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Let us use the same weapon on both skill bars

nhisso
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There is no reason to prevent us from doing this. Zeni doesnt make money off of in game gold spent if i buy the same weapon twice to have on both skill bars. There is no excuse for limiting us like that. It doesnt pose a challenge. It doesnt help keep players from gaining an advantage in the game. It's just an inconvenience. I should be able to use the blade of smelly apple carvings on both skill bars without purchasing a second one. Please let us use the same weapon on both skill bars without having to buy a second one.
  • AlnilamE
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    "it doesn't pose a challenge" <-- is that your opinion as a game developer?
    The Moot Councillor
  • TequilaFire
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    No because then we would be stuck with one enchant.
  • nhisso
    nhisso
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    AlnilamE wrote: »
    "it doesn't pose a challenge" <-- is that your opinion as a game developer?

    LOL! Are you serious? Imagine thinking this would pose a challenge when we can already put the exact same weapon on the second skill bar as long as we spend gold on it. How does this lack of logic even happen?
  • ghastley
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    And in both hands? And on all my alts?

    No, the game needs to track where the weapon is, and "two places at once" just messes that up.
  • nhisso
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    No because then we would be stuck with one enchant.

    No you wouldnt. You could still utilize the old system. Giving us an option to keep the same weapon on both bars wouldnt change any thing beyond that.
  • TheShadowScout
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    nhisso wrote: »
    There is no reason to prevent us from doing this.
    Except it would take -quite- a bit of paid programmer time to add the code without breaking something else in a game this complex, for no benefit to ZOS for the expense.

    And it would be a exceedingly minor thing in effect, not realyl worth it at all - in fact, it would be better to have a different weapon of the same type for the back bar if you are really going to go there, to have flexibility in traits and enchantments...

    So, spending their limited code-jockey rspurces on something few would use and that gains them nothing? Nah, not worth considering for them...
    ...and there goes that brainfar... uhm... idea.
  • JamuThatsWho
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    Can't you just get a second copy of the weapon you want with the same trait and enchant and equip it in your backup slot?

    That's literally an option that's already in the game. You might not like it, but it solves your issue.
    Edited by JamuThatsWho on June 3, 2019 7:40PM
    @JamuThatsWho - PC EU - CP2100

    Main:
    Vasiir-jo - Khajiit Magicka Necromancer, AD

    Alts:
    Sul-Mael Hlarothran - Dunmer Magicka Sorcerer, EP

    Ushaar-Ixaht - Argonian Magicka Nightblade, DC

    Rorbakh gro-Khraag - Orc Stamina Templar, AD

    Anduuroon - Altmer Magicka Warden, EP

    Travanius Braelia - Imperial Stamina Dragonknight, DC

    Daeralon - Bosmer Stamina Arcanist, AD
  • TequilaFire
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    nhisso wrote: »
    No because then we would be stuck with one enchant.

    No you wouldnt. You could still utilize the old system. Giving us an option to keep the same weapon on both bars wouldnt change any thing beyond that.

    Old system is two separate weapon ids allowing say double damage poison on front bar and absorb stam on back bar.
    If you had only one weapon they would have to add an enchant/poison slot to each bar.
    You can't have both on same weapon with out the game knowing which is which.
    Crafting or buying 2 weapons is no big deal.
    Edited by TequilaFire on June 3, 2019 7:41PM
  • ghastley
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    Of course, the answer would be to give him this. And every hit or skill attempt then fails because the weapon he tried to use is on the other bar. >:)
  • ArchMikem
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    Can't you just get a second copy of the weapon you want with the same trait and enchant and equip it in your backup slot?

    That's literally an option that's already in the game. You might not like it, but it solves your issue.

    Unfortunately no, the game wont let you equip more than one copy of a unique named item at the same time.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • TequilaFire
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    Oh I get it now, you want a buy one get one free. lol
  • Goregrinder
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    "it's easy to implement, just add some <macro>Use Same Weapon On Two Bars</macro>, <Body>Download More RAM</body> lines to the code, and bam! Should be done....should take like 5 minutes to add, then 5 minutes to test then roll out...so ez man...."

    -Everyone requesting a feature that says it should be easy.

  • mocap
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    i think only classic tanks (double s&b) can get something from it, especially if build is around hard-to-get items like Alkosh shield.
  • billp_ESO
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    To me, the whole idea that I can't use my magica skills unless I have a weapon equipped is ridiculous.

    ESO won't let me fire off any magica skills unless I have a weapon equipped, but the weapon cannot fire off any of the skills.

    BOZO BOZO BOZO
  • AlnilamE
    AlnilamE
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    nhisso wrote: »
    AlnilamE wrote: »
    "it doesn't pose a challenge" <-- is that your opinion as a game developer?

    LOL! Are you serious? Imagine thinking this would pose a challenge when we can already put the exact same weapon on the second skill bar as long as we spend gold on it. How does this lack of logic even happen?

    Definitely not your opinion as a game developer.

    You are asking for the same object to be in two places at once (if you are suggesting that people who want to use different weapons should still be able to do so.)

    Or you are suggesting that the two weapon slots be condensed into one and only skill bars remain separate (in which case everyone else would lose the ability to slot different weapons).

    What weapon are you using that it would be so hard to double-slot?
    The Moot Councillor
  • JamuThatsWho
    JamuThatsWho
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    ArchMikem wrote: »
    Can't you just get a second copy of the weapon you want with the same trait and enchant and equip it in your backup slot?

    That's literally an option that's already in the game. You might not like it, but it solves your issue.

    Unfortunately no, the game wont let you equip more than one copy of a unique named item at the same time.

    I mean, I double-slot Inferno Mother's Sorrow (albeit with different traits/enchants).
    @JamuThatsWho - PC EU - CP2100

    Main:
    Vasiir-jo - Khajiit Magicka Necromancer, AD

    Alts:
    Sul-Mael Hlarothran - Dunmer Magicka Sorcerer, EP

    Ushaar-Ixaht - Argonian Magicka Nightblade, DC

    Rorbakh gro-Khraag - Orc Stamina Templar, AD

    Anduuroon - Altmer Magicka Warden, EP

    Travanius Braelia - Imperial Stamina Dragonknight, DC

    Daeralon - Bosmer Stamina Arcanist, AD
  • ghastley
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    ArchMikem wrote: »
    Can't you just get a second copy of the weapon you want with the same trait and enchant and equip it in your backup slot?

    That's literally an option that's already in the game. You might not like it, but it solves your issue.

    Unfortunately no, the game wont let you equip more than one copy of a unique named item at the same time.

    I have one character wielding two Materre's Bodkins (on the same bar!), and another with two Bows of the Sentinel. There may be some Uniques with that constraint, but it's not all of them.
  • zvavi
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    OP, gotta make sure about something, you are aware that the same enchantment shares cooldown right? (For example if u use hail from back bar your poison damage enchantment will deal damage every two seconds, even while on front bar! And if you have the dame poison damage on front bar, your light attacks on front bar will not trigger any enchantment, while if you slot a weapon with another enchantment, I you will get the poison damage every two seconds, and a disease one with a two seconds cooldown) <--- in a combat system when different enchantments on your bars are what is expected by the developers, i see no reason to honor your request.
    Edited by zvavi on June 3, 2019 8:07PM
  • idk
    idk
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    AlnilamE wrote: »
    "it doesn't pose a challenge" <-- is that your opinion as a game developer?

    Unfortunately people think they know how the game is coded and organized when in fact they have no idea. Heck, it should seem obvious that Zos would have to create a system where the game knows you are using the same weapons on both bars vs not having any weapons on one bar. That alone does not seem like a simple change, but I could be wrong.

    More importantly, regardless of the effort, what is asked for in the OP is such a small issue that it is not likely worth the effort to make this change. That is one of the things Zos looks at when making a change, if the benefit is worth the effort.
    zvavi wrote: »
    OP, gotta make sure about something, you are aware that the same enchantment shares cooldown right? (For example if u use hail from back bar your poison damage enchantment will deal damage every two seconds, even while on front bar! And if you have the dame poison damage on front bar, your light attacks on front bar will not trigger any enchantment, while if you slot a weapon with another enchantment, I you will get the poison damage every two seconds, and a disease one with a two seconds cooldown) <--- in a combat system when different enchantments on your bars are what is expected by the developers, i see no reason to honor your request.

    Then there is sound logic like this that brings to light it is a bad idea to begin with. Another thing Zos takes into consideration.
    Edited by idk on June 3, 2019 8:13PM
  • kargen27
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    billp_ESO wrote: »
    To me, the whole idea that I can't use my magica skills unless I have a weapon equipped is ridiculous.

    ESO won't let me fire off any magica skills unless I have a weapon equipped, but the weapon cannot fire off any of the skills.

    BOZO BOZO BOZO

    The weapon is what channels your magicka.

    The original idea seems more like someone not wanting to grind for a 2nd weapon than not wanting to purchase a 2nd weapon.
    and then the parrot said, "must be the water mines green too."
  • billp_ESO
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    kargen27 wrote: »
    billp_ESO wrote: »
    To me, the whole idea that I can't use my magica skills unless I have a weapon equipped is ridiculous.

    ESO won't let me fire off any magica skills unless I have a weapon equipped, but the weapon cannot fire off any of the skills.

    BOZO BOZO BOZO

    The weapon is what channels your magicka.

    The original idea seems more like someone not wanting to grind for a 2nd weapon than not wanting to purchase a 2nd weapon.

    You're telling me that a battle axe, or a sword, or a bow, is required to "channel" my magica abilities? And it doesn't matter which weapon? And to use my other magica abilities, I have to equip a different weapon that also has nothing to do with magica?

    The whole thing is a kludge to get around the 5-power limitations of a console controller. No other TES game has this.
  • therift
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    billp_ESO wrote: »
    kargen27 wrote: »
    billp_ESO wrote: »
    To me, the whole idea that I can't use my magica skills unless I have a weapon equipped is ridiculous.

    ESO won't let me fire off any magica skills unless I have a weapon equipped, but the weapon cannot fire off any of the skills.

    BOZO BOZO BOZO

    The weapon is what channels your magicka.

    The original idea seems more like someone not wanting to grind for a 2nd weapon than not wanting to purchase a 2nd weapon.


    The whole thing is a kludge to get around the 5-power limitations of a console controller. No other TES game has this.

    What about TES III, TES IV, and TES V? Those are all console games, so your '5-power limitations' assertion is incorrect.

    Not sure if you meant no other TES game requires a weapon to be slotted to cast a spell.
  • twev
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    kargen27 wrote: »
    billp_ESO wrote: »
    To me, the whole idea that I can't use my magica skills unless I have a weapon equipped is ridiculous.

    ESO won't let me fire off any magica skills unless I have a weapon equipped, but the weapon cannot fire off any of the skills.

    BOZO BOZO BOZO

    The weapon is what channels your magicka.

    The original idea seems more like someone not wanting to grind for a 2nd weapon than not wanting to purchase a 2nd weapon.

    Which weapon does the Templar line need to use to be able to channel the Aedric spear?
    It seems to me that I can use the Aedric spear no matter which weapon I have slung across my back or hanging on my belt?

    Same with Dawn's Wrath skills.
    I don't need a weapon in my hands.

    The magika could just as easily be channeled through my pointy hat, since the physical 'weapon' isn't actually needed in my hand.

    Since I can channel the power regardless of the weapon I'm wearing at the time, and swapping weapons from my inventory doesn't change that, why can't the weapon channeling the magika be one of the dozens in my inventory that I'm lugging around for almost instant equipage at a moments notice?.
    .
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • JiKama
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    If you don't want to "Buy" the item then farm it like the rest of us. The one thing that actually works fine and someone wants to change it. I'd rather ZoS fix Blast bones or maybe that Elsweyr daily quest that doesnt give you credit after killing the boss 100 times. Those are real issues.
  • Luckylancer
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    This forum members will be againts fixing of lag, I am %100 sure. They will ferociously defend even the best ideas.

    What OP want is very good idea. The only meaningfull objection here is it will cost ZoS to do it bug free.
  • twev
    twev
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    This forum members will be againts fixing of lag, I am %100 sure. They will ferociously defend even the best ideas.

    What OP want is very good idea. The only meaningfull objection here is it will cost ZoS to do it bug free.

    "To do it bug free" made me chuckle....

    ;)
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • TheShadowScout
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    The only meaningfull objection here is it will cost ZoS...
    ...and that is not only the meaningful thing to consider, but the only thing.
    ZOS are not a charity.
    They are in the -business- of making games.
    The will want to see some return for their investment.
    And noone here has made any case how spending paid programmer time to make this change will benefit ZOS. It is aminor change in gameplay, one that actually -hurts- ZOS as it would allow people to get the same effect while playing LESS (to farm a second weapon set just like the first if they really want that); and ZOS wants to have people play -more- as to ever tempt them with their paid-for services... yet for that minor drawback to their bottom line they would have to spend some resources, possibly quite a bit depending how deeply in the gorian know of ESO code that change would have to be implemented.
    Not. Bloody. Likely.
  • Erelah
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    The only meaningfull objection here is it will cost ZoS...
    ...and that is not only the meaningful thing to consider, but the only thing.
    ZOS are not a charity.
    They are in the -business- of making games.
    The will want to see some return for their investment.
    And noone here has made any case how spending paid programmer time to make this change will benefit ZOS. It is aminor change in gameplay, one that actually -hurts- ZOS as it would allow people to get the same effect while playing LESS (to farm a second weapon set just like the first if they really want that); and ZOS wants to have people play -more- as to ever tempt them with their paid-for services... yet for that minor drawback to their bottom line they would have to spend some resources, possibly quite a bit depending how deeply in the gorian know of ESO code that change would have to be implemented.
    Not. Bloody. Likely.

    As you mentioned ZOS is the business of making games. A game is played for enjoyment. It is not something which is needed it is not something which is required. It is something which the consumer does for fun. So are you asking how does it benefit a company to add in a quality of life feature when it requires its consumer to pay money to it for no reason other than they choose to?
  • kargen27
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    billp_ESO wrote: »
    kargen27 wrote: »
    billp_ESO wrote: »
    To me, the whole idea that I can't use my magica skills unless I have a weapon equipped is ridiculous.

    ESO won't let me fire off any magica skills unless I have a weapon equipped, but the weapon cannot fire off any of the skills.

    BOZO BOZO BOZO

    The weapon is what channels your magicka.

    The original idea seems more like someone not wanting to grind for a 2nd weapon than not wanting to purchase a 2nd weapon.

    You're telling me that a battle axe, or a sword, or a bow, is required to "channel" my magica abilities? And it doesn't matter which weapon? And to use my other magica abilities, I have to equip a different weapon that also has nothing to do with magica?

    The whole thing is a kludge to get around the 5-power limitations of a console controller. No other TES game has this.

    yep that is what I am telling you. And what other magicka abilities? The destruction staff and restorations staff abilities are the abilities inherent to the weapon. You can access them by channeling your magicka through them. All other weapons simply allow you to channel your magicka using abilities you possess. It is one of those odd quirks in Tamriel. Took master crafters years of research to get magicka abilities to channel through an axe or a dagger. Before then you had to use a stave or a little stick.
    That seems at least as plausible as having weapons that go to another dimension ready to be instantly accessed when you want to use a bow instead of a dagger.
    and then the parrot said, "must be the water mines green too."
  • Linaleah
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    ArchMikem wrote: »
    Can't you just get a second copy of the weapon you want with the same trait and enchant and equip it in your backup slot?

    That's literally an option that's already in the game. You might not like it, but it solves your issue.

    Unfortunately no, the game wont let you equip more than one copy of a unique named item at the same time.

    I mean, I double-slot Inferno Mother's Sorrow (albeit with different traits/enchants).

    is a unique named Mother's sorrow?

    because I think.. he is talking about weapons like this https://esoitem.uesp.net/itemLink.php?&itemid=29953&quality=2&summary
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
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