Are necro good healers?

Yuffie91
Yuffie91
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Read a lot about dps. But what about healing?

Best Answers

  • fastolfv_ESO
    fastolfv_ESO
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    pve healings pretty easy so any class can do it but necro has no burst heals. Absolutely worthless as a full heals in pvp but decent support
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  • Moonsorrow
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    Really good healers with awesome ulti generation. Lots of options, brings in its own flavor (if wants) to the usual Springs spam. Sustain might always need a bit of attention to get to your own comfort zone. But yes, great healer for both pve and pvp imo. Then again, i think all classes can make great healers with their own strenghts. :)
    Answer ✓
  • FrancisCrawford
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    I just leveled a magicka necro with a bunch of random normal dungeons. The only thing about the class that was both unique and important was Necrotic Potency.
  • idk
    idk
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    pve healings pretty easy so any class can do it but necro has no burst heals. Absolutely worthless as a full heals in pvp but decent support

    Necro has a burst heal in Render flesh and it's morphs with one of the morphs able to heal a second target with a contingency of a corpse to consume. I do not know how this compares to the Templar BoL as I have not geared the two out similarly.

    Life amid death is a burst AoE heal and it provides means for a HoT in the area when consuming corpses and one morph can cleans up to three debuffs when it consumes a corpse. Granted, I would still prefer HS and other cleans options.

    As for other heals, Spirit Mendor is interesting as it provides a roaming HoT that heals the lowest health ally in the area which obviously can change.

    And while there are some interesting aspects of the class so much bonus to the heals requires a corpse be available. It will take experience getting used to certain skills and prepping a corpse to make them work well. I will probably stick with my Templar.
  • Seraphayel
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    pve healings pretty easy so any class can do it but necro has no burst heals. Absolutely worthless as a full heals in pvp but decent support

    Uhm, Necro has a single target burst heal (can be extended to a second target) and an AoE burst heal.
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  • Wing
    Wing
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    Seraphayel wrote: »
    pve healings pretty easy so any class can do it but necro has no burst heals. Absolutely worthless as a full heals in pvp but decent support

    Uhm, Necro has a single target burst heal (can be extended to a second target) and an AoE burst heal.

    not nearly on the levels of templar or warden, and its single target heal is one of the horrid targeting abilities that could be you, could be the person you want to heal, could be the person you glanced at a mile away. hate that targeting effect with a passion.

    plus randomness with corpse mechanic.

    and no decent supporting passives compared to templar and warden, nor a heal ult (rez ult, but no heal)

    templar and warden are better

    necro is behind

    all other classes behind them
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  • Moonsorrow
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    idk wrote: »
    pve healings pretty easy so any class can do it but necro has no burst heals. Absolutely worthless as a full heals in pvp but decent support

    Necro has a burst heal in Render flesh and it's morphs with one of the morphs able to heal a second target with a contingency of a corpse to consume. I do not know how this compares to the Templar BoL as I have not geared the two out similarly.

    Life amid death is a burst AoE heal and it provides means for a HoT in the area when consuming corpses and one morph can cleans up to three debuffs when it consumes a corpse. Granted, I would still prefer HS and other cleans options.

    As for other heals, Spirit Mendor is interesting as it provides a roaming HoT that heals the lowest health ally in the area which obviously can change.

    And while there are some interesting aspects of the class so much bonus to the heals requires a corpse be available. It will take experience getting used to certain skills and prepping a corpse to make them work well. I will probably stick with my Templar.

    12k tooltip on my Render, and with the passive that makes more crit to low hp targets its almost always critting. Really bursty heal imo. And the aoe heal that cleanses 3 negative effects has 7,9k tooltip, its VERY good for what it does imo.

    Templar with its classic tool kit will hold its position.. no worries lol. Still, Necro has its own tricks. And the tool tips are VERY much comparable to those of Templar. And while the res ulti is very situational, having it on back bar and ressing your small scale team back up in 1 second.. is troll level fun comeback move at pvp. :p
  • idk
    idk
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    Moonsorrow wrote: »
    idk wrote: »
    pve healings pretty easy so any class can do it but necro has no burst heals. Absolutely worthless as a full heals in pvp but decent support

    Necro has a burst heal in Render flesh and it's morphs with one of the morphs able to heal a second target with a contingency of a corpse to consume. I do not know how this compares to the Templar BoL as I have not geared the two out similarly.

    Life amid death is a burst AoE heal and it provides means for a HoT in the area when consuming corpses and one morph can cleans up to three debuffs when it consumes a corpse. Granted, I would still prefer HS and other cleans options.

    As for other heals, Spirit Mendor is interesting as it provides a roaming HoT that heals the lowest health ally in the area which obviously can change.

    And while there are some interesting aspects of the class so much bonus to the heals requires a corpse be available. It will take experience getting used to certain skills and prepping a corpse to make them work well. I will probably stick with my Templar.

    12k tooltip on my Render, and with the passive that makes more crit to low hp targets its almost always critting. Really bursty heal imo. And the aoe heal that cleanses 3 negative effects has 7,9k tooltip, its VERY good for what it does imo.

    Templar with its classic tool kit will hold its position.. no worries lol. Still, Necro has its own tricks. And the tool tips are VERY much comparable to those of Templar. And while the res ulti is very situational, having it on back bar and ressing your small scale team back up in 1 second.. is troll level fun comeback move at pvp. :p

    Thx for the numbers and backing up the class does in fact have burst heals.

    My issue ATM is to get much of the benefit of necro heals requires the dependency of one or more corpses. I like to have confidence I can cleans when I need to cleans (or at least provide a cleans) and it will take anyone time to get all of that down.
  • Nightingale707
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    Wing wrote: »
    Seraphayel wrote: »
    Uhm, Necro has a single target burst heal (can be extended to a second target) and an AoE burst heal.

    not nearly on the levels of templar or warden, and its single target heal is one of the horrid targeting abilities that could be you, could be the person you want to heal, could be the person you glanced at a mile away. hate that targeting effect with a passion.

    plus randomness with corpse mechanic.

    and no decent supporting passives compared to templar and warden, nor a heal ult (rez ult, but no heal)

    templar and warden are better

    necro is behind

    all other classes behind them

    I don´t know what Necros and Templars you played, BUT:
    - Templar burst heal: 180 degree cone in front of you, targets the person in that area with the lowest health (could be you, could be the person you glanced at a mile away) - one morph gives you sustain, the other a smaller secoundary heal
    - Necro burst heal: 180 degree cone in front of you, targets the person in that area with the lowest health (could be you, yould be the person you glanced at a mile away) + maims you - one morph gives the healed person resistances, the other heals a secound person when consuming a corpse (but supposedly at full healing strenght)

    The heals and the way they work are IDENTICAL, the tooltip should be about the same on the same stat values.


    But not burst heals are what make a healer a strong support role. The one thing the Necro healer can offer, are 2 unique Synergies in Unnerving Boneyard (also bringing AoE major fracture/breach) and the Agony Totem (minor protection + AoE minor vulnerability) and the colossus with AoE major vulnerability ofc.
    So in a Meta where you stack a lot of stamDDs in Lokke in one spot, a Necro is the perfect healer to stand with them and give them Synergies for days and days.
  • Grianasteri
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    Yuffie91 wrote: »
    Read a lot about dps. But what about healing?

    Yes, Ive levelled a Necro as a healer. It was very effective and I would place it joint 2nd for healing behind the ever impressive Templar class.

    In some ways it is better than Warden, in others Warden excels. Necro healing has some very powerful skills and passives to bring to the table, to mix in with the other skills available.

    For instance, only last night, in Ruins of Mazzatun vet, I resurrected the entire group who were down, just as I was about to be overwhelmed by adds and the boss (who was at about 30%), resulting in a wipe. Once back up, we managed to finish off the boss.
    Edited by Grianasteri on June 18, 2019 9:26AM
  • Moonsorrow
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    idk wrote: »
    Moonsorrow wrote: »
    idk wrote: »
    pve healings pretty easy so any class can do it but necro has no burst heals. Absolutely worthless as a full heals in pvp but decent support

    Necro has a burst heal in Render flesh and it's morphs with one of the morphs able to heal a second target with a contingency of a corpse to consume. I do not know how this compares to the Templar BoL as I have not geared the two out similarly.

    Life amid death is a burst AoE heal and it provides means for a HoT in the area when consuming corpses and one morph can cleans up to three debuffs when it consumes a corpse. Granted, I would still prefer HS and other cleans options.

    As for other heals, Spirit Mendor is interesting as it provides a roaming HoT that heals the lowest health ally in the area which obviously can change.

    And while there are some interesting aspects of the class so much bonus to the heals requires a corpse be available. It will take experience getting used to certain skills and prepping a corpse to make them work well. I will probably stick with my Templar.

    12k tooltip on my Render, and with the passive that makes more crit to low hp targets its almost always critting. Really bursty heal imo. And the aoe heal that cleanses 3 negative effects has 7,9k tooltip, its VERY good for what it does imo.

    Templar with its classic tool kit will hold its position.. no worries lol. Still, Necro has its own tricks. And the tool tips are VERY much comparable to those of Templar. And while the res ulti is very situational, having it on back bar and ressing your small scale team back up in 1 second.. is troll level fun comeback move at pvp. :p

    Thx for the numbers and backing up the class does in fact have burst heals.

    My issue ATM is to get much of the benefit of necro heals requires the dependency of one or more corpses. I like to have confidence I can cleans when I need to cleans (or at least provide a cleans) and it will take anyone time to get all of that down.

    I had that feeling first when tested it, but soon when you get in to the flow, not anymore need to actively look even if there are corpses, there always is plenty when things go as they should. I make enough corpses myself to my own consumption while not even "trying" really. And most often the case is that there is abundance.

    Just took a bit of time to get to that. But yeah, had same feeling first day or so when tested necro healer. Just took a bit to find the flow and bar setup just right for my own style. Intensive Mender creates corpse every 4 seconds when recast it after half of its duration, its always my corpse on demand move when preparing for the aoe heal with cleanse. So dont have to check if there are corpses. Yeah, lazy. o:)
  • Seraphayel
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    Wing wrote: »
    Seraphayel wrote: »
    Uhm, Necro has a single target burst heal (can be extended to a second target) and an AoE burst heal.

    not nearly on the levels of templar or warden, and its single target heal is one of the horrid targeting abilities that could be you, could be the person you want to heal, could be the person you glanced at a mile away. hate that targeting effect with a passion.

    plus randomness with corpse mechanic.

    and no decent supporting passives compared to templar and warden, nor a heal ult (rez ult, but no heal)

    templar and warden are better

    necro is behind

    all other classes behind them

    I don´t know what Necros and Templars you played, BUT:
    - Templar burst heal: 180 degree cone in front of you, targets the person in that area with the lowest health (could be you, could be the person you glanced at a mile away) - one morph gives you sustain, the other a smaller secoundary heal
    - Necro burst heal: 180 degree cone in front of you, targets the person in that area with the lowest health (could be you, yould be the person you glanced at a mile away) + maims you - one morph gives the healed person resistances, the other heals a secound person when consuming a corpse (but supposedly at full healing strenght)

    The Minor Defile isn't even a bad thing as it increases your healing done by 8%,
    Edited by Seraphayel on June 18, 2019 10:55AM
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    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Moonsorrow
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    Seraphayel wrote: »
    Wing wrote: »
    Seraphayel wrote: »
    Uhm, Necro has a single target burst heal (can be extended to a second target) and an AoE burst heal.

    not nearly on the levels of templar or warden, and its single target heal is one of the horrid targeting abilities that could be you, could be the person you want to heal, could be the person you glanced at a mile away. hate that targeting effect with a passion.

    plus randomness with corpse mechanic.

    and no decent supporting passives compared to templar and warden, nor a heal ult (rez ult, but no heal)

    templar and warden are better

    necro is behind

    all other classes behind them

    I don´t know what Necros and Templars you played, BUT:
    - Templar burst heal: 180 degree cone in front of you, targets the person in that area with the lowest health (could be you, could be the person you glanced at a mile away) - one morph gives you sustain, the other a smaller secoundary heal
    - Necro burst heal: 180 degree cone in front of you, targets the person in that area with the lowest health (could be you, yould be the person you glanced at a mile away) + maims you - one morph gives the healed person resistances, the other heals a secound person when consuming a corpse (but supposedly at full healing strenght)

    The Maim isn't even a bad thing as it increases your healing done by 8%,

    It does Minor Defile on you not Maim, but not been a problem for me.. since can cleanse it away immediately haha. And yes, that Curative Curse passive takes half of the Defile away, sort of.. most often on my setup i do not have to worry about that Minor Defile. I hurt myself to heal others. Masochistic necromancer RP intensifies. :D
  • danara
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    The max health bonus from tank passive allow you to play with Blue food (4k max mag + 400 max regen mag), as a result i get something like (full buff)

    38k max mag and almost 3k regen mag
    17k6 max health
    12k max stamina

    2k spell damage

    Insane sustain, Nice survivability

    In my opinion necro healer is really good when his duo is a templar (in trial i mean), a lot of synnergy (orb+boneyard+bone totem=easy to get 100% proc on alkosh),
    A lack of burst heal compare to templar : your flash heal give back a lot of health but you get 7% healing debuff (instead of 15% without the passives), this flash heal is an emergency button you press once, not like healing breath you can Just spam when you are lost but it is still a pretty decent heal burst to use once
    I dont like life amid death, i dont consider it has a burst heal ability, and it Will never replace healing springs, for People Who think it is a replacement for purge, when you Will have to WAIT 4 second to drop a purge when your group Will be touche by flamme in vas... Plus you cant purge if you dont have any corpse and most of the time your pet stay behind you..
    A loooooot of Heal over time ! I like it ! It s a New way to play, so if you are with à group Who know what to do, it s strong, but if no, i think that you lack of burst heal to compensaite
    And i think that the goliath ultimate is Nice for an off tank if he timed it with his dds ultimate 🤔 i Will continu to play aggresive Horn until someone show me it is less effective
    Considering the main bar ultimate, i run Res ulti because my group is not one of the Best one, but if you dd dont die stay on aoe you can play meteor for max mag

    Im currzntly running :
    Main set > jorvuld
    Main weapon > Master restau staff
    Secondary set > Olorime
    Monster set > symphony of blades (you can play earthgore, still usefull even with the nerf, or the New "bis" nightflamme)
  • Lightspeedflashb14_ESO
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    @Nightingale707 render flesh is NOT a cone, it is a rectangle. You do have to be facing your target and the area is actually much smaller then breaths radius. 28 x 12 meters rectangle in front of you compared to breaths 28 meter "cone", which is really a semi-circle in front of you, that is 1231 square meters vs 336. Or you could say breath is 3.6 times the area that you can be in to heal.

    Also, no idea why a necro healer would use the resistant flesh morph. The other morph heals two players.
  • Nilarynpaw
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    I think every class has its strength and weakness, it's up to you how you can handle it and what feels the best for you.
    I find it more challenging to heal with a necromancer, compared to my warden or templar.

    In my opinion it's not the class itself that makes someone a good healer, rather the player who plays it.


    Edit: typo.
    Edited by Nilarynpaw on June 18, 2019 10:49AM
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  • Seraphayel
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    Moonsorrow wrote: »
    Seraphayel wrote: »
    Wing wrote: »
    Seraphayel wrote: »
    Uhm, Necro has a single target burst heal (can be extended to a second target) and an AoE burst heal.

    not nearly on the levels of templar or warden, and its single target heal is one of the horrid targeting abilities that could be you, could be the person you want to heal, could be the person you glanced at a mile away. hate that targeting effect with a passion.

    plus randomness with corpse mechanic.

    and no decent supporting passives compared to templar and warden, nor a heal ult (rez ult, but no heal)

    templar and warden are better

    necro is behind

    all other classes behind them

    I don´t know what Necros and Templars you played, BUT:
    - Templar burst heal: 180 degree cone in front of you, targets the person in that area with the lowest health (could be you, could be the person you glanced at a mile away) - one morph gives you sustain, the other a smaller secoundary heal
    - Necro burst heal: 180 degree cone in front of you, targets the person in that area with the lowest health (could be you, yould be the person you glanced at a mile away) + maims you - one morph gives the healed person resistances, the other heals a secound person when consuming a corpse (but supposedly at full healing strenght)

    The Maim isn't even a bad thing as it increases your healing done by 8%,

    It does Minor Defile on you not Maim, but not been a problem for me.. since can cleanse it away immediately haha. And yes, that Curative Curse passive takes half of the Defile away, sort of.. most often on my setup i do not have to worry about that Minor Defile. I hurt myself to heal others. Masochistic necromancer RP intensifies. :D

    Yeah wanted to say Defile but wrote Maim... nevertheless I think it's a nice way to grant Necromancer almost permanent Minor Mending as it barely affects you while healing others. I still think it's a good and cool idea that fits Necromancer.
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  • Nightingale707
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    @Lightspeedflashb14_ESO sorry my bad about the rectangle
    It honestly makes the skill even more attractive for me, since it gives me more control about where I can target it.
    we healers have little enough control about where our heals go

    and I do not know about other healers, but the amount of corpses available to me in bossfights are not that many. the only corpse I produce myself is my spirit mender, and I usually cannot get that on demand when I need a burst heal.

    the one complaint I have about necro healers is that sustain is a real struggle compared to most other classes
  • BigBragg
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    Also, no idea why a necro healer would use the resistant flesh morph. The other morph heals two players.

    You don't think adding 5k+ resistances to somebody is benificial?
  • Iskiab
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    the one complaint I have about necro healers is that sustain is a real struggle compared to most other classes

    How bad is the sustain? I’m planning on leveling my magnecro sometime.

    Planning on running three mag recovery glyphs plus atro mundus. Is it still rough with a high recovery setup?
    Looking for any guildies I used to play with:
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  • robertbmilesb14_ESO
    They are great, I am mainly DPSing and healing even in Vet content.

    I enjoyed Necro healing so much, I made a char who'll be dedicated to it.

    The trick is mastering Corpse spawning :).

    I'd prefer Warden probably if it had an innate non-self Purge.
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