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serious question i hope to get a response from zos on

  • idk
    idk
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    daemonios wrote: »
    Eraldus wrote: »
    Browiseth wrote: »
    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    @idk is it really so odd? it's part of a larger issue in which zos only seems to push real changes like 4 times a year with major updates, and because of all the new content in these major updates they end up breaking just as many things as they fix

    just an example. this is how they've always been, and it's not good. plenty of games receive actual changes and updates to the game far more regularly than ESO.

    also, i feel no need to give zos a pat on the head when they finally add something worthwhile to the game. they're a triple A company monetising the bajeezus out of their game, they don't need any pats on the head from anyone. zos's schedule for making changes to the game has been awful and inefficient for years, so i'm hoping to raise some awareness for that fact; the fact it's taken 5 years to add a multicraft button is a shining example of this inefficiency

    i'm honestly quite shocked by the amount of people seemingly content/defending/completely unaware of this terrible update schedule of theirs.

    I'm shocked you still have the audacity to come back and make this post.

    Toxic people like you are the reason why devs will hardly communicate with players in these boards.

    Do you honestly believe that? I find it more likely that the communication issues stem from poor strategy and a lack of solutions to appease players who've endured the same issues for years.

    This really has little to do with the communication issues. This is not one of the bigger issues that needs attention. It is a QoL. What you are saying is much more appropriate for Cyrodiil's performance/GF prime time issues/in-combat bug/NPC telegraph. Not a little QoL no matter how nice it will be to have.
  • Browiseth
    Browiseth
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    idk wrote: »
    daemonios wrote: »
    Eraldus wrote: »
    Browiseth wrote: »
    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    @idk is it really so odd? it's part of a larger issue in which zos only seems to push real changes like 4 times a year with major updates, and because of all the new content in these major updates they end up breaking just as many things as they fix

    just an example. this is how they've always been, and it's not good. plenty of games receive actual changes and updates to the game far more regularly than ESO.

    also, i feel no need to give zos a pat on the head when they finally add something worthwhile to the game. they're a triple A company monetising the bajeezus out of their game, they don't need any pats on the head from anyone. zos's schedule for making changes to the game has been awful and inefficient for years, so i'm hoping to raise some awareness for that fact; the fact it's taken 5 years to add a multicraft button is a shining example of this inefficiency

    i'm honestly quite shocked by the amount of people seemingly content/defending/completely unaware of this terrible update schedule of theirs.

    I'm shocked you still have the audacity to come back and make this post.

    Toxic people like you are the reason why devs will hardly communicate with players in these boards.

    Do you honestly believe that? I find it more likely that the communication issues stem from poor strategy and a lack of solutions to appease players who've endured the same issues for years.

    This really has little to do with the communication issues. This is not one of the bigger issues that needs attention. It is a QoL. What you are saying is much more appropriate for Cyrodiil's performance/GF prime time issues/in-combat bug/NPC telegraph. Not a little QoL no matter how nice it will be to have.

    there it is.

    the "there's bigger priorities than this" argument. my friend, that isn't how game design works.

    more people need to read my sig i think. you don't need to disagree just for the sake of stirring something.

    your attempt to change the subject has also been noted. this thread is about questioning zos on their rediculously slow response time to adding essential features, i care little for the fact multicraft has (finally) been added to the basegame UI. your failure to properly address my response to you, and instead opting to subtly insult me in your other post on the thread has also been noted, and speaks volumes to the water your argument holds.
    Edited by Browiseth on July 5, 2019 12:52AM
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • nafensoriel
    nafensoriel
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    Could be as simple as spaghetti finally getting redone. For all we know the crafting system was a nightmare from which there was no return. Then, 5 years later, they finally get around to refactoring the entire crafting code and now have the chance to make QOL changes.
  • Browiseth
    Browiseth
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    Could be as simple as spaghetti finally getting redone. For all we know the crafting system was a nightmare from which there was no return. Then, 5 years later, they finally get around to refactoring the entire crafting code and now have the chance to make QOL changes.

    i'm not so sure. the fact that half of the features zos adds to the UI exist as stable mods for months to years in advance tells me otherwise.

    if the devs actually communicated with us it could give us a better understanding of their process, but oh well
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • nafensoriel
    nafensoriel
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    Browiseth wrote: »
    Could be as simple as spaghetti finally getting redone. For all we know the crafting system was a nightmare from which there was no return. Then, 5 years later, they finally get around to refactoring the entire crafting code and now have the chance to make QOL changes.

    i'm not so sure. the fact that half of the features zos adds to the UI exist as stable mods for months to years in advance tells me otherwise.

    if the devs actually communicated with us it could give us a better understanding of their process, but oh well

    UI doesn't exactly have to touch crafting snake pits depending on how they did it. I'm just saying I've seen worse snake pits.
    Hell once I was on a project where not capitalizing the name field caused the entire thing to pour gasoline on itself and light a match.
  • idk
    idk
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    Browiseth wrote: »
    idk wrote: »
    daemonios wrote: »
    Eraldus wrote: »
    Browiseth wrote: »
    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    @idk is it really so odd? it's part of a larger issue in which zos only seems to push real changes like 4 times a year with major updates, and because of all the new content in these major updates they end up breaking just as many things as they fix

    just an example. this is how they've always been, and it's not good. plenty of games receive actual changes and updates to the game far more regularly than ESO.

    also, i feel no need to give zos a pat on the head when they finally add something worthwhile to the game. they're a triple A company monetising the bajeezus out of their game, they don't need any pats on the head from anyone. zos's schedule for making changes to the game has been awful and inefficient for years, so i'm hoping to raise some awareness for that fact; the fact it's taken 5 years to add a multicraft button is a shining example of this inefficiency

    i'm honestly quite shocked by the amount of people seemingly content/defending/completely unaware of this terrible update schedule of theirs.

    I'm shocked you still have the audacity to come back and make this post.

    Toxic people like you are the reason why devs will hardly communicate with players in these boards.

    Do you honestly believe that? I find it more likely that the communication issues stem from poor strategy and a lack of solutions to appease players who've endured the same issues for years.

    This really has little to do with the communication issues. This is not one of the bigger issues that needs attention. It is a QoL. What you are saying is much more appropriate for Cyrodiil's performance/GF prime time issues/in-combat bug/NPC telegraph. Not a little QoL no matter how nice it will be to have.

    there it is.

    the "there's bigger priorities than this" argument. my friend, that isn't how game design works.

    more people need to read my sig i think. you don't need to disagree just for the sake of stirring something.

    your attempt to change the subject has also been noted. this thread is about questioning zos on their rediculously slow response time to adding essential features, i care little for the fact multicraft has (finally) been added to the basegame UI. your failure to properly address my response to you, and instead opting to subtly insult me in your other post on the thread has also been noted, and speaks volumes to the water your argument holds.

    You are merely twisting my word to try to give your pointless question meaning. Another example that it seems you are merely just trying to create an argument from something petty. Clearly few even think enough of your OP to even comment in the thread. That is how trivial your question is.

    I do lol at your false claim I attempted to change the subject. I spoke directly to the inane argument you pout forward.
    Edited by idk on July 5, 2019 4:08AM
  • barney2525
    barney2525
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    I'm confused.

    Thought you said it was a serious question.

    Why do so many people have this notion, that somehow the game company "owes" them an explanation for absolutely Every aspect of the product, no matter how minor?

    Can't you just note - "hey, they changed something, and I like it. Cool." and be done with it? Why do you have the need to turn a positive into a negative criticism?

    just curious

  • idk
    idk
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    barney2525 wrote: »
    I'm confused.

    Thought you said it was a serious question.

    Why do so many people have this notion, that somehow the game company "owes" them an explanation for absolutely Every aspect of the product, no matter how minor?

    Can't you just note - "hey, they changed something, and I like it. Cool." and be done with it? Why do you have the need to turn a positive into a negative criticism?

    just curious

    He is just trying to create arguments over petty stuff for the sake of it. Just read their sig. They admit as much.
  • Moonsorrow
    Moonsorrow
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    You hope to get an answer on why they doing a nice QoL addition to the game?

    Happy about things like this personally.

    And yes, because of the addons on PC for a long time (can even see the developers using some of them when they done their ESO Live gameplay streams) some things been taking a long time coming to the actual game.

    On top of my wishlist would be Inventory Insight addon done to the game, it shows all items on all your characters, their free space, all their currencies they have, everything. So no need to login/logout and search things manually. Can be on any character and when needs a certain set and check where it is, on your bank, storage chests, other characters, it shows it. Then can go get it. Fast and easy. Saves a LOT of time.
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