Nah. Just make it a simple boot. If up there for longer then say, 8 seconds after match starts / resurrection. Player gets ported down to the area in front of the Team base/Spawn.
ShadowDisciple wrote: »
Nah. Just make it a simple boot. If up there for longer then say, 8 seconds after match starts / resurrection. Player gets ported down to the area in front of the Team base/Spawn.
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Grandesdar wrote: »ShadowDisciple wrote: »
That's why the proposed solution is only for chaosball, not dm.
Grandesdar wrote: »ShadowDisciple wrote: »
That's why the proposed solution is only for chaosball, not dm.
Grandesdar wrote: »ShadowDisciple wrote: »
That's why the proposed solution is only for chaosball, not dm.
I believe it is technically too clumsy to make this a different behavior for different sort of matches.
The first solution is in my opinion the best one and should be implemented for every sort of BG. Similar to the immunity in IC. You can watch from atop and are immune, but can not cast anything as well.
Grandesdar wrote: »ShadowDisciple wrote: »
That's why the proposed solution is only for chaosball, not dm.
I believe it is technically too clumsy to make this a different behavior for different sort of matches.
The first solution is in my opinion the best one and should be implemented for every sort of BG. Similar to the immunity in IC. You can watch from atop and are immune, but can not cast anything as well.
Nah. Just make it a simple boot. If up there for longer then say, 8 seconds after match starts / resurrection. Player gets ported down to the area in front of the Team base/Spawn.