I find it funny when “tanks” complain about bash nerf. Like literally you’re a tank not a dps. What the hell was so beneficial about having extra bash damage when tanking a boss?
SnB is the backbone of the tank meta and needs more nerfs to be honest. The amount of utility and damage it provides is absurd.
Why slot 2h when I can have a spammable that snares, gives minor maim, and minor heroism, win an on command, buggy, easily animation cancelled stun that also applies major defile, pair that passives that BOOST DAMAGE.
And be tanky as hell while appliying far more pressure then I could ever apply with 2h or dw.
They need to make 1h shield work in conjunction to restoration staff.
Restoration staff is only useful for healing
So 1h shield should only be useful for tanking.
It doesn’t need to be able to do the stupid amount of damage it does. Makes no sense at all, 90% of the cyrodiil population uses 1h shield... there’s clearly an issue there.
Kidgangster101 wrote: »SnB is the backbone of the tank meta and needs more nerfs to be honest. The amount of utility and damage it provides is absurd.
Why slot 2h when I can have a spammable that snares, gives minor maim, and minor heroism, win an on command, buggy, easily animation cancelled stun that also applies major defile, pair that passives that BOOST DAMAGE.
And be tanky as hell while appliying far more pressure then I could ever apply with 2h or dw.
They need to make 1h shield work in conjunction to restoration staff.
Restoration staff is only useful for healing
So 1h shield should only be useful for tanking.
It doesn’t need to be able to do the stupid amount of damage it does. Makes no sense at all, 90% of the cyrodiil population uses 1h shield... there’s clearly an issue there.
You can say shield and sword is the problem all you want, the problem is heavy armor sets like ravenger, fury, 7th legion, ECT. That is the common thing with shield and sword. I have yet to see a medium armor user using shield and sword for damage.......... Fury offers what almost 1000ish attack? Lol why can people in heavy armor get maxed resistances, I've seen builds that get 8000ish weapon damage......... But yep that is shield and swords fault lol.
If you nerf shield and sword rather than these sets then you will just see heavy armor users go to dw/2h and do almost identical things but be more offensive than defensive using shield and sword..........
Medium armor users use dw/bow, 2h/bow, dw/2h, bow/bow......... but yep it is shield and sword that is op nice logic 😉
Kidgangster101 wrote: »SnB is the backbone of the tank meta and needs more nerfs to be honest. The amount of utility and damage it provides is absurd.
Why slot 2h when I can have a spammable that snares, gives minor maim, and minor heroism, win an on command, buggy, easily animation cancelled stun that also applies major defile, pair that passives that BOOST DAMAGE.
And be tanky as hell while appliying far more pressure then I could ever apply with 2h or dw.
They need to make 1h shield work in conjunction to restoration staff.
Restoration staff is only useful for healing
So 1h shield should only be useful for tanking.
It doesn’t need to be able to do the stupid amount of damage it does. Makes no sense at all, 90% of the cyrodiil population uses 1h shield... there’s clearly an issue there.
You can say shield and sword is the problem all you want, the problem is heavy armor sets like ravenger, fury, 7th legion, ECT. That is the common thing with shield and sword. I have yet to see a medium armor user using shield and sword for damage.......... Fury offers what almost 1000ish attack? Lol why can people in heavy armor get maxed resistances, I've seen builds that get 8000ish weapon damage......... But yep that is shield and swords fault lol.
If you nerf shield and sword rather than these sets then you will just see heavy armor users go to dw/2h and do almost identical things but be more offensive than defensive using shield and sword..........
Medium armor users use dw/bow, 2h/bow, dw/2h, bow/bow......... but yep it is shield and sword that is op nice logic 😉
7th, fury and ravenger are also an issue. But SnB is no different. It’s also a major issue.
I’d fight a 7th and fury user with dw 2h over a SnB reverb and heroic spamming pug any day.
SnB does not need any offensive capabilities. It needs to work in conjunction with restoration staff.
Debuffing, taunting, and tanking.
Kidgangster101 wrote: »SnB is the backbone of the tank meta and needs more nerfs to be honest. The amount of utility and damage it provides is absurd.
Why slot 2h when I can have a spammable that snares, gives minor maim, and minor heroism, win an on command, buggy, easily animation cancelled stun that also applies major defile, pair that passives that BOOST DAMAGE.
And be tanky as hell while appliying far more pressure then I could ever apply with 2h or dw.
They need to make 1h shield work in conjunction to restoration staff.
Restoration staff is only useful for healing
So 1h shield should only be useful for tanking.
It doesn’t need to be able to do the stupid amount of damage it does. Makes no sense at all, 90% of the cyrodiil population uses 1h shield... there’s clearly an issue there.
You can say shield and sword is the problem all you want, the problem is heavy armor sets like ravenger, fury, 7th legion, ECT. That is the common thing with shield and sword. I have yet to see a medium armor user using shield and sword for damage.......... Fury offers what almost 1000ish attack? Lol why can people in heavy armor get maxed resistances, I've seen builds that get 8000ish weapon damage......... But yep that is shield and swords fault lol.
If you nerf shield and sword rather than these sets then you will just see heavy armor users go to dw/2h and do almost identical things but be more offensive than defensive using shield and sword..........
Medium armor users use dw/bow, 2h/bow, dw/2h, bow/bow......... but yep it is shield and sword that is op nice logic 😉
Kidgangster101 wrote: »SnB is the backbone of the tank meta and needs more nerfs to be honest. The amount of utility and damage it provides is absurd.
Why slot 2h when I can have a spammable that snares, gives minor maim, and minor heroism, win an on command, buggy, easily animation cancelled stun that also applies major defile, pair that passives that BOOST DAMAGE.
And be tanky as hell while appliying far more pressure then I could ever apply with 2h or dw.
They need to make 1h shield work in conjunction to restoration staff.
Restoration staff is only useful for healing
So 1h shield should only be useful for tanking.
It doesn’t need to be able to do the stupid amount of damage it does. Makes no sense at all, 90% of the cyrodiil population uses 1h shield... there’s clearly an issue there.
You can say shield and sword is the problem all you want, the problem is heavy armor sets like ravenger, fury, 7th legion, ECT. That is the common thing with shield and sword. I have yet to see a medium armor user using shield and sword for damage.......... Fury offers what almost 1000ish attack? Lol why can people in heavy armor get maxed resistances, I've seen builds that get 8000ish weapon damage......... But yep that is shield and swords fault lol.
If you nerf shield and sword rather than these sets then you will just see heavy armor users go to dw/2h and do almost identical things but be more offensive than defensive using shield and sword..........
Medium armor users use dw/bow, 2h/bow, dw/2h, bow/bow......... but yep it is shield and sword that is op nice logic 😉
7th, fury and ravenger are also an issue. But SnB is no different. It’s also a major issue.
I’d fight a 7th and fury user with dw 2h over a SnB reverb and heroic spamming pug any day.
SnB does not need any offensive capabilities. It needs to work in conjunction with restoration staff.
Debuffing, taunting, and tanking.
Kidgangster101 wrote: »SnB is the backbone of the tank meta and needs more nerfs to be honest. The amount of utility and damage it provides is absurd.
Why slot 2h when I can have a spammable that snares, gives minor maim, and minor heroism, win an on command, buggy, easily animation cancelled stun that also applies major defile, pair that passives that BOOST DAMAGE.
And be tanky as hell while appliying far more pressure then I could ever apply with 2h or dw.
They need to make 1h shield work in conjunction to restoration staff.
Restoration staff is only useful for healing
So 1h shield should only be useful for tanking.
It doesn’t need to be able to do the stupid amount of damage it does. Makes no sense at all, 90% of the cyrodiil population uses 1h shield... there’s clearly an issue there.
You can say shield and sword is the problem all you want, the problem is heavy armor sets like ravenger, fury, 7th legion, ECT. That is the common thing with shield and sword. I have yet to see a medium armor user using shield and sword for damage.......... Fury offers what almost 1000ish attack? Lol why can people in heavy armor get maxed resistances, I've seen builds that get 8000ish weapon damage......... But yep that is shield and swords fault lol.
If you nerf shield and sword rather than these sets then you will just see heavy armor users go to dw/2h and do almost identical things but be more offensive than defensive using shield and sword..........
Medium armor users use dw/bow, 2h/bow, dw/2h, bow/bow......... but yep it is shield and sword that is op nice logic 😉
7th, fury and ravenger are also an issue. But SnB is no different. It’s also a major issue.
I’d fight a 7th and fury user with dw 2h over a SnB reverb and heroic spamming pug any day.
SnB does not need any offensive capabilities. It needs to work in conjunction with restoration staff.
Debuffing, taunting, and tanking.
Heroic/Reverb are straight carry skills. What other skill line gives you: minor heroism, minor maim, 60%! Snare, major defile and a stun - all with typical spamable dmg- in 2 skills??
(Plus extra resistances+extra bash dmg+reduced block cost ... maaaaan)
What else you need? Any class can basically build around that- even mag toons to a degree. Salt the wound with a dot and double dot poisons (cuz duh) and an execute on the other bar... gg
Nerfs to major defile elsewhere, lmao the main nerf to major defile was reverb being cut more than half which was a huge nerf to S&B offense. "Alright guys, S&B had its major defile cut more than half, enchant cut in half, bash damage nerfed, but it's even more valuable than ever." What a joke.Toc de Malsvi wrote: »I concur. S&B is far too valuable for defense and utility with very little punishment to maximum offense. Nerfs to Major Defile elsewhere made it even more valuable despite enchant losses to S&B.
it's a joke. your recaps aren't RENDING SLASH, HEROIC SLASH, BASH added: REVERB, RANSACK. they just aren't. and you're delusional if you think they are.