- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
RodneyRegis wrote: »
DocFrost72 wrote: »
Zos cannot copy your information from NA to EU and vice versa.
DocFrost72 wrote: »
Zos cannot copy your information from NA to EU and vice versa.
Funny this comes up here, I know someone who says they recently had their entire account moved between servers PC EU and NA. Their story is that they basically told ZOS that their game is awesome, they are doing a great job, people who say otherwise are haters, and that they spend a lot of money in the crown store. I don’t know them well enough to say I’m certain that it’s true, but that’s what they say anyway.
There are only three whole games (out of what? thousands? tens of thousands?) which support full cross-platform. He then makes the leap to say that the game is suffering because of its lack of this feature, despite the fact that it's a feature all other games lack as well. I'm supposed to take this person seriously as an analyst? What a joke.Fortnite, Rocket League, Dauntless. These three games may seem to initially not have much in common besides their popularity, but they're actually the first and only three games on the market that support full cross-platform multiplayer between PlayStation 4, Xbox One, and PC.
I'm not a game developer and I fully expect that the logistics of cross-play are very complex, but the ends more than justify the means in this case.
So Forbes is just sensationalist clickbait now. Got it.This is extremely bad for an MMO.
Grianasteri wrote: »Cross platform is resisted by numerous companies because they believe it will or could damage their brand and sales.
It has been available tech for a long time, no issues. I played most recently Paragon on PS4, along side PC players. No problem.
With ESO, there would be a problem unless all the metric analytics, add ons and game enhancements were made available to console players.
If that happened, I would be hugely in favour. But as it stands, PC players have a massive massive advantage in relation to their on screen information and the stats/analysis available regarding DPS, builds etc.
THEDKEXPERIENCE wrote: »Bringing combat and trading add-ons to console would be one of the single worst decisions they could make for their wallet.
And there goes that credibility.THEDKEXPERIENCE wrote: »I used to play on PC. The moment I could go to console I did.
Exactly. And WoW is complete and utter rubbish. So, it is important for Zenimax to focus on making a good game and not making decisions based on popularity.Wildberryjack wrote: »Even though it has lost a lot of players (due to the game going so downhill design wise) all you have to do is look at World of Warcraft to know this article is wrong. WoW is PC only and it is still the biggest MMO out there and will draw back in a lot of players when Classic launches.
Wildberryjack wrote: »Even though it has lost a lot of players (due to the game going so downhill design wise) all you have to do is look at World of Warcraft to know this article is wrong. WoW is PC only and it is still the biggest MMO out there and will draw back in a lot of players when Classic launches.
Wildberryjack wrote: »Even though it has lost a lot of players (due to the game going so downhill design wise) all you have to do is look at World of Warcraft to know this article is wrong. WoW is PC only and it is still the biggest MMO out there and will draw back in a lot of players when Classic launches.
Classic will be the ultimate death of WoW.
Nostalgia only feels sweet when you dream it, but turns bitter when you taste it.
THEDKEXPERIENCE wrote: »Bringing combat and trading add-ons to console would be one of the single worst decisions they could make for their wallet.
Would you agree with my bolded amendment to your comment? I think that's an aspect that is sometimes overlooked in the console versus PC discussions.
If the platforms were merged, ZOS would have an impossible choice to make - introduce addons to console and see a lot of console users quit, remove addons from PC and see even more PC users quit, or leave PC users with addons competing in PvP, competitive PvE and trading guilds against console users without addons and see most console players quit. No prizes for guessing that they'd much rather keep the platforms separate! There's absolutely no incentive for them to do otherwise.
bulbousb16_ESO wrote: »And there goes that credibility.THEDKEXPERIENCE wrote: »I used to play on PC. The moment I could go to console I did.
It's getting worse. Are you telling me that you switched to console because the PC has the OPTION of having add-ons? So you spent money buying a whole new copy of the game, instead of just NOT USING ADDONS?THEDKEXPERIENCE wrote: »I lost all credibility because I don’t like having add-ons tell me when to do things and I’m fully capable of remembering rotations in my head?
bulbousb16_ESO wrote: »It's getting worse. Are you telling me that you switched to console because the PC has the OPTION of having add-ons? So you spent money buying a whole new copy of the game, instead of just NOT USING ADDONS?THEDKEXPERIENCE wrote: »I lost all credibility because I don’t like having add-ons tell me when to do things and I’m fully capable of remembering rotations in my head?
Grianasteri wrote: »Cross platform is resisted by numerous companies because they believe it will or could damage their brand and sales.
It has been available tech for a long time, no issues. I played most recently Paragon on PS4, along side PC players. No problem.
With ESO, there would be a problem unless all the metric analytics, add ons and game enhancements were made available to console players.
If that happened, I would be hugely in favour. But as it stands, PC players have a massive massive advantage in relation to their on screen information and the stats/analysis available regarding DPS, builds etc.
Grianasteri wrote: »Cross platform is resisted by numerous companies because they believe it will or could damage their brand and sales.
It has been available tech for a long time, no issues. I played most recently Paragon on PS4, along side PC players. No problem.
With ESO, there would be a problem unless all the metric analytics, add ons and game enhancements were made available to console players.
If that happened, I would be hugely in favour. But as it stands, PC players have a massive massive advantage in relation to their on screen information and the stats/analysis available regarding DPS, builds etc.
The add-on issue is one overt discrepancy. But also, the whole reason I play on console is so I don't have to deal with auto-hotkey/cheat engine/etc.