VaranisArano wrote: »The 30 day campaign is the one that actually takes sustained effort on the part of the faction working together to win.
VaranisArano wrote: »The 30 day campaign is the one that actually takes sustained effort on the part of the faction working together to win.
7 day, on the other hand, thematically seems perfect for the people who DGAF about objectives or campaign score. They can do whatever they like and the score resets every 7 days.
On the other hand it´s much easier to discourage the opposition with an early lead on 30 days effectively reducing the competition for the remaining time.
Yes, a great example of this is NO-cp on PC NA. DC zerged hard and fast early on, and since then it seems all other factions vacated the campaign. PrimeTime na time on a Sunday night both EP and AD had only 1 bar population.
There was a time when people would swap factions to help balance the map but that was stopped due to faction locks. So why log in?
The reason that the 30 day is more popular is because you get more phat loots in the 30 day.
Has nothing to do with anything else
If the faction loyalists truly care for faction lock, they will move to the 7 days
I know this has been discussed in certain comments but I think it needs to be highlighted its own thread.
Lock the CP 7-Day campaign and open the CP 30-Day campaign. This would have a few advantages:
First: This will help spread the PVP population across more servers. The current model of faction lock has done the opposite. This is evident in the no-cp and 30 day cp populations on PCNA, and also EU from what I’ve been told
- The hardcore AVA minority will have a place to compete with other like-minded players. You can see the frustration against “brainless” players who are not AVA objective focused in any faction’s zone chat. AVA enthusiasts will no longer have to post these angry messages to zone.
- This will not effect the general population negatively who either don’t care about locking factions or are vehemently opposed.
- ESO CUSTOMERS who have purchased the product and spent hundreds/thousands hrs leveling characters will be able to use the full product and all their characters on a populated server.
- 7-day campaign duration will make each day of AVA more significant and therefore more competitive.
- Friends can play with all their friends on a populated server!
Any feedback to make this suggestion better is appreciated.
VaranisArano wrote: »
That's certainly the case for the ultra-casual "I just want my Tier 1 transmute geodes and then I'm gone for the rest of the month" crowd.
The "I just want good fights" crowd stays in the 30 day campaign for the good fights...which becomes a self-fulfilling prophecy because if no one gpes to foght in the 7 day campaign, they won't ever get the fights they want over there.
Can we at least to agree to stop with the nonsense of "I just want good fights"?
Those people don't exist in this game. Really be honest with yourself, if you wanted "good fair fights" you would either play battleground death match exclusively or you would find another game.
This game is not, has not and never will be balanced around "fair 1v1 me bro" or even guild v guild. It's a AvAvA game and thats how it is set up.
Why do people go to the 30 day? Because thats where the best rewards are, so thats where the "ultra-casual" go, so thats where the uber-pro l33t go to stroke their own egos fighting said casuals.
If there actually were players that only cared about "fighting fair" and "good fights" none of these conversations would ever happen, those people would not care about the level of rewards, would not care about the adulation they get from lesser skilled players when they are witnessed 1v6 around a tree.
If you are reading this and you are thinking: Nooooo I just want good fights bro. You are lying to yourself, if that was the motivation there wouldn't be that pushback, you would be campaigning to find good fights, not make it easier to find easy fights on the populated campaigns.
I’m not sure but I hear you defend ghost division who is the primary cause of the campaign being dead.
VaranisArano wrote: »
That's certainly the case for the ultra-casual "I just want my Tier 1 transmute geodes and then I'm gone for the rest of the month" crowd.
The "I just want good fights" crowd stays in the 30 day campaign for the good fights...which becomes a self-fulfilling prophecy because if no one gpes to foght in the 7 day campaign, they won't ever get the fights they want over there.
dtsharples wrote: »No
Simply, if you don't care for the score, health of the campaign or faction loyalty go to the 7 day where it doesn't matter.
Can we at least to agree to stop with the nonsense of "I just want good fights"?
Those people don't exist in this game. Really be honest with yourself, if you wanted "good fair fights" you would either play battleground death match exclusively or you would find another game.
This game is not, has not and never will be balanced around "fair 1v1 me bro" or even guild v guild. It's a AvAvA game and thats how it is set up.
Why do people go to the 30 day? Because thats where the best rewards are, so thats where the "ultra-casual" go, so thats where the uber-pro l33t go to stroke their own egos fighting said casuals.
If there actually were players that only cared about "fighting fair" and "good fights" none of these conversations would ever happen, those people would not care about the level of rewards, would not care about the adulation they get from lesser skilled players when they are witnessed 1v6 around a tree.
If you are reading this and you are thinking: Nooooo I just want good fights bro. You are lying to yourself, if that was the motivation there wouldn't be that pushback, you would be campaigning to find good fights, not make it easier to find easy fights on the populated campaigns.
ManwithBeard9 wrote: »
If the faction hoppers really cared about playing with their friends, they would join the 7 day campaign as is. But the faction hoppers don't really wanna play with friends, they want Cyrodil to be something they can "farm". ZOS has decided that if you want to farm Cyrodil, you're gonna have to work extra hard for it.
dtsharples wrote: »No
Simply, if you don't care for the score, health of the campaign or faction loyalty go to the 7 day where it doesn't matter.
HelloImplying the 30 day campaigns are healthier now with locks......lmao
(Apparently they're better on console, but who cares about console tbh)
Faction loyalty is a roleplay/immersive feature and nothing else.