I don't use abilities in towns as a general rule, so it hasn't affected me yet. If I start getting bounties while doing quests because of it, I'll probably be a little irritated, though.
but they should also expand these rules to daedra summoning sorcerers.
It hasn't even been a week of early release and people are so up in arms about this. Don't get me wrong, everyone is entitled to their opinion on something, but maybe give things more than a handful of days to let yourself get used to the Class' mechanics before foaming at the mouth over it? If you're constantly spamming skills in town try bar swapping to one that doesn't have illegal skills. If you're running into town with a summons, try to teach yourself to double check when coming into a city that you don't have a spooky follower tailing you. If you do, it's not the end of the world to wait a few seconds for it to expire before you move on.
Also there is the fact that it was made very very very clear from the start that Necro would have these skills that are considered ciminal offenses. It wasn't a hidden mechanic that got sprung on us out of nowhere. The level of outrage over something people KNEW would be part of the Class is baffling to say the least. There is a very big difference between trying something and saying "Hey yeah this actually isn't very fun now that I've had a chance to test it first hand" and trying it before going "OMG TOTALLY BROKEN AND STUPID AF THIS WAS A DUMB IDEA IT'S BAD AND DUMB AND STUPID AND DUMB REMOVE IT NOW REEEEEEEEE".
As for people who keep saying "why is Necro part of the Justice System but not x or y", consider the possibility that this is a test of sorts to see how expanding the system to include things other than stealing/killing. Of course they're not going to lump everything into the system without giving it a test run first; isn't this something ZOS gets a lot of flak for? Making huge sweeping changes to things all at once instead of making smaller changes to see how they work? And now that they're actually taking it slower they're being yelled at for not making the massive sweeping changes that most people get frustrated with them for? Can't win for losing.
"OMG TOTALLY BROKEN AND STUPID AF THIS WAS A DUMB IDEA IT'S BAD AND DUMB AND STUPID AND DUMB REMOVE IT NOW REEEEEEEEE".

Except that's largely the way a lot of people are are acting. Did you actually read the rest of my post, or only take the one part? Instead of giving constructive feedback and criticism, most people who are against it are just going "no it's dumb I hate it get rid of it" instead of giving themselves time to adjust to a Class feature that was made clear from the very start. Like I said (and you seem to conveniently have overlooked) there is a big difference between saying "yeah this isn't working for me it's not that fun" and claiming that the Class mechanic is stupid and never should have been implemented and needs to be removed RIGHT NOW.


In towns it's fine, but super annoying when I fight near a merchant or some NPC deep in a quest zone and get a bounty.

