Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
if you want to change alliances constantly then those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.
you get your crystals and gold and toys for disloyalty and treason
and we get your death sentence and removal from leader boards = profit for everyone.
Ok???? That’s fine by me, any small scale player would absolutely love to be able to go into cyrodiil not as part of any faction😂. God that sounds truly amazing. You would get fights everywhere you went.
Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
if you want to change alliances constantly then those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.
you get your crystals and gold and toys for disloyalty and treason
and we get your death sentence and removal from leader boards = profit for everyone.
Ok???? That’s fine by me, any small scale player would absolutely love to be able to go into cyrodiil not as part of any faction😂. God that sounds truly amazing. You would get fights everywhere you went.
leepalmer95 wrote: »Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
If you feel the need to support cheating in a video game, you really need a reality check
How is people playing more than 1 faction cheating, are you that delusional?
leepalmer95 wrote: »Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
if you want to change alliances constantly then those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.
you get your crystals and gold and toys for disloyalty and treason
and we get your death sentence and removal from leader boards = profit for everyone.
Ok???? That’s fine by me, any small scale player would absolutely love to be able to go into cyrodiil not as part of any faction😂. God that sounds truly amazing. You would get fights everywhere you went.
Actually that would be amazing.
Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.
Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
TequilaFire wrote: »Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.
You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.
Cyrodiil is not intended to be a transmute crystal farm one of the reasons for deciding to add faction lock back.
leepalmer95 wrote: »Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
If you feel the need to support cheating in a video game, you really need a reality check
How is people playing more than 1 faction cheating, are you that delusional?
My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.
I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.
leepalmer95 wrote: »leepalmer95 wrote: »Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
If you feel the need to support cheating in a video game, you really need a reality check
How is people playing more than 1 faction cheating, are you that delusional?
My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.
I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.
And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.
As someone who does not care about pvp and only do tier 1 every month for crystals, faction lock did nothing but hinder the amount of pve I can do since my monthly income of transmute crystals almost halved. Now with the campaign end it seems both my 30 day campaigns are locked to the same faction without setting a foot in Cyrodil. Which will make it even harder for me to get crystals.
Why can't we just have a none locked campaign for those of us that do not care at all about factions?
If the locked campaigns die with this change maybe faction lock was a bad idea in the first place?
Or maybe, give us 50 crystals for tier 1 in the 7 day campaign?
leepalmer95 wrote: »leepalmer95 wrote: »Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
If you feel the need to support cheating in a video game, you really need a reality check
How is people playing more than 1 faction cheating, are you that delusional?
My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.
I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.
And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.
LiquidPony wrote: »Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.
Not everyone has the Every Race/Every Alliance upgrade.
Some people have friends. Some people like to play with their friends. Sometimes those friends are in different alliances.
Oy vey.Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
Speaking of "basic arithmetic", let's do a hypothetical. Let's say it takes, on average, 30 minutes to get Tier 1 rewards.
In 30-day campaigns, that's 30 minutes per month for a reward of 50 Transmute Crystals. Or, 360 minutes per year for 600 Transmute Crystals, per character. Which is 100 Transmute Crystals per hour of Cyrodiil time.
In 7-day campaigns, that's 30 minutes per week for a reward of 10 Transmute Crystals. Or, 1,560 minutes per year for 520 Transmute Crystals, per character. Which is 20 Transmute Crystals per hour of Cyrodiil time.
The 30-day campaign farm is 5 times more efficient. The difference is huge.TequilaFire wrote: »Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.
You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.
Cyrodiil is not intended to be a transmute crystal farm one of the reasons for deciding to add faction lock back.
I understand where you're coming from, but you're ignoring reality. Cyrodiil is by far the best way to farm Transmute Crystals. So, in practice, if you want to farm Transmute Crystals, you do it in Cyrodiil. If ZOS intended to change this behavior, Faction Locking was an absolutely (and unsurprisingly) idiotic way to do it. They addressed a symptom, not the root cause. The logical "fix" for Cyrodiil being flooded with Transmute Crystal farmers is to give PvE players a reasonable method of farming Transmute Crystals in PvE. And it also seems pretty logical to assume that because Cyrodiil is far and away the best way to acquire Transmute Crystals, that ZOS did in fact intend that to be a way to lure people into Cyrodiil who might not otherwise be there. Of course "hardcore" PvP players may not like it, but we're just operating within the bounds of the framework ZOS has given us.
leepalmer95 wrote: »leepalmer95 wrote: »Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
If you feel the need to support cheating in a video game, you really need a reality check
How is people playing more than 1 faction cheating, are you that delusional?
My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.
I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.
And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.
This^ competitive PvP will never exist in this game unless Ranked Arenas are added
Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.
You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.
in that case those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.
you get your crystals for disloyalty and treason
and we get your death sentence = profit for everyone.
honestly we are not disloyal or doing any sort of treason. We don't care at all about any factions or Cyrodill as a whole.
Most of us are getting farmed as we are just zerg surfing for out tier 1. If not for the insane difference in transmute gain from pvp to pve, pvp would be even more dead than it is now.
We are not in cyrodill because we want to
We are not there for longer than we absloutely need
None of us are part of any faction hopping system
All I ask is that we get a campaign where we get a fair chance at getting tier 1 on every single character so that we can go and play the content that we actually find fun.
no no no no no
that IS the definition of disloyalty and Treason
you refuse to pik a side and instead pick ALL sides and everyone just free for all?
thats treason and disloyalty to a "T"
LiquidPony wrote: »Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.
Not everyone has the Every Race/Every Alliance upgrade.
Some people have friends. Some people like to play with their friends. Sometimes those friends are in different alliances.
Oy vey.Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
Speaking of "basic arithmetic", let's do a hypothetical. Let's say it takes, on average, 30 minutes to get Tier 1 rewards.
In 30-day campaigns, that's 30 minutes per month for a reward of 50 Transmute Crystals. Or, 360 minutes per year for 600 Transmute Crystals, per character. Which is 100 Transmute Crystals per hour of Cyrodiil time.
In 7-day campaigns, that's 30 minutes per week for a reward of 10 Transmute Crystals. Or, 1,560 minutes per year for 520 Transmute Crystals, per character. Which is 20 Transmute Crystals per hour of Cyrodiil time.
The 30-day campaign farm is 5 times more efficient. The difference is huge.TequilaFire wrote: »Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.
You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.
Cyrodiil is not intended to be a transmute crystal farm one of the reasons for deciding to add faction lock back.
I understand where you're coming from, but you're ignoring reality. Cyrodiil is by far the best way to farm Transmute Crystals. So, in practice, if you want to farm Transmute Crystals, you do it in Cyrodiil. If ZOS intended to change this behavior, Faction Locking was an absolutely (and unsurprisingly) idiotic way to do it. They addressed a symptom, not the root cause. The logical "fix" for Cyrodiil being flooded with Transmute Crystal farmers is to give PvE players a reasonable method of farming Transmute Crystals in PvE. And it also seems pretty logical to assume that because Cyrodiil is far and away the best way to acquire Transmute Crystals, that ZOS did in fact intend that to be a way to lure people into Cyrodiil who might not otherwise be there. Of course "hardcore" PvP players may not like it, but we're just operating within the bounds of the framework ZOS has given us.
Let's try another 'hypothetical'
Let's say it takes 90 minutes to get to Tier 1 in the 30 day campaign, because you have a thirty minute queue, and just 20 minutes in the 7 day, because your group can bust three empty keeps in that span
Your whole argument falls apart because you based it upon arbitrary numbers. You're not employing basic arithmetic: you're cheating to win the argument.
chainlink01 wrote: »"We don't care at all about any factions or Cyrodill as a whole."
This is the #1 reason for faction locks. Whether you like it or not, Cyrodiil was built upon the very idea of factions and ideally the health of a campaign. Albeit campaign health is a much more difficult matter to balance.
leepalmer95 wrote: »leepalmer95 wrote: »Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
If you feel the need to support cheating in a video game, you really need a reality check
How is people playing more than 1 faction cheating, are you that delusional?
My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.
I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.
And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.
There absolutely is competitive PvP. If you can't see that, there is no help for you.
And your thoughts on the leaderboard is far from accurate.
Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.
LiquidPony wrote: »LiquidPony wrote: »Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.
Not everyone has the Every Race/Every Alliance upgrade.
Some people have friends. Some people like to play with their friends. Sometimes those friends are in different alliances.
Oy vey.Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
Speaking of "basic arithmetic", let's do a hypothetical. Let's say it takes, on average, 30 minutes to get Tier 1 rewards.
In 30-day campaigns, that's 30 minutes per month for a reward of 50 Transmute Crystals. Or, 360 minutes per year for 600 Transmute Crystals, per character. Which is 100 Transmute Crystals per hour of Cyrodiil time.
In 7-day campaigns, that's 30 minutes per week for a reward of 10 Transmute Crystals. Or, 1,560 minutes per year for 520 Transmute Crystals, per character. Which is 20 Transmute Crystals per hour of Cyrodiil time.
The 30-day campaign farm is 5 times more efficient. The difference is huge.TequilaFire wrote: »Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.
You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.
Cyrodiil is not intended to be a transmute crystal farm one of the reasons for deciding to add faction lock back.
I understand where you're coming from, but you're ignoring reality. Cyrodiil is by far the best way to farm Transmute Crystals. So, in practice, if you want to farm Transmute Crystals, you do it in Cyrodiil. If ZOS intended to change this behavior, Faction Locking was an absolutely (and unsurprisingly) idiotic way to do it. They addressed a symptom, not the root cause. The logical "fix" for Cyrodiil being flooded with Transmute Crystal farmers is to give PvE players a reasonable method of farming Transmute Crystals in PvE. And it also seems pretty logical to assume that because Cyrodiil is far and away the best way to acquire Transmute Crystals, that ZOS did in fact intend that to be a way to lure people into Cyrodiil who might not otherwise be there. Of course "hardcore" PvP players may not like it, but we're just operating within the bounds of the framework ZOS has given us.
Let's try another 'hypothetical'
Let's say it takes 90 minutes to get to Tier 1 in the 30 day campaign, because you have a thirty minute queue, and just 20 minutes in the 7 day, because your group can bust three empty keeps in that span
Your whole argument falls apart because you based it upon arbitrary numbers. You're not employing basic arithmetic: you're cheating to win the argument.
I mean this pants-on-head post is really just a tacit admission that your 'basic arithmetic' was woefully incomplete, is it not?
Other ridiculousness and inconsistency aside, can you explain how capturing 3 empty keeps at 6,000 AP each gets you to Tier 1 in the 7-day campaigns when Tier 1 is 25,000-49,999 AP?
Crystals aren't an issue. Over the course of a year, the 30 day campaign equates to 1.58 more items transmuted per character in the 30 day campaign over the 7 day campaign.
Players who have not performed basic arithmetic act as if the difference is huge.
it's far easier and far more fun for a pve player to go to the 30 day campagins for 30 mins på character to farm out crystals, than to have to play the 7 day campaign every week. As pve'ers pvp is our best option for crystals. As someone that raid with two guilds 6 times a week. I have to use at least 100 crystals a week so I really need them.
You can have you locked campagin and faction pride. I am just asking for people that don't want that, to opt out. Just like you can opt out of CP, opt out of doing vet content, and just buy the monster helmets.
in that case those people should be black flagged and targettable by ALL alliances on a constant basis and killable by all alliances same thing as a spy in real life wars.
you get your crystals for disloyalty and treason
and we get your death sentence = profit for everyone.
If you think other people cannot play on certain characters you need a reality check. Factions exist, I cannot heal or group with reds while on my yellow, faction lock or otherwise. This is hardly different.Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
Faction lock is one of the best things zos have (re)added. No point in making characters in different alliances, pick a side/colour and stay with them.
leepalmer95 wrote: »leepalmer95 wrote: »Inb4 zerglings zerg down this thread like every other anti-faction lock.
If you feel a sense of “faction loyalty” in a video game over a screen to the point you want other people to not be able to play at all on certain characters you really need a reality check.
If you feel the need to support cheating in a video game, you really need a reality check
How is people playing more than 1 faction cheating, are you that delusional?
My PvP guild has hours of video footage of players using faction-hopping to exploit and subvert competitive game play. All of it reported and sent to ZoS as ZoS requested back in 2017. If angry messages from some of these players' friends are to be believed, some of the reports resulted in punishment.
I'm not going to answer your 'delusional' comment other than to note since you are ignorant of this behavior, you obviously are innocent.
And i'm gonna tell you again, there is no competitive pvp. The only ranking is leader boards which is just time played.
This^ competitive PvP will never exist in this game unless Ranked Arenas are added
Ranked arenas will never be added because of the three team dynamic.
And the three team dynamic will never be removed because of how easy it is to force a stalemate if there are only two teams.
maybe im in the weird side here but i dont think pvp should be the chief income source of xmute crystals. if youre a pvp main, youre pretty much flooded with them. more xmute crystals and geodes than you can reasonably spend, but if youre a pve main its absolutely barren. getting 2 xmute crystals for a vet pledge each day is laughable.
maybe pvp xmute gain is fine, but pve xmute gain needs to be improved