Same thing here;
Get dragon down to a sliver of health and he won't die no matter what you do. I cannot tell you how many times I got him down to just a tiny bit of health AND NOTHING YOU DO WILL KILL HIM! Wasted tons of soul gems Reported it as a bug, its very frustrating, and I cannot believe that this wasn't picked up on the PTS server...its major! I would re-start quest if I was sure it would help, but I've heard many talking about doing it several times without relief of this malfunction.
If I remember rightly, I believe the setting of a new max HP value is when the proper fight starts after the ballista? Since any damage on him before that is basically irrelevant, you could use the Invulnerable health bar initially before transitioning to the normal one. Or alternatively, use the Damaged health bar after the new max HP is set.ZOS_GinaBruno wrote: »Hi all, there are actually two separate issues here. We have a fix going into next week's incremental patch which will address a UI desync with the health bar - this is making it look like he has zero health, but actually still has a bit of HP left. The other issue is it looks like he is healing to full health when he's actually just setting a new max HP that is not in the millions; we're looking at ways to better communicate this visually.
I'll be interested to see the fix, but it's not like I stopped fighting after his health went to zero, so I'm doubtful that it's just a visual issue--unless he has a lot of health that isn't being shown.
Same here, but I did it 5 times getting his health bar to ZERO. A lot of players do have or belong to a guild and asking players in this game, well most all are vicious and are NOT willing to help others.
Would be really nice to find a friendly guild where others guild members will help you out when needed.
This all should have been fully tested in PTS. Apparently they did NOT do a very good job. Anyways will have to wait till next month to hope and pray for a FIX that actually works.
7788b14_ESO wrote: »OK, here's an update. I managed to kill it solo. Hint: you can crouch behind the low walls that surround him and take little to no damage and he can't teleport you as long as you stay low. You can whittle him down slowly from 400K to zero using range skills, then he did die. Just jump out, shoot him a few time or use your special, duck back behind the wall, heal up, rinse and repeat.
Also if you die just use the port to shrine option, it won't take you out of the instance just back to the inside entrance point.
7788b14_ESO wrote: »OK, here's an update. I managed to kill it solo. Hint: you can crouch behind the low walls that surround him and take little to no damage and he can't teleport you as long as you stay low. You can whittle him down slowly from 400K to zero using range skills, then he did die. Just jump out, shoot him a few time or use your special, duck back behind the wall, heal up, rinse and repeat.
Also if you die just use the port to shrine option, it won't take you out of the instance just back to the inside entrance point.