VaranisArano wrote: »The 30 day campaign is the one that actually takes sustained effort on the part of the faction working together to win.
7 day, on the other hand, thematically seems perfect for the people who DGAF about objectives or campaign score. They can do whatever they like and the score resets every 7 days.
On the other hand it´s much easier to discourage the opposition with an early lead on 30 days effectively reducing the competition for the remaining time.
Yes, a great example of this is NO-cp on PC NA. DC zerged hard and fast early on, and since then it seems all other factions vacated the campaign. PrimeTime na time on a Sunday night both EP and AD had only 1 bar population.
There was a time when people would swap factions to help balance the map but that was stopped due to faction locks. So why log in?
I’m not sure but I hear you defend ghost division who is the primary cause of the campaign being dead.
ManwithBeard9 wrote: »If the faction loyalists truly care for faction lock, they will move to the 7 days
If the faction hoppers really cared about playing with their friends, they would join the 7 day campaign as is. But the faction hoppers don't really wanna play with friends, they want Cyrodil to be something they can "farm". ZOS has decided that if you want to farm Cyrodil, you're gonna have to work extra hard for it.
ManwithBeard9 wrote: »If the faction loyalists truly care for faction lock, they will move to the 7 days
If the faction hoppers really cared about playing with their friends, they would join the 7 day campaign as is. But the faction hoppers don't really wanna play with friends, they want Cyrodil to be something they can "farm". ZOS has decided that if you want to farm Cyrodil, you're gonna have to work extra hard for it.
If the faction loyalists truly care for faction lock, they will move to the 7 days
ManwithBeard9 wrote: »If the faction loyalists truly care for faction lock, they will move to the 7 days
If the faction hoppers really cared about playing with their friends, they would join the 7 day campaign as is. But the faction hoppers don't really wanna play with friends, they want Cyrodil to be something they can "farm". ZOS has decided that if you want to farm Cyrodil, you're gonna have to work extra hard for it.
Royalthought wrote: »"Faction hoppers"
"Faction Loyalists"
Any category for players that simply want to use all the characters they maxed out?
Faction lock SHOULD mean ALL our alt characters can only log in on that faction.
This current system isnt a faction lock, its an alt lock.
I actually want everything to be faction locked. I want a "horde vs alliance" feeling.
ManwithBeard9 wrote: »
If the faction hoppers really cared about playing with their friends, they would join the 7 day campaign as is. But the faction hoppers don't really wanna play with friends, they want Cyrodil to be something they can "farm". ZOS has decided that if you want to farm Cyrodil, you're gonna have to work extra hard for it.
IronWooshu wrote: »
LuciusOctavio wrote: »Console Xbox NA its fine, its actually working out quite well.
The problems are mostly server issues and maintenance, left for other threads.
I enjoy faction locks, keep them into play. 30 day CP is the prime event, and the only serious campaign, you want to go change your toon every 5 seconds to another alliance then go do it in the 7 day.
VaranisArano wrote: »The reason that the 30 day is more popular is because you get more phat loots in the 30 day.
Has nothing to do with anything else
That's certainly the case for the ultra-casual "I just want my Tier 1 transmute geodes and then I'm gone for the rest of the month" crowd.
The "I just want good fights" crowd stays in the 30 day campaign for the good fights...which becomes a self-fulfilling prophecy because if no one gpes to foght in the 7 day campaign, they won't ever get the fights they want over there.
Can we at least to agree to stop with the nonsense of "I just want good fights"?
Those people don't exist in this game. Really be honest with yourself, if you wanted "good fair fights" you would either play battleground death match exclusively or you would find another game.
This game is not, has not and never will be balanced around "fair 1v1 me bro" or even guild v guild. It's a AvAvA game and thats how it is set up.
Why do people go to the 30 day? Because thats where the best rewards are, so thats where the "ultra-casual" go, so thats where the uber-pro l33t go to stroke their own egos fighting said casuals.
If there actually were players that only cared about "fighting fair" and "good fights" none of these conversations would ever happen, those people would not care about the level of rewards, would not care about the adulation they get from lesser skilled players when they are witnessed 1v6 around a tree.
If you are reading this and you are thinking: Nooooo I just want good fights bro. You are lying to yourself, if that was the motivation there wouldn't be that pushback, you would be campaigning to find good fights, not make it easier to find easy fights on the populated campaigns.
ManwithBeard9 wrote: »If the faction loyalists truly care for faction lock, they will move to the 7 days
If the faction hoppers really cared about playing with their friends, they would join the 7 day campaign as is. But the faction hoppers don't really wanna play with friends, they want Cyrodil to be something they can "farm". ZOS has decided that if you want to farm Cyrodil, you're gonna have to work extra hard for it.
LuciusOctavio wrote: »Console Xbox NA its fine, its actually working out quite well.
The problems are mostly server issues and maintenance, left for other threads.
I enjoy faction locks, keep them into play. 30 day CP is the prime event, and the only serious campaign, you want to go change your toon every 5 seconds to another alliance then go do it in the 7 day.
TheLuciusOctavio wrote: »Console Xbox NA its fine, its actually working out quite well.
The problems are mostly server issues and maintenance, left for other threads.
I enjoy faction locks, keep them into play. 30 day CP is the prime event, and the only serious campaign, you want to go change your toon every 5 seconds to another alliance then go do it in the 7 day.
How the hell is it working out fine? EP zerg the map off peak with a (baked in) population imbalance, won last campaign by an enormous amount, and smart money is on them doing it again this campaign, because other factions can't mount a defense. That's not healthy for the game.
Prime time, zone chat's still full of the victims of backyard lobotomies, and the campaign is still full of blisters running around leeching AP ticks rather than playing the map. Hell, it'd just be nice if some of these nitwits would lay down siege, sick of going to siege a keep and having 20 tools running around in circles until I place down 5 or 6 ballistas.
Sandman929 wrote: »LuciusOctavio wrote: »Console Xbox NA its fine, its actually working out quite well.
The problems are mostly server issues and maintenance, left for other threads.
I enjoy faction locks, keep them into play. 30 day CP is the prime event, and the only serious campaign, you want to go change your toon every 5 seconds to another alliance then go do it in the 7 day.
I wish I could play on the only "serious" campaign, since I only have DC characters it seems like that's perfect for me, unfortunately I like playing more than I like ridiculous load screens, being unable to bar swap in a fight, and getting disconnected constantly.
The 30 day is great off-peak though.
As a huge advocate of faction lock, I must agree with this. The 30-day campaigns are TOO LONG to be locked, so others are forced to play on lop-sided campaigns.
As originally suggested over and over, lock a 7-day campaign, and leave the rest unlocked PLEASE.