VaranisArano wrote: »So one of the reasons that PVP isn't monetized right now is that the population is so small because performance is so poor. That's why BGs had to become base game and one reason why IC struggles.
Reverse that equation by improving performance, and you will see more PVPers.
Which means that ZOS can explore some of the ideas for new PVP content like a Battle Royale or Guild v Guild dueling mode, and be confident that there will be a population big enough to make those worth the effort.
But none of that happens without performance fixes, because I can't imagine too many PVPers who will be happy to be asked to spend money on broken content.
VaranisArano wrote: »So one of the reasons that PVP isn't monetized right now is that the population is so small because performance is so poor. That's why BGs had to become base game and one reason why IC struggles.
Reverse that equation by improving performance, and you will see more PVPers.
Which means that ZOS can explore some of the ideas for new PVP content like a Battle Royale or Guild v Guild dueling mode, and be confident that there will be a population big enough to make those worth the effort.
But none of that happens without performance fixes, because I can't imagine too many PVPers who will be happy to be asked to spend money on broken content.
oXI_Viper_IXo wrote: »I and most of the PvPers I know have ESO+, buy new chapters, buy crown crates, and buy all sorts of cosmetic items including mounts. Your claim that PvP players don't bring in any money is baseless.
VaranisArano wrote: »So one of the reasons that PVP isn't monetized right now is that the population is so small because performance is so poor. That's why BGs had to become base game and one reason why IC struggles.
Reverse that equation by improving performance, and you will see more PVPers.
Which means that ZOS can explore some of the ideas for new PVP content like a Battle Royale or Guild v Guild dueling mode, and be confident that there will be a population big enough to make those worth the effort.
But none of that happens without performance fixes, because I can't imagine too many PVPers who will be happy to be asked to spend money on broken content.VaranisArano wrote: »So one of the reasons that PVP isn't monetized right now is that the population is so small because performance is so poor. That's why BGs had to become base game and one reason why IC struggles.
Reverse that equation by improving performance, and you will see more PVPers.
Which means that ZOS can explore some of the ideas for new PVP content like a Battle Royale or Guild v Guild dueling mode, and be confident that there will be a population big enough to make those worth the effort.
But none of that happens without performance fixes, because I can't imagine too many PVPers who will be happy to be asked to spend money on broken content.
For the sake of this thread lets say ZOS fixed PvP performance making it better than ever. How can the PvP community put PvP back to the forefront through a stable revenue stream
TequilaFire wrote: »As a mainly PvP player I have been continuously subbed for the past 5 years on 3 accounts and spent hundreds of dollars on ESO. I take exception to statements that PvP players don't put just as much revenue into the game as PvE players.
TequilaFire wrote: »As a mainly PvP player I have been continuously subbed for the past 5 years on 3 accounts and spent hundreds of dollars on ESO. I take exception to statements that PvP players don't put just as much revenue into the game as PvE players.
Donny_Vito wrote: »TequilaFire wrote: »As a mainly PvP player I have been continuously subbed for the past 5 years on 3 accounts and spent hundreds of dollars on ESO. I take exception to statements that PvP players don't put just as much revenue into the game as PvE players.
I don't think the OP was insinuating that some PvP players don't spend as much as other PvE players, but more as a whole he was making the assumption that PvE players spend more (which I would have to agree with).
If you had two players, one who only PvP'd and the other who only did overland PvE content, who do you think is more likely spend money in the Crown Store and/or ESO+. To me, it seems like a no-brainer...the PvE player. But I could be making the completely wrong assumption, and maybe there is no correlation between what content you play and how likely you are to purchase from the Crown Store...
Anyways, I do like some of the ideas of how to bring new items/functionality to the Crown Store that would target PvP players.
TequilaFire wrote: »Donny_Vito wrote: »TequilaFire wrote: »As a mainly PvP player I have been continuously subbed for the past 5 years on 3 accounts and spent hundreds of dollars on ESO. I take exception to statements that PvP players don't put just as much revenue into the game as PvE players.
I don't think the OP was insinuating that some PvP players don't spend as much as other PvE players, but more as a whole he was making the assumption that PvE players spend more (which I would have to agree with).
If you had two players, one who only PvP'd and the other who only did overland PvE content, who do you think is more likely spend money in the Crown Store and/or ESO+. To me, it seems like a no-brainer...the PvE player. But I could be making the completely wrong assumption, and maybe there is no correlation between what content you play and how likely you are to purchase from the Crown Store...
Anyways, I do like some of the ideas of how to bring new items/functionality to the Crown Store that would target PvP players.
I have houses, the banker, the merchant, pets, mounts.
I have leveled 32 characters buying experience scrolls etc.
So it is the wrong assumption.
TequilaFire wrote: »Donny_Vito wrote: »TequilaFire wrote: »As a mainly PvP player I have been continuously subbed for the past 5 years on 3 accounts and spent hundreds of dollars on ESO. I take exception to statements that PvP players don't put just as much revenue into the game as PvE players.
I don't think the OP was insinuating that some PvP players don't spend as much as other PvE players, but more as a whole he was making the assumption that PvE players spend more (which I would have to agree with).
If you had two players, one who only PvP'd and the other who only did overland PvE content, who do you think is more likely spend money in the Crown Store and/or ESO+. To me, it seems like a no-brainer...the PvE player. But I could be making the completely wrong assumption, and maybe there is no correlation between what content you play and how likely you are to purchase from the Crown Store...
Anyways, I do like some of the ideas of how to bring new items/functionality to the Crown Store that would target PvP players.
I have houses, the banker, the merchant, pets, mounts.
I have leveled 32 characters buying experience scrolls etc.
So it is the wrong assumption.
Donny_Vito wrote: »TequilaFire wrote: »Donny_Vito wrote: »TequilaFire wrote: »As a mainly PvP player I have been continuously subbed for the past 5 years on 3 accounts and spent hundreds of dollars on ESO. I take exception to statements that PvP players don't put just as much revenue into the game as PvE players.
I don't think the OP was insinuating that some PvP players don't spend as much as other PvE players, but more as a whole he was making the assumption that PvE players spend more (which I would have to agree with).
If you had two players, one who only PvP'd and the other who only did overland PvE content, who do you think is more likely spend money in the Crown Store and/or ESO+. To me, it seems like a no-brainer...the PvE player. But I could be making the completely wrong assumption, and maybe there is no correlation between what content you play and how likely you are to purchase from the Crown Store...
Anyways, I do like some of the ideas of how to bring new items/functionality to the Crown Store that would target PvP players.
I have houses, the banker, the merchant, pets, mounts.
I have leveled 32 characters buying experience scrolls etc.
So it is the wrong assumption.
Lol, again, you keep using your personal example to summarize the whole PvP community. No real point in this argument.