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Has ZoS abandoned Necromancer already?

  • Imperial_Voice
    Imperial_Voice
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    Tandor wrote: »
    Tandor wrote: »
    srfrogg23 wrote: »
    I don't think they abandoned it. I think it is just on their to-do list behind other bug fixes. That's the impression I got with the recent wave of bug fixes, anyway.

    I suspect it's more a case of wanting to see how the class feedback fares on console before making across-the-board changes, as well as giving all types of players the opportunity to try the class out more fully rather than simply reacting to those who leveled to 50 in a week.

    Or the month and a half on PTS where theyre...ya know...supposed to test stuff

    No disagreement there. The only disagreement is with those who imagine that the results of the month and half testing on PTS can be turned into live patches a week or two later (and before the whole thing has even been seen on console).

    My issue isnt with how slow or fast ZoS works. Its that they dont even acknowledge things are broken and seemingly ignore any negative feedback
  • kalimar44
    kalimar44
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    Necromancer in ESO sucked bad compared to the necromancer that was in EverQuest. There were one of the best classes to play. Devs today just can't compete with the devs from 20 years ago.
  • The Uninvited
    The Uninvited
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    Edit: nvm
    Edited by The Uninvited on June 3, 2019 3:46PM
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Vercingetorix
    Vercingetorix
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    Anyone who bought Elsweyr for the Necromancer class deserves the disappointment they get. The class is missing a myriad of basic things in its toolkit. These issues were identified on the first week of the PTS and ZoS did nothing in response except nerf the class further.
    Edited by Vercingetorix on June 3, 2019 3:56PM
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Moonsorrow
    Moonsorrow
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    Not at home testing yet after todays patch, anyone tested necros ground targeted abilities if they still get you "stuck" and not working most times? Like the ground targeted heal? Especially with resto/lit staff.. those who been encountering this know what i mean.

    :# Fixed today or not?
  • Tandor
    Tandor
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    Tandor wrote: »
    Tandor wrote: »
    srfrogg23 wrote: »
    I don't think they abandoned it. I think it is just on their to-do list behind other bug fixes. That's the impression I got with the recent wave of bug fixes, anyway.

    I suspect it's more a case of wanting to see how the class feedback fares on console before making across-the-board changes, as well as giving all types of players the opportunity to try the class out more fully rather than simply reacting to those who leveled to 50 in a week.

    Or the month and a half on PTS where theyre...ya know...supposed to test stuff

    No disagreement there. The only disagreement is with those who imagine that the results of the month and half testing on PTS can be turned into live patches a week or two later (and before the whole thing has even been seen on console).

    My issue isnt with how slow or fast ZoS works. Its that they dont even acknowledge things are broken and seemingly ignore any negative feedback

    While I have called on them several times recently to deliver the improved communication they promised late last year, it doesn't help that much of the negative feedback is wrapped in insults and abuse. If I were a developer I wouldn't waste my time wading through the toxicity here. Some will doubtless argue that the developers have to earn their respect, but that works the other way too.
  • Bulkhatos
    Bulkhatos
    Soul Shriven
    Moonsorrow wrote: »
    Necromancer was somehow free at 1st week of PTS of most of these bugs it has now at Live.

    First week the Blastbones worked properly and did hit like a truck (like the actual tooltip value), yeah there was a bug that made it crit all the time, but yeah.. was atleast working, even the pathing so it did atleast for me during testing actually hit targets like heat-seeking missile.

    Now it does nothing at all half the time, cannot get to target, goes to weird directions or gets stuck on ground, just stands there watching others do all the work like a finnish county employee.

    Also things like Goliath transformation now have bugs like after it ends cannot swap bars anymore, at all. Same bug that Pirate Skeleton occasionally does, pvp people know this one very well. It started to happen a lot for me last week. Bar swap does not come back until you either go suicide on enemies to fix it by death or logout and back again. Did spend 1 hour yesterday evening without back bar hots and buffs. Frustrating to play with necro now.

    From several bugs like that, it all becomes a frustrating experience the more competitive you play it, be it for pve or pvp.

    So much potential to be a fun and efficient class, if just is fixed ASAP.

    Elsweyr zone, all the cool new stuff is fine and well done, necromancer as a class needs some quality fix fast. Stamcro for weapon line reasons is a beast, especially at pve, but some of the bugs also affect it too, but magcro needs things fixed to function.

    I paid fiddy euro for the Elsweyr Collectors Edition, i demand quality class. Right meow. Not op class, just that things work like they should. ZOS pls? :D




    Totally truth, +1.

    As ps4 player, starting to download my elweyrs today, expecting a quality product and this to be solved.


  • srfrogg23
    srfrogg23
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    Tandor wrote: »
    srfrogg23 wrote: »
    I don't think they abandoned it. I think it is just on their to-do list behind other bug fixes. That's the impression I got with the recent wave of bug fixes, anyway.

    I suspect it's more a case of wanting to see how the class feedback fares on console before making across-the-board changes, as well as giving all types of players the opportunity to try the class out more fully rather than simply reacting to those who leveled to 50 in a week. It's not as simple as fixing bugs, they'll want to make some adjustments too.

    That could very well be the case, too. Seeing how it performs on all platforms before making changes makes sense.
  • ZOS_RikardD
    ZOS_RikardD
    admin
    Greetings,

    We have decided to close this thread as it does not create the opportunity for constructive conversation and is considered spam and baiting for the purpose of bashing.

    As mentioned, there are several other recent threads on the Necromancer class and if there is a recent existing thread on the topic you wish to discuss we suggest you take the conversation there rather than make a new topic.

    Thank you for your understanding and please take the time to review our Community Rules here.
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