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With faction lock now being bugged and all, why not a 30 day none locked campaign?

  • leepalmer95
    leepalmer95
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    templesus wrote: »
    Gilvoth wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    if you want to change alliances constantly then those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.

    you get your crystals and gold and toys for disloyalty and treason
    and we get your death sentence and removal from leader boards = profit for everyone.

    Ok???? That’s fine by me, any small scale player would absolutely love to be able to go into cyrodiil not as part of any faction😂. God that sounds truly amazing. You would get fights everywhere you went.

    Actually that would be amazing.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • TequilaFire
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    Potato farmers delight. lol
  • Gilvoth
    Gilvoth
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    .
    templesus wrote: »
    Gilvoth wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    if you want to change alliances constantly then those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.

    you get your crystals and gold and toys for disloyalty and treason
    and we get your death sentence and removal from leader boards = profit for everyone.

    Ok???? That’s fine by me, any small scale player would absolutely love to be able to go into cyrodiil not as part of any faction😂. God that sounds truly amazing. You would get fights everywhere you went.

    lets do it :)
    open world for ther back stabbers
    im all in and i would join that option.
  • therift
    therift
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    therift wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    If you feel the need to support cheating in a video game, you really need a reality check

    How is people playing more than 1 faction cheating, are you that delusional?

    My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.

    I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.
  • Gilvoth
    Gilvoth
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    templesus wrote: »
    Gilvoth wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    if you want to change alliances constantly then those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.

    you get your crystals and gold and toys for disloyalty and treason
    and we get your death sentence and removal from leader boards = profit for everyone.

    Ok???? That’s fine by me, any small scale player would absolutely love to be able to go into cyrodiil not as part of any faction😂. God that sounds truly amazing. You would get fights everywhere you went.

    Actually that would be amazing.

    im glad your seeing it my way :)
    i hope my idea happens

    a "black flagged" option = awesome for all of us
  • LiquidPony
    LiquidPony
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    Gilvoth wrote: »
    Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.

    Not everyone has the Every Race/Every Alliance upgrade.

    Some people have friends. Some people like to play with their friends. Sometimes those friends are in different alliances.

    Oy vey.
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    Speaking of "basic arithmetic", let's do a hypothetical. Let's say it takes, on average, 30 minutes to get Tier 1 rewards.

    In 30-day campaigns, that's 30 minutes per month for a reward of 50 Transmute Crystals. Or, 360 minutes per year for 600 Transmute Crystals, per character. Which is 100 Transmute Crystals per hour of Cyrodiil time.

    In 7-day campaigns, that's 30 minutes per week for a reward of 10 Transmute Crystals. Or, 1,560 minutes per year for 520 Transmute Crystals, per character. Which is 20 Transmute Crystals per hour of Cyrodiil time.

    The 30-day campaign farm is 5 times more efficient. The difference is huge.
    Heelie wrote: »
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.

    You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.

    Cyrodiil is not intended to be a transmute crystal farm one of the reasons for deciding to add faction lock back.

    I understand where you're coming from, but you're ignoring reality. Cyrodiil is by far the best way to farm Transmute Crystals. So, in practice, if you want to farm Transmute Crystals, you do it in Cyrodiil. If ZOS intended to change this behavior, Faction Locking was an absolutely (and unsurprisingly) idiotic way to do it. They addressed a symptom, not the root cause. The logical "fix" for Cyrodiil being flooded with Transmute Crystal farmers is to give PvE players a reasonable method of farming Transmute Crystals in PvE. And it also seems pretty logical to assume that because Cyrodiil is far and away the best way to acquire Transmute Crystals, that ZOS did in fact intend that to be a way to lure people into Cyrodiil who might not otherwise be there. Of course "hardcore" PvP players may not like it, but we're just operating within the bounds of the framework ZOS has given us.
    Edited by LiquidPony on June 19, 2019 4:22PM
  • leepalmer95
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    therift wrote: »
    therift wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    If you feel the need to support cheating in a video game, you really need a reality check

    How is people playing more than 1 faction cheating, are you that delusional?

    My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.

    I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.

    And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Sandman929
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    Whatever else happens, we should all keep broad stroking every single faction player as: an RP nerd zergling with only one character and no friends, every multi-faction player as a cheating low-life looking for any way to scam everything and every one.
    And, if possible, let's keep restating the same arguments and complaints and countering all dissent with demands for proof.
  • templesus
    templesus
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    therift wrote: »
    therift wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    If you feel the need to support cheating in a video game, you really need a reality check

    How is people playing more than 1 faction cheating, are you that delusional?

    My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.

    I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.

    And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.

    This^ competitive PvP will never exist in this game unless Ranked Arenas are added
  • majulook
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    Heelie wrote: »
    As someone who does not care about pvp and only do tier 1 every month for crystals, faction lock did nothing but hinder the amount of pve I can do since my monthly income of transmute crystals almost halved. Now with the campaign end it seems both my 30 day campaigns are locked to the same faction without setting a foot in Cyrodil. Which will make it even harder for me to get crystals.

    Why can't we just have a none locked campaign for those of us that do not care at all about factions?

    If the locked campaigns die with this change maybe faction lock was a bad idea in the first place?

    Or maybe, give us 50 crystals for tier 1 in the 7 day campaign?

    So its auto rejoin issue the same campaign when it ends even if no character in Cyrodil, or the Imperial City?
    So if it is that sounds like a bug and it should be reported to support and put in the BUG section.





    Si vis pacem, para bellum
  • therift
    therift
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    therift wrote: »
    therift wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    If you feel the need to support cheating in a video game, you really need a reality check

    How is people playing more than 1 faction cheating, are you that delusional?

    My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.

    I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.

    And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.

    There absolutely is competitive PvP. If you can't see that, there is no help for you.

    And your thoughts on the leaderboard is far from accurate.
  • therift
    therift
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    LiquidPony wrote: »
    Gilvoth wrote: »
    Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.

    Not everyone has the Every Race/Every Alliance upgrade.

    Some people have friends. Some people like to play with their friends. Sometimes those friends are in different alliances.

    Oy vey.
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    Speaking of "basic arithmetic", let's do a hypothetical. Let's say it takes, on average, 30 minutes to get Tier 1 rewards.

    In 30-day campaigns, that's 30 minutes per month for a reward of 50 Transmute Crystals. Or, 360 minutes per year for 600 Transmute Crystals, per character. Which is 100 Transmute Crystals per hour of Cyrodiil time.

    In 7-day campaigns, that's 30 minutes per week for a reward of 10 Transmute Crystals. Or, 1,560 minutes per year for 520 Transmute Crystals, per character. Which is 20 Transmute Crystals per hour of Cyrodiil time.

    The 30-day campaign farm is 5 times more efficient. The difference is huge.
    Heelie wrote: »
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.

    You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.

    Cyrodiil is not intended to be a transmute crystal farm one of the reasons for deciding to add faction lock back.

    I understand where you're coming from, but you're ignoring reality. Cyrodiil is by far the best way to farm Transmute Crystals. So, in practice, if you want to farm Transmute Crystals, you do it in Cyrodiil. If ZOS intended to change this behavior, Faction Locking was an absolutely (and unsurprisingly) idiotic way to do it. They addressed a symptom, not the root cause. The logical "fix" for Cyrodiil being flooded with Transmute Crystal farmers is to give PvE players a reasonable method of farming Transmute Crystals in PvE. And it also seems pretty logical to assume that because Cyrodiil is far and away the best way to acquire Transmute Crystals, that ZOS did in fact intend that to be a way to lure people into Cyrodiil who might not otherwise be there. Of course "hardcore" PvP players may not like it, but we're just operating within the bounds of the framework ZOS has given us.

    Let's try another 'hypothetical'

    Let's say it takes 90 minutes to get to Tier 1 in the 30 day campaign, because you have a thirty minute queue, and just 20 minutes in the 7 day, because your group can bust three empty keeps in that span

    Your whole argument falls apart because you based it upon arbitrary numbers. You're not employing basic arithmetic: you're cheating to win the argument.

  • MrSinister213
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    I don't care about gems myself. I just want to win. And this bug won't allow me and my friends to join the winning side EP. I dont want to be an AD loser anymore. 3 dozen of my friends want to move to EP winners. fix this immediately.
    @TTV.BuyMoreCrowns
    Camelot Unchained Soon (ar 49 AD) high elf nb
    High Elf Slayer (ar 38 EP) dunmer dk
    Zangief (ar 37 DC) high elf sorc
    Papi Chulo (Ar 42 AD) stam sorc

    wouldnt call myself a pve'er or pvper. my preferred endgame is crown crates.
  • Thogard
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    templesus wrote: »
    therift wrote: »
    therift wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    If you feel the need to support cheating in a video game, you really need a reality check

    How is people playing more than 1 faction cheating, are you that delusional?

    My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.

    I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.

    And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.

    This^ competitive PvP will never exist in this game unless Ranked Arenas are added

    Ranked arenas will never be added because of the three team dynamic.

    And the three team dynamic will never be removed because of how easy it is to force a stalemate if there are only two teams.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • mystkldrgnb14_ESO
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    Instead of making forums posts asking for PVP changes so you can farm crystals..

    Why not make threads asking about PVE /Vet trial rewards to UP the crystals dropped so you don't have to step foot in PVP at all to get any of them?

    Probably better odds to get you there - since the faction lockdown just kicked in and I don't see them changing anything about it anytime soon.

    Whereas the trial crystal drop (or wherever in PVE they drop, I don't know I don't play any of this content) could actually be changed to where it needs to be - where the transmute crystals drop equally and PVE people don't need to go farm PVP content to get them.
  • The_Old_Goat
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    "We don't care at all about any factions or Cyrodill as a whole."

    This is the #1 reason for faction locks. Whether you like it or not, Cyrodiil was built upon the very idea of factions and ideally the health of a campaign. Albeit campaign health is a much more difficult matter to balance.
  • doomette
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    Gilvoth wrote: »
    Heelie wrote: »
    Gilvoth wrote: »
    Heelie wrote: »
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.

    You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.

    in that case those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.

    you get your crystals for disloyalty and treason
    and we get your death sentence = profit for everyone.

    honestly we are not disloyal or doing any sort of treason. We don't care at all about any factions or Cyrodill as a whole.
    Most of us are getting farmed as we are just zerg surfing for out tier 1. If not for the insane difference in transmute gain from pvp to pve, pvp would be even more dead than it is now.

    We are not in cyrodill because we want to
    We are not there for longer than we absloutely need
    None of us are part of any faction hopping system
    All I ask is that we get a campaign where we get a fair chance at getting tier 1 on every single character so that we can go and play the content that we actually find fun.

    no no no no no
    that IS the definition of disloyalty and Treason
    you refuse to pik a side and instead pick ALL sides and everyone just free for all?
    thats treason and disloyalty to a "T"

    Okay, I have to self-censor myself a lot as to not break any forum rules, but dude...maybe take a breather because you sound a bit unhinged.
  • LiquidPony
    LiquidPony
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    therift wrote: »
    LiquidPony wrote: »
    Gilvoth wrote: »
    Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.

    Not everyone has the Every Race/Every Alliance upgrade.

    Some people have friends. Some people like to play with their friends. Sometimes those friends are in different alliances.

    Oy vey.
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    Speaking of "basic arithmetic", let's do a hypothetical. Let's say it takes, on average, 30 minutes to get Tier 1 rewards.

    In 30-day campaigns, that's 30 minutes per month for a reward of 50 Transmute Crystals. Or, 360 minutes per year for 600 Transmute Crystals, per character. Which is 100 Transmute Crystals per hour of Cyrodiil time.

    In 7-day campaigns, that's 30 minutes per week for a reward of 10 Transmute Crystals. Or, 1,560 minutes per year for 520 Transmute Crystals, per character. Which is 20 Transmute Crystals per hour of Cyrodiil time.

    The 30-day campaign farm is 5 times more efficient. The difference is huge.
    Heelie wrote: »
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.

    You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.

    Cyrodiil is not intended to be a transmute crystal farm one of the reasons for deciding to add faction lock back.

    I understand where you're coming from, but you're ignoring reality. Cyrodiil is by far the best way to farm Transmute Crystals. So, in practice, if you want to farm Transmute Crystals, you do it in Cyrodiil. If ZOS intended to change this behavior, Faction Locking was an absolutely (and unsurprisingly) idiotic way to do it. They addressed a symptom, not the root cause. The logical "fix" for Cyrodiil being flooded with Transmute Crystal farmers is to give PvE players a reasonable method of farming Transmute Crystals in PvE. And it also seems pretty logical to assume that because Cyrodiil is far and away the best way to acquire Transmute Crystals, that ZOS did in fact intend that to be a way to lure people into Cyrodiil who might not otherwise be there. Of course "hardcore" PvP players may not like it, but we're just operating within the bounds of the framework ZOS has given us.

    Let's try another 'hypothetical'

    Let's say it takes 90 minutes to get to Tier 1 in the 30 day campaign, because you have a thirty minute queue, and just 20 minutes in the 7 day, because your group can bust three empty keeps in that span

    Your whole argument falls apart because you based it upon arbitrary numbers. You're not employing basic arithmetic: you're cheating to win the argument.

    I mean this pants-on-head post is really just a tacit admission that your 'basic arithmetic' was woefully incomplete, is it not?

    Other ridiculousness and inconsistency aside, can you explain how capturing 3 empty keeps at 6,000 AP each gets you to Tier 1 in the 7-day campaigns when Tier 1 is 25,000-49,999 AP?
    Edited by LiquidPony on June 19, 2019 6:54PM
  • Kadoin
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    "We don't care at all about any factions or Cyrodill as a whole."

    This is the #1 reason for faction locks. Whether you like it or not, Cyrodiil was built upon the very idea of factions and ideally the health of a campaign. Albeit campaign health is a much more difficult matter to balance.

    Really? Is that why there is no dynamic lock or mechanic to prevent mindless zerging from determining who wins?

    Wow, here I thought it was nothing more than an AP mill for whichever faction can have the bigger ball group and lag everyone else out. How wrong was I!
  • Hashtag_
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    therift wrote: »
    therift wrote: »
    therift wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    If you feel the need to support cheating in a video game, you really need a reality check

    How is people playing more than 1 faction cheating, are you that delusional?

    My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.

    I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.

    And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.

    There absolutely is competitive PvP. If you can't see that, there is no help for you.

    And your thoughts on the leaderboard is far from accurate.

    You honestly think a game that rewards off hour gains in terms of campaign score is competitive? It’s literally who plays the most in off hours to get campaign wins and it’s literally who plays the most to get emp. No skill is involved in either.
  • idk
    idk
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    Gilvoth wrote: »
    Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.

    This comment is coming from a narrowminded perspective that shows a complete disregard for faction lock not working properly as long as they have faction lock. That is patently absurd. Especially in light that OP as trying to do right with the new system even though Zos clearly said we do not have to pick a side and now has changed their mind. The dogma is very real as it is pointless and ludicrous to suggest we need to pick the same faction across all campaigns.
    Edited by idk on June 19, 2019 7:42PM
  • therift
    therift
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    LiquidPony wrote: »
    therift wrote: »
    LiquidPony wrote: »
    Gilvoth wrote: »
    Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.

    Not everyone has the Every Race/Every Alliance upgrade.

    Some people have friends. Some people like to play with their friends. Sometimes those friends are in different alliances.

    Oy vey.
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    Speaking of "basic arithmetic", let's do a hypothetical. Let's say it takes, on average, 30 minutes to get Tier 1 rewards.

    In 30-day campaigns, that's 30 minutes per month for a reward of 50 Transmute Crystals. Or, 360 minutes per year for 600 Transmute Crystals, per character. Which is 100 Transmute Crystals per hour of Cyrodiil time.

    In 7-day campaigns, that's 30 minutes per week for a reward of 10 Transmute Crystals. Or, 1,560 minutes per year for 520 Transmute Crystals, per character. Which is 20 Transmute Crystals per hour of Cyrodiil time.

    The 30-day campaign farm is 5 times more efficient. The difference is huge.
    Heelie wrote: »
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.

    You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.

    Cyrodiil is not intended to be a transmute crystal farm one of the reasons for deciding to add faction lock back.

    I understand where you're coming from, but you're ignoring reality. Cyrodiil is by far the best way to farm Transmute Crystals. So, in practice, if you want to farm Transmute Crystals, you do it in Cyrodiil. If ZOS intended to change this behavior, Faction Locking was an absolutely (and unsurprisingly) idiotic way to do it. They addressed a symptom, not the root cause. The logical "fix" for Cyrodiil being flooded with Transmute Crystal farmers is to give PvE players a reasonable method of farming Transmute Crystals in PvE. And it also seems pretty logical to assume that because Cyrodiil is far and away the best way to acquire Transmute Crystals, that ZOS did in fact intend that to be a way to lure people into Cyrodiil who might not otherwise be there. Of course "hardcore" PvP players may not like it, but we're just operating within the bounds of the framework ZOS has given us.

    Let's try another 'hypothetical'

    Let's say it takes 90 minutes to get to Tier 1 in the 30 day campaign, because you have a thirty minute queue, and just 20 minutes in the 7 day, because your group can bust three empty keeps in that span

    Your whole argument falls apart because you based it upon arbitrary numbers. You're not employing basic arithmetic: you're cheating to win the argument.

    I mean this pants-on-head post is really just a tacit admission that your 'basic arithmetic' was woefully incomplete, is it not?

    Other ridiculousness and inconsistency aside, can you explain how capturing 3 empty keeps at 6,000 AP each gets you to Tier 1 in the 7-day campaigns when Tier 1 is 25,000-49,999 AP?

    You're hyperventilating. Calm down. You took issue with basic math:

    7 Day Campaign... 52 weeks x 10 crystals = 520 crystals
    30 Day Campaign.. 365 days / 30 days x 50 crystals = 608 crystals

    608 - 520 = 88.

    See how easy that is?

    But you weren't satisfied. You had to confuse the issue by adding an arbitrary number in order to turn basic math on its head. You also ignored other factors that must be accounted for if you wish to calculate 'efficiency'

    In short, you cheated.
    Edited by therift on June 19, 2019 7:51PM
  • JumpmanLane
    JumpmanLane
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    Gilvoth wrote: »
    Heelie wrote: »
    therift wrote: »
    Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.

    Players who have not performed basic arithmetic act as if the difference is huge.

    it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.

    You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.

    in that case those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.

    you get your crystals for disloyalty and treason
    and we get your death sentence = profit for everyone.

    If I WERE blackflagged nobody on any faction could kill me more than I could kill them, particularly those stumbling, bumbling EP fools I’m locked with PcNA lol.
  • Toc de Malsvi
    Toc de Malsvi
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    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
    If you think other people cannot play on certain characters you need a reality check. Factions exist, I cannot heal or group with reds while on my yellow, faction lock or otherwise. This is hardly different.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Toc de Malsvi
    Toc de Malsvi
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    When it comes to actual PVP'rs I find it is really the quite toxic crowd that pushes for the unlocked factions. They jump factions to farm AP, exploit any game mechanic to gain any percieved advantage, and verbally ridicule anyone who dares oppose their antics.

    They stopped caring about the factions long ago in their lust for AP and combat clips. They are blind to the negatives of faction swapping because they run in relatively small circles of verbally abusive players whose primary goal is to farm AP not win the campaign not fight for their side. They don't care about which faction wins, they don't care about who has the scrolls, they don't care about sportsmanship, they don't care about the overall health of Cyrodiil, they don't care about the game in general, they care only about their personal AP gain.

    These players resemble a CoD lobby, MMO's are just a place for them to harass others online without repercussions.

    Not all players who want faction locks are like this, but in my experience most are. Of course this is all just my opinion based on my limited experience with such groups. I haven't found any of the players that enjoy the game for itself are all too bothered by faction locks, most celebrate the locks.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Kingslayer513
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    Gilvoth wrote: »
    Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.

    I'm sorry if you are a new player and cannot see the big picture, but this game used to be fundamentally different especially back before One Tamriel. We used to have to make characters of all alliances just to play PVE with friends at all.

    The game has changed but our characters are still stuck in the past due to ZOS and now faction locking is further exacerbating the problem. Deleting and rerolling is not an option. I would love to make all my characters the same alliance if I could.
  • Palidon
    Palidon
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    I think their should be two 30 day CP campaigns. One faction locked the other unlocked. Let the player choose what campaign they want to play in. This way everyone is happy.
  • Toc de Malsvi
    Toc de Malsvi
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    Thogard wrote: »
    templesus wrote: »
    therift wrote: »
    therift wrote: »
    templesus wrote: »
    Inb4 zerglings zerg down this thread like every other anti-faction lock.

    If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.

    If you feel the need to support cheating in a video game, you really need a reality check

    How is people playing more than 1 faction cheating, are you that delusional?

    My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.

    I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.

    And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.

    This^ competitive PvP will never exist in this game unless Ranked Arenas are added

    Ranked arenas will never be added because of the three team dynamic.

    And the three team dynamic will never be removed because of how easy it is to force a stalemate if there are only two teams.

    ^This I actually agree with.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • LeagueTroll
    LeagueTroll
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    It’s always a few ppl crying. You should create a non biased poll and see what proportion of forum believe in faction lock. It’s was 70/30 b4 the patch.
  • david_m_18b16_ESO
    david_m_18b16_ESO
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    Apox wrote: »
    maybe im in the weird side here but i dont think pvp should be the chief income source of xmute crystals. if youre a pvp main, youre pretty much flooded with them. more xmute crystals and geodes than you can reasonably spend, but if youre a pve main its absolutely barren. getting 2 xmute crystals for a vet pledge each day is laughable.

    maybe pvp xmute gain is fine, but pve xmute gain needs to be improved

    We would see far less zerg if crystal weren,t apar tof the equation.
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