mikeabboudb14_ESO wrote: »I am starting to feel a bit stagnate. I don't have the feeling that i am progressing in strength anymore and consequently i am beginning to look around for other forms of gaming. I only reached the cap a month or so ago so I cant imagine how others who have been stuck at 810 for years must feel.
People have mentioned a new system but i don't see that in the near or mid term future. So how about it ZOS a nice big CP increase so i have something to work toward.
Already proven cp isn’t the cause of powercreep. I can understand why it’s an issue in PvP but in pve, no logical argument whatsoever to cry about cp. I’d rather them just change cp to all flat bonuses rather than percent and continue increasing.
mikeabboudb14_ESO wrote: »shhhhh no negy nells
we need some progression
Do you have a copy of the proof? I'm curious to see it.
Sanguinor2 wrote: »
Do you have a copy of the proof? I'm curious to see it.
Well I dont have a link to older threads where this got discussed, while CP is part of the power creep in PvE it is not the only offender and with diminishing Returns additional cp contribute less and less.
Very big reasons for power creep in PvE are changes like the summerset light attack changes and for magicka the Change for 2handed weapons to Count as 2 set pieces and increasingly stronger sets like relequen which adds 7k dps on the 5 piece alone, siroria in static fights, lokkestiiz which imo is the most broken dps set to ever be released with a potential 100% Major Slayer uptime.
Elsweyr is actually a patch that Shows power creep in PvE very well, CP did not increase so CP cannot be the culprit, but Group dps in the top guilds that stack stamcros still went through the Roof because they farm sets like lokkestiiz and relequen which add insane value in single target (and lokke in aoe too), they got the buffed light attacks from summerset and the new class which can Keep a very high uptime on a 30% increased Damage taken debuff.
So yeah, CP Plays a part in power creep, especially so in survivability with red cps and blue cps also add quite some Damage but cp is far from being the only Thing increasing power creep, ZoS Gameplay changes and set inventions Play a bigger role imo.
Already proven cp isn’t the cause of powercreep. I can understand why it’s an issue in PvP but in pve, no logical argument whatsoever to cry about cp. I’d rather them just change cp to all flat bonuses rather than percent and continue increasing.
Already proven cp isn’t the cause of powercreep.
mikeabboudb14_ESO wrote: »I am starting to feel a bit stagnate. I don't have the feeling that i am progressing in strength anymore and consequently i am beginning to look around for other forms of gaming.
redspecter23 wrote: »mikeabboudb14_ESO wrote: »shhhhh no negy nells
we need some progression
Cp isn't progression. It's an illusion of progression. You creep up the power scale then every few months, they come and apply nerfs to compensate for the power creep.
Already proven cp isn’t the cause of powercreep. I can understand why it’s an issue in PvP but in pve, no logical argument whatsoever to cry about cp. I’d rather them just change cp to all flat bonuses rather than percent and continue increasing.
Do you have a copy of the proof? I'm curious to see it.
mikeabboudb14_ESO wrote: »shhhhh no negy nells
we need some progression
phaneub17_ESO wrote: »I like it to stop at 900 so I'm not looking at an odd number.
I recon it would be cooler if they introduced some other way of progressing like multiclassing or mult-role loadouts. I'm ~cp1200, my main has nearly every skillpoint in the game unlocked and has most skills fully leveled after respecing multiple times. Some extra cp doesn't really interest me but a way to build even more flexibility in to the character does. I would like to see overlevel rewards introduced for every extra CP you earn at least. Extra gold, crowns, telvar or AP would be good.
Sylvermynx wrote: »phaneub17_ESO wrote: »I like it to stop at 900 so I'm not looking at an odd number.
Actually, 1k is the "round number".I recon it would be cooler if they introduced some other way of progressing like multiclassing or mult-role loadouts. I'm ~cp1200, my main has nearly every skillpoint in the game unlocked and has most skills fully leveled after respecing multiple times. Some extra cp doesn't really interest me but a way to build even more flexibility in to the character does. I would like to see overlevel rewards introduced for every extra CP you earn at least. Extra gold, crowns, telvar or AP would be good.
"reckon"....
Beyond my seriously ancient and silly need to spell-correct.... I fully agree that there needs to be some other options for progression. I'm looking forward to getting the other 15 CP so my highest level girl is at 160 cp finally. After that.... well hell - I don't have a clue.
Sylvermynx wrote: »phaneub17_ESO wrote: »I like it to stop at 900 so I'm not looking at an odd number.
Actually, 1k is the "round number".I recon it would be cooler if they introduced some other way of progressing like multiclassing or mult-role loadouts. I'm ~cp1200, my main has nearly every skillpoint in the game unlocked and has most skills fully leveled after respecing multiple times. Some extra cp doesn't really interest me but a way to build even more flexibility in to the character does. I would like to see overlevel rewards introduced for every extra CP you earn at least. Extra gold, crowns, telvar or AP would be good.
"reckon"....
Beyond my seriously ancient and silly need to spell-correct.... I fully agree that there needs to be some other options for progression. I'm looking forward to getting the other 15 CP so my highest level girl is at 160 cp finally. After that.... well hell - I don't have a clue.
A comma after "spell-correct", rather than an ellipsis would probably be correct grammar...
:-p
Sry but CP System is anyway broken and ppl deal too much dps.
Would make the Raids/Dungeons even more a joke....