I'm doing a little better due to adding a 3rd DOT: I'm using brawler and it seems to be putting more pressure on enemies. Less lacklustre
Ragnarock41 wrote: »SilverPaws wrote: »Trancestor wrote: »Are you using s&b and bash canceling every heroic slash? Also Corrosive helps a ton vs tanky players.
Most of the time I do, yes. I typically run S&B/2H with him, as you've already understood. That's also a thing. When I ran S&B/2H with said stamplar (Ravager/Hulking Draugr), it wasn't at all rare to see Ransac or Heroic Slash hit NPC's (guards) for like +18k damage. It's way less on the poor old DK, I wouldn't say half of that but rather around 11k crit hits. The Warden was also pretty damn lethal on S&B, but the DK feels like a castrated housecat in comparison. ;-D
Fury need crit to proc, and it need 25 crits to be fully active.
Since NPC don't crit, they don't proc fury at all, resulting to a 750 weapon damage + 20% from major brutality + 10% from minor brutality + 5% from S&B LOST. That's around 1k WD, even more if with PvP passives + continious attack.
Having low damage on guard compared to the stamplar is normal.
And no, you aren't killing several good player with a single one shot stamden combo. People dying to that aren't good player.
Your problem probably come from your playstyle.
You are probably not LA/Heroic/bash well and/or you don't play right with Fury, meaning you aren't procing it enough.
Playing with fury is a playstyle, you don't LoS/retreat like a stamplar. And Zerg surfing isn't optimal for fury. Going with permafrost in the zerg is good to proc it.
I suggest you to use a-show-in-real-time Weapon damage add-on to see.
Well. I haven't said I take down several good players in one combo, but in a matter of seconds. It's the Permafrost/Subassault/Steel Tornado business, and then having Slashes and Master's Bow injection on them beforehand.
Yeah, I know how Fury works, but even without Fury or 7'th Legion being active at all, I have like 4k weapon damage - in heavy, right. But I have been running heavy armor builds with less than that, and they have still had a more powerful bite than he does.
I dunno, but I have pretty many Fury stacks when I zerg surf, between like 15 to max much of the time when there's a big fight (like capturing an inner keep, or fighting in a tower etc.). When there's constant damage input from all directions, it's pretty easy to keep it up. I actually intentionally "eat damage" to keep it up, and sure it works. But for those nasty numbers, I would expect a lot more bang for the bucks than I see. I can't understand it. I've even been wondering if the whole character is glitched in some way. ;-D
Because stamdk overall has the worst damage of all classes, because we don't have any good spammable.
Its not a spammable related issue but the lack of good passives that lets stamDK down.
Think about it, Its the ''weapon skill class'', yet other classes do better at using weapon abilities, do more damage with them, have more cost reduction etc.
Thats the core reason why stamDk hits like wet noodle and needs the most OP gear combo in the game just to be viable.
Also the recent damage nerf to uppercut did not help. Of any class, StamDk already had the LOWEST tooltip on that ability.
Not a spamable issue, but is. Huh?
Ragnarock41 wrote: »SilverPaws wrote: »Trancestor wrote: »Are you using s&b and bash canceling every heroic slash? Also Corrosive helps a ton vs tanky players.
Most of the time I do, yes. I typically run S&B/2H with him, as you've already understood. That's also a thing. When I ran S&B/2H with said stamplar (Ravager/Hulking Draugr), it wasn't at all rare to see Ransac or Heroic Slash hit NPC's (guards) for like +18k damage. It's way less on the poor old DK, I wouldn't say half of that but rather around 11k crit hits. The Warden was also pretty damn lethal on S&B, but the DK feels like a castrated housecat in comparison. ;-D
Fury need crit to proc, and it need 25 crits to be fully active.
Since NPC don't crit, they don't proc fury at all, resulting to a 750 weapon damage + 20% from major brutality + 10% from minor brutality + 5% from S&B LOST. That's around 1k WD, even more if with PvP passives + continious attack.
Having low damage on guard compared to the stamplar is normal.
And no, you aren't killing several good player with a single one shot stamden combo. People dying to that aren't good player.
Your problem probably come from your playstyle.
You are probably not LA/Heroic/bash well and/or you don't play right with Fury, meaning you aren't procing it enough.
Playing with fury is a playstyle, you don't LoS/retreat like a stamplar. And Zerg surfing isn't optimal for fury. Going with permafrost in the zerg is good to proc it.
I suggest you to use a-show-in-real-time Weapon damage add-on to see.
Well. I haven't said I take down several good players in one combo, but in a matter of seconds. It's the Permafrost/Subassault/Steel Tornado business, and then having Slashes and Master's Bow injection on them beforehand.
Yeah, I know how Fury works, but even without Fury or 7'th Legion being active at all, I have like 4k weapon damage - in heavy, right. But I have been running heavy armor builds with less than that, and they have still had a more powerful bite than he does.
I dunno, but I have pretty many Fury stacks when I zerg surf, between like 15 to max much of the time when there's a big fight (like capturing an inner keep, or fighting in a tower etc.). When there's constant damage input from all directions, it's pretty easy to keep it up. I actually intentionally "eat damage" to keep it up, and sure it works. But for those nasty numbers, I would expect a lot more bang for the bucks than I see. I can't understand it. I've even been wondering if the whole character is glitched in some way. ;-D
Because stamdk overall has the worst damage of all classes, because we don't have any good spammable.
Its not a spammable related issue but the lack of good passives that lets stamDK down.
Think about it, Its the ''weapon skill class'', yet other classes do better at using weapon abilities, do more damage with them, have more cost reduction etc.
Thats the core reason why stamDk hits like wet noodle and needs the most OP gear combo in the game just to be viable.
Also the recent damage nerf to uppercut did not help. Of any class, StamDk already had the LOWEST tooltip on that ability.
Not a spamable issue, but is. Huh?
Lets suppose sDK gets a poison whip. Would that poison whip hit harder than Uppercut?
Ragnarock41 wrote: »SilverPaws wrote: »Trancestor wrote: »Are you using s&b and bash canceling every heroic slash? Also Corrosive helps a ton vs tanky players.
Most of the time I do, yes. I typically run S&B/2H with him, as you've already understood. That's also a thing. When I ran S&B/2H with said stamplar (Ravager/Hulking Draugr), it wasn't at all rare to see Ransac or Heroic Slash hit NPC's (guards) for like +18k damage. It's way less on the poor old DK, I wouldn't say half of that but rather around 11k crit hits. The Warden was also pretty damn lethal on S&B, but the DK feels like a castrated housecat in comparison. ;-D
Fury need crit to proc, and it need 25 crits to be fully active.
Since NPC don't crit, they don't proc fury at all, resulting to a 750 weapon damage + 20% from major brutality + 10% from minor brutality + 5% from S&B LOST. That's around 1k WD, even more if with PvP passives + continious attack.
Having low damage on guard compared to the stamplar is normal.
And no, you aren't killing several good player with a single one shot stamden combo. People dying to that aren't good player.
Your problem probably come from your playstyle.
You are probably not LA/Heroic/bash well and/or you don't play right with Fury, meaning you aren't procing it enough.
Playing with fury is a playstyle, you don't LoS/retreat like a stamplar. And Zerg surfing isn't optimal for fury. Going with permafrost in the zerg is good to proc it.
I suggest you to use a-show-in-real-time Weapon damage add-on to see.
Well. I haven't said I take down several good players in one combo, but in a matter of seconds. It's the Permafrost/Subassault/Steel Tornado business, and then having Slashes and Master's Bow injection on them beforehand.
Yeah, I know how Fury works, but even without Fury or 7'th Legion being active at all, I have like 4k weapon damage - in heavy, right. But I have been running heavy armor builds with less than that, and they have still had a more powerful bite than he does.
I dunno, but I have pretty many Fury stacks when I zerg surf, between like 15 to max much of the time when there's a big fight (like capturing an inner keep, or fighting in a tower etc.). When there's constant damage input from all directions, it's pretty easy to keep it up. I actually intentionally "eat damage" to keep it up, and sure it works. But for those nasty numbers, I would expect a lot more bang for the bucks than I see. I can't understand it. I've even been wondering if the whole character is glitched in some way. ;-D
Because stamdk overall has the worst damage of all classes, because we don't have any good spammable.
Its not a spammable related issue but the lack of good passives that lets stamDK down.
Think about it, Its the ''weapon skill class'', yet other classes do better at using weapon abilities, do more damage with them, have more cost reduction etc.
Thats the core reason why stamDk hits like wet noodle and needs the most OP gear combo in the game just to be viable.
Also the recent damage nerf to uppercut did not help. Of any class, StamDk already had the LOWEST tooltip on that ability.
Not a spamable issue, but is. Huh?
Lets suppose sDK gets a poison whip. Would that poison whip hit harder than Uppercut?
RocRagnarock41 wrote: »SilverPaws wrote: »Trancestor wrote: »Are you using s&b and bash canceling every heroic slash? Also Corrosive helps a ton vs tanky players.
Most of the time I do, yes. I typically run S&B/2H with him, as you've already understood. That's also a thing. When I ran S&B/2H with said stamplar (Ravager/Hulking Draugr), it wasn't at all rare to see Ransac or Heroic Slash hit NPC's (guards) for like +18k damage. It's way less on the poor old DK, I wouldn't say half of that but rather around 11k crit hits. The Warden was also pretty damn lethal on S&B, but the DK feels like a castrated housecat in comparison. ;-D
Fury need crit to proc, and it need 25 crits to be fully active.
Since NPC don't crit, they don't proc fury at all, resulting to a 750 weapon damage + 20% from major brutality + 10% from minor brutality + 5% from S&B LOST. That's around 1k WD, even more if with PvP passives + continious attack.
Having low damage on guard compared to the stamplar is normal.
And no, you aren't killing several good player with a single one shot stamden combo. People dying to that aren't good player.
Your problem probably come from your playstyle.
You are probably not LA/Heroic/bash well and/or you don't play right with Fury, meaning you aren't procing it enough.
Playing with fury is a playstyle, you don't LoS/retreat like a stamplar. And Zerg surfing isn't optimal for fury. Going with permafrost in the zerg is good to proc it.
I suggest you to use a-show-in-real-time Weapon damage add-on to see.
Well. I haven't said I take down several good players in one combo, but in a matter of seconds. It's the Permafrost/Subassault/Steel Tornado business, and then having Slashes and Master's Bow injection on them beforehand.
Yeah, I know how Fury works, but even without Fury or 7'th Legion being active at all, I have like 4k weapon damage - in heavy, right. But I have been running heavy armor builds with less than that, and they have still had a more powerful bite than he does.
I dunno, but I have pretty many Fury stacks when I zerg surf, between like 15 to max much of the time when there's a big fight (like capturing an inner keep, or fighting in a tower etc.). When there's constant damage input from all directions, it's pretty easy to keep it up. I actually intentionally "eat damage" to keep it up, and sure it works. But for those nasty numbers, I would expect a lot more bang for the bucks than I see. I can't understand it. I've even been wondering if the whole character is glitched in some way. ;-D
Because stamdk overall has the worst damage of all classes, because we don't have any good spammable.
Its not a spammable related issue but the lack of good passives that lets stamDK down.
Think about it, Its the ''weapon skill class'', yet other classes do better at using weapon abilities, do more damage with them, have more cost reduction etc.
Thats the core reason why stamDk hits like wet noodle and needs the most OP gear combo in the game just to be viable.
Also the recent damage nerf to uppercut did not help. Of any class, StamDk already had the LOWEST tooltip on that ability.
Not a spamable issue, but is. Huh?
Lets suppose sDK gets a poison whip. Would that poison whip hit harder than Uppercut?
Not harder, just more consistently. In ideal settings dizzy swing is good, but add lag And your opponent skipping around.....you get the point.
I think both versions of whip are too good on mdk to take them away, would be alot of pissed off people. I suggest a stonefist morph. It brings minor brutality, a little Stam return with passives for heavy armor users and even better for medium, opens up build diversity. Remove the CC spam with a debuff.
Could maybe develop a new animation for punching someone, and they can use it on crystal frags morph no one uses for Stam sorcs.
It's just a boring class imo. There are ways to have fun and do well as a Stam DK but the class just feels too stale. I believe the only way this class could become interesting is if they add a Stam whip morph to the kit.
No that is Stamsorc, stamdks have Noxious and claw at least, and Leap/Corrosive as really good ultis, what does Stamsorc have for offense? One passive AoE DoT that does no dmg?It's just a boring class imo. There are ways to have fun and do well as a Stam DK but the class just feels too stale. I believe the only way this class could become interesting is if they add a Stam whip morph to the kit.
Unlike other classes, stamDK are forced to be the weapon-skills user.
Trancestor wrote: »No that is Stamsorc, stamdks have Noxious and claw at least, and Leap/Corrosive as really good ultis, what does Stamsorc have for offense? One passive AoE DoT that does no dmg?It's just a boring class imo. There are ways to have fun and do well as a Stam DK but the class just feels too stale. I believe the only way this class could become interesting is if they add a Stam whip morph to the kit.
Unlike other classes, stamDK are forced to be the weapon-skills user.
Stamdk might be kinda boring because no spammable, but it is doing really good this patch and the change to cauterize was a huge buff for stamdk.
It's just a boring class imo. There are ways to have fun and do well as a Stam DK but the class just feels too stale. I believe the only way this class could become interesting is if they add a Stam whip morph to the kit.
I believe it is if they add ANY stam morph to the kit.
Unlike other classes, stamDK are forced to be the weapon-skills user.
Which, in theory, may be a good idea, but in practice falls short of ALL other classes when subjected to the same toolbars. Why? Because other class I believe are designed to perform with their own class skills, and ANY weapon they use, it can augment their performance. While stamDK are FORCED to rely on weapon skills to perform at any level.
But hey, I'm just an old radio repeating the same news. ZOS won't change anything. They had their chance and they buffed magDK (understandably), but didn't touch stam at all.....
I'm using the build below....normal meta is sooooo boring! Medium and bow gives me a lot more mobility albeit less tankyness. What do you think?
https://www.youtube.com/watch?v=K1iCwW3vPHo&list=PLFIehJ7Y0-T6Qv94o8TX_oFEe07adY4Q2&index=1