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Bosmer Stealth - what was the outcome?

Starlight_Knight
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In regards to the Bosmer loosing their stealthy passive, the community seamed a bit perplexed at what seamed to be a changed aimed at nerfing roll-palayers. I wonder if the Devs ever spoke out about this or gave a reason why ? ( i know there are huge forum threads on this but i don't ever remember seeing any dev speak out about this )
My theory was this was done just to encourage more players to make khajiit for the "Chapter"
But having just made a new Bosmer nightblade i cant understand how this little 4 foot peanut is as easy to detect in sneak as Lyris Titenborn.

The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.
  • Cundu_Ertur
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    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • darthgummibear_ESO
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    They did it to make khajit look better to sell the new expansion.
  • Night_Wolf2112
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    It's true.... ZoS doesn't even come out and deny it!
  • Tasear
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    Over sight outside of combat gameplay while lore master was missing.
    Edited by Tasear on June 16, 2019 7:03PM
  • Starlight_Knight
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    Tasear wrote: »
    Over sight outside of combat gameplay while lore master was missing.

    I think you're right with this one, it did seam to happen while there was an absence of "lore master"
    However you would think that its border line common sense to keep Bosmer stealthy.

    But no Dev has ever gave a reason for this?
    Makes me think there just isn't a justifiable reason..
  • MartiniDaniels
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    Tasear wrote: »
    Over sight outside of combat gameplay while lore master was missing.

    I think you're right with this one, it did seam to happen while there was an absence of "lore master"
    However you would think that its border line common sense to keep Bosmer stealthy.

    But no Dev has ever gave a reason for this?
    Makes me think there just isn't a justifiable reason..

    They gave reason that there will be new means to reach same stealth (i guess new darloc set), though there were other sets which decrease stealth radius already, so dalroc doesn't bring nothing new. At this point there is nothing to say, this is just stubborn ignorance of the problem similar to ZOS's feedback to PC EU all servers performance.
  • Seraphayel
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    The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.

    You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.
    Edited by Seraphayel on June 16, 2019 7:49PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Cundu_Ertur
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    No.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • MartiniDaniels
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    Seraphayel wrote: »
    The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.

    You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.

    Don't tell others what they should do please, this is BM. We are long time customers, we have our rights to keep this issue active and loud, since this is a massive breach to the lore. What's next? Tiber Septim will become a son of snow elf girl and a khajiit?
  • Night_Wolf2112
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    Seraphayel wrote: »
    The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.

    You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.

    For a guy who said he started ignoring this issue months ago, you sure do have trouble ignoring this issue.
  • Koronach
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    Seraphayel wrote: »
    The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.

    You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.

    Ok so whats your take on this epic lorefail? And what they shouldn't fix this either? tumblr_przn3mQOnE1wq1mxoo1_1280.png
  • Starlight_Knight
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    Seraphayel wrote: »
    The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.

    You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.

    I appreciate what you're trying to say but i don't think this is a fair comment. The forums are hear for feedback and for us (the players ) to have a voice.
    It is tempting to ignore it and "move on" but as others have pointed out this is a topic that deserves to be kept active.
  • Starlight_Knight
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    Koronach wrote: »
    Seraphayel wrote: »
    The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.

    You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.

    Ok so whats your take on this epic lorefail? And what they shouldn't fix this either? tumblr_przn3mQOnE1wq1mxoo1_1280.png


    They did this too ? Oh dear.
  • JayAstrophel
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    While I play argonians and khajiit, I still am in absolute support of bosmer getting their stealth back. The new passive is ridiculously unhelpful in pve and the lore breach is too much.
    TAMRIEL MERCENARIES AND ADVENTURERS SOCIETY
    CP460
    level cap characters -
    Aren'dra - khajiit ww stamblade - DPS - sneak-thief wanderer
    still leveling -
    Danara-jo - khajiit vamp magblade - healer - ancient scholar
    Lost-In-His-Wanderings - argonian magplar - healer - melancholy dreamer
    Riin-daro the Returned- khajiit necro - tank - pieced back together
    Paints-the-Skies - argonian magden - DPS - storyteller
    Furrin-ko - khajiit magden - healer - wild at heart
    Completely-Innocent - argonian magdk - DPS - gets into trouble
  • BlueRaven
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    Yeah, it's completely stupid.

    48061465227_f430afd6ff_o.jpg


    @Koronach I don't really play Argonians, but I got you covered too!

    48075739247_dae4158cf4_o.jpg
  • Vlad9425
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    Seraphayel wrote: »
    The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.

    You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.

    Terrible attitude to have. If we "get over" every poor choice the develeopers start making then this game will become an even worse state than it currently is.
  • Tasear
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    Tasear wrote: »
    Over sight outside of combat gameplay while lore master was missing.

    I think you're right with this one, it did seam to happen while there was an absence of "lore master"
    However you would think that its border line common sense to keep Bosmer stealthy.

    But no Dev has ever gave a reason for this?
    Makes me think there just isn't a justifiable reason..

    I signed non disclosure agreement. The best answer is hope they see reason in year in half when they do another pass on racials. (Keeping with trend)
    Edited by Tasear on June 16, 2019 10:27PM
  • Jaraal
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    In regards to the Bosmer loosing their stealthy passive, the community seamed a bit perplexed at what seamed to be a changed aimed at nerfing roll-palayers.


    Yeah, they turned role players into roll players.



    And now we are just (eye) rollers.
  • Jaraal
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    Tasear wrote: »
    Over sight outside of combat gameplay while lore master was missing.

    So, millions of people are aware that Bosmer are renowned for their core value of stealth, and then suddenly everybody who actually works on the game got amnesia when one guy left?


    That is the worst excuse I have ever heard for this debacle. I certainly hope that's not the "official" spin.
  • Royalthought
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    Random but, since many race got both stam and mag perks, high elf, dark elf, etc.

    Why didnt bosmers get both stam and mag recovery?

    Wouldve been pretty sweet.
  • Starlight_Knight
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    Random but, since many race got both stam and mag perks, high elf, dark elf, etc.

    Why didnt bosmers get both stam and mag recovery?

    Wouldve been pretty sweet.


    I would guess those races you can play as both mag and stam like Nord , Darkelf and Khajiit were the leased popular so they tryed to make them more appealing.
    I would also guess that Bosmer was maybe close to or the most popular .. so i wonder if that's why they felt they had to take something away from them.
    From a diversity point of view if say Bosmer could be stam and mag i would guess then would be to popular a choice.

    Would be cool though. I think if that was the case all my toons would be cheeky little elf folk. ( With clogs on - you know, cuz' they cant sneak )
  • TheRealPotoroo
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    In regards to the Bosmer loosing their stealthy passive, the community seamed a bit perplexed at what seamed to be a changed aimed at nerfing roll-palayers. I wonder if the Devs ever spoke out about this or gave a reason why ? ( i know there are huge forum threads on this but i don't ever remember seeing any dev speak out about this )
    My theory was this was done just to encourage more players to make khajiit for the "Chapter"
    But having just made a new Bosmer nightblade i cant understand how this little 4 foot peanut is as easy to detect in sneak as Lyris Titenborn.

    The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.

    Page 78 and counting.

    https://forums.elderscrollsonline.com/en/discussion/459007/wood-elf-bosmer-losing-stealth-passive-an-open-letter#latest
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • MLGProPlayer
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    Nothing. ZOS basically said they don't care about lore anymore.
  • deepseamk20b14_ESO
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    I get it, RPG is role playing game. But the majority of players aren’t role players so to speak. They play on the side of performance. Most people would rather have balanced characters, fix game breaking issues, than a particular race being lore friendly. Now I’m by no way saying your wrong because your vote counts too, as a person playing the game.

    What I want to know from y’all, is what would you sacrifice to just have sneak back? As far as I’m concerned I like the changes. I like the stamina. I like the roll dodge penetration. I like the stamina recovery. Are you willing to get rid of these just for sneak? To screw over a huge amount of players for something that, honestly, doesn’t add much in comparison BUT role play and lore?

    I’d be fine with ADDING the sneak to say, the stamina recovery passive for wood elf. But getting rid of anything that we wood elves have now just for sneak is a bit ridiculous.

    So what is it you’re really willing to give up, or make others give up, to get your sneak back? Because I can totally get on the band wagon if you’d argue to add sneak while keeping the current passives how they are. But if you want to remove something just for sneak, I’ll fight against that all day.
    Hey everyone! Look! It's a signature!
  • Mr_Walker
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    Change for the sake of change.
  • Cundu_Ertur
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    I get it, RPG is role playing game. But the majority of players aren’t role players so to speak. They play on the side of performance. Most people would rather have balanced characters, fix game breaking issues, than a particular race being lore friendly. Now I’m by no way saying your wrong because your vote counts too, as a person playing the game.

    What I want to know from y’all, is what would you sacrifice to just have sneak back? As far as I’m concerned I like the changes. I like the stamina. I like the roll dodge penetration. I like the stamina recovery. Are you willing to get rid of these just for sneak? To screw over a huge amount of players for something that, honestly, doesn’t add much in comparison BUT role play and lore?

    I’d be fine with ADDING the sneak to say, the stamina recovery passive for wood elf. But getting rid of anything that we wood elves have now just for sneak is a bit ridiculous.

    So what is it you’re really willing to give up, or make others give up, to get your sneak back? Because I can totally get on the band wagon if you’d argue to add sneak while keeping the current passives how they are. But if you want to remove something just for sneak, I’ll fight against that all day.

    What we want is the return of the bonus to hiding that we had before, and we do not want the detection 'bonus' that has no possibility of being used outside of Cyrodiil, and which is unreliable and not especially useful even there*. That's it, no other changes are needed or asked for. We are not asking for the damage bonus that we had with sneak before (and which the Khajiit also lost). While several people in the other thread don't particularly like the rest of the passive (the roll-dodging shenanigans), it could remain as-is and most of us would be happy.

    The stamina, regen, and resistances wouldn't change at all in the slightest.

    Edit to add: * Note that the detection bonus is especially problematic, because there is not the slightest justification for it in the lore -- it is, in fact, exactly the opposite of what the lore describes the Bosmer as being.
    Also, in my sig you can see where I say "stealth is to thieves as magicka is to mages." Being sneaky is THE defining skill of a thief. Taking the hiding bonus from the Bosmer is EXACTLY like taking all magic bonuses away from the Altmer or Bretons. This isn't just a bit of RP fluff, it is a vital resource for a thief playstyle. If you don't play that way, fine, but please don't dismiss it as just RP lore.
    Also, I note that you don't list the detection bonus as something you want to fight for. Did you forget it, or is it completely useless to you?
    Edited by Cundu_Ertur on June 17, 2019 3:24AM
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Red_Feather
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    I don't think the studio cares. Even the fact it was pointed out that it handicaps wood elves if they are stealthed around a stealthed enemy.
  • barney2525
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    I get it, RPG is role playing game. But the majority of players aren’t role players so to speak. They play on the side of performance. Most people would rather have balanced characters, fix game breaking issues, than a particular race being lore friendly. Now I’m by no way saying your wrong because your vote counts too, as a person playing the game.

    What I want to know from y’all, is what would you sacrifice to just have sneak back? As far as I’m concerned I like the changes. I like the stamina. I like the roll dodge penetration. I like the stamina recovery. Are you willing to get rid of these just for sneak? To screw over a huge amount of players for something that, honestly, doesn’t add much in comparison BUT role play and lore?

    I’d be fine with ADDING the sneak to say, the stamina recovery passive for wood elf. But getting rid of anything that we wood elves have now just for sneak is a bit ridiculous.

    So what is it you’re really willing to give up, or make others give up, to get your sneak back? Because I can totally get on the band wagon if you’d argue to add sneak while keeping the current passives how they are. But if you want to remove something just for sneak, I’ll fight against that all day.


    A tad confused

    Why are these the only options?

    Why not change the name 'Hunters Eye', and switch out detecting invis to Decreases Detection radius?


  • Ratzkifal
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    I get it, RPG is role playing game. But the majority of players aren’t role players so to speak. They play on the side of performance. Most people would rather have balanced characters, fix game breaking issues, than a particular race being lore friendly. Now I’m by no way saying your wrong because your vote counts too, as a person playing the game.

    What I want to know from y’all, is what would you sacrifice to just have sneak back? As far as I’m concerned I like the changes. I like the stamina. I like the roll dodge penetration. I like the stamina recovery. Are you willing to get rid of these just for sneak? To screw over a huge amount of players for something that, honestly, doesn’t add much in comparison BUT role play and lore?

    I’d be fine with ADDING the sneak to say, the stamina recovery passive for wood elf. But getting rid of anything that we wood elves have now just for sneak is a bit ridiculous.

    So what is it you’re really willing to give up, or make others give up, to get your sneak back? Because I can totally get on the band wagon if you’d argue to add sneak while keeping the current passives how they are. But if you want to remove something just for sneak, I’ll fight against that all day.

    @deepseamk20b14_ESO How about the useless detection passive. Will that do?

    While we are already changing hunter's eye, I would suggest that the penetration becomes a permanent buff (maybe at reduced potency for balance) rather than on dodgeroll. The way it is designed hurts your sustain (and thus your dps) too much if you try to get a higher uptime on it. Due to the buff being a conditional, you have to choose to either ignore the penetration and build as if it wasn't there (causing overpenetration and no dps increase aka benefit) or you build with less than average penetration to take advantage of your passive penetration (uptime less than 100% = dps loss ; the closer you get to 100% the more sustain you lose). If the penetration was permanent, then we'd at least have something solid to build around that is unique among the race choices. Currently you get the most benefit out of this passive if you play as you normally would and mechanics force you to dodgeroll. Hence why it's decent in PvP, but not as much in PvE.
    The movementspeed bonus can stay on the roll.

    As it is right now, Hunter's Eye is three skill points you should invest elsewhere.
    Edited by Ratzkifal on June 17, 2019 2:36AM
    This Bosmer was tortured to death. There is nothing left to be done.
  • BlueRaven
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    I get it, RPG is role playing game. But the majority of players aren’t role players so to speak. They play on the side of performance. Most people would rather have balanced characters, fix game breaking issues, than a particular race being lore friendly. Now I’m by no way saying your wrong because your vote counts too, as a person playing the game.

    What I want to know from y’all, is what would you sacrifice to just have sneak back? As far as I’m concerned I like the changes. I like the stamina. I like the roll dodge penetration. I like the stamina recovery. Are you willing to get rid of these just for sneak? To screw over a huge amount of players for something that, honestly, doesn’t add much in comparison BUT role play and lore?

    I’d be fine with ADDING the sneak to say, the stamina recovery passive for wood elf. But getting rid of anything that we wood elves have now just for sneak is a bit ridiculous.

    So what is it you’re really willing to give up, or make others give up, to get your sneak back? Because I can totally get on the band wagon if you’d argue to add sneak while keeping the current passives how they are. But if you want to remove something just for sneak, I’ll fight against that all day.

    I hate this whole labeling of "Stealth is for Role Players" thing.

    There are two dlcs that directly relate to stealth. And there are thieves dens everywhere because stealing is a thing. I belong to ZERO RP guilds, but I do belong to 2 trading guilds. I was lucky as I had a back up Kahjit NB or one of my main sources of income would have been toast. But I don't like farming with him as his crafting skills are not that high. Who does have high crafting skills? My now unstealthy bosmer. So now if I want to go around stealing to make gold I go on one character. And if I want to go for mats I go on another.

    So what skill would I want dumped? Take the whole "Hunter's Eye" passive, I didn't put any points into it anyway. Stealth detect - useless. Armor pen - useless in PvE. Speed after a roll, situational at best. But I get it through other buffs so... Useless. The best thing about hunter's eye is that it saves me three skill points. (Not that I need them, I have 24 unspent ones as it is.)

    However, I hear some people like the armor pen though so whatever. Take away the absolutely pointless stealth detect and replace it with improved stealth and call it a day. The rest of the passive is still trash as far as I am concerned, but at least I would have a reason to put points into it then.

    Edited by BlueRaven on June 17, 2019 2:47AM
This discussion has been closed.