https://www.youtube.com/watch?v=GlhbfL2PWsU Over sight outside of combat gameplay while lore master was missing.
Starlight_Knight wrote: »Over sight outside of combat gameplay while lore master was missing.
I think you're right with this one, it did seam to happen while there was an absence of "lore master"
However you would think that its border line common sense to keep Bosmer stealthy.
But no Dev has ever gave a reason for this?
Makes me think there just isn't a justifiable reason..
Starlight_Knight wrote: »The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.
Seraphayel wrote: »Starlight_Knight wrote: »The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.
You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.
Seraphayel wrote: »Starlight_Knight wrote: »The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.
You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.
Seraphayel wrote: »Starlight_Knight wrote: »The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.
You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.

Seraphayel wrote: »Starlight_Knight wrote: »The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.
You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.
Seraphayel wrote: »Starlight_Knight wrote: »The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.
You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.
Ok so whats your take on this epic lorefail? And what they shouldn't fix this either?
Seraphayel wrote: »Starlight_Knight wrote: »The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.
You won’t get it back, it’s time to get over and adapt to it. ZOS pretty much ignored the other thread that has dozens of pages and hundreds, thousands of comments. They’re content with the changes and nothing’s going to change in that regard. They moved on 4 months ago and so should you.
Starlight_Knight wrote: »Over sight outside of combat gameplay while lore master was missing.
I think you're right with this one, it did seam to happen while there was an absence of "lore master"
However you would think that its border line common sense to keep Bosmer stealthy.
But no Dev has ever gave a reason for this?
Makes me think there just isn't a justifiable reason..
Starlight_Knight wrote: »In regards to the Bosmer loosing their stealthy passive, the community seamed a bit perplexed at what seamed to be a changed aimed at nerfing roll-palayers.
Over sight outside of combat gameplay while lore master was missing.
Royalthought wrote: »Random but, since many race got both stam and mag perks, high elf, dark elf, etc.
Why didnt bosmers get both stam and mag recovery?
Wouldve been pretty sweet.
Starlight_Knight wrote: »In regards to the Bosmer loosing their stealthy passive, the community seamed a bit perplexed at what seamed to be a changed aimed at nerfing roll-palayers. I wonder if the Devs ever spoke out about this or gave a reason why ? ( i know there are huge forum threads on this but i don't ever remember seeing any dev speak out about this )
My theory was this was done just to encourage more players to make khajiit for the "Chapter"
But having just made a new Bosmer nightblade i cant understand how this little 4 foot peanut is as easy to detect in sneak as Lyris Titenborn.
The Bosmer has to have its stealthy passive back - its nonsensical for it not to exist.
deepseamk20b14_ESO wrote: »I get it, RPG is role playing game. But the majority of players aren’t role players so to speak. They play on the side of performance. Most people would rather have balanced characters, fix game breaking issues, than a particular race being lore friendly. Now I’m by no way saying your wrong because your vote counts too, as a person playing the game.
What I want to know from y’all, is what would you sacrifice to just have sneak back? As far as I’m concerned I like the changes. I like the stamina. I like the roll dodge penetration. I like the stamina recovery. Are you willing to get rid of these just for sneak? To screw over a huge amount of players for something that, honestly, doesn’t add much in comparison BUT role play and lore?
I’d be fine with ADDING the sneak to say, the stamina recovery passive for wood elf. But getting rid of anything that we wood elves have now just for sneak is a bit ridiculous.
So what is it you’re really willing to give up, or make others give up, to get your sneak back? Because I can totally get on the band wagon if you’d argue to add sneak while keeping the current passives how they are. But if you want to remove something just for sneak, I’ll fight against that all day.
deepseamk20b14_ESO wrote: »I get it, RPG is role playing game. But the majority of players aren’t role players so to speak. They play on the side of performance. Most people would rather have balanced characters, fix game breaking issues, than a particular race being lore friendly. Now I’m by no way saying your wrong because your vote counts too, as a person playing the game.
What I want to know from y’all, is what would you sacrifice to just have sneak back? As far as I’m concerned I like the changes. I like the stamina. I like the roll dodge penetration. I like the stamina recovery. Are you willing to get rid of these just for sneak? To screw over a huge amount of players for something that, honestly, doesn’t add much in comparison BUT role play and lore?
I’d be fine with ADDING the sneak to say, the stamina recovery passive for wood elf. But getting rid of anything that we wood elves have now just for sneak is a bit ridiculous.
So what is it you’re really willing to give up, or make others give up, to get your sneak back? Because I can totally get on the band wagon if you’d argue to add sneak while keeping the current passives how they are. But if you want to remove something just for sneak, I’ll fight against that all day.
deepseamk20b14_ESO wrote: »I get it, RPG is role playing game. But the majority of players aren’t role players so to speak. They play on the side of performance. Most people would rather have balanced characters, fix game breaking issues, than a particular race being lore friendly. Now I’m by no way saying your wrong because your vote counts too, as a person playing the game.
What I want to know from y’all, is what would you sacrifice to just have sneak back? As far as I’m concerned I like the changes. I like the stamina. I like the roll dodge penetration. I like the stamina recovery. Are you willing to get rid of these just for sneak? To screw over a huge amount of players for something that, honestly, doesn’t add much in comparison BUT role play and lore?
I’d be fine with ADDING the sneak to say, the stamina recovery passive for wood elf. But getting rid of anything that we wood elves have now just for sneak is a bit ridiculous.
So what is it you’re really willing to give up, or make others give up, to get your sneak back? Because I can totally get on the band wagon if you’d argue to add sneak while keeping the current passives how they are. But if you want to remove something just for sneak, I’ll fight against that all day.
deepseamk20b14_ESO wrote: »I get it, RPG is role playing game. But the majority of players aren’t role players so to speak. They play on the side of performance. Most people would rather have balanced characters, fix game breaking issues, than a particular race being lore friendly. Now I’m by no way saying your wrong because your vote counts too, as a person playing the game.
What I want to know from y’all, is what would you sacrifice to just have sneak back? As far as I’m concerned I like the changes. I like the stamina. I like the roll dodge penetration. I like the stamina recovery. Are you willing to get rid of these just for sneak? To screw over a huge amount of players for something that, honestly, doesn’t add much in comparison BUT role play and lore?
I’d be fine with ADDING the sneak to say, the stamina recovery passive for wood elf. But getting rid of anything that we wood elves have now just for sneak is a bit ridiculous.
So what is it you’re really willing to give up, or make others give up, to get your sneak back? Because I can totally get on the band wagon if you’d argue to add sneak while keeping the current passives how they are. But if you want to remove something just for sneak, I’ll fight against that all day.