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The House of Magic

Inhuman003
Inhuman003
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How awesome it would be the see a house appear out of thin air like a magic trick. Just you standing there seeing your House of Magic appear with the illustrations lust like Psijic Order Skill-line, Time Stop and Undo combined as one illustration. Also, the lore of Magic never dies in to utilize objects to be summoned. Especially something similar to The House of Secrets and The House of Mystery.

In all consideration is this too much to ask for in illustration and animation on invisible of The House of Magic to reappear?
  • Nestor
    Nestor
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    It could be cool, but given the game world, it would probably have to be a house that stays in one location, but could be made to appear on demand.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Inhuman003
    Inhuman003
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    Nestor wrote: »
    It could be cool, but given the game world, it would probably have to be a house that stays in one location, but could be made to appear on demand.

    thanks that sound right about the stay in one location and demand the summon of the house to appear.
    Edited by Inhuman003 on June 13, 2019 6:22PM
  • Inhuman003
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    To the house of Magic let's add something extra like a magic broom sweeping the floor. And then the magic broom stops sweeping it falls on the ground or leans the wall. Also the same reaction with water buckets and brushes inaction of working. Just seeing the water bucket and brushes walking to a spot will be very entertaining while you see them clean.
  • Inhuman003
    Inhuman003
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    InconsequentialAccomplishedCaterpillar-small.gif
  • Inhuman003
    Inhuman003
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    And also a few others magic items that should be included a flying carpet and feather quill pen dipping itself in ink and writes on paper.
  • Inhuman003
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    This is a definite request I would like to see Ghosts in The House of Magic or in Homestand.
  • CMDR_Un1k0rn
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    The whole "summoning a house" trope isn't really a part of TES lore.

    With that said, there are plenty of established examples of "conventional" buildings that are clearly designed with magic users in mind.

    Perhaps most famously, the Wizard's Tower add-on from TESIV: Oblivion. The Telvanni mushroom towers are another great example!

    I'd be against summoning houses, and I hate the mods that add them in the single-player games because they're dumb. Conversely, the more traditional "sorcerer's retreat"? I love them, and would indeed love to see a few magic-themed homes added.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Inhuman003
    Inhuman003
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    The whole "summoning a house" trope isn't really a part of TES lore.

    With that said, there are plenty of established examples of "conventional" buildings that are clearly designed with magic users in mind.

    Perhaps most famously, the Wizard's Tower add-on from TESIV: Oblivion. The Telvanni mushroom towers are another great example!

    I'd be against summoning houses, and I hate the mods that add them in the single-player games because they're dumb. Conversely, the more traditional "sorcerer's retreat"? I love them, and would indeed love to see a few magic-themed homes added.

    Anything worth doing can be done.
  • Marginis
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    I like the idea of having more homes like the snowglobe home released for the new life festival event - not the traditional walk through a door to a home thing. They're doing more and more unconventional things bit by bit, but I'd like to see just once an epic house with all these cool aspects together in it.
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • CMDR_Un1k0rn
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    Inhuman003 wrote: »
    The whole "summoning a house" trope isn't really a part of TES lore.

    With that said, there are plenty of established examples of "conventional" buildings that are clearly designed with magic users in mind.

    Perhaps most famously, the Wizard's Tower add-on from TESIV: Oblivion. The Telvanni mushroom towers are another great example!

    I'd be against summoning houses, and I hate the mods that add them in the single-player games because they're dumb. Conversely, the more traditional "sorcerer's retreat"? I love them, and would indeed love to see a few magic-themed homes added.

    Anything worth doing can be done.

    Like I say, you're working with a quarter-century's written and established lore here. Wizards summoning houses out of thin air just doesn't happen in TES.

    There is a point I will disagree with suggestions as they amount to nothing more than "Hey, that would be cool" fluff, with no thought about how it might fit into one of gaming's biggest and most respected fantasy universes.

    With respect, I view house summoning in the same light as flying mounts. Check my post history to see where I stand on that one.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Inhuman003
    Inhuman003
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    Inhuman003 wrote: »
    The whole "summoning a house" trope isn't really a part of TES lore.

    With that said, there are plenty of established examples of "conventional" buildings that are clearly designed with magic users in mind.

    Perhaps most famously, the Wizard's Tower add-on from TESIV: Oblivion. The Telvanni mushroom towers are another great example!

    I'd be against summoning houses, and I hate the mods that add them in the single-player games because they're dumb. Conversely, the more traditional "sorcerer's retreat"? I love them, and would indeed love to see a few magic-themed homes added.

    Anything worth doing can be done.

    Like I say, you're working with a quarter-century's written and established lore here. Wizards summoning houses out of thin air just doesn't happen in TES.

    There is a point I will disagree with suggestions as they amount to nothing more than "Hey, that would be cool" fluff, with no thought about how it might fit into one of gaming's biggest and most respected fantasy universes.

    With respect, I view house summoning in the same light as flying mounts. Check my post history to see where I stand on that one.

    So basically you're saying I'm lore breaking the rules of the Elder Scrolls and not the lore of Elder Scrolls magic right?
  • Inhuman003
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    Moving statues would be nice with a Timer where the status moves every 30 seconds or a minute on how you want to set the time for them to move.
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