I call bullsh... uhm... manure.Historically, spears have excelled as a phalanx, rather than as an individual combat weapon. Putting them in the game would demand doing multi-player animations that would take the game-play into a completely different direction...
Dusk_Coven wrote: »There are spears in-game as cosmetic items / non-interactable furniture objects, but spears haven't been playable since Elder Scrolls III: Morrowind. What happened?
https://www.youtube.com/watch?v=o71X08qQppI AhPook_Is_Here wrote: »It could easily justify 2 weapon skill, a 2h long spear line and a 1h+s short spear line.
Historically, spears have excelled as a phalanx, rather than as an individual combat weapon. Putting them in the game would demand doing multi-player animations that would take the game-play into a completely different direction. Not directly, maybe, but it's the thin end of a wedge that is better avoided.
I'd make them subtypes anyway. Spears can slash and pretty much all other polearms can poke, so no problem here. Besides, one active changing in animation and effect depending on subtype would be pretty dope. The whole skill line/weapon type could be called polearm with the subtypes being spear, glaive, halberd and poleaxe or something similar.And spear in the TES games has often mixed in generic pole-arms that should have very different animations from spears, such as halberds and long-hammers. Again, adding spear alone would just cause demand for the other pole-arms.