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serious question i hope to get a response from zos on

Browiseth
Browiseth
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so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

i'm just having trouble understanding where your priorities lie, guys
skingrad when zoscharacters:
  • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
  • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
  • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
  • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
  • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
  • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
  • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
  • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
  • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
  • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
PC/NA but live in EU 150+ ping lyfe
  • SaintSubwayy
    SaintSubwayy
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    it doesnt turn into money,like selling DLCs and chapters does...so jeah noone pays for it then it gets lowest priority
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • Hämähäkki
    Hämähäkki
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    And you think ZOS is gonna respond? :D
    TherealHämähäkki
  • Turelus
    Turelus
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    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Browiseth
    Browiseth
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    And you think ZOS is gonna respond? :D

    @Hämähäkki i hope i get a response
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Gnozo
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    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys

    I can tell you, crown Store.
  • Hämähäkki
    Hämähäkki
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    The only way you'll get a respond is, when you start swearing. ;)

    But it won't be the respond you want.
    TherealHämähäkki
  • wishlist14
    wishlist14
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    As sad as I am to admit it finally, mony making is at the top of the list for zos and im not pointing the finger at our devs...but whoever is the financial cog that drives the wheel. I look at how expensive our electricity has got recently...our bills are huge and then i look at how much a pixilated house costs that is on loan really until game ends and I am mortified at how much money i have sunk into eso.

    I love this game but i am not rich and it has started to burn some big holes in my pockets.... it is becoming greedy. That crown store is relentless. 😠😠😠 Yes i know i dont have to buy everything but the temptation is so unfair. Im sure there are many ppl like me that feel they have spent too much.
    My point is i have recently woken up and realised that the crown store takes presidence over other things like the simple game features oiu mentioned and how about a guild finder 'text search window'.

    Edited by wishlist14 on July 4, 2019 8:44AM
  • MartiniDaniels
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    Waiting for ZOS response is like:
    source.gif


  • daemonios
    daemonios
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    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys

    ESO was PC/Mac only at launch, and ZOS crowdsourced their UI to addon developers. When they decided to launch on consoles they must have focused on getting whatever functions are in the base game working with a controller. People bought the game, bought Clowns, ZOS was happy, no need to spend money on UI changes.

    As someone stated recently, ZOS are in the business of microtransactions. The game is just a storefront.
  • Turelus
    Turelus
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    daemonios wrote: »
    As someone stated recently, ZOS are in the business of microtransactions. The game is just a storefront.
    It is a really enjoyable and beautiful store front though. :joy:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • daemonios
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    Turelus wrote: »
    daemonios wrote: »
    As someone stated recently, ZOS are in the business of microtransactions. The game is just a storefront.
    It is a really enjoyable and beautiful store front though. :joy:

    Which is why I still play, for the time being. :)
  • Icy_Waffles
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    Pointless thread. It’s coming now. Enjoy.
  • ATomiX96
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    You need to clickbait in the title with terms like Crown Store or Crown Crate, otherwise ZOS wont even bother reading the title of the thread.
    Edited by ATomiX96 on July 4, 2019 12:30PM
  • Morgul667
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    We should not get too cocky :)

    5 years and Performance is still not fixed
  • pod88kk
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    The only response you're going to get here is the thread being closed
  • redlink1979
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    The priority at ZOS is to make money, not spending it on superfluous things as server performance...
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • AlnilamE
    AlnilamE
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    Probably because when the game was developed refining stuff in small batches seemed immersive and part of the whole crafting experience.

    Meanwhile 10,000,000 crafts/refines later, it gets old.
    The Moot Councillor
  • worrallj
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    Not actually gonna be seen as a serious question. Comes across as "I just want to understand why you suck"
  • Eraldus
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    Better later than never.

    You people will never be satisfied, won't you?
  • Nevasca
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    You should be thanking them for not locking that behind ESO+ or as a "feature" to buy from the crown store.
  • idk
    idk
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    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.
    Edited by idk on July 4, 2019 3:14PM
  • Eraldus
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    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    Because these people life off drama. They need it to sustain themselves, or else there's no reason for them to use these boards.

    If ZOS fixed 90% of all the issues ESO has in a single patch, they would just come up and say stuff like "took you long enough!" or "You still haven't fixed X issue", and so on...
  • Palidon
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    The only time ZOS normally responds is when something is said they do not like. Then in some cases you are banned for a period of time especially when the comments are directed towards them.
  • zvavi
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    Eraldus wrote: »
    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    Because these people life off drama. They need it to sustain themselves, or else there's no reason for them to use these boards.

    If ZOS fixed 90% of all the issues ESO has in a single patch, they would just come up and say stuff like "took you long enough!" or "You still haven't fixed X issue", and so on...

    ... I mean. I usually start complaining when i cant play properly.and what i was mainly complaining was, horrid preformance bandwidth wise (not even pvp) and the lack of communication about anything really. I mean. I bought elsweyr and two more sub months when they said they will fix pc/eu. Little did i know they did nothing for the bandwidth. Players will keep leaving.
  • Browiseth
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    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    @idk is it really so odd? it's part of a larger issue in which zos only seems to push real changes like 4 times a year with major updates, and because of all the new content in these major updates they end up breaking just as many things as they fix

    just an example. this is how they've always been, and it's not good. plenty of games receive actual changes and updates to the game far more regularly than ESO.

    also, i feel no need to give zos a pat on the head when they finally add something worthwhile to the game. they're a triple A company monetising the bajeezus out of their game, they don't need any pats on the head from anyone. zos's schedule for making changes to the game has been awful and inefficient for years, so i'm hoping to raise some awareness for that fact; the fact it's taken 5 years to add a multicraft button is a shining example of this inefficiency

    i'm honestly quite shocked by the amount of people seemingly content/defending/completely unaware of this terrible update schedule of theirs.
    Edited by Browiseth on July 4, 2019 9:27PM
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • idk
    idk
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    Browiseth wrote: »
    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    @idk is it really so odd? it's part of a larger issue in which zos only seems to push real changes like 4 times a year with major updates, and because of all the new content in these major updates they end up breaking just as many things as they fix

    just an example. this is how they've always been, and it's not good. plenty of games receive actual changes and updates to the game far more regularly than ESO.

    also, i feel no need to give zos a pat on the head when they finally add something worthwhile to the game. they're a triple A company monetising the bajeezus out of their game, they don't need any pats on the head from anyone. zos's schedule for making changes to the game has been awful and inefficient for years, so i'm hoping to raise some awareness for that fact; the fact it's taken 5 years to add a multicraft button is a shining example of this inefficiency

    i'm honestly quite shocked by the amount of people seemingly content/defending/completely unaware of this terrible update schedule of theirs.

    I do not think we are suggesting Zos needs a pat on the head for brining this feature to us. It is just petty to argue about it as you are. Your question you ask of Zos is frivolous and expecting Zos to answer such a question seems just as preposterous.

    It seems more that you have an agenda in asking the question rather than wanting the answer itself which makes this even more inane.
  • Eraldus
    Eraldus
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    Browiseth wrote: »
    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    @idk is it really so odd? it's part of a larger issue in which zos only seems to push real changes like 4 times a year with major updates, and because of all the new content in these major updates they end up breaking just as many things as they fix

    just an example. this is how they've always been, and it's not good. plenty of games receive actual changes and updates to the game far more regularly than ESO.

    also, i feel no need to give zos a pat on the head when they finally add something worthwhile to the game. they're a triple A company monetising the bajeezus out of their game, they don't need any pats on the head from anyone. zos's schedule for making changes to the game has been awful and inefficient for years, so i'm hoping to raise some awareness for that fact; the fact it's taken 5 years to add a multicraft button is a shining example of this inefficiency

    i'm honestly quite shocked by the amount of people seemingly content/defending/completely unaware of this terrible update schedule of theirs.

    I'm shocked you still have the audacity to come back and make this post.

    Toxic people like you are the reason why devs will hardly communicate with players in these boards.
  • idk
    idk
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    Eraldus wrote: »
    Browiseth wrote: »
    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    @idk is it really so odd? it's part of a larger issue in which zos only seems to push real changes like 4 times a year with major updates, and because of all the new content in these major updates they end up breaking just as many things as they fix

    just an example. this is how they've always been, and it's not good. plenty of games receive actual changes and updates to the game far more regularly than ESO.

    also, i feel no need to give zos a pat on the head when they finally add something worthwhile to the game. they're a triple A company monetising the bajeezus out of their game, they don't need any pats on the head from anyone. zos's schedule for making changes to the game has been awful and inefficient for years, so i'm hoping to raise some awareness for that fact; the fact it's taken 5 years to add a multicraft button is a shining example of this inefficiency

    i'm honestly quite shocked by the amount of people seemingly content/defending/completely unaware of this terrible update schedule of theirs.

    I'm shocked you still have the audacity to come back and make this post.

    Toxic people like you are the reason why devs will hardly communicate with players in these boards.

    +1 I would suggest they are just looking for an argument. The only reason I can see they would tag me with such a reply. They did not even bother replying to Turelus.
  • Dusk_Coven
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    Browiseth wrote: »
    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    An even more essential Quality of Life feature would be how Hireling mails are handled.
    I suspect the reason is because of how things were coded in the first place.
    New code = ripping out old code, putting in new code, and hoping you don't break anything.

    Despite what people are taught in school about clean coding and documentation, probably the real world is full of spaghetti code and that always costs time down the road to disentangle.

    Even if the code were clean, a new implementation isn't always fast and easy.
    A lot of the time, updates cause something else to break somewhere. SWTOR is notorious for this, with updates and patches that don't touch merchants, for example, but magically a merchant somewhere starts selling some (not all!) goods at 0 cost. Then people are all over it exploiting the heck out of it.
  • daemonios
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    Eraldus wrote: »
    Browiseth wrote: »
    idk wrote: »
    Turelus wrote: »
    Browiseth wrote: »
    so i read the preview article for scalebreaker, saw that the option to multicraft items is finally being added to the base game UI

    my question to zos is: why does it take 5 years to add such a simple and essential feature to the base UI? this isn't the first time either. such minute and obvious features like being able to reorganise your characters on the selection screen, combat text, nameplates etc. seem to take years to implement

    i'm just having trouble understanding where your priorities lie, guys
    I doubt you'll get a reply from ZOS on it.

    Not sure why it's taken them so long to really put focus on QoL issues, I am just glad they finally are.

    It could always be because so many issues are not issues for PC players, and as such never get attention? Maybe this is part of what they're finding by having some devs playing on console now, that these kinds of things are issues because add-ons don't fix them.

    I agree that it is unlikely Zos will reply. It is a rather pointless question to ask and even more pointless to answer.

    It seems odd to be critical of Zos for actually providing a QoL benefit. There are plenty of reasons to be critical of Zos but this is not one of them.

    @idk is it really so odd? it's part of a larger issue in which zos only seems to push real changes like 4 times a year with major updates, and because of all the new content in these major updates they end up breaking just as many things as they fix

    just an example. this is how they've always been, and it's not good. plenty of games receive actual changes and updates to the game far more regularly than ESO.

    also, i feel no need to give zos a pat on the head when they finally add something worthwhile to the game. they're a triple A company monetising the bajeezus out of their game, they don't need any pats on the head from anyone. zos's schedule for making changes to the game has been awful and inefficient for years, so i'm hoping to raise some awareness for that fact; the fact it's taken 5 years to add a multicraft button is a shining example of this inefficiency

    i'm honestly quite shocked by the amount of people seemingly content/defending/completely unaware of this terrible update schedule of theirs.

    I'm shocked you still have the audacity to come back and make this post.

    Toxic people like you are the reason why devs will hardly communicate with players in these boards.

    Do you honestly believe that? I find it more likely that the communication issues stem from poor strategy and a lack of solutions to appease players who've endured the same issues for years.
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