Kingslayer513 wrote: »deadlock007 wrote: »deadlock007 wrote: »LiquidPony wrote: »deadlock007 wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »Op, I agree with you. I can't get it why my self-buffed blockade with 98% uptime is doing 4000-4500, while Lico's blockade in literally same gear does 5900.
Interesting, especially with same gear and cp, I take it his parse lists his crit, and crit damage and spell power and all his buffs? Could it be penetration? De buffs on the dummy?
Well, I looked into his video, it's probably fire enchants which cause much longer periods of burning and so all fire damage receive a considerable buff. Btw, I was wrong about same gear, he used siroria+spellstrat and I used siroria+mothersorrows atm, so from screenshot my stats are even way better (much higher crit chance and crit damage)
And even with hilariously lucky crit on my impale, my impale crit was for 54k and his for 77k. How???
It has been my experience that MOST of the time when a person displays a parse that shows almost 1 light attack per second (93 light attacks in 96 seconds in the screen shot) that they in fact have their light attack macro'd onto their skills. Which gives substantially more DPS and makes parsing overall easier with more resources and procs and less thinking. There are areas you can improve but you shouldn't compare yourself to these people. They are usually the ones face down in the dirt in an actual raid because they spend all their time in front of a stationary target. Get up to 40-45k, know how to stay alive, learn mechanics and you will be doing great.
I think its funny how people always run down others with high dummy parses, saying they are usually floor mats. While this might be the case sometimes, in my experience, people that take the time to perfect a rotation are usually pretty good.
It's just a way for people to feel better about themselves.
It's obviously ridiculous because most of the highest parses floating around also come from players who have the top leaderboard scores, and all the no-death achievements, etc.
O my, I think y'all missed my point. Regardless of that; I was only stating my experience and it was not to feel better about myself. I can assure you that there is not a pronounceable number in any language for the amount of F***s I don't give about what anyone in the game or on this forum thinks (aside from maybe 3 people).
I have no idea who this player is, nor do I care, and my comments were not directed at them but were directed at the overwhelming amount of players who use a light attack macro and the large amount of those players who cannot stay alive in a trial because they only focus on DPS and cheat to get it.
You’re reporting these players, right? IIRC using a macro violates ToS.
No I am not reporting anyone. ZoS is well aware and there is nothing they can really do about it. They tried preventing animation cancelling a while back but it made combat way too clunky and now they just try to release content that you can't just DPS through (mostly).
I was always aware of people using macros but did not know how bad it was until my friend who has really good DPS asked in a raid guild we were in how everyone is getting 15k+ more than him and why they can land so many light attacks. The response in a chat room full of officers of this end game guild was "You have to make a light attack macro" like it was no big deal because everyone is doing it.
It kinda seems like fight club though and no one wants to talk about it and honestly I wouldn't care if people would just admit it instead of pretending otherwise when they are giving people advice on DPS. Again not saying everyone does it but I know for a fact a lot do.
This is utterly ridiculous. You've concocted an elaborate endgame conspiracy about nearly universal macro use all based on a troll comment your friend told you about in a story. Get a grip dude.
Please explain how me and all my friends and my raid team are pulling top tier dps with 0.9+ LA ratio without the use of macros. Because I "know for a fact" that neither I nor my friends are using macros.
deadlock007 wrote: »deadlock007 wrote: »deadlock007 wrote: »deadlock007 wrote: »LiquidPony wrote: »deadlock007 wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »Op, I agree with you. I can't get it why my self-buffed blockade with 98% uptime is doing 4000-4500, while Lico's blockade in literally same gear does 5900.
Interesting, especially with same gear and cp, I take it his parse lists his crit, and crit damage and spell power and all his buffs? Could it be penetration? De buffs on the dummy?
Well, I looked into his video, it's probably fire enchants which cause much longer periods of burning and so all fire damage receive a considerable buff. Btw, I was wrong about same gear, he used siroria+spellstrat and I used siroria+mothersorrows atm, so from screenshot my stats are even way better (much higher crit chance and crit damage)
And even with hilariously lucky crit on my impale, my impale crit was for 54k and his for 77k. How???
It has been my experience that MOST of the time when a person displays a parse that shows almost 1 light attack per second (93 light attacks in 96 seconds in the screen shot) that they in fact have their light attack macro'd onto their skills. Which gives substantially more DPS and makes parsing overall easier with more resources and procs and less thinking. There are areas you can improve but you shouldn't compare yourself to these people. They are usually the ones face down in the dirt in an actual raid because they spend all their time in front of a stationary target. Get up to 40-45k, know how to stay alive, learn mechanics and you will be doing great.
I think its funny how people always run down others with high dummy parses, saying they are usually floor mats. While this might be the case sometimes, in my experience, people that take the time to perfect a rotation are usually pretty good.
It's just a way for people to feel better about themselves.
It's obviously ridiculous because most of the highest parses floating around also come from players who have the top leaderboard scores, and all the no-death achievements, etc.
O my, I think y'all missed my point. Regardless of that; I was only stating my experience and it was not to feel better about myself. I can assure you that there is not a pronounceable number in any language for the amount of F***s I don't give about what anyone in the game or on this forum thinks (aside from maybe 3 people).
I have no idea who this player is, nor do I care, and my comments were not directed at them but were directed at the overwhelming amount of players who use a light attack macro and the large amount of those players who cannot stay alive in a trial because they only focus on DPS and cheat to get it.
You’re reporting these players, right? IIRC using a macro violates ToS.
No I am not reporting anyone. ZoS is well aware and there is nothing they can really do about it. They tried preventing animation cancelling a while back but it made combat way too clunky and now they just try to release content that you can't just DPS through (mostly).
I was always aware of people using macros but did not know how bad it was until my friend who has really good DPS asked in a raid guild we were in how everyone is getting 15k+ more than him and why they can land so many light attacks. The response in a chat room full of officers of this end game guild was "You have to make a light attack macro" like it was no big deal because everyone is doing it.
It kinda seems like fight club though and no one wants to talk about it and honestly I wouldn't care if people would just admit it instead of pretending otherwise when they are giving people advice on DPS. Again not saying everyone does it but I know for a fact a lot do.
Let’s be clear that weaving light attacks is encouraged by ZOS through in-game help text as a way to increase damage. It might have arisen as an unintended consequence of active combat mechanics, and there might have been a time when they attempted to remove it, but regardless it is currently as much a feature of combat as dodging, using quickslots, and using skills are.
And I’m not sure whether ToS obligates us to report players who we know to be in violation of ToS, but you really should either way, at least for the sake of, as you brought up, newer players comparing their own performance to others with an unfair advantage.
There is no need to be clear, I am well aware on their stance on it and never said I was against it, I use animation canceling /weaving too. I only stated that they in fact tried to prevent it but couldn't and then referred to it as an "unintended feature". There is no way for them to prove a light attack macro and I will not be reporting anyone.
There are very few people who would be able to land a light attack every second on a parse while doing other skills, even if they were connected directly to the server.
Admittedly I don’t have much experience with server-client coding, but isn’t that exactly how they could prove (or ascertain with a high degree of probability) that someone’s using a macro? If someone’s client is sending a light attack after every single skill with the exact same timing after every skill, I’d be suspicious anyway. Or, if you’ve had people admit to you to using macros, that’s fairly incriminating in and of itself.
This is mostly all to say that I think you’re greatly overestimating the issue here. I don’t know a single person using a macro from my years of end game experience, BUT if you’ve stumbled upon the jackpot of macro users, I think both the end game community that puts serious effort into learning to play the game as well as newer players who want viable role models would appreciate cheaters being called out and kicked out (or at least made to play following the rules).
After looking at some of the reactions to my statement, it seems that people are assuming I am talking about a full rotation macro or something. That is not what people are doing and that would not be viable in combat. People are macroing a light attack onto each skill so that you land a perfect light attack and weave by only hitting the skill button. This is not something that can easily be detected and will just look like normal animation canceling on videos.
Yep, I understand that. As a rough example, a single, manual press of the 1 key sends at 0.000 seconds an automatic press of the 1 key and at 0.700 seconds an automatic press of the left click button, right? From having read the other responses before posting, I had assumed everyone else responding understood the same. And it’s just not something I know any end game player to do.
Agreed it shouldn’t look any different on videos and server code might have a hard time detecting something subtle like this on its own. Hence my asking you to report players you know are using it so that ZOS can manually go look for evidence of cheating from a specific client’s input, potentially within a specific time window. Again, I’m assuming here because I don’t know what ZOS’ code looks like, but I’d think the client’s input would look suspicious haha
deadlock007 wrote: »deadlock007 wrote: »deadlock007 wrote: »deadlock007 wrote: »deadlock007 wrote: »LiquidPony wrote: »deadlock007 wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »Op, I agree with you. I can't get it why my self-buffed blockade with 98% uptime is doing 4000-4500, while Lico's blockade in literally same gear does 5900.
Interesting, especially with same gear and cp, I take it his parse lists his crit, and crit damage and spell power and all his buffs? Could it be penetration? De buffs on the dummy?
Well, I looked into his video, it's probably fire enchants which cause much longer periods of burning and so all fire damage receive a considerable buff. Btw, I was wrong about same gear, he used siroria+spellstrat and I used siroria+mothersorrows atm, so from screenshot my stats are even way better (much higher crit chance and crit damage)
And even with hilariously lucky crit on my impale, my impale crit was for 54k and his for 77k. How???
It has been my experience that MOST of the time when a person displays a parse that shows almost 1 light attack per second (93 light attacks in 96 seconds in the screen shot) that they in fact have their light attack macro'd onto their skills. Which gives substantially more DPS and makes parsing overall easier with more resources and procs and less thinking. There are areas you can improve but you shouldn't compare yourself to these people. They are usually the ones face down in the dirt in an actual raid because they spend all their time in front of a stationary target. Get up to 40-45k, know how to stay alive, learn mechanics and you will be doing great.
I think its funny how people always run down others with high dummy parses, saying they are usually floor mats. While this might be the case sometimes, in my experience, people that take the time to perfect a rotation are usually pretty good.
It's just a way for people to feel better about themselves.
It's obviously ridiculous because most of the highest parses floating around also come from players who have the top leaderboard scores, and all the no-death achievements, etc.
O my, I think y'all missed my point. Regardless of that; I was only stating my experience and it was not to feel better about myself. I can assure you that there is not a pronounceable number in any language for the amount of F***s I don't give about what anyone in the game or on this forum thinks (aside from maybe 3 people).
I have no idea who this player is, nor do I care, and my comments were not directed at them but were directed at the overwhelming amount of players who use a light attack macro and the large amount of those players who cannot stay alive in a trial because they only focus on DPS and cheat to get it.
You’re reporting these players, right? IIRC using a macro violates ToS.
No I am not reporting anyone. ZoS is well aware and there is nothing they can really do about it. They tried preventing animation cancelling a while back but it made combat way too clunky and now they just try to release content that you can't just DPS through (mostly).
I was always aware of people using macros but did not know how bad it was until my friend who has really good DPS asked in a raid guild we were in how everyone is getting 15k+ more than him and why they can land so many light attacks. The response in a chat room full of officers of this end game guild was "You have to make a light attack macro" like it was no big deal because everyone is doing it.
It kinda seems like fight club though and no one wants to talk about it and honestly I wouldn't care if people would just admit it instead of pretending otherwise when they are giving people advice on DPS. Again not saying everyone does it but I know for a fact a lot do.
Let’s be clear that weaving light attacks is encouraged by ZOS through in-game help text as a way to increase damage. It might have arisen as an unintended consequence of active combat mechanics, and there might have been a time when they attempted to remove it, but regardless it is currently as much a feature of combat as dodging, using quickslots, and using skills are.
And I’m not sure whether ToS obligates us to report players who we know to be in violation of ToS, but you really should either way, at least for the sake of, as you brought up, newer players comparing their own performance to others with an unfair advantage.
There is no need to be clear, I am well aware on their stance on it and never said I was against it, I use animation canceling /weaving too. I only stated that they in fact tried to prevent it but couldn't and then referred to it as an "unintended feature". There is no way for them to prove a light attack macro and I will not be reporting anyone.
There are very few people who would be able to land a light attack every second on a parse while doing other skills, even if they were connected directly to the server.
Admittedly I don’t have much experience with server-client coding, but isn’t that exactly how they could prove (or ascertain with a high degree of probability) that someone’s using a macro? If someone’s client is sending a light attack after every single skill with the exact same timing after every skill, I’d be suspicious anyway. Or, if you’ve had people admit to you to using macros, that’s fairly incriminating in and of itself.
This is mostly all to say that I think you’re greatly overestimating the issue here. I don’t know a single person using a macro from my years of end game experience, BUT if you’ve stumbled upon the jackpot of macro users, I think both the end game community that puts serious effort into learning to play the game as well as newer players who want viable role models would appreciate cheaters being called out and kicked out (or at least made to play following the rules).
After looking at some of the reactions to my statement, it seems that people are assuming I am talking about a full rotation macro or something. That is not what people are doing and that would not be viable in combat. People are macroing a light attack onto each skill so that you land a perfect light attack and weave by only hitting the skill button. This is not something that can easily be detected and will just look like normal animation canceling on videos.
Yep, I understand that. As a rough example, a single, manual press of the 1 key sends at 0.000 seconds an automatic press of the 1 key and at 0.700 seconds an automatic press of the left click button, right? From having read the other responses before posting, I had assumed everyone else responding understood the same. And it’s just not something I know any end game player to do.
Agreed it shouldn’t look any different on videos and server code might have a hard time detecting something subtle like this on its own. Hence my asking you to report players you know are using it so that ZOS can manually go look for evidence of cheating from a specific client’s input, potentially within a specific time window. Again, I’m assuming here because I don’t know what ZOS’ code looks like, but I’d think the client’s input would look suspicious haha
Honestly, the fact that you think reporting people for a light attack macro would matter shows me that we have had completely different experiences with this game. This is based off the amount of bot trains that stay around for weeks and the slaps on the wrists people have gotten for down right exploiting trials or using cheat engine in pvp, amongst many other offenses. I truly feel reporting any of this would be a waste of time.
deadlock007 wrote: »deadlock007 wrote: »deadlock007 wrote: »deadlock007 wrote: »deadlock007 wrote: »LiquidPony wrote: »deadlock007 wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »Op, I agree with you. I can't get it why my self-buffed blockade with 98% uptime is doing 4000-4500, while Lico's blockade in literally same gear does 5900.
Interesting, especially with same gear and cp, I take it his parse lists his crit, and crit damage and spell power and all his buffs? Could it be penetration? De buffs on the dummy?
Well, I looked into his video, it's probably fire enchants which cause much longer periods of burning and so all fire damage receive a considerable buff. Btw, I was wrong about same gear, he used siroria+spellstrat and I used siroria+mothersorrows atm, so from screenshot my stats are even way better (much higher crit chance and crit damage)
And even with hilariously lucky crit on my impale, my impale crit was for 54k and his for 77k. How???
It has been my experience that MOST of the time when a person displays a parse that shows almost 1 light attack per second (93 light attacks in 96 seconds in the screen shot) that they in fact have their light attack macro'd onto their skills. Which gives substantially more DPS and makes parsing overall easier with more resources and procs and less thinking. There are areas you can improve but you shouldn't compare yourself to these people. They are usually the ones face down in the dirt in an actual raid because they spend all their time in front of a stationary target. Get up to 40-45k, know how to stay alive, learn mechanics and you will be doing great.
I think its funny how people always run down others with high dummy parses, saying they are usually floor mats. While this might be the case sometimes, in my experience, people that take the time to perfect a rotation are usually pretty good.
It's just a way for people to feel better about themselves.
It's obviously ridiculous because most of the highest parses floating around also come from players who have the top leaderboard scores, and all the no-death achievements, etc.
O my, I think y'all missed my point. Regardless of that; I was only stating my experience and it was not to feel better about myself. I can assure you that there is not a pronounceable number in any language for the amount of F***s I don't give about what anyone in the game or on this forum thinks (aside from maybe 3 people).
I have no idea who this player is, nor do I care, and my comments were not directed at them but were directed at the overwhelming amount of players who use a light attack macro and the large amount of those players who cannot stay alive in a trial because they only focus on DPS and cheat to get it.
You’re reporting these players, right? IIRC using a macro violates ToS.
No I am not reporting anyone. ZoS is well aware and there is nothing they can really do about it. They tried preventing animation cancelling a while back but it made combat way too clunky and now they just try to release content that you can't just DPS through (mostly).
I was always aware of people using macros but did not know how bad it was until my friend who has really good DPS asked in a raid guild we were in how everyone is getting 15k+ more than him and why they can land so many light attacks. The response in a chat room full of officers of this end game guild was "You have to make a light attack macro" like it was no big deal because everyone is doing it.
It kinda seems like fight club though and no one wants to talk about it and honestly I wouldn't care if people would just admit it instead of pretending otherwise when they are giving people advice on DPS. Again not saying everyone does it but I know for a fact a lot do.
Let’s be clear that weaving light attacks is encouraged by ZOS through in-game help text as a way to increase damage. It might have arisen as an unintended consequence of active combat mechanics, and there might have been a time when they attempted to remove it, but regardless it is currently as much a feature of combat as dodging, using quickslots, and using skills are.
And I’m not sure whether ToS obligates us to report players who we know to be in violation of ToS, but you really should either way, at least for the sake of, as you brought up, newer players comparing their own performance to others with an unfair advantage.
There is no need to be clear, I am well aware on their stance on it and never said I was against it, I use animation canceling /weaving too. I only stated that they in fact tried to prevent it but couldn't and then referred to it as an "unintended feature". There is no way for them to prove a light attack macro and I will not be reporting anyone.
There are very few people who would be able to land a light attack every second on a parse while doing other skills, even if they were connected directly to the server.
Admittedly I don’t have much experience with server-client coding, but isn’t that exactly how they could prove (or ascertain with a high degree of probability) that someone’s using a macro? If someone’s client is sending a light attack after every single skill with the exact same timing after every skill, I’d be suspicious anyway. Or, if you’ve had people admit to you to using macros, that’s fairly incriminating in and of itself.
This is mostly all to say that I think you’re greatly overestimating the issue here. I don’t know a single person using a macro from my years of end game experience, BUT if you’ve stumbled upon the jackpot of macro users, I think both the end game community that puts serious effort into learning to play the game as well as newer players who want viable role models would appreciate cheaters being called out and kicked out (or at least made to play following the rules).
After looking at some of the reactions to my statement, it seems that people are assuming I am talking about a full rotation macro or something. That is not what people are doing and that would not be viable in combat. People are macroing a light attack onto each skill so that you land a perfect light attack and weave by only hitting the skill button. This is not something that can easily be detected and will just look like normal animation canceling on videos.
Yep, I understand that. As a rough example, a single, manual press of the 1 key sends at 0.000 seconds an automatic press of the 1 key and at 0.700 seconds an automatic press of the left click button, right? From having read the other responses before posting, I had assumed everyone else responding understood the same. And it’s just not something I know any end game player to do.
Agreed it shouldn’t look any different on videos and server code might have a hard time detecting something subtle like this on its own. Hence my asking you to report players you know are using it so that ZOS can manually go look for evidence of cheating from a specific client’s input, potentially within a specific time window. Again, I’m assuming here because I don’t know what ZOS’ code looks like, but I’d think the client’s input would look suspicious haha
Honestly, the fact that you think reporting people for a light attack macro would matter shows me that we have had completely different experiences with this game. This is based off the amount of bot trains that stay around for weeks and the slaps on the wrists people have gotten for down right exploiting trials or using cheat engine in pvp, amongst many other offenses. I truly feel reporting any of this would be a waste of time.
While I and I’m sure many other end game players would appreciate you offering any leads you have to ZOS so that they can investigate and determine what disciplinary action they think is appropriate themselves, particularly because you have these leads while we do not, obviously I can’t and won’t try to force you to do anything
That said, I would also appreciate people not cheapening the effort many end game players have put into learning how to play the game and what we’ve accomplished through that effort, or especially discouraging newer players from trying to learn and achieve the same, by insinuating that most people with high parses cheat to get to that level and can’t actually play the content themselves.
I'm really perplexed, I manage at a push to do 30k dps, but mostly average around 25 or so.
I've been working and working on my rotation on the dummy, tightening it up as much as possible and I just can't get anywhere near 60k dps alcast's build is supposed to deliver.
I'm aware of a couple shortcomings I have, I am only 610cp and also don't have the maelstrom staff for my Magblade. I'm running mother's sorrow with bsw. Staves are gold, everything else purple with the suggested traits. My CP distribution is according to alcast's magblade build.
I'm at just over 40k mag with close to 3k spell power, 64% crit rate and 79% crit damage.
If I compare my stats to some of those folks that have posted their 60k parses, I'm not too far behind, yet they manage to do incredible damage.
I've compared my parses to theirs and I see startling differences on a few things.
1: their light attack damage is more than twice mine per hit.
2. Their skill damage on funnel heath for example is almost twice mine per hit according to their parses. This one for the life of me I can't explain.
Is there such a vast difference between maelstrom staff light attacks that explains point 1?
Does my being short of 200 cp explain the massive differences in certain skill damage per hit ? I can't see it.
Could someone be so kind as to possibly explain the difference between my light attacks and funnel heath spam only doing half the damage on a dummy compared to their parses, this is per hit.
Thank you
I'm really perplexed, I manage at a push to do 30k dps, but mostly average around 25 or so.
I've been working and working on my rotation on the dummy, tightening it up as much as possible and I just can't get anywhere near 60k dps alcast's build is supposed to deliver.
I'm aware of a couple shortcomings I have, I am only 610cp and also don't have the maelstrom staff for my Magblade. I'm running mother's sorrow with bsw. Staves are gold, everything else purple with the suggested traits. My CP distribution is according to alcast's magblade build.
I'm at just over 40k mag with close to 3k spell power, 64% crit rate and 79% crit damage.
If I compare my stats to some of those folks that have posted their 60k parses, I'm not too far behind, yet they manage to do incredible damage.
I've compared my parses to theirs and I see startling differences on a few things.
1: their light attack damage is more than twice mine per hit.
2. Their skill damage on funnel heath for example is almost twice mine per hit according to their parses. This one for the life of me I can't explain.
Is there such a vast difference between maelstrom staff light attacks that explains point 1?
Does my being short of 200 cp explain the massive differences in certain skill damage per hit ? I can't see it.
Could someone be so kind as to possibly explain the difference between my light attacks and funnel heath spam only doing half the damage on a dummy compared to their parses, this is per hit.
Thank you
Alcast cheeses his parses now and uses another player to buff him and debuff the target, on the new trials dummy everyone gets all the buffs so its really a best case parse that now everyone will get and thing they can do awesome deeps on lol. they will do anything for huge numbers for their vid/stream hits.
I'm really perplexed, I manage at a push to do 30k dps, but mostly average around 25 or so.
I've been working and working on my rotation on the dummy, tightening it up as much as possible and I just can't get anywhere near 60k dps alcast's build is supposed to deliver.
I'm aware of a couple shortcomings I have, I am only 610cp and also don't have the maelstrom staff for my Magblade. I'm running mother's sorrow with bsw. Staves are gold, everything else purple with the suggested traits. My CP distribution is according to alcast's magblade build.
I'm at just over 40k mag with close to 3k spell power, 64% crit rate and 79% crit damage.
If I compare my stats to some of those folks that have posted their 60k parses, I'm not too far behind, yet they manage to do incredible damage.
I've compared my parses to theirs and I see startling differences on a few things.
1: their light attack damage is more than twice mine per hit.
2. Their skill damage on funnel heath for example is almost twice mine per hit according to their parses. This one for the life of me I can't explain.
Is there such a vast difference between maelstrom staff light attacks that explains point 1?
Does my being short of 200 cp explain the massive differences in certain skill damage per hit ? I can't see it.
Could someone be so kind as to possibly explain the difference between my light attacks and funnel heath spam only doing half the damage on a dummy compared to their parses, this is per hit.
Thank you
Alcast cheeses his parses now and uses another player to buff him and debuff the target, on the new trials dummy everyone gets all the buffs so its really a best case parse that now everyone will get and thing they can do awesome deeps on lol. they will do anything for huge numbers for their vid/stream hits.