usmcjdking wrote: »My final conclusion on DSwing is that the skill, outside of big lag, is generally fine and not in need of any buffs or reworks with the exception of how DSwing deals with block.
My conclusion on 2H is that it's generally very bad in PVP. 2H still very much lives by a combo system, which is completely overshadowed by the rotation system. DSwing - DB/Zerker - LA - Execute is still one of the smoothest, fastest, brutal combos that takes a whole lot of practice to get right and can kill players in a blink, but it requires you to hit excessively hard. The passives of 2H unfortunately do not support this system.
2H needs big self-buffing skills that give %amps for using 2h damage skills. Seething Fury remade to support 2H would be such a gargantuan buff to the dswing life that it might make it's way back into the meta.