Still cannot interact with environment or use doors while steathed in PVP land!!

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mrtrask23
mrtrask23
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Um was this intended, cannot use doors, resources nodes, transit shrine while in crouch/stealth, please go back to the way it was
Edited by mrtrask23 on June 20, 2019 6:18PM
  • jdamuso
    jdamuso
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    mrtrask23 wrote: »
    Um was this intended, cannot use doors, resources nodes, transit shrine while in crouch/stealth, please go back to the way it was

    I do not know this was intended, however i think it should have been intended.

    Hypothetically in the real world if you were an invisible man, and you wanted to go through a door, you have to still open the door, and thus you would be detected. If you picked a flower the flower would start floating in the air untill it made it to your pocket, and thus you would be detected.

    Im assuming this is intended as doors do not open, and flowers do not float.
  • Gilvoth
    Gilvoth
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    cant interact with the environment at all while stealthed in pvp areas, this has never been the case and was not in the patch notes.
    was it intended zenimax?
    if was or not please respond to us.
  • mrtrask23
    mrtrask23
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    The normal mechanic in the game is your briefly become visible when doing these things, but do not have to come completely out of crouch in order to interact with items. In PvP land you cannot use the door or harvest a node or use a transit shrine unless you completely toggling from crouch to normal. Making NB class severely hampered in PVP
  • Ackwalan
    Ackwalan
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    I believe this was intended. In PvE you can still use doors etc while in stealth, but in PvP you can't. I do believe this was an intended stealth nerf.
    Edited by Ackwalan on June 20, 2019 8:40PM
  • Palidon
    Palidon
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    If not being able to interact with doors or the environment in PvP was intended then ZOS you should say so. Prior to the 6/10/19 patch players could interact with doors and the environment and there was nothing mentioned in the patch that stated there was a change. ZOS it is a simple question to answer Yes or No. If the answer is No then why has it not been fixed. If the answer is yes then at least state why. I for one do not understand the silence on this issue. There has been a pattern of you being silent on numerous questions asked in forum threads. That should not happen support is important in any game.
  • Artim_X
    Artim_X
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    Very annoying feature/bug/nonsense now it's much harder to stealthily enter a keep to defend it or even leave a keep to surprise the enemy (can deal with fall damage to maintain the element of surprise).
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
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    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
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    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
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  • Gilvoth
    Gilvoth
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    Ackwalan wrote: »
    I believe this was intended. In PvE you can still use doors etc while in stealth, but in PvP you can't. I do believe this was an intended stealth nerf.

    i am starting to believe you are correct.
    horrible.
    they are listening to the people wanting stealth removed and they will be removing stealth and invisibility, this is just phase 1.
    more to come untill stealth is gone completely.
    i will then be leaving eso.
    only reason i am here is for stealth gameplay that has a bit of elderscrolls feel to it.
    but since those things are leaving, i will leave along with them.

    Edited by Gilvoth on June 21, 2019 4:19PM
  • Delsskia
    Delsskia
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    ZeniBugs' stellar programming on display again.
    NA-PC
    Fantasia
  • dotme
    dotme
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    If intended, was it in the patch notes and we all missed it?

    Sneaking out of a gate to torch an enemy ram is nearly impossible now. I know it's a complicated game, but a change like this should have at least been documented and mentioned in the release notes.
    PS4NA
  • Palidon
    Palidon
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    dotme wrote: »
    If intended, was it in the patch notes and we all missed it?

    Sneaking out of a gate to torch an enemy ram is nearly impossible now. I know it's a complicated game, but a change like this should have at least been documented and mentioned in the release notes.

    This bug started after the patch on 6/10/19 and there was no mention of it in those notes at all. So I do not think it was intended. I have sent in a ticket on it asking ZOS what was going on. I have also asked in the forums ( Is not being able to interact with doors and nodes in Cyro while in stealth intended or a bug). They never replied which seems to be the norm with ZOS. There is no way they have not seen this thread or the questions asked. Figure they just don't care.
  • Alucardo
    Alucardo
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    I have the opposite problem. When I use a door I go in, come out, go in, and come back out again
  • jadarock
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    Alucardo wrote: »
    I have the opposite problem. When I use a door I go in, come out, go in, and come back out again

    Its very annoying and happening a lot more recently too. Nothing like playing peekaboo at a keep front door when all your trying to do is get inside to set up siege to slow the oncoming assualt .....
    Hi zos
  • geonsocal
    geonsocal
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    just noticed this last night when I was trying to sneak out the front door to go burn some enemy siege...

    definitely a serious wtf moment...unless you're a nightblade really hard to slink away after torching someone's sieges...

    ran in to it a little later trying to stay in stealth and grab a chest after finishing the dolman over by nikel...

    yeah, me no like...

    if I had to place a bet - I'd say: unintended, now intended, zos feature...

    seriously though, seemingly pretty impactful change that didn't warrant any mention from zos...sadly, how not so very odd...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Vietfox
    Vietfox
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    Yeah it's annoying.
    Since i main a magblade and can't cross a door while crouching i'm just placing shadow image before opening the gate, just in case :)
  • Palidon
    Palidon
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    Apparently the change was intended. For what reason who knows. ZOS never even bothered to notify players of the change or the reason why by making a public announcement. At this point it no longer matters. I am sick and tired of the direction they have taken their game. My subscription has been cancelled. I will still play ESO but they will no longer get any money out of me.
  • dtsharples
    dtsharples
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    What makes you say that it was intended? Especially if like you say they have not made any formal announcement regarding it yet?
    Have you some inside knowledge, because it really would be great to get some feedback on it :)
  • Palidon
    Palidon
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    dtsharples wrote: »
    What makes you say that it was intended? Especially if like you say they have not made any formal announcement regarding it yet?
    Have you some inside knowledge, because it really would be great to get some feedback on it :)

    Apparently it was answered in another notice from ZOS according to a several fellow guild members of mine. Cannot confirm or deny it. However, I find it quite odd that ZOS has not responded to this or other threads concerning this matter. I also put in a ticket on this issue right after the 6/10/19 patch when the stealth problem started in PvP. I still have not got a reply.
  • Katastrophia
    Katastrophia
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    The least they could do is make it to where you don’t have to hit the prompt 5 times to enter the door if you can’t open it while crouched
  • Ackwalan
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    We've had a few patches since this started. It's a feature now.
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