Thank you for Necromancers

Nerouyn
Nerouyn
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I've never mained a necromancer in any game. Thematically they don't appeal.

I tried a necro on the PTS running around in Elsweyr but wasn't impressed. Wrote them off. Then I decided to take one into a public dungeon and suddenly I got them and have been enjoying them. A lot. Taking the time to write this - because I need to say thank you - before heading back to necro'ing my butt off. I've been playing the game on and off since launch. Waiting for spellcrafting, probably forever now. Wanting warden but not loving what was delivered; visually they're great but mag warden is super boring. Keeping a toe in and spending money but not really loving it.

Now I'm going to play ESO seriously and feel much better about all of the money I've spent on it.

Necromancy delivers a versatile magicka class packed to the gills with options. Unlike mag warden where they have a small number of key abilities and lots of gimmicky almost never actually useful ones. Every single necro ability has real value. I can see myself struggling to grow bored with necro combat because there are so many different ways I could play them. Especially the 1001 uses for a corpse. It's less and different than the long promised spellcrafting but for me it feels like a partial delivery.

For the first time ever I'm actually torn about morphs. Putting aside the stamina ones, for nearly every ability I can see both as potentially useful and wish I could have them both.

As someone who usually plays healers I'm especially grateful. With wardens 90% of their healing goodness is in a single ability - Budding Seeds. But all of the necro ones are great. Ranged single target heal for emegencies? Yes. Have used it many times to say a player's butt. They're all really useful. One time there was a player who needed healing but kept running out of my Enduring Undeath fields. Possibly because they look freaking scary instead of packed full of healing goodness. But they're all functional and things I want to use. I'm actually keen to start running dungeons. As a healer.

I won't do a blow by blow for every ability, but I'll mention a few.

I've seen a lot of complaints about both Blast Bones and Shocking Siphon but I'm madly in love with them. Siphon is particularly cool. Can be super tricky sometimes to get max value out of it but in those cases you maybe just don't use it. It's especially brilliant when other players recognise its value and draw mobs into it. That's the kind of organic combat interaction which beats the *** out of press-x-when-your-screen-tells-you-to synergies. And suddenly stam abilities I've never even bothered learning like Silver Leash, Lightweight Beast Trap, Critical Charge and Shield Charge now potentially have use.

BB can get a corpse to a distant mob. You have to wait for that. And sometimes with lots of corpses it can be tricky targeting the one you want. But for me its worth at least trying. And huge plus - variety. You're not just moving out of red circles while repeating a pre-optimised order of key presses to maximise DPS. Max DPS becomes fluid and dynamic. Something which requires you to think on your feet. Love that. So much!

Plus if you don't like or don't feel like using Siphon there are multiple other uses for corpses. Braided Tether is brilliant. Positioning - unless you're specifically targeting a distant tank - is less finicky. You can just suck any old corpse and you can become an aoe HoT. Awesome. If you feel like not bothering with all the corpse business you can just Necrotic Potency them all for extra ultimate. And there's so many ways to make a corpse. Blast Bones. Resummon a pet if it's past its half way mark. Kill something quickly - eg. burn it down with Flame Skull.

I'm actually going to do what I had originally intended to do with wardens - play the game from the beginning in order. So I have to delay playing Elsweyr which also looks great. Especially architecturally, which for me has been a big disappointment. I love bosmer pods, but not the built in bones - though now I've gone necro happy maybe those aren't so bad. Telvanni tumor towers were a huge letdown. In the single player games their mushroom towers are an all time fave. Though again having gone necro happy, a tower with flesh atronach skin might fit. And Summerset was too... pointy. Doesn't look elven to me. Auridon style is way better.

Elsweyr style - so awesome. Gorgeous. Want it. And this time you've generously given all owners a free manor just for buying the game. Which so far I've loved the look of. Very eager to see it all. Sadly I'm expecting Jode's Embrace to have a ridiculous price tag because that's what ZO does. So I don't know if I will buy it, but I will seriously think about it and even if I pass initially it's something I might hope to go on sale eventually. Meanwhile I'd still have my lunar champion hall.

Apologies in advance if I don't or am very slow responding to comments. I have to go do unspeakable things with corpses!
  • Anti_Virus
    Anti_Virus
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    Great post OP I too am Enjoying necromancer.
    Power Wealth And Influence.
  • ImSoPro
    ImSoPro
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    And here I thought I was the only one
  • Miraslova
    Miraslova
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    Definitely tricky rotation, just takes getting used to.Still leveling mine, it's Alcast's "Curse" build.
    "An it harm none, do what thou wilt"
  • Perashim
    Perashim
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    I have my complaints about it, but I also enjoy playing it.

    Loving throwing out my Skeleton Arcanist and using Empowering grasp on him to amp him up.
    "...and storms shall sunder the skies, and war will tear the world apart, and the dead shall rule the lands."
  • LeHarrt91
    LeHarrt91
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    Yeah Necro has been very fun and i totally get you about Mag Warden being boring. They need more diversity.
    PS NA
    Have played all classes.
    Warden Main
  • Grianasteri
    Grianasteri
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    Absolutely fantastic post and echos much of my own thoughts very closely indeed.

    I have never been interested in Necromancy in terms of my fantasy/lore enjoyment. It has never appealed to me and I never play "the bad guy" in games. However, to my surprise the Necromancy class has proven to be extremely fun, not to mention effective.

    I tend to main healing, I have 3 healing characters and so automatically specked into healing for my Necromancer. The heals are excellent and personally I put Necro healing above Warden, but still below Templar.

    I also found that my Necro healer was extremely difficult to kill, so I decided to make a tank. Again I have not been disappointed and I am currently maining this tank. I have a Warden and a DK tank and I am actually not sure which I prefer, which I think tells its own story as to how effective the Necromancer can be.

    I cannot stress enough just how enjoyable I am finding Necromancy. I experience virtually non of the issues the forum community highlight.

    A massive well done to ZOS on this one.

    Edited by Grianasteri on June 26, 2019 11:49AM
  • sekekama21554
    sekekama21554
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    Lol is this a troll OP? I really do love these threads that go super out of the way to thank and kiss face towards ESO devs.

    You can’t see yourself getting bored with the Necromancer.... how long have you been playing it? My guess is probably around 1 week.

    This iteration of the Necro is almost 100% fully copied from the D3 necromancer, and honestly I can’t think of a single skill/morph that is 100% new and unique.

    It also kills me when people say the Necro Magicka is so fun, super interesting. You do know that Magicka based Necros are compareable to 2 week old rotting dog poop?
  • sekekama21554
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    But to my other point. Fun is subjective sure but damn if you’re that nieve to fun, I got some things I’d like to sell you! Beachfront property in the desert!
  • Donny_Vito
    Donny_Vito
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    Lol is this a troll OP? I really do love these threads that go super out of the way to thank and kiss face towards ESO devs.

    You can’t see yourself getting bored with the Necromancer.... how long have you been playing it? My guess is probably around 1 week.

    This iteration of the Necro is almost 100% fully copied from the D3 necromancer, and honestly I can’t think of a single skill/morph that is 100% new and unique.

    It also kills me when people say the Necro Magicka is so fun, super interesting. You do know that Magicka based Necros are compareable to 2 week old rotting dog poop?

    I mean, you're not a Debby-Downer or anything are you?
  • xMovingTarget
    xMovingTarget
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    Fun, sure. But bugged as hell since first day of pts.
    And magnecro is far far behind in performance.
  • ImSoPro
    ImSoPro
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    Lol is this a troll OP? I really do love these threads that go super out of the way to thank and kiss face towards ESO devs.

    You can’t see yourself getting bored with the Necromancer.... how long have you been playing it? My guess is probably around 1 week.

    This iteration of the Necro is almost 100% fully copied from the D3 necromancer, and honestly I can’t think of a single skill/morph that is 100% new and unique.

    It also kills me when people say the Necro Magicka is so fun, super interesting. You do know that Magicka based Necros are compareable to 2 week old rotting dog poop?

    D3? Diablo 3? Witch Doctor? And why are you trying to rain on his parade. He likes the class and not all of us experience all the bugginess which I’ve stated in other posts.
  • Massacre_Wurm
    Massacre_Wurm
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    Fun, sure. But bugged as hell since first day of pts.
    And magnecro is far far behind in performance.

    7k dps on raid dummy behind magsorc is far-far ? How many score runs you did ?
    Love this bs about "far-far behind" from people who probably never raided competitively but somehow sooooo concerned about perfomance.
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