It`s time to Stop this, ZOS

  • TheGreatBlackBear
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    Has anyone else noticed that the OP's username is close to "Gonzo"?
  • MehrunesFlagon
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    darkblue5 wrote: »
    So by people's definition vMoL is a mini-trial? >_>

    Mini trials should have never came into existence.
  • AVaelham
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    Yes, the game has performance problems and it's riddled by bugs, but that doesn't mean we should not get new story content or new zones. Constant new story-lines are one of the main things that keep me in game, as I don't care about dungeon DLCs or trials.

    Besides, do we really know if the devs that work on new content are the same ones that busy themselves with performance & bug fix patches?
  • Idinuse
    Idinuse
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    Given all the temper tantrums on the forums one must wonder what some folks home lives are actually like.....

    I would guess very orderly, harmonic and satisfying. Hence the "tantrum" when something that takes up so much time and money from other things doesn't deliver or work as, hopefully, intended?
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  • SirAxen
    SirAxen
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    SirAxen wrote: »
    Gnozo wrote: »
    Your content push outs are far too frequently. You just released elsweyr and soon there will be a new DLC coming to PTS.

    Necromancer is still bugged af and lack luster in a lot of aspects of the game. We havent seen any improvements to this besides bash ult. And i know why, you guys were already working in the new DLC. And this needs to stop asap. You just push out unfinished content and then never take a look at it again....

    Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.

    We can already See how the Quality is degrading with every chapter.

    Morrowind was big. Huge Island, new class, new big Trial and battlegrounds.

    Summerset: Quite small Island, one Guild skilline, Mini Trial.

    Elsweyr: Small Zone, new Trial feels like Mini Trial (3 bosses with some mobs between), new class wich is still in beta development.

    We get less and less content each chapter.... Please change this.

    Remove the DLCs and only make one chapter each year. Big Ass chapter with lots and lots of content where you can spend one year to make it and fine tune it.

    Northern Elsweyr is actually a larger zone than Vvardenfell. Just saying.

    Geographically maybe, but it has like 1/4 the substance.

    And that's also a completely different topic.
  • SirAxen
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    Idinuse wrote: »
    Given all the temper tantrums on the forums one must wonder what some folks home lives are actually like.....

    I would guess very orderly, harmonic and satisfying. Hence the "tantrum" when something that takes up so much time and money from other things doesn't deliver or work as, hopefully, intended?

    Now, that's hilarious. Not even remotely the case, but I do love this kind of humor.
    Edited by SirAxen on July 4, 2019 5:48PM
  • ArchMikem
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    Elsweyr has a crap ton more playable area than Vvardenfell did. Dont you remember that giant impassable volcano taking up most of the zone?
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  • Tandor
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    Gnozo wrote: »
    Your content push outs are far too frequently. You just released elsweyr and soon there will be a new DLC coming to PTS.

    Necromancer is still bugged af and lack luster in a lot of aspects of the game. We havent seen any improvements to this besides bash ult. And i know why, you guys were already working in the new DLC. And this needs to stop asap. You just push out unfinished content and then never take a look at it again....

    Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.

    We can already See how the Quality is degrading with every chapter.

    Morrowind was big. Huge Island, new class, new big Trial and battlegrounds.

    Summerset: Quite small Island, one Guild skilline, Mini Trial.

    Elsweyr: Small Zone, new Trial feels like Mini Trial (3 bosses with some mobs between), new class wich is still in beta development.

    We get less and less content each chapter.... Please change this.

    Remove the DLCs and only make one chapter each year. Big Ass chapter with lots and lots of content where you can spend one year to make it and fine tune it.

    No thanks, the content release is fine by me both in terms of size and frequency as well as quality.

    Most people are happily playing the game without visiting here, those that do come here complaining about this, that, and everything else (and who, incidentally, are not all playing the game anyway) will still post just as frequently under your plan. They'll find plenty to complain about with the annual chapter ("You've had a whole year to come up with this?") as well as moaning every quarter inbetween that there's nothing new to do.
  • dcam86b14_ESO
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    I think how they release is actually quite nice. I usually finish these so-called expansions in less than a week and that's actually listening to dialogue and lore. so it's fun looking forward to new content a few months down.

    Not to mention if you're a new player you have loads of content to play through, so you shouldn't get bored.
    As for bug fixes, all MMO's have their bugs for years down the line, ESO is no different.

    Could it be better yes, will it get better performance-wise IDK bc they have their limitations on the engine they use from 5 + years ago?

    Not to mention they are focusing on another MMO, so could it be ESO2 let's hope so.
  • YaYaPineapple
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    jeah but I normally skip all dialog and rush thourh the quests?
    not wasting time and listen to the endless chats and conversations....
    ofc repetitive dailies like Dragon, delve and WB dailies excluded thats impossible to complete in 2 days.

    Im gona check the achievement this eve and will happliy link it here for you.
    You can actually do all quests within 1 Day, if you dont waste time with the dialogs and only focus on these quests.

    So Elsweyr had 30-35 quests If I recall correctly.....bad memory so forgive me if im wrong...Morrowind quest achievement was something about 42 or 56 i believe, not quite sure and need to check, so dont quote me on those numbers ;)

    Elsweyr and Morrowind have the exact same number of quests required for the "Savior of.." achievement. Summerset requires 33.

    Aside from that... If you don't enjoy playing this type of game, then why are you playing this type of game?

    You can't rush through and ignore most of the content... then complain about lack of content.

  • Bloodraven187
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    Gnozo wrote: »
    Your content push outs are far too frequently. You just released elsweyr and soon there will be a new DLC coming to PTS.

    Necromancer is still bugged af and lack luster in a lot of aspects of the game. We havent seen any improvements to this besides bash ult. And i know why, you guys were already working in the new DLC. And this needs to stop asap. You just push out unfinished content and then never take a look at it again....

    Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.

    We can already See how the Quality is degrading with every chapter.

    Morrowind was big. Huge Island, new class, new big Trial and battlegrounds.

    Summerset: Quite small Island, one Guild skilline, Mini Trial.

    Elsweyr: Small Zone, new Trial feels like Mini Trial (3 bosses with some mobs between), new class wich is still in beta development.

    We get less and less content each chapter.... Please change this.

    Remove the DLCs and only make one chapter each year. Big Ass chapter with lots and lots of content where you can spend one year to make it and fine tune it.

    Most of the necromancer bugs have at this point been fixed. Lack luster is a very limited and biased opinion as many people are seeing them excel at all aspects of the game, so not sure where that opinion is coming from. My own experience is completely counter to that assertion.

    ESO is growing quickly and smashing pretty much every other mmo out there in terms of numbers. Consider that at its peak WoW, the flagship for many years of MMO games, peaked at just shy of 12 million subscribers where it's last reported numbers fell to around 3.5 million and in 2018 ESO topped over 12 million...yeah not sure where you gt the idea this game is dying either.

    Quality degradation with each chapter is also an opinion and yours is in the minority.

    Morrowind: huge landmass on par with Wrothgar, but 40% of it is inaccessible due to having mountains and a giant volcano dominating most of the north half of it on top of all the other inaccessible areas from rock formations and smaller mountains in the south.also no dolman-like mechanic.

    Summerset: Same size as Vvardenfel, more usable space if you consider that the north mountain has a public dungeon that goes from one side to the other and you includes the isle of Artaeum, and the skill line came with a huge quest chain that made you wander Tamriel. brought back dolman-like mechanics.

    Elsewyr: roughly 80% the size of vvardenfell, but 85% of that is usable space as long as you are willing to take the windy routes to get where you want to go. Trial was as big as the one in Morrowind, included the new class, included a notable house you can unlock doing the quest chain that gets bigger with the other 2 upcoming DLCs. Also has dolman-like mechanics. Better writing and environmental design than anything else prior.

    Not sure where you are saying we are getting less each chapter unless you mean we are getting less that you personally like/want to use.

    2 of the DLCs they are releasing each year are just new dungeons. The 3rd DLC is content and on par with murkmire, thieve's guild, dark brotherhood, etc. The only truly HUGE DLC was orsinium, which was made before they started using a chapter/expansion model, and was as big as all the chapters that came after it. And anyone who subscribes would revolt if they stopped making DLC content as that is a HUGE part of the advantage to subscribing.

    Having come from playing WoW for over 12 years and several other MMO's along the way and watching them decline over the years for the reasons they did as well as the fact that 85% of your post is factually inaccurate I will fully disagree with every single thing you said in the original post. Games with less content output have proportionally smaller player bases. Every single one of WoW's expansions were plagued with bugs that lasted months, and some weren't even fixed until the next expansion had been released. GW2 has had all of 2 expansions since it was released back in 2012. there is comparatively very little to actually do in that game and it is very lack luster compared to...well pretty much every elder scrolls game ever made. FO76 is only just now coming into its own and is getting it's first major content update after just over a year. We'll see how that goes. I've heard almost nothing positive about Black Dessert, and most of the other MMOs on the market are weak comparisons at best.

    So I can't speak for everyone but I sincerely hope that ZOS looks at this post you started with and summarily dismisses it.
  • darvaria
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    They won't even consider this. More releases-more revenues.
  • thegreatme
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    ArchMikem wrote: »
    Elsweyr has a crap ton more playable area than Vvardenfell did. Dont you remember that giant impassable volcano taking up most of the zone?

    I remember when I was new to ESO and thought "I wonder if you can reach the top of red mountain" and wondered what cool things I might find up there. Maybe there's even a quest around it?! Sadly that answer is a flat No. You can't reach the top of the volcano. Can't tell you how disappointing that was for me.

    ESO is growing quickly and smashing pretty much every other mmo out there in terms of numbers. Consider that at its peak WoW, the flagship for many years of MMO games, peaked at just shy of 12 million subscribers where it's last reported numbers fell to around 3.5 million and in 2018 ESO topped over 12 million...yeah not sure where you gt the idea this game is dying either.

    Having come from playing WoW for over 12 years and several other MMO's along the way and watching them decline over the years for the reasons they did as well as the fact that 85% of your post is factually inaccurate I will fully disagree with every single thing you said in the original post. Games with less content output have proportionally smaller player bases. Every single one of WoW's expansions were plagued with bugs that lasted months, and some weren't even fixed until the next expansion had been released.

    Last thing I heard of WoW, which was as recent as of this week, was that one of my friends left it and came here because all of their WoW friends can only be bothered to play it anymore while high and drunk bc that's "the only way they can enjoy it anymore". I mean I'm sure there are people who get high and drunk while playing ESO, but if that's the self-declared "ONLY" way you can enjoy a game anymore... that's probably a strong sign the game is in a pretty bad state :s

    I played just enough WoW to know I definitely prefer what ESO is doing. Frankly WoW bored the heck out of me. The only reason I played it at all was pressure from friends who were on it. I couldn't stand to play it solo. I can get lost playing ESO solo for months just fine and only occasionally get bored enough to do something else, and I still have plenty of stuff to do because I don't achieve-rush the game.

    ESO isn't perfect. It leaves a lot to be desired. But there's much worse out there.
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  • Qbiken
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    Yes, the game has performance problems and it's riddled by bugs, but that doesn't mean we should not get new story content or new zones

    That's exactly what it means lol
  • twev
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    Gnozo wrote: »
    jcm2606 wrote: »
    3. The quarterly content update cycle is fine, the problem is Zenimax doesn't do anything between the content updates, and they don't put enough attention on the servers.

    Otherwise, agree.

    I think they just dont have the manpower to create new DLCs while doing also things between it.

    They full focus on releasing new content and then abandon it. To focus on the next thing. Thats just wrong. One big Update a year with the same amount of content from 3 DLCs and 1 chapter....

    Then you can make quality content wich is well polished.

    One of the things a good manager would do, if they didn't have enough manpower, is get more manpower.
    A bad manager just shrugs it off, under-performs, and blames the customers for noticing.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • kargen27
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    Qbiken wrote: »
    Yes, the game has performance problems and it's riddled by bugs, but that doesn't mean we should not get new story content or new zones

    That's exactly what it means lol

    I find it funny that you think the same people responsible for new content also are responsible for troubleshooting the game. Makes me giggle.
    and then the parrot said, "must be the water mines green too."
  • SaintSubwayy
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    jeah but I normally skip all dialog and rush thourh the quests?
    not wasting time and listen to the endless chats and conversations....
    ofc repetitive dailies like Dragon, delve and WB dailies excluded thats impossible to complete in 2 days.

    Im gona check the achievement this eve and will happliy link it here for you.
    You can actually do all quests within 1 Day, if you dont waste time with the dialogs and only focus on these quests.

    So Elsweyr had 30-35 quests If I recall correctly.....bad memory so forgive me if im wrong...Morrowind quest achievement was something about 42 or 56 i believe, not quite sure and need to check, so dont quote me on those numbers ;)

    Elsweyr and Morrowind have the exact same number of quests required for the "Savior of.." achievement. Summerset requires 33.

    Aside from that... If you don't enjoy playing this type of game, then why are you playing this type of game?

    You can't rush through and ignore most of the content... then complain about lack of content.

    didnt complain that its less /not enough content to play for me personally, I complained that its less content for the same ammount of money....two pairs of shoes here ;)

    and that doesnt matter at all on how I play the game.
    just because the achievement requires the same ammount of quests doesnt mean that the total ammounts of quests available is the same aswell.
    Morrwind could have 100 quests and only 30 are required for the achievement, and elsweyr may have 50 available quests and still only 30 are required for the achievement. (no exact numbers here ofc, but I think you get the idea ;) )

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  • Gnozo
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    Gnozo wrote: »
    Your content push outs are far too frequently. You just released elsweyr and soon there will be a new DLC coming to PTS.

    Necromancer is still bugged af and lack luster in a lot of aspects of the game. We havent seen any improvements to this besides bash ult. And i know why, you guys were already working in the new DLC. And this needs to stop asap. You just push out unfinished content and then never take a look at it again....

    Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.

    We can already See how the Quality is degrading with every chapter.

    Morrowind was big. Huge Island, new class, new big Trial and battlegrounds.

    Summerset: Quite small Island, one Guild skilline, Mini Trial.

    Elsweyr: Small Zone, new Trial feels like Mini Trial (3 bosses with some mobs between), new class wich is still in beta development.

    We get less and less content each chapter.... Please change this.

    Remove the DLCs and only make one chapter each year. Big Ass chapter with lots and lots of content where you can spend one year to make it and fine tune it.

    Most of the necromancer bugs have at this point been fixed. Lack luster is a very limited and biased opinion as many people are seeing them excel at all aspects of the game, so not sure where that opinion is coming from. My own experience is completely counter to that assertion.

    ESO is growing quickly and smashing pretty much every other mmo out there in terms of numbers. Consider that at its peak WoW, the flagship for many years of MMO games, peaked at just shy of 12 million subscribers where it's last reported numbers fell to around 3.5 million and in 2018 ESO topped over 12 million...yeah not sure where you gt the idea this game is dying either.

    Quality degradation with each chapter is also an opinion and yours is in the minority.

    Morrowind: huge landmass on par with Wrothgar, but 40% of it is inaccessible due to having mountains and a giant volcano dominating most of the north half of it on top of all the other inaccessible areas from rock formations and smaller mountains in the south.also no dolman-like mechanic.

    Summerset: Same size as Vvardenfel, more usable space if you consider that the north mountain has a public dungeon that goes from one side to the other and you includes the isle of Artaeum, and the skill line came with a huge quest chain that made you wander Tamriel. brought back dolman-like mechanics.

    Elsewyr: roughly 80% the size of vvardenfell, but 85% of that is usable space as long as you are willing to take the windy routes to get where you want to go. Trial was as big as the one in Morrowind, included the new class, included a notable house you can unlock doing the quest chain that gets bigger with the other 2 upcoming DLCs. Also has dolman-like mechanics. Better writing and environmental design than anything else prior.

    Not sure where you are saying we are getting less each chapter unless you mean we are getting less that you personally like/want to use.

    2 of the DLCs they are releasing each year are just new dungeons. The 3rd DLC is content and on par with murkmire, thieve's guild, dark brotherhood, etc. The only truly HUGE DLC was orsinium, which was made before they started using a chapter/expansion model, and was as big as all the chapters that came after it. And anyone who subscribes would revolt if they stopped making DLC content as that is a HUGE part of the advantage to subscribing.

    Having come from playing WoW for over 12 years and several other MMO's along the way and watching them decline over the years for the reasons they did as well as the fact that 85% of your post is factually inaccurate I will fully disagree with every single thing you said in the original post. Games with less content output have proportionally smaller player bases. Every single one of WoW's expansions were plagued with bugs that lasted months, and some weren't even fixed until the next expansion had been released. GW2 has had all of 2 expansions since it was released back in 2012. there is comparatively very little to actually do in that game and it is very lack luster compared to...well pretty much every elder scrolls game ever made. FO76 is only just now coming into its own and is getting it's first major content update after just over a year. We'll see how that goes. I've heard almost nothing positive about Black Dessert, and most of the other MMOs on the market are weak comparisons at best.

    So I can't speak for everyone but I sincerely hope that ZOS looks at this post you started with and summarily dismisses it.

    I dont really know what you are talking Here. Most of necromancers bugs has been fixed? Were you get that from? There was one incremental patch wich was adressing the bash ult. Thats it.

    Still tether doesnt hit the dragons in sunspire.
    Still some skills fail to leave a corpse behind from time to time.
    Blastbones pathing is still a mess.
    Stamnecro is a good pve dps okay.
    Magnecro is the worst dps out of all atm.
    In pvp they get outperformed by mostly every other class.

    Ofc if someone just does overland questing and a few dungeons from time to time you wont see whats wrong with it. But in endgame content its underperforming and buggy.

    The number 12 Million from ESO is just registered Accounts m not subscribers. Registered Accounts are also Bots and ppl that tried it for one day.... To compare it with WoW you should count eso plus member and we dont have these Numbers.

    The questline for psijic order skill is just running over vanilla maps and collecting pieces. Much effort such wow. And morrowing gave us battlegrounds wich is by far a bigger content drop than elswyer with its 2-3 "dolmen like" Things.

    Did you played hof and sunspire? How can you even say sunspire has the same size then Hof? How? Hof has about 7 bosses if i remember or less. Sunspire has 3 with a few mobs between. This is nothing compared to hof. And also saying that elswyer will get better with the next DLCs is idk.... Stupid. We talking about the content from one chapter. Doesnt matter if they expand it later wich additional DLCs. If they arent free for elswyer owner then it doesnt Count.
    Edited by Gnozo on July 5, 2019 9:42AM
  • ATomiX96
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    ESO is growing quickly and smashing pretty much every other mmo out there in terms of numbers. Consider that at its peak WoW, the flagship for many years of MMO games, peaked at just shy of 12 million subscribers where it's last reported numbers fell to around 3.5 million and in 2018 ESO topped over 12 million...yeah not sure where you gt the idea this game is dying either.

    12 million created accounts is not equal to 12 million active accounts.
    Not even 5% of those 12 million still play actively (once a week counts as active for me)
    I doubt EU has even 50k people online on peak times. Private WoW servers can compete with that number.
    You compare created accounts in ESO with active subscriptions from WoW which is just straight up ***.
    If we look at created accounts WoW probably has far over 100 mil.

    Edited by ATomiX96 on July 5, 2019 9:41AM
  • Qbiken
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    kargen27 wrote: »
    Qbiken wrote: »
    Yes, the game has performance problems and it's riddled by bugs, but that doesn't mean we should not get new story content or new zones

    That's exactly what it means lol

    I find it funny that you think the same people responsible for new content also are responsible for troubleshooting the game. Makes me giggle.

    While you don't have to be a genius to figure out there are different teams for different parts of the game, I would be very surprised if they don't interact and cooperate with each other. And my comment was made as a joke if that wasn't obvious enough.....
  • Czekoludek
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    Most of the necromancer bugs have at this point been fixed. Lack luster is a very limited and biased opinion as many people are seeing them excel at all aspects of the game, so not sure where that opinion is coming from. My own experience is completely counter to that assertion.

    Really? Tell me when they fixed blastbones, siphon and bodies targeting bugs cuz I'm pretty sure they were still existing yesterday.
    Something told me you don't know what you are talking about, at least about necro being fixed
  • Gnozo
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    Czekoludek wrote: »

    Most of the necromancer bugs have at this point been fixed. Lack luster is a very limited and biased opinion as many people are seeing them excel at all aspects of the game, so not sure where that opinion is coming from. My own experience is completely counter to that assertion.

    Really? Tell me when they fixed blastbones, siphon and bodies targeting bugs cuz I'm pretty sure they were still existing yesterday.
    Something told me you don't know what you are talking about, at least about necro being fixed

    Read the rest. He claims sunspire has the same size as halls of fabrication....
  • ABuster
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    Do peeps ever think about, that with every year we get more content for eso+. More and more content for the same money. Yes, chapters get smaller ... (f.e. number of motifs is decreasing.. though Elsweyr is bigger in reality than on map and we don't get so many way shrines so we have to "chase and hunt" dragons.)

    What bothers me most is, that guys act like that bugs are game breaking. Yes for some situations they can kill you (and sometimes destroy your no death run) but it's still fun to play. The biggest issues are server performance and game optimization and for that you need other resources.. they could fix it and game developers could still do their job.

    The addition of content is fine, that's keeping the game alive
  • Gnozo
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    ABuster wrote: »
    Do peeps ever think about, that with every year we get more content for eso+. More and more content for the same money. Yes, chapters get smaller ... (f.e. number of motifs is decreasing.. though Elsweyr is bigger in reality than on map and we don't get so many way shrines so we have to "chase and hunt" dragons.)

    What bothers me most is, that guys act like that bugs are game breaking. Yes for some situations they can kill you (and sometimes destroy your no death run) but it's still fun to play. The biggest issues are server performance and game optimization and for that you need other resources.. they could fix it and game developers could still do their job.

    The addition of content is fine, that's keeping the game alive

    For the same money? I give them more and more money every month. If i payed like 100€ once and would still get every future DLC for free then it is for the same money.

    And chapters getting smaler wouldnt be a big deal when also the price would get smaler. But in the end i pay the same money for less content. And this content isnt even well polished. And they cant polish the content they release cause as soon as they release it most of the team is already working on the next content and dont get much Ressources to improve what they just released. And they need to improve this policity.

    While i agree that Performance from client and Server needs to be improved as the number one priority releasing 3 DLCs and a chapter each year is just too much. Too much content gets rushed out before its even finished. Best example is the necromancer class.
  • Qbiken
    Qbiken
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    The addition of content is fine, that's keeping the game alive

    If this game was named literally anything else than "Elder Scrolls........" it would've been dead long time ago due to performance issues. ZOS could stop releasing content for a year and I can guarantee you that people would still play the game.

    The illusion that you need to pump out an insane amount of new content to keep the game alive is hilarious.
  • jircris11
    jircris11
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    See ppl complain about lack of content but these are the same ppl who skip dialog and rush through it.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • ABuster
    ABuster
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    Wheres the difference between 1 big content update or splitting it in 4 parts and releasing it every Q. The amount of bugs would be the same. Since developers obviously don't play their game, many bugs would be unseen till release. And in the case of the necro... fixing takes so long, seems to be a major problem. What do you expect? Delaying a release till its completely polished? Atm Meta is running with 8 stamcros, so these bugs don't hinder ppl from playing it and do a huge amount of dps..
  • Gnozo
    Gnozo
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    ABuster wrote: »
    Wheres the difference between 1 big content update or splitting it in 4 parts and releasing it every Q. The amount of bugs would be the same. Since developers obviously don't play their game, many bugs would be unseen till release. And in the case of the necro... fixing takes so long, seems to be a major problem. What do you expect? Delaying a release till its completely polished? Atm Meta is running with 8 stamcros, so these bugs don't hinder ppl from playing it and do a huge amount of dps..

    The difference is that they have a time line when each DLC needs to be done. And If this got released they need to work on the new DLC.

    With only one big chapter they can work all year on it. Creating new content isnt to much of a Work. Putting it in the game, polishing it and balance it. That what takes time. And they would have it then.
  • ABuster
    ABuster
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    Yey... but your arguments here lack of logic... you want one chapter every year. You complain of how small it is, that you get only northern elsweyr but you expect southern elsweyr to be part of the chapter. Northern elsweyr feels too empty, you want more quality quests and motifs like in morrowind. You want a bigger trial ("it feels like a mini trial") and so on... so you want more and more and more, but still expect it to be polished and released every year once. So that makes so sense for me.
  • Billdor
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    Other MMOs make maybe one big content Update each year. And thats totally fine. Its well polished and contains a lot of stuff. And those games are not dying. They doing Well with this.

    Are you sure about that?
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