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DPS queuing as tank/healer

Comixfan
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Not sure about on PC, but almost every dungeon of late on Xbox has DPS queuing as tank and/or heals.

This needs to stop. There are roles in game for a reason.

Zenimax need to change it so that if you have no taunt abilities on your bar(s) you can't queue as tank, and if you have no group healing abilities on your bar(s) you can't queue as healer.
  • Tasear
    Tasear
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    Just vote to kick them.
  • Twyst
    Twyst
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    I would rather the 3rd dps not gimp themselves with healing skills when we run vets.
  • scorpius2k1
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    Comixfan wrote: »
    Zenimax need to change it so that if you have no taunt abilities on your bar(s) you can't queue as tank, and if you have no group healing abilities on your bar(s) you can't queue as healer.

    ^^ This.
    🌎 PC/NA
    🐧 Linux (Arch)
    🧑‍💻 ESO Addon Dev
    ⚔️ Stamplar | Magplar | Stamcro | Magsorc | Magcro Healer
  • scorpius2k1
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    Tasear wrote: »
    Just vote to kick them.

    It's not the point. I get it, people are choosing the wrong role to get in faster, but it's abusing the system plain and simple and needs to have some sort of restriction as Comixfan mentioned above.
    🌎 PC/NA
    🐧 Linux (Arch)
    🧑‍💻 ESO Addon Dev
    ⚔️ Stamplar | Magplar | Stamcro | Magsorc | Magcro Healer
  • SammyFable
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    Comixfan wrote: »
    Not sure about on PC, but almost every dungeon of late on Xbox has DPS queuing as tank and/or heals.

    This needs to stop. There are roles in game for a reason.

    Zenimax need to change it so that if you have no taunt abilities on your bar(s) you can't queue as tank, and if you have no group healing abilities on your bar(s) you can't queue as healer.

    So as long as I have Vigor on my bar (which is very common for Stam DDs to have), I can queue as a healer?
    Dro m'Athra Destroyer
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  • VaranisArano
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    There's nothing ZOS can do about it. Seriously, even requiring a taunt or group heals can't stop someone from swapping those skills out or force someone to use them.
  • CambionDaemon
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    They should make a skill that is a toggle for taunt in the Undaunted skill line, just like the the heal toggle skill from the Psijic Order skill line. That would stop a lot of the problems about tanking and open up every class to a taunt.
  • NWOMark
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    Did you encounter this problem in other MMOs?
    The problem is system where everyone can do all professions and play any role.
    As long as this system is in game players will use it and some will abuse it.
    The only solution is that you find a guild and do daily dungeons with them.
  • HailstoSithis
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    I think the only way this would work is, in order to queue a support role would be that you must have a SnB(with taunt abilities)/ice staff(with taunt passives)/Resto staff(healing abilities slotted) equipped without the ability to swap to DPS.

    PS- You could join a guild with group content as a focus. Usually those types of guilds actively have people wanting to run dungeons with each other. So far this has been my route to a happier group experience and I enjoy the people I have met so far.
    Edited by HailstoSithis on June 16, 2019 4:17PM
  • Darkenarlol
    Darkenarlol
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    if you have specific requirements for party (any)

    do not use que and pre-form your own group.


    or one day you'll find yourself auto kicked by smart que

    from dungeon because your dps is lower than 50k st
  • AcadianPaladin
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    Tasear wrote: »
    Just vote to kick them.

    This IS the point. If the community as a whole generally kicks fake tanks/heals then those who fake queue will be disincentivized from that behavior. If kicking those who fake queue does not routinely occur, the message is that the behavior is okay. It is really that simple.

    Requiring a taunt or heal from someone who does not embrace the role will simply result in replacing fake tanks/heals with token, atrocious tanks/heals who do not want to embrace the role.
    PC NA(no Steam), PvE, mostly solo
  • Mancombe_Nosehair
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    It isn't really zos' fault that everyone and their dog want to be a dps.

    I've said it before, if you want more tanks and healers, then zos needs to incentivise players to tank and heal, double xp or skill points based on enemies taunted or teammates healed for example. Something that gives people a reason to tank and heal.
  • Casul
    Casul
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    All depends. On normal I couldn't care less, as long as the boss stays still and is taunted it is fine.

    On vet though I expect more.
    Edited by Casul on June 16, 2019 5:35PM
    PvP needs more love.
  • zaria
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    Twyst wrote: »
    I would rather the 3rd dps not gimp themselves with healing skills when we run vets.
    Depend a lot of the dungeon and players, yes you can do 3 DD if decent group and easier dungeon.
    An healer who only heal is a bit like an 10k DD. Healer should do more while healing and supporting.
    For pugs assume all other are fakes.
    Fake healer or fake tank is an thing.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • JAwtunes
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    I haven't done dungeons in a while, but you can still just change skills after grouping right?? If you can then checking what someone has on their bar when searching for group wouldn't work.
  • LeagueTroll
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    Tasear wrote: »
    Just vote to kick them.

    This IS the point. If the community as a whole generally kicks fake tanks/heals then those who fake queue will be disincentivized from that behavior. If kicking those who fake queue does not routinely occur, the message is that the behavior is okay. It is really that simple.

    Requiring a taunt or heal from someone who does not embrace the role will simply result in replacing fake tanks/heals with token, atrocious tanks/heals who do not want to embrace the role.

    I agree, ppl should be held responsible. However i do not support double standard, a damage dealer doing too little dmg should be kicked too.
  • Kidgangster101
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    They should just make it if you have the shield next to your name all of your moves generate agro making you have to tank everything you hit lol
  • daemonios
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    NWOMark wrote: »
    Did you encounter this problem in other MMOs?
    The problem is system where everyone can do all professions and play any role.
    As long as this system is in game players will use it and some will abuse it.
    The only solution is that you find a guild and do daily dungeons with them.

    This is a big part of the problem. Another part is that ZOS have been catering more and more to people who essentially want to play alone. When they get to group content they just want to get it over with. Design a game so that players are only after the carrots at the end of the stick, this is what you get.
  • Demra
    Demra
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    Since i doubt those people will read this post or change their minds even if they do, consider other mean of adaptation for your own sake.
    Such as slotting taunt yourself and maybe switching one of your sets for more survivability. Or not using taunt but still adding some healing power and survivability to your setup.

    The more common this problem will be the more likely, i believe, people will start making their builds jack of all trades which eventually will result in something like 4 dps tanky healers. This not necessarily will reduce the over all dps of the group, at least not by much but will create kind of gameplay where everybody are self reliant.

    I might be talking out of my ass but i think this is worth considering.
  • NocturnalSonata
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    Normal (non dlc) = of no consequence. Most semi competent DD could solo them anyway
    Normal (dlc) = Only matters if your team is semi incompetent, otherwise, it is pretty easy going.

    Vet base game = tank/heal should be a real tank/heal. But if the team is decent it is not a big deal. But ya, don't fake it as you are hedging your bets that your team is fully competent.
    Vet Dlc = Fake tank/heal need their head checked... intelligence not found.

    In short, there is no real solution except running in a guild, which does not guarantee competent players (guild dependent) but at least you know that your tank is actually attempting to be one.
  • Druid40
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    Are they adequately performing the queued role?
  • idk
    idk
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    Tasear wrote: »
    Just vote to kick them.

    This. If the group does not kick them then they are basically accepting of it.

    And take the time to form your own group or at least most of it.

    Edit. Btw, I don’t like queueing with less than 3 in group. It gives us control. We don’t kick lessee experienced players but we do kick jerks and people that like to behave like idiots.

    It really does pay to from up at least most of the group and it’s easy to do so.
    Edited by idk on June 16, 2019 6:52PM
  • AcadianPaladin
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    Tasear wrote: »
    Just vote to kick them.

    This IS the point. If the community as a whole generally kicks fake tanks/heals then those who fake queue will be disincentivized from that behavior. If kicking those who fake queue does not routinely occur, the message is that the behavior is okay. It is really that simple.

    Requiring a taunt or heal from someone who does not embrace the role will simply result in replacing fake tanks/heals with token, atrocious tanks/heals who do not want to embrace the role.

    I agree, ppl should be held responsible. However i do not support double standard, a damage dealer doing too little dmg should be kicked too.

    There is a difference between queuing for a role and not even attempting to perform it vs being poor at the role. A poor healer, tank or dps who is trying should be offered some help. If the content is clearly beyond what some tips on mechanics/skills for the player can help, then kicking may be necessary to complete the dungeon. Whether the dungeon is basic alliance, dlc, normal, vet are all factors in making a kick decision for a player who may be trying but struggling with their chosen role. For example, a 6k dps in a vet dungeon? Kicking may be appropriate with a bit of advice to go back to normals and practice.

    PC NA(no Steam), PvE, mostly solo
  • oxygen_thief
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    They should make a skill that is a toggle for taunt in the Undaunted skill line, just like the the heal toggle skill from the Psijic Order skill line. That would stop a lot of the problems about tanking and open up every class to a taunt.

    do you play eso?
  • AcadianPaladin
    AcadianPaladin
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    Demra wrote: »
    Since i doubt those people will read this post or change their minds even if they do, consider other mean of adaptation for your own sake.
    Such as slotting taunt yourself and maybe switching one of your sets for more survivability. Or not using taunt but still adding some healing power and survivability to your setup.
    ...

    I agree. Though I won't pug on my tank, my magplar healer is perfectly happy pugging a fair number of selected dungeons that don't have overly obtuse mechanics. In fact, I sometimes refer to her as a pug healer since she has no interest in complicated dlc dungeons or trials - even with a coordinated group.

    While she is very clearly a healer, her skill choices are slightly different than many healers run for more coordinated groups. Pugs do not stack in a manner to make the healer's job easier - so Combat Prayer is a waste. Though she might toy with dropping Breath of Life for a well-coordinated group (and relying on Combat Prayer + Healing Springs + Hots), BoL is essential for pugs where players routinely surprise her with their semiself-destructive antics. Fake tanks mean my healer slots Sweeps and Channeled Focus - meaning she can take a boss in her face as long as it decides she is her preferred target. And while the boss is in her face, the rest of her team does not require much healing since she is dealing with most of the damage. Pugs also mean modest dps so both her ults are damage and she runs reflective light. Her basic 'healing' rotation generates over 15k dps from 'incidental' damage (weaving, Reflective Light, Blockade, Shards). If she is holding a boss and focused on mostly damage, she can generate over 20k. Overall, I'm pretty pleased with her 'pug healer' set up and find it very flexible.
    PC NA(no Steam), PvE, mostly solo
  • CambionDaemon
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    They should make a skill that is a toggle for taunt in the Undaunted skill line, just like the the heal toggle skill from the Psijic Order skill line. That would stop a lot of the problems about tanking and open up every class to a taunt.

    do you play eso?

    Yes, do you? Strange question.
  • idk
    idk
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    They should make a skill that is a toggle for taunt in the Undaunted skill line, just like the the heal toggle skill from the Psijic Order skill line. That would stop a lot of the problems about tanking and open up every class to a taunt.

    do you play eso?

    Yes, do you? Strange question.

    Their point is there is already a taunt in the undaunted line which works great. Anyone can slot it which instantly toggles that skill slot into a taunt.
  • raaphor
    raaphor
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    They should make a skill that is a toggle for taunt in the Undaunted skill line, just like the the heal toggle skill from the Psijic Order skill line. That would stop a lot of the problems about tanking and open up every class to a taunt.

    do you play eso?

    Yes, do you? Strange question.

    well if you play ESO you would know that there are 2 weapon based taunts (sw/sh 1st skill and ice staff from passives) and skill from undaunted . These can be accessed from every class.
    There are no class specific taunts in this game.

    EU/PC - 9 max level characters (DC)
    NA/PC - 2 characters (AD)
  • CambionDaemon
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    You know what, I completely forgot about inner fire, the tanks that I am running with at the moment are all using Ice Staff.

    I feel foolish!
  • daemonios
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    You know what, I completely forgot about inner fire, the tanks that I am running with at the moment are all using Ice Staff.

    I feel foolish!

    Are they taunting with ice staff? That has to be the most awkward, unreliable taunt in the game. Other than that, ice staff does have more block mitigation than other staves, but I'm using lightning staff back bar on my tanks for the debuffs, and try to always block on my s/b bar.
    Edited by daemonios on June 16, 2019 8:13PM
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