Rain_Greyraven wrote: »Given all the temper tantrums on the forums one must wonder what some folks home lives are actually like.....
darthgummibear_ESO wrote: »Your content push outs are far too frequently. You just released elsweyr and soon there will be a new DLC coming to PTS.
Necromancer is still bugged af and lack luster in a lot of aspects of the game. We havent seen any improvements to this besides bash ult. And i know why, you guys were already working in the new DLC. And this needs to stop asap. You just push out unfinished content and then never take a look at it again....
Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.
We can already See how the Quality is degrading with every chapter.
Morrowind was big. Huge Island, new class, new big Trial and battlegrounds.
Summerset: Quite small Island, one Guild skilline, Mini Trial.
Elsweyr: Small Zone, new Trial feels like Mini Trial (3 bosses with some mobs between), new class wich is still in beta development.
We get less and less content each chapter.... Please change this.
Remove the DLCs and only make one chapter each year. Big Ass chapter with lots and lots of content where you can spend one year to make it and fine tune it.
Northern Elsweyr is actually a larger zone than Vvardenfell. Just saying.
Geographically maybe, but it has like 1/4 the substance.
Rain_Greyraven wrote: »Given all the temper tantrums on the forums one must wonder what some folks home lives are actually like.....
I would guess very orderly, harmonic and satisfying. Hence the "tantrum" when something that takes up so much time and money from other things doesn't deliver or work as, hopefully, intended?
Your content push outs are far too frequently. You just released elsweyr and soon there will be a new DLC coming to PTS.
Necromancer is still bugged af and lack luster in a lot of aspects of the game. We havent seen any improvements to this besides bash ult. And i know why, you guys were already working in the new DLC. And this needs to stop asap. You just push out unfinished content and then never take a look at it again....
Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.
We can already See how the Quality is degrading with every chapter.
Morrowind was big. Huge Island, new class, new big Trial and battlegrounds.
Summerset: Quite small Island, one Guild skilline, Mini Trial.
Elsweyr: Small Zone, new Trial feels like Mini Trial (3 bosses with some mobs between), new class wich is still in beta development.
We get less and less content each chapter.... Please change this.
Remove the DLCs and only make one chapter each year. Big Ass chapter with lots and lots of content where you can spend one year to make it and fine tune it.
SaintSubwayy wrote: »
jeah but I normally skip all dialog and rush thourh the quests?
not wasting time and listen to the endless chats and conversations....
ofc repetitive dailies like Dragon, delve and WB dailies excluded thats impossible to complete in 2 days.
Im gona check the achievement this eve and will happliy link it here for you.
You can actually do all quests within 1 Day, if you dont waste time with the dialogs and only focus on these quests.
So Elsweyr had 30-35 quests If I recall correctly.....bad memory so forgive me if im wrong...Morrowind quest achievement was something about 42 or 56 i believe, not quite sure and need to check, so dont quote me on those numbers
Your content push outs are far too frequently. You just released elsweyr and soon there will be a new DLC coming to PTS.
Necromancer is still bugged af and lack luster in a lot of aspects of the game. We havent seen any improvements to this besides bash ult. And i know why, you guys were already working in the new DLC. And this needs to stop asap. You just push out unfinished content and then never take a look at it again....
Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.
We can already See how the Quality is degrading with every chapter.
Morrowind was big. Huge Island, new class, new big Trial and battlegrounds.
Summerset: Quite small Island, one Guild skilline, Mini Trial.
Elsweyr: Small Zone, new Trial feels like Mini Trial (3 bosses with some mobs between), new class wich is still in beta development.
We get less and less content each chapter.... Please change this.
Remove the DLCs and only make one chapter each year. Big Ass chapter with lots and lots of content where you can spend one year to make it and fine tune it.
Elsweyr has a crap ton more playable area than Vvardenfell did. Dont you remember that giant impassable volcano taking up most of the zone?
Bloodraven187 wrote: »ESO is growing quickly and smashing pretty much every other mmo out there in terms of numbers. Consider that at its peak WoW, the flagship for many years of MMO games, peaked at just shy of 12 million subscribers where it's last reported numbers fell to around 3.5 million and in 2018 ESO topped over 12 million...yeah not sure where you gt the idea this game is dying either.
Having come from playing WoW for over 12 years and several other MMO's along the way and watching them decline over the years for the reasons they did as well as the fact that 85% of your post is factually inaccurate I will fully disagree with every single thing you said in the original post. Games with less content output have proportionally smaller player bases. Every single one of WoW's expansions were plagued with bugs that lasted months, and some weren't even fixed until the next expansion had been released.
Yes, the game has performance problems and it's riddled by bugs, but that doesn't mean we should not get new story content or new zones
3. The quarterly content update cycle is fine, the problem is Zenimax doesn't do anything between the content updates, and they don't put enough attention on the servers.
Otherwise, agree.
I think they just dont have the manpower to create new DLCs while doing also things between it.
They full focus on releasing new content and then abandon it. To focus on the next thing. Thats just wrong. One big Update a year with the same amount of content from 3 DLCs and 1 chapter....
Then you can make quality content wich is well polished.
Yes, the game has performance problems and it's riddled by bugs, but that doesn't mean we should not get new story content or new zones
That's exactly what it means lol
YaYaPineapple wrote: »SaintSubwayy wrote: »
jeah but I normally skip all dialog and rush thourh the quests?
not wasting time and listen to the endless chats and conversations....
ofc repetitive dailies like Dragon, delve and WB dailies excluded thats impossible to complete in 2 days.
Im gona check the achievement this eve and will happliy link it here for you.
You can actually do all quests within 1 Day, if you dont waste time with the dialogs and only focus on these quests.
So Elsweyr had 30-35 quests If I recall correctly.....bad memory so forgive me if im wrong...Morrowind quest achievement was something about 42 or 56 i believe, not quite sure and need to check, so dont quote me on those numbers
Elsweyr and Morrowind have the exact same number of quests required for the "Savior of.." achievement. Summerset requires 33.
Aside from that... If you don't enjoy playing this type of game, then why are you playing this type of game?
You can't rush through and ignore most of the content... then complain about lack of content.
Bloodraven187 wrote: »Your content push outs are far too frequently. You just released elsweyr and soon there will be a new DLC coming to PTS.
Necromancer is still bugged af and lack luster in a lot of aspects of the game. We havent seen any improvements to this besides bash ult. And i know why, you guys were already working in the new DLC. And this needs to stop asap. You just push out unfinished content and then never take a look at it again....
Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.
We can already See how the Quality is degrading with every chapter.
Morrowind was big. Huge Island, new class, new big Trial and battlegrounds.
Summerset: Quite small Island, one Guild skilline, Mini Trial.
Elsweyr: Small Zone, new Trial feels like Mini Trial (3 bosses with some mobs between), new class wich is still in beta development.
We get less and less content each chapter.... Please change this.
Remove the DLCs and only make one chapter each year. Big Ass chapter with lots and lots of content where you can spend one year to make it and fine tune it.
Most of the necromancer bugs have at this point been fixed. Lack luster is a very limited and biased opinion as many people are seeing them excel at all aspects of the game, so not sure where that opinion is coming from. My own experience is completely counter to that assertion.
ESO is growing quickly and smashing pretty much every other mmo out there in terms of numbers. Consider that at its peak WoW, the flagship for many years of MMO games, peaked at just shy of 12 million subscribers where it's last reported numbers fell to around 3.5 million and in 2018 ESO topped over 12 million...yeah not sure where you gt the idea this game is dying either.
Quality degradation with each chapter is also an opinion and yours is in the minority.
Morrowind: huge landmass on par with Wrothgar, but 40% of it is inaccessible due to having mountains and a giant volcano dominating most of the north half of it on top of all the other inaccessible areas from rock formations and smaller mountains in the south.also no dolman-like mechanic.
Summerset: Same size as Vvardenfel, more usable space if you consider that the north mountain has a public dungeon that goes from one side to the other and you includes the isle of Artaeum, and the skill line came with a huge quest chain that made you wander Tamriel. brought back dolman-like mechanics.
Elsewyr: roughly 80% the size of vvardenfell, but 85% of that is usable space as long as you are willing to take the windy routes to get where you want to go. Trial was as big as the one in Morrowind, included the new class, included a notable house you can unlock doing the quest chain that gets bigger with the other 2 upcoming DLCs. Also has dolman-like mechanics. Better writing and environmental design than anything else prior.
Not sure where you are saying we are getting less each chapter unless you mean we are getting less that you personally like/want to use.
2 of the DLCs they are releasing each year are just new dungeons. The 3rd DLC is content and on par with murkmire, thieve's guild, dark brotherhood, etc. The only truly HUGE DLC was orsinium, which was made before they started using a chapter/expansion model, and was as big as all the chapters that came after it. And anyone who subscribes would revolt if they stopped making DLC content as that is a HUGE part of the advantage to subscribing.
Having come from playing WoW for over 12 years and several other MMO's along the way and watching them decline over the years for the reasons they did as well as the fact that 85% of your post is factually inaccurate I will fully disagree with every single thing you said in the original post. Games with less content output have proportionally smaller player bases. Every single one of WoW's expansions were plagued with bugs that lasted months, and some weren't even fixed until the next expansion had been released. GW2 has had all of 2 expansions since it was released back in 2012. there is comparatively very little to actually do in that game and it is very lack luster compared to...well pretty much every elder scrolls game ever made. FO76 is only just now coming into its own and is getting it's first major content update after just over a year. We'll see how that goes. I've heard almost nothing positive about Black Dessert, and most of the other MMOs on the market are weak comparisons at best.
So I can't speak for everyone but I sincerely hope that ZOS looks at this post you started with and summarily dismisses it.
Bloodraven187 wrote: »ESO is growing quickly and smashing pretty much every other mmo out there in terms of numbers. Consider that at its peak WoW, the flagship for many years of MMO games, peaked at just shy of 12 million subscribers where it's last reported numbers fell to around 3.5 million and in 2018 ESO topped over 12 million...yeah not sure where you gt the idea this game is dying either.
Yes, the game has performance problems and it's riddled by bugs, but that doesn't mean we should not get new story content or new zones
That's exactly what it means lol
I find it funny that you think the same people responsible for new content also are responsible for troubleshooting the game. Makes me giggle.
Bloodraven187 wrote: »
Most of the necromancer bugs have at this point been fixed. Lack luster is a very limited and biased opinion as many people are seeing them excel at all aspects of the game, so not sure where that opinion is coming from. My own experience is completely counter to that assertion.
Czekoludek wrote: »Bloodraven187 wrote: »
Most of the necromancer bugs have at this point been fixed. Lack luster is a very limited and biased opinion as many people are seeing them excel at all aspects of the game, so not sure where that opinion is coming from. My own experience is completely counter to that assertion.
Really? Tell me when they fixed blastbones, siphon and bodies targeting bugs cuz I'm pretty sure they were still existing yesterday.
Something told me you don't know what you are talking about, at least about necro being fixed
Do peeps ever think about, that with every year we get more content for eso+. More and more content for the same money. Yes, chapters get smaller ... (f.e. number of motifs is decreasing.. though Elsweyr is bigger in reality than on map and we don't get so many way shrines so we have to "chase and hunt" dragons.)
What bothers me most is, that guys act like that bugs are game breaking. Yes for some situations they can kill you (and sometimes destroy your no death run) but it's still fun to play. The biggest issues are server performance and game optimization and for that you need other resources.. they could fix it and game developers could still do their job.
The addition of content is fine, that's keeping the game alive
The addition of content is fine, that's keeping the game alive
Wheres the difference between 1 big content update or splitting it in 4 parts and releasing it every Q. The amount of bugs would be the same. Since developers obviously don't play their game, many bugs would be unseen till release. And in the case of the necro... fixing takes so long, seems to be a major problem. What do you expect? Delaying a release till its completely polished? Atm Meta is running with 8 stamcros, so these bugs don't hinder ppl from playing it and do a huge amount of dps..
Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.