Shadowasrial wrote: »In almost every mmo there is a form of balance. Usually in order to be super strong in one aspect you must be weaker in another. For example you could be tanky but not do damage. Yet if you could do a lot of damage you usually weren’t tanky. Same with healing. You couldn’t do damage but you could certainly keep yourself and others alive. For magical dps you were a powerhouse glass cannon. You can dish the damage but you can’t take a hit without taking massive damage. Same thing for stamina dps.
However here in eso someone can be super tanky have tons of healing and a crapload of damage. How is this balance? Now yes I think that every class should be able to excel at all aspects of the game. But I don’t think that any class should be a master of all forms of combat AT ONCE. You should have to build your toon and sacrifice certain strengths to bolster another strength. If you want to be a nightblade healer then you build for it at the cost of damage. If you want to be a sorcerer tank you can do it at the cost of damage. If you want to be a Templar dps then you should build for it at the cost of heals and survivability etc. my point is that we are at a point in the game where we can do everything at once. We need to learn that if you want to play one role then respec and build for that role.
This is an mmo if you want to play solo and be a god then go play SkyrimAcadianPaladin wrote: »I question what may be an underlying assumption that everyone wants to play one of the dps/tank/healer trilogy and participate in group play. Most of us soloists need to do it all ourselves. And solo players, based on several polls on this forum, comprise about a third of the player base so our desires are perfectly valid. I'd urge against trying to force everyone to specialize into someone's idea of predetermined roles.
If the concern is PvP, I've always advocated balancing PvP separately from PvE.
Shadowasrial wrote: »This is an mmo if you want to play solo and be a god then go play SkyrimAcadianPaladin wrote: »I question what may be an underlying assumption that everyone wants to play one of the dps/tank/healer trilogy and participate in group play. Most of us soloists need to do it all ourselves. And solo players, based on several polls on this forum, comprise about a third of the player base so our desires are perfectly valid. I'd urge against trying to force everyone to specialize into someone's idea of predetermined roles.
If the concern is PvP, I've always advocated balancing PvP separately from PvE.
Shadowasrial wrote: »This is an mmo if you want to play solo and be a god then go play SkyrimAcadianPaladin wrote: »I question what may be an underlying assumption that everyone wants to play one of the dps/tank/healer trilogy and participate in group play. Most of us soloists need to do it all ourselves. And solo players, based on several polls on this forum, comprise about a third of the player base so our desires are perfectly valid. I'd urge against trying to force everyone to specialize into someone's idea of predetermined roles.
If the concern is PvP, I've always advocated balancing PvP separately from PvE.
Shadowasrial wrote: »This is an mmo if you want to play solo and be a god then go play SkyrimAcadianPaladin wrote: »I question what may be an underlying assumption that everyone wants to play one of the dps/tank/healer trilogy and participate in group play. Most of us soloists need to do it all ourselves. And solo players, based on several polls on this forum, comprise about a third of the player base so our desires are perfectly valid. I'd urge against trying to force everyone to specialize into someone's idea of predetermined roles.
If the concern is PvP, I've always advocated balancing PvP separately from PvE.
AcadianPaladin wrote: »I question what may be an underlying assumption that everyone wants to play one of the dps/tank/healer trilogy and participate in group play. Most of us soloists need to do it all ourselves. And solo players, based on several polls on this forum, comprise about a third of the player base so our desires are perfectly valid. I'd urge against trying to force everyone to specialize into someone's idea of predetermined roles.
If the concern is PvP, I've always advocated balancing PvP separately from PvE.
AcadianPaladin wrote: »I question what may be an underlying assumption that everyone wants to play one of the dps/tank/healer trilogy and participate in group play. Most of us soloists need to do it all ourselves. And solo players, based on several polls on this forum, comprise about a third of the player base so our desires are perfectly valid. I'd urge against trying to force everyone to specialize into someone's idea of predetermined roles.
If the concern is PvP, I've always advocated balancing PvP separately from PvE.
casuals... it’s part of zos strategy. Casual and weaker players feel strong. If a casual dishes out strong damage and is tanky and die less, they feel powerful and less frustrated. Zos raises the bar so people think they are more skillful than they really are. Keeps people playing and happy. It also Increases the Ttk for Top tiered players to kill casuals. Therefore casual can Put up a good fight and not feel as bad when defeated. The result is boring because it kills diversity. Everyone running around in 20k+ resistances, 26k+ health, heavy armor, and instantly heal to full from 5%. What’s the point of playing a DPS if everyone can do good damage and be tanky as hell at the same time? That’s why pvp in this game is a joke.
Shadowasrial wrote: »This is an mmo if you want to play solo and be a god then go play SkyrimAcadianPaladin wrote: »I question what may be an underlying assumption that everyone wants to play one of the dps/tank/healer trilogy and participate in group play. Most of us soloists need to do it all ourselves. And solo players, based on several polls on this forum, comprise about a third of the player base so our desires are perfectly valid. I'd urge against trying to force everyone to specialize into someone's idea of predetermined roles.
If the concern is PvP, I've always advocated balancing PvP separately from PvE.