Androconium wrote: »Yes. Have no doubt that lag will get better.
Thanks. I hope they give you Wales.
Great turn into proactive healing, buffing selfheals, increasing costs across the board making similar type skills to have similar costs across different lines/races
Giving value to the good healers (pve and pvp) that know what skills to use and when instead of stacking almost in "rotation" specific skills to overheal everything
Killing the tankDD meta of 1h shield heavy armor
Killing the petsorc meta who only "reactively" healed
Nerfing bleeds (it is a nerf mathematically you get a lot less dmg than now)
Im actually impressed even though some tweaks are needed but i do hope they go ahead with all those changes
Cue the QQ comments right under:
Great turn into proactive healing, buffing selfheals, increasing costs across the board making similar type skills to have similar costs across different lines/races
Giving value to the good healers (pve and pvp) that know what skills to use and when instead of stacking almost in "rotation" specific skills to overheal everything
Killing the tankDD meta of 1h shield heavy armor
Killing the petsorc meta who only "reactively" healed
Nerfing bleeds (it is a nerf mathematically you get a lot less dmg than now)
Im actually impressed even though some tweaks are needed but i do hope they go ahead with all those changes
Deafening Roar (morph): This ability now properly applies Major Fracture to up to 6 enemies, regardless if they were feared or not.
CipherNine wrote: »oh wow its cute and funny how delusional you all are to think these changes do any of what you say in this thread.
this patch does not stick it to the big meta man. level the playing field? lol oh gee what are you smoking? it's hilarious that you all think it kills any meta it doesn't. it does the exact opposite of what you seem to think it does.
Gl being a healer if your not a Templar. That is what groups will prefer because Templar has spear shards. now that Necrotic Orb is practically useless.
"Killing the tankDD meta of 1h shield heavy armor" wtf are you thinking with this? the tank meta will still be 1h Shield with heavy armor.
Gl being a tank if your not a DK. Since Silver Leash is now nerfed. Groups will prefer DK because of chains even more now.
But sure celebrate changes that just further narrows your options of how to play. They are taking away all options that non-meta classes had to compensate for not having what the meta classes had.
Oh yay that just so awesome for diversity isn't it? Oh wait its NOT.
CipherNine wrote: »oh wow its cute and funny how delusional you all are to think these changes do any of what you say in this thread.
this patch does not stick it to the big meta man. level the playing field? lol oh gee what are you smoking? it's hilarious that you all think it kills any meta it doesn't. it does the exact opposite of what you seem to think it does.
Gl being a healer if your not a Templar. That is what groups will prefer because Templar has spear shards. now that Necrotic Orb is practically useless.
"Killing the tankDD meta of 1h shield heavy armor" wtf are you thinking with this? the tank meta will still be 1h Shield with heavy armor.
Gl being a tank if your not a DK. Since Silver Leash is now nerfed. Groups will prefer DK because of chains even more now.
But sure celebrate changes that just further narrows your options of how to play. They are taking away all options that non-meta classes had to compensate for not having what the meta classes had.
Oh yay that just so awesome for diversity isn't it? Oh wait its NOT.
You do realize i said the tankDD meta, right?... Where everyone in pvp (CP is even worse) is a stamDK (or petsorc for other reasons and different setup/gear) with 1h/shield and 2h that both did a good amount of damage, heavy armor and being able to tank 6-7-8-9-10+ people while getting enough dmg to start wiping them...
And no, im not talking about 1vXing being an issue, but only 2 classes can pull that because of ...you guessed it: "imbalances"
Try to make a tanky af, 1h shield, heavy armor, damage dealer pvp build and link me... If you are able to kill even a single player (not a potato one) next patch, i'll give you a cookie, my guy...
Face it:
Stam damage? Medium armor
Mag Damage? Light armor
*** tank or tank in PvE? 1h shield heavy
Healer/healing? Resto staff
Clear distinctions
And they did not take ANY viable options out... the only options they took away was the ones that created those imbalances that could be achieved only with certain classes... (petsorc and stamDK lately... Stamblade was always cheese and ways to cheese it)
PS. LOL at the "groups will prefer DK tanks with chains even more now" because if you actually are talking about pvp groups running dedicated "tank" with chains... then i feel sorry for you because i am not talking about zergs but competent pvpers/smallscale XD
CipherNine wrote: »CipherNine wrote: »oh wow its cute and funny how delusional you all are to think these changes do any of what you say in this thread.
this patch does not stick it to the big meta man. level the playing field? lol oh gee what are you smoking? it's hilarious that you all think it kills any meta it doesn't. it does the exact opposite of what you seem to think it does.
Gl being a healer if your not a Templar. That is what groups will prefer because Templar has spear shards. now that Necrotic Orb is practically useless.
"Killing the tankDD meta of 1h shield heavy armor" wtf are you thinking with this? the tank meta will still be 1h Shield with heavy armor.
Gl being a tank if your not a DK. Since Silver Leash is now nerfed. Groups will prefer DK because of chains even more now.
But sure celebrate changes that just further narrows your options of how to play. They are taking away all options that non-meta classes had to compensate for not having what the meta classes had.
Oh yay that just so awesome for diversity isn't it? Oh wait its NOT.
You do realize i said the tankDD meta, right?... Where everyone in pvp (CP is even worse) is a stamDK (or petsorc for other reasons and different setup/gear) with 1h/shield and 2h that both did a good amount of damage, heavy armor and being able to tank 6-7-8-9-10+ people while getting enough dmg to start wiping them...
And no, im not talking about 1vXing being an issue, but only 2 classes can pull that because of ...you guessed it: "imbalances"
Try to make a tanky af, 1h shield, heavy armor, damage dealer pvp build and link me... If you are able to kill even a single player (not a potato one) next patch, i'll give you a cookie, my guy...
Face it:
Stam damage? Medium armor
Mag Damage? Light armor
*** tank or tank in PvE? 1h shield heavy
Healer/healing? Resto staff
Clear distinctions
And they did not take ANY viable options out... the only options they took away was the ones that created those imbalances that could be achieved only with certain classes... (petsorc and stamDK lately... Stamblade was always cheese and ways to cheese it)
PS. LOL at the "groups will prefer DK tanks with chains even more now" because if you actually are talking about pvp groups running dedicated "tank" with chains... then i feel sorry for you because i am not talking about zergs but competent pvpers/smallscale XD
I wasn't talking about PvP with anything I said. I don't give a flying F about PVP.
Really? they didn't take ANY viable options out? are you freaking kidding me? Necrotic Orb gave none meta healing classes an option to be viable. With it being nerfed to the ground there is no options for the class. period. Now Templar with spear shards is the only viable option.
The healing springs change is another beyond stupid change. The PVE especially vet content has been designed around it. nerfing it to the ground with no other viable option to use makes no sense.
SaucyMcSauceface wrote: »What exactly is in-line about gutting caltrops? On live, it hits for an initial hit of 5.9k, and then ticks 1.9k every second. The patch notes seem to indicate that this will become 769 every second. For that, we get a small increase in the snare which is useless in PvE, and partial access to fracture on enemies that the tank has already fractured. What exactly is that being brought in line with?
To be clear, I really like a lot of the changes, and even the others that hurt my own build seem to have a point. But caltrops seems like someone slipped when they were applying the nerf hammer, without there being a clear alternative outside of class skills. So my Stamcro is ok about the change, but my StamSorc is a little confused...
Mrslizardface wrote: »CipherNine wrote: »CipherNine wrote: »oh wow its cute and funny how delusional you all are to think these changes do any of what you say in this thread.
this patch does not stick it to the big meta man. level the playing field? lol oh gee what are you smoking? it's hilarious that you all think it kills any meta it doesn't. it does the exact opposite of what you seem to think it does.
Gl being a healer if your not a Templar. That is what groups will prefer because Templar has spear shards. now that Necrotic Orb is practically useless.
"Killing the tankDD meta of 1h shield heavy armor" wtf are you thinking with this? the tank meta will still be 1h Shield with heavy armor.
Gl being a tank if your not a DK. Since Silver Leash is now nerfed. Groups will prefer DK because of chains even more now.
But sure celebrate changes that just further narrows your options of how to play. They are taking away all options that non-meta classes had to compensate for not having what the meta classes had.
Oh yay that just so awesome for diversity isn't it? Oh wait its NOT.
You do realize i said the tankDD meta, right?... Where everyone in pvp (CP is even worse) is a stamDK (or petsorc for other reasons and different setup/gear) with 1h/shield and 2h that both did a good amount of damage, heavy armor and being able to tank 6-7-8-9-10+ people while getting enough dmg to start wiping them...
And no, im not talking about 1vXing being an issue, but only 2 classes can pull that because of ...you guessed it: "imbalances"
Try to make a tanky af, 1h shield, heavy armor, damage dealer pvp build and link me... If you are able to kill even a single player (not a potato one) next patch, i'll give you a cookie, my guy...
Face it:
Stam damage? Medium armor
Mag Damage? Light armor
*** tank or tank in PvE? 1h shield heavy
Healer/healing? Resto staff
Clear distinctions
And they did not take ANY viable options out... the only options they took away was the ones that created those imbalances that could be achieved only with certain classes... (petsorc and stamDK lately... Stamblade was always cheese and ways to cheese it)
PS. LOL at the "groups will prefer DK tanks with chains even more now" because if you actually are talking about pvp groups running dedicated "tank" with chains... then i feel sorry for you because i am not talking about zergs but competent pvpers/smallscale XD
I wasn't talking about PvP with anything I said. I don't give a flying F about PVP.
Really? they didn't take ANY viable options out? are you freaking kidding me? Necrotic Orb gave none meta healing classes an option to be viable. With it being nerfed to the ground there is no options for the class. period. Now Templar with spear shards is the only viable option.
The healing springs change is another beyond stupid change. The PVE especially vet content has been designed around it. nerfing it to the ground with no other viable option to use makes no sense.
It's funny how pvpers say the changes are good even though they don't consider how these changes effect pve content for healers...
CipherNine wrote: »xenowarrior92eb17_ESO wrote: »Same, I totally support the changes made especially to healers! maybe now they wont be 24/7 buff !#$% same goes for tanks "how would tanks survive now!?" they ask...how about you actually play as a tank with tank gear instead of alkosh/torug/pa and other stuff that should be used by ddswell most stuff is debatable but u get my point
IY+EW incoming!
oh ffs you clearly know nothing about healing. You are just blindly supporting these changes. They do nothing but further make us healers nothing but buff bots. There is reason the best healers in the game dont like these changes. but hey you probably think they are wrong too, right?
CipherNine wrote: »Mrslizardface wrote: »CipherNine wrote: »CipherNine wrote: »oh wow its cute and funny how delusional you all are to think these changes do any of what you say in this thread.
this patch does not stick it to the big meta man. level the playing field? lol oh gee what are you smoking? it's hilarious that you all think it kills any meta it doesn't. it does the exact opposite of what you seem to think it does.
Gl being a healer if your not a Templar. That is what groups will prefer because Templar has spear shards. now that Necrotic Orb is practically useless.
"Killing the tankDD meta of 1h shield heavy armor" wtf are you thinking with this? the tank meta will still be 1h Shield with heavy armor.
Gl being a tank if your not a DK. Since Silver Leash is now nerfed. Groups will prefer DK because of chains even more now.
But sure celebrate changes that just further narrows your options of how to play. They are taking away all options that non-meta classes had to compensate for not having what the meta classes had.
Oh yay that just so awesome for diversity isn't it? Oh wait its NOT.
You do realize i said the tankDD meta, right?... Where everyone in pvp (CP is even worse) is a stamDK (or petsorc for other reasons and different setup/gear) with 1h/shield and 2h that both did a good amount of damage, heavy armor and being able to tank 6-7-8-9-10+ people while getting enough dmg to start wiping them...
And no, im not talking about 1vXing being an issue, but only 2 classes can pull that because of ...you guessed it: "imbalances"
Try to make a tanky af, 1h shield, heavy armor, damage dealer pvp build and link me... If you are able to kill even a single player (not a potato one) next patch, i'll give you a cookie, my guy...
Face it:
Stam damage? Medium armor
Mag Damage? Light armor
*** tank or tank in PvE? 1h shield heavy
Healer/healing? Resto staff
Clear distinctions
And they did not take ANY viable options out... the only options they took away was the ones that created those imbalances that could be achieved only with certain classes... (petsorc and stamDK lately... Stamblade was always cheese and ways to cheese it)
PS. LOL at the "groups will prefer DK tanks with chains even more now" because if you actually are talking about pvp groups running dedicated "tank" with chains... then i feel sorry for you because i am not talking about zergs but competent pvpers/smallscale XD
I wasn't talking about PvP with anything I said. I don't give a flying F about PVP.
Really? they didn't take ANY viable options out? are you freaking kidding me? Necrotic Orb gave none meta healing classes an option to be viable. With it being nerfed to the ground there is no options for the class. period. Now Templar with spear shards is the only viable option.
The healing springs change is another beyond stupid change. The PVE especially vet content has been designed around it. nerfing it to the ground with no other viable option to use makes no sense.
It's funny how pvpers say the changes are good even though they don't consider how these changes effect pve content for healers...
Well its no surprise, PVPers have always been the most selfish players. They never care how much changes completely screw over the PVE aspect of the game.
ESO has been balanced around PVP from the start and they act like ZOS just ignores them LOL. Its rather funny. Then PVE is just left to where the chips fall no matter how broken the changes make it.
CipherNine wrote: »Mrslizardface wrote: »CipherNine wrote: »CipherNine wrote: »oh wow its cute and funny how delusional you all are to think these changes do any of what you say in this thread.
this patch does not stick it to the big meta man. level the playing field? lol oh gee what are you smoking? it's hilarious that you all think it kills any meta it doesn't. it does the exact opposite of what you seem to think it does.
Gl being a healer if your not a Templar. That is what groups will prefer because Templar has spear shards. now that Necrotic Orb is practically useless.
"Killing the tankDD meta of 1h shield heavy armor" wtf are you thinking with this? the tank meta will still be 1h Shield with heavy armor.
Gl being a tank if your not a DK. Since Silver Leash is now nerfed. Groups will prefer DK because of chains even more now.
But sure celebrate changes that just further narrows your options of how to play. They are taking away all options that non-meta classes had to compensate for not having what the meta classes had.
Oh yay that just so awesome for diversity isn't it? Oh wait its NOT.
You do realize i said the tankDD meta, right?... Where everyone in pvp (CP is even worse) is a stamDK (or petsorc for other reasons and different setup/gear) with 1h/shield and 2h that both did a good amount of damage, heavy armor and being able to tank 6-7-8-9-10+ people while getting enough dmg to start wiping them...
And no, im not talking about 1vXing being an issue, but only 2 classes can pull that because of ...you guessed it: "imbalances"
Try to make a tanky af, 1h shield, heavy armor, damage dealer pvp build and link me... If you are able to kill even a single player (not a potato one) next patch, i'll give you a cookie, my guy...
Face it:
Stam damage? Medium armor
Mag Damage? Light armor
*** tank or tank in PvE? 1h shield heavy
Healer/healing? Resto staff
Clear distinctions
And they did not take ANY viable options out... the only options they took away was the ones that created those imbalances that could be achieved only with certain classes... (petsorc and stamDK lately... Stamblade was always cheese and ways to cheese it)
PS. LOL at the "groups will prefer DK tanks with chains even more now" because if you actually are talking about pvp groups running dedicated "tank" with chains... then i feel sorry for you because i am not talking about zergs but competent pvpers/smallscale XD
I wasn't talking about PvP with anything I said. I don't give a flying F about PVP.
Really? they didn't take ANY viable options out? are you freaking kidding me? Necrotic Orb gave none meta healing classes an option to be viable. With it being nerfed to the ground there is no options for the class. period. Now Templar with spear shards is the only viable option.
The healing springs change is another beyond stupid change. The PVE especially vet content has been designed around it. nerfing it to the ground with no other viable option to use makes no sense.
It's funny how pvpers say the changes are good even though they don't consider how these changes effect pve content for healers...
Well its no surprise, PVPers have always been the most selfish players. They never care how much changes completely screw over the PVE aspect of the game.
ESO has been balanced around PVP from the start and they act like ZOS just ignores them LOL. Its rather funny. Then PVE is just left to where the chips fall no matter how broken the changes make it.
I'm pretty sure trials & dungeons will still have groups clearing them. Notes can change, the sky is still up there.
CipherNine wrote: »CipherNine wrote: »oh wow its cute and funny how delusional you all are to think these changes do any of what you say in this thread.
this patch does not stick it to the big meta man. level the playing field? lol oh gee what are you smoking? it's hilarious that you all think it kills any meta it doesn't. it does the exact opposite of what you seem to think it does.
Gl being a healer if your not a Templar. That is what groups will prefer because Templar has spear shards. now that Necrotic Orb is practically useless.
"Killing the tankDD meta of 1h shield heavy armor" wtf are you thinking with this? the tank meta will still be 1h Shield with heavy armor.
Gl being a tank if your not a DK. Since Silver Leash is now nerfed. Groups will prefer DK because of chains even more now.
But sure celebrate changes that just further narrows your options of how to play. They are taking away all options that non-meta classes had to compensate for not having what the meta classes had.
Oh yay that just so awesome for diversity isn't it? Oh wait its NOT.
You do realize i said the tankDD meta, right?... Where everyone in pvp (CP is even worse) is a stamDK (or petsorc for other reasons and different setup/gear) with 1h/shield and 2h that both did a good amount of damage, heavy armor and being able to tank 6-7-8-9-10+ people while getting enough dmg to start wiping them...
And no, im not talking about 1vXing being an issue, but only 2 classes can pull that because of ...you guessed it: "imbalances"
Try to make a tanky af, 1h shield, heavy armor, damage dealer pvp build and link me... If you are able to kill even a single player (not a potato one) next patch, i'll give you a cookie, my guy...
Face it:
Stam damage? Medium armor
Mag Damage? Light armor
*** tank or tank in PvE? 1h shield heavy
Healer/healing? Resto staff
Clear distinctions
And they did not take ANY viable options out... the only options they took away was the ones that created those imbalances that could be achieved only with certain classes... (petsorc and stamDK lately... Stamblade was always cheese and ways to cheese it)
PS. LOL at the "groups will prefer DK tanks with chains even more now" because if you actually are talking about pvp groups running dedicated "tank" with chains... then i feel sorry for you because i am not talking about zergs but competent pvpers/smallscale XD
I wasn't talking about PvP with anything I said. I don't give a flying F about PVP.
Really? they didn't take ANY viable options out? are you freaking kidding me? Necrotic Orb gave none meta healing classes an option to be viable. With it being nerfed to the ground there is no options for the class. period. Now Templar with spear shards is the only viable option.
The healing springs change is another beyond stupid change. The PVE especially vet content has been designed around it. nerfing it to the ground with no other viable option to use makes no sense.
redgreensunset wrote: »As one who likes to go with the "play as you want" idea that is supposes to be the backbone of this game and of Elder Scroll in general, it is clear that ZOS do not intend to make that viable any longer with U23. Because it is clear they only want us to play in accordance with the designated role of our class whether dd, healer or tank and not spread out. Good luck getting especially healers in pugs after this one, because there's no reason for a class not designated healer in the game to be a healer or even try to be.