I hate doing dungeons with super geared people...

  • Banana
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    Dont do them anymore. Solved all my problems
  • O_LYKOS
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    Something you're going to have to deal with playing an mmo. Unless you make friends who are un-geared and low level to run with you.
    PC NA - GreggsSausageRoll
  • AbysmalGhul
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    Yeah, I just say it out loud here: As a Casual player, doing a dungeon with someone who could easy solo the whole thing (and does) is boring as hell.

    I mean, some people might enjoy just running behind the 800CP guy with minmax sets, but honestly, I would like a slower run way more than being basically not needed to finish the dungeon.

    Cant we get some way that people like this could queue for themself?

    Like... give us another option, for example: "Random Dungeon - Normal Run" and "Random Dungeon - Speed Run". The dungeons would be the same, but that way all the HIgh geared hardcore players can just join together and do dungeons in 10 minutes, maybe with one or two guys who like to get carried, and casuals can do the dungeon their own pace, with enough time to actually experience the mechanics, read the quests, listen to events... all that.

    There's plenty of casual guilds out there who do easier content without BIS gear. Use the guild recruitment section of the forums
  • bmnoble
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    Yeah, I just say it out loud here: As a Casual player, doing a dungeon with someone who could easy solo the whole thing (and does) is boring as hell.

    I mean, some people might enjoy just running behind the 800CP guy with minmax sets, but honestly, I would like a slower run way more than being basically not needed to finish the dungeon.

    Cant we get some way that people like this could queue for themself?

    Like... give us another option, for example: "Random Dungeon - Normal Run" and "Random Dungeon - Speed Run". The dungeons would be the same, but that way all the HIgh geared hardcore players can just join together and do dungeons in 10 minutes, maybe with one or two guys who like to get carried, and casuals can do the dungeon their own pace, with enough time to actually experience the mechanics, read the quests, listen to events... all that.



    That is all well and good, but I have been on the other side, as a high level tank in good gear, put into groups other tanks/healers have abandoned because they were doing so little damage or so poorly skilled, that I either had to carry them through the normal dungeon or leave like those that were there before because the tank/healer can't make up for a low damage group in more than a few dungeons.

    (I can tell you now in those situations the tank is praying for one of those 810 players that can solo the dungeon to join the group, if that does not seem likely to happen, then their weighing up whether or not to leave the group and working out how much time needs to pass before they can queue again without ending up right back in this ongoing dungeon again.)

    Most groups have long wait times in the queue due to a shortage of tanks/healers can you imagine what would happen to wait times if they added another queue.

    I can guarantee almost every decent tank/healer will join the speed run queue, not because they want to do the dungeon quick but they want to get on with the dungeon and get on with something else.

    If players haven't sorted out their gear(personally expect people to have at least blue gear of their level) and haven't gotten the basic skills needed for their rotation/learned said rotation players should hold off queuing.

    To a poorly optimized group even a normal dungeon can take a long time/might never be completed.

    And I have seen plenty of crap 810 players who clearly leveled at dolmens, I would take a properly geared lower level player any day over someone like that.
  • D0PAMINE
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    @mann9753b16_ESO Do you mention in chat that you want to experience the story? When I rando queue, whenever someone mentions that they would like to enjoy the quest etc, everyone else is usually pretty chill about it, even if it's our first time grouping with each other.
  • Kalgert
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    I once went in to a dungeon with my girlfriend. The healer and other DPS were these dudebro DPS guys who rushed ahead and left a bunch of mobs behind, that she and I weren't able to get quite past (We both weren't exactly the top tier MVPs)

    Those two didn't care. They just went on ahead without us. It's from that experience alone, that I consider high DPS assnuggets in Normals to be absolute... Scum, to say the least. Not a big fan of the kind of "Pro" players with a sense of entitlement (Meaning that they talk as if they're somehow being paragons, by saying "Oh, usually other players would spit at you, not me, because I am such a nice guy, even though I am having a soft condescending mannerism around, now why aren't you being grateful towards me?")

    Then again, I've been playing as a tank lately, and I've encountered groups of DPS that were... Well, the kind that would even make my 17k DPS character look good. So I am not quite certain how to feel about these high DPS goons.
  • AlnilamE
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    Merlight wrote: »
    The whole premise of a RANDOM dungeon is the challenge of working with players that you don't know, to achieve a team result; or learn from each other's mistakes. It's also about learning to work in a team. It isn't about farming high-end gear or beating personal bests.

    Except that 95% of players queue RANDOM for a different premise: extra REWARD.

    And the extra reward is because you are signing up as a sword for hire to someone who actually queued for a specific dungeon. So part of your job is helping them achieve their goals.
    The Moot Councillor
  • Royaji
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    AlnilamE wrote: »
    Merlight wrote: »
    The whole premise of a RANDOM dungeon is the challenge of working with players that you don't know, to achieve a team result; or learn from each other's mistakes. It's also about learning to work in a team. It isn't about farming high-end gear or beating personal bests.

    Except that 95% of players queue RANDOM for a different premise: extra REWARD.

    And the extra reward is because you are signing up as a sword for hire to someone who actually queued for a specific dungeon. So part of your job is helping them achieve their goals.

    You are signing up to complete a dungeon. Anything extra is outside of this "job description"
  • Merlight
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    AlnilamE wrote: »
    Merlight wrote: »
    The whole premise of a RANDOM dungeon is the challenge of working with players that you don't know, to achieve a team result; or learn from each other's mistakes. It's also about learning to work in a team. It isn't about farming high-end gear or beating personal bests.

    Except that 95% of players queue RANDOM for a different premise: extra REWARD.

    And the extra reward is because you are signing up as a sword for hire to someone who actually queued for a specific dungeon. So part of your job is helping them achieve their goals.

    That's an interesting point. I wonder how many players are aware of that contract, versus how many only see the carrot.
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
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  • LadyNalcarya
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    Blame ZOS for power creep and nerfs... Even weaving basic force pulse or whatever melts everything in normal dungeons.
    I don't think we need any kind fo separate queues when even the basic version is buggy as hell (for both dungeons and bgs). Not to mention that even if they do that, "I want a speedrun" category will be full of people looking for a free carry and "I want a slow run" group will experience a dire lack of healers and tanks. Maybe some kind of custom lobby could work, but we already have guild finder so you can just find an active casual guild and play with them.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Olupajmibanan
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    When you wait 40 minutes in the queue, you certainly don't want to spend another 40 minutes in the dungeon.
    Edited by Olupajmibanan on May 25, 2019 12:01PM
  • srfrogg23
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    When you wait 40 minutes in the queue, you certainly don't want to spend another 40 minutes in the dungeon.

    Why queue at all if you're just going to run passed everything? Seriously, these arguments for soloing group content are just dumb.

    Just because people actually want to participate in the content instead of just watching someone else run through it at lightning speeds doesn't mean they want to spend "40 minutes" in the dungeon, either.

    It does mean that they actually want to have a chance to contribute, though. Is that really too much to ask that you guys quit acting like a bunch of impatient d-bag children and slow down just enough for other people to get a few hits in on the mobs?

    Besides, if your character has progressed enough to solo the dungeons, why are you so hellbent on spending 40 minutes in the queue just to blitz through them in under 5 minutes?
  • Raammzzaa
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    There are a lot of guilds out there for new, and/or casual players. Join one, meet some people you like playing with, and I think you might just forget about the group finder.
  • Minaithelan
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    lucky you, all i get is low cp bow/staff light-attackers in my vMoS random vet
  • Riejael
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    I've said this in other games. Groups work like dictatorial democracies. Majority rules, Period. If three people want to speedrun, its a speedrun. If the three want to slow it down, then it slows down. If they don't want to group with a Dunmer, the dark elf gets booted. Majority can dictate how a run will be, who will be in the run, and who will not.

    So I say this. If you don't want to speedrun, don't random queue. If you want to speedrun, don't random queue. When you random queue, be prepared to do what the other three want you to do. Or do like I do, and make my own majority. We have a few criteria we boot for that many of you don't like. And we don't really care what you all like because you're the minority when grouped with us.

    Dictatorship of the Majority. That's the way random groups roll. Always has been, always will be. It is what it is.
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello everyone,

    Recently we've had to remove a few posts for baiting and flaming, both being against the Forum Rules. For further posts be sure to stay constructive and respectful, regardless of how fast one goes through dungeons.

    Thank you for understanding.
    Staff Post
  • Drako_Ei
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    Those "super geared speedrunners ruining your immersion" are like.. the DPS requirements for other veteran content in the game
  • Imryll
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    Pevey wrote: »
    If you want to waste your own time, that’s fine. Find a guild with other people who feel the same way. But don’t queue with 3 other people and expect to waste their time.

    So you just queue for Speed run, whats the problem?

    Players will bring the argument that 'slow run' will either be underpopulated or lack top geared players. Zeni will follow that argument and kill the idea off.

    Many ppl who tell you about your bad idea would secretly welcome it.

    Of course, some who don't currently queue for dungeons might do so if there were a slow run option available so it's not necessarily a zero sum game.
  • Ydrisselle
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    Imryll wrote: »
    Pevey wrote: »
    If you want to waste your own time, that’s fine. Find a guild with other people who feel the same way. But don’t queue with 3 other people and expect to waste their time.

    So you just queue for Speed run, whats the problem?

    Players will bring the argument that 'slow run' will either be underpopulated or lack top geared players. Zeni will follow that argument and kill the idea off.

    Many ppl who tell you about your bad idea would secretly welcome it.

    Of course, some who don't currently queue for dungeons might do so if there were a slow run option available so it's not necessarily a zero sum game.

    I agree. I'm at CP632 right now... and I still didn't finished any of the dungeons. Honestly, I didn't even get in any, except to collect the "I was here" achievements and rewards. However I would hop in if the "slow queue" option would exist.
    Edited by Ydrisselle on May 27, 2019 1:38AM
  • Jeremy
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    Yeah, I just say it out loud here: As a Casual player, doing a dungeon with someone who could easy solo the whole thing (and does) is boring as hell.

    I mean, some people might enjoy just running behind the 800CP guy with minmax sets, but honestly, I would like a slower run way more than being basically not needed to finish the dungeon.

    Cant we get some way that people like this could queue for themself?

    Like... give us another option, for example: "Random Dungeon - Normal Run" and "Random Dungeon - Speed Run". The dungeons would be the same, but that way all the HIgh geared hardcore players can just join together and do dungeons in 10 minutes, maybe with one or two guys who like to get carried, and casuals can do the dungeon their own pace, with enough time to actually experience the mechanics, read the quests, listen to events... all that.


    To be honest, 800 CP veterans shouldn't be doing normal dungeons anyway. They should be doing veteran content.

    Normal dungeons aren't designed for high level players. Most of them are ridiculously easy at 800 CP to the point they are just boring. So it's not just you that's bored, it's boring period. They probably just do it because they are farming gear and just want to get the dungeon over with asap and have done it so many times they are probably sick of it anyway.

    Not sure what a good solution would be. Maybe give players the option to queue up for none CP runs. That might help.
    Edited by Jeremy on May 25, 2019 9:32PM
  • Riejael
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    Jeremy wrote: »
    To be honest, 800 CP veterans shouldn't be doing normal dungeons anyway. They should be doing veteran content.

    If you already have the monster set you want, there's little reason to do Veteran over Normal. That set of blue gear from Elden Hollow I can be upgraded to Gold nearly as easily as the purple from Veteran Elden Hollow II.

    Would be nice if veteran dungeons dropped improved versions of the gear, not simply purple versions, that normals had. But peeps will complain they can't get good gear like 'hardcores' get.
    Jeremy wrote: »
    Not sure what a good solution would be. Maybe give players the option to queue up for none CP runs. That might help.

    DPS queues are nearly 120 minutes. This would exacerbate the issue.


    No, like i said, simply have the group do what it wants to do. No matter what change you do, you're still gonna have someone run willy nilly through Fungal Grotto. Hell I did it on my necro at level 10, had a set of purple gear made, and forgot to spend my CP. So lets not act like this is a level or CP issue.

    Some peeps have better builds/gear and that causes the disparity we see.

    Personally I'd love to see Veterans give better gear. But you're going to see atrocious queues as a DPS if you're a newbie leveling if they did that.
  • Jeremy
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    Riejael wrote: »
    Jeremy wrote: »
    To be honest, 800 CP veterans shouldn't be doing normal dungeons anyway. They should be doing veteran content.

    If you already have the monster set you want, there's little reason to do Veteran over Normal. That set of blue gear from Elden Hollow I can be upgraded to Gold nearly as easily as the purple from Veteran Elden Hollow II.

    Would be nice if veteran dungeons dropped improved versions of the gear, not simply purple versions, that normals had. But peeps will complain they can't get good gear like 'hardcores' get.
    Jeremy wrote: »
    Not sure what a good solution would be. Maybe give players the option to queue up for none CP runs. That might help.

    DPS queues are nearly 120 minutes. This would exacerbate the issue.


    No, like i said, simply have the group do what it wants to do. No matter what change you do, you're still gonna have someone run willy nilly through Fungal Grotto. Hell I did it on my necro at level 10, had a set of purple gear made, and forgot to spend my CP. So lets not act like this is a level or CP issue.

    Some peeps have better builds/gear and that causes the disparity we see.

    Personally I'd love to see Veterans give better gear. But you're going to see atrocious queues as a DPS if you're a newbie leveling if they did that.

    It's partly a CP issue, which is why I said it might help. I didn't say it it would solve it. In fact, I specifically said in that post I"m not sure what a good solution would be.

    As far as there not being a reason for a high level player to do a veteran dungeons - of course there is - for the best reason there is - because it's more fun. Doing normal dungeons as a high level character is so easy it's boring, even if you don't speed run it. I honestly don't know how you deal with the boredom of doing those on normal.

    You make a good point though about the increase in queue times. That probably would happen for those queuing up for normal ones. But would having a more quality run be worth a longer wait? Curious what the OP would think.
    Edited by Jeremy on May 25, 2019 11:15PM
  • Sibenice
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    Jeremy wrote: »

    To be honest, 800 CP veterans shouldn't be doing normal dungeons anyway. They should be doing veteran content.

    I will do normal dungeons some for a few reasons despite being high CP.

    Gearing up alts, avoiding 3 hour long DLC pledges, farming non-jewelry gear off the top of my head.

    Also, not all high CP people are geared. Take the mid 600's guy in this thread who's not finished a dungeon.
  • Zordrage
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    everyone here talking about speed running groups and normal dungs...

    and here i am making it just harder for people as a non HP squishy tank by pulling everything in big groups even in dungeons i never was in before in Veteran and hoping that the healers is good because thats my style........

    ....
    ......
    ...
    .....
    ..

    what?!
    Edited by Zordrage on May 25, 2019 11:04PM
  • Jeremy
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    Sibenice wrote: »
    Jeremy wrote: »

    To be honest, 800 CP veterans shouldn't be doing normal dungeons anyway. They should be doing veteran content.

    I will do normal dungeons some for a few reasons despite being high CP.

    Gearing up alts, avoiding 3 hour long DLC pledges, farming non-jewelry gear off the top of my head.

    Also, not all high CP people are geared. Take the mid 600's guy in this thread who's not finished a dungeon.

    That's what I said in the part of my post you left out. People are probably just doing it to farm gear so just want it over with asap. That doesn't change the fact though normal dungeons are not designed for high level characters. They're pitifully easy for veteran players and feels more like solo content.
    Edited by Jeremy on May 25, 2019 11:06PM
  • Bobby_V_Rockit
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    Good idea, might even alleviate some of the pressure on the long queue times
  • Jeremy
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    Good idea, might even alleviate some of the pressure on the long queue times

    Having an option to do a none CP run would probably accomplish the same goal because people who are just interested in doing the dungeon as fast as possible probably wouldn't choose to do a no CP run.
    Edited by Jeremy on May 25, 2019 11:20PM
  • Sibenice
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    Jeremy wrote: »
    Sibenice wrote: »
    Jeremy wrote: »

    To be honest, 800 CP veterans shouldn't be doing normal dungeons anyway. They should be doing veteran content.

    I will do normal dungeons some for a few reasons despite being high CP.

    Gearing up alts, avoiding 3 hour long DLC pledges, farming non-jewelry gear off the top of my head.

    Also, not all high CP people are geared. Take the mid 600's guy in this thread who's not finished a dungeon.

    That's what I said in the part of my post you left out. People are probably just doing it to farm gear so just want it over with asap. That doesn't change the fact though normal dungeons are not designed for high level characters. They're pitifully easy for veteran players and feels more like solo content.

    Yes, I saw you said farming gear but I didn't just list that.

    Gearing up an alt, as in a character that doesn't have good gear despite the player having high CP. I'm not going to hop into a vet dungeon on a tank in blues.

    3 hour DLC pledges because some of the more recent ones can be extremely hit or miss. Frostvault for example.

    I also disagree completely with your statement that normal dungeons aren't for high level characters. Normal dungeons are for whoever wants to do them for whatever reason. And if the reason is that they could solo the dungeon in 30m but speed through with a group in 15m that is a valid reason.If someone doesn't like the way their group is going for whatever reason then they should find other like minded people.
  • karekiz
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    Honestly torn.

    Zoning into your first dungeon to try and get oriented. You see a quest thingy. You hit it. Then bring up quest journal to see what it is. Turn around. 1/2 the dungeon is cleared and you have no idea where everyone is at.

    It isn't a very good opener for a game.
    Edited by karekiz on May 26, 2019 12:19AM
  • TheDarkShadow
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    Adding more queues like you said solve nothing because people will still check as many queues as they can to speed up the waiting time. Its random group finder and you have to deal with what you get. If you can't just form a group in zone chat.
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