Yup
It's alright. Considered BIS for raids since every bit counts for the super fragile pve dpsers but for normal veteran dungeons the measly 1100 health doesn't contribute much.
WrathOfInnos wrote: »It’s definitely the best set for trials. And for dungeons I’d argue that Ebon + Yolnaakriin is hard to beat.
WrathOfInnos wrote: »As a main DPS and sometimes dungeon healer, I love it when tanks wear Ebon. My Sorc DPS gains over 1600 health from an Ebon tank, which means I’m able to shift more into Magicka for higher damage. My healer likes the extra reaction time to heal low-health group members, and this set often saved them from one-shots.
It’s definitely the best set for trials. And for dungeons I’d argue that Ebon + Yolnaakriin is hard to beat.
WrathOfInnos wrote: »It’s definitely the best set for trials. And for dungeons I’d argue that Ebon + Yolnaakriin is hard to beat.
Yolnaakriin ?
Why are you all saying that it's best for trials but not for dungeons? It's not like the total amount of health gained for the whole group is going to help a single player more, where the buff ends up anyway in the end. He'll still have the same bonus, no matter how many other player's getting it. Sure, in trials you have more support set options since you're more people in there, but that doesn't take away the net efficiency on the single player. Which is where the buff matters.
The whole upside with ebon is that you're getting a little survival boost, and I've personally seen so many DDs recover from under 1k health many times. Both in dungeons and trials.
VaranisArano wrote: »It is one of the better tanking sets, and is ideal for trials tanking, since the total health gain is improved with 12 players. Its okay in dungeons, just less necessary because its only 4 players.
Do be aware that there's a recurring bug with the weapons/shield that can cause your group's health bars to drop and refill when you bar-swap, so armor pieces or jewelry is ideal.