Well that is just absolutely not true. I have been playing MMO's for 20 years, and this is one of the best launches I have ever seen. Not only gameplay but, customer support as well. ZOS has been amazing when it comes to replying to my emails, I have had 3 inquiries and on busy late-nights, they have responded within 10 minutes. That's impressive to me. I don't know if we will get compensated or not, but I mean...you kinda have to fix things if they aren't working, that's how online games go. It isn't like they have taken the game down for an entire day. Are they just not supposed to update/fix the server at all because little Johnny wants to pway his game at any random time and they won't want little Johnny to throw a fit? No, that's just silly. I know it sucks people, but you can never predict the servers a week after launch, they never tested for that. They tested for heavy traffic weekends, not a two week stretch. Everything requires maintenance. Be patient, and watch Dave Attel's stand up on Comedy Central!this game is the buggiest launch I've seen in 10 years
You must have played one game in 10 years. Just guessing. I have had WAY worse. STO, AoC, Aion, GWs, etc. This is the first time they had anything bad happen since early access and you are complaining that it goes down once. Sheesh...this game is the buggiest launch I've seen in 10 years
Alyrn_Grey wrote: »The OP has clearly NOT played MMO's since UO or she would not have made such a daft statement. Many many many MMO's have had much much rougher launches with much more serious problems.
There are definitely problems that need to be fixed for EOS but really over all they are not as major as a number of other MMO's have had at launch.
dbennett707cub18_ESO wrote: »To be fair, although MMO launches are usually bug riddled, most MMO companies don't brag about how lag free and smooth the launch is going to be like this one did. They set the bar and have failed to live up to it.
Alyrn_Grey wrote: »The OP has clearly NOT played MMO's since UO or she would not have made such a daft statement. Many many many MMO's have had much much rougher launches with much more serious problems.
There are definitely problems that need to be fixed for EOS but really over all they are not as major as a number of other MMO's have had at launch.
Longest down times I remember are 3-4 hours, which people were freaking out about. But ESO has had a 16 hour downtime already and this one is estimated at 11 hours and it's only a week into launch.
dbennett707cub18_ESO wrote: »To be fair, although MMO launches are usually bug riddled, most MMO companies don't brag about how lag free and smooth the launch is going to be like this one did. They set the bar and have failed to live up to it.
I have been in four mmo launches- GW2, Tera, NW, and Rift. None of them had so much downtime, so much difficulty logging in, and only NW had an issue as serious as the bank etc. bug in ESO.
DigitalMerc83 wrote: »
Creepypasta wrote: »Creepypasta wrote: »Why on earth is everyone complaining so much? This is the end of week one... This game is beautiful and actually very fun. They spent years developing it, countless hours, days, weeks, YEARS of effort to provide us with entertainment. Suddenly (how many? enter X number here...) people are attempting play all at once and there are (gasp!) issues that they are working on. Relax; it sucks, yes. But it's not an actual big deal in the grand scheme of life. I'll give you 49 cents out of my own pocket to compensate you for this one day of lost funds, if it makes you feel better.
Some people only have weekends to play. How many weekends are in a month? Redo the math. Then offer to compensate me. I'll gladly take you up on it.
I have two jobs, in my last semester of full time college (16 credits, which is four classes), and I have a 7 year old child. I completely agree, some of us only have weekends to play; in fact, I only have weekend evenings to play, honestly. The math is $15 per month divided by 30-31 days, which is 49 cents per day, roughly. 48-50 cents per day, if you want me to get really specific. Which is actually absurd when this month is free of a subscription charge, but that's what I was using as a basis for reimbursement. It's absurd to ask for any type of compensation for the purchase of the game in terms of days played, right? The Halo games take like 3 days to beat, does that mean I should ask for compensation because I find them to be a rip off? If I want to be an a-hole maybe, lol. I paid for the Imperial edition of this game, I find it to be wonderful and I look forward to years of playing. Maybe I'm the only one not complaining about one day of lost time, even after spending 12 hours today studying for a test in Business Tax and all I wanted to do was end the day in Tamriel only to spend 20 minutes, literally, waiting to load into Cyrodiil and it never loaded. Just saying, it's really not that big of a deal.
You are right, my panties aren't in a bunch about it. Just stating a thought.
Maybe that is also why this month is free, definitely something to consider. I am mainly thinking from a business standpoint. On what I think is the right thing to do.
Congratulations on your last semester of college, I wish you well irl and in Tamriel.
hackerssuck wrote: »Ok, let me see. 1 free month divided by 30 days... your compensation is zero.
I have to agree. Other games have screwed up in this way because and those games rarely workout down the road. If they show customer appreciation then maybe more people will be inclined to stay with them for next month.
wow you are wrong on so many parts here.. and Wow launch was a fricken disaster. Some servers were down for weeks. Dont even put LoL in the same category, its a different genre.christian.griffinb16_ESO wrote: »Alyrn_Grey wrote: »The OP has clearly NOT played MMO's since UO or she would not have made such a daft statement. Many many many MMO's have had much much rougher launches with much more serious problems.
There are definitely problems that need to be fixed for EOS but really over all they are not as major as a number of other MMO's have had at launch.
I've played countless MMO's at launch and this is by far the roughest and buggiest. LotRO, EVE, WoW, GW, LoL... they all had their bugs to be sure, but nothing on the sheer scale of this. Full bank wipes? Rollbacks to hours before? These aren't 'launch day server stress bugs', these are GAME. BREAKING. problems that had no good reason not to be addressed and fixed PRIOR to launch.
Really, all this just traces back to how naive and yes, ignorant Zenimax was in its pre-launch months. I was invited to virtually every Beta event, and you know? There weren't that many. A couple stress test weekends do not an intensive beta make. This all goes back to just how poorly Zenimax tested this game prior to launch, and now we the paying customers are being hammered into the role of beta testers while they sort this crap out.