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Hopefully the racial passives will be balanced next update.

  • Nemesis7884
    Nemesis7884
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    The only race i feel might need a slight buff are argoniams tbh.....maaaaybe khajiit minimally
  • Cundu_Ertur
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    Argonians need to get poison and disease resistance, because that's the lore for them. They also need a buff on their healing done or just a boost to their magic use in general, because what they get now is pretty weak.

    Bosmer need to get their stealth back. The detection bonus is a steaming pile of uselessness -- completely without value in PvE, grossly underpowered compared to potions and abilities in PvP (and with testing, it is actually counter productive in PvP since enemies can see their detection warning eye start to open before the Bosmer knows anyone is there).
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Elwendryll
    Elwendryll
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    DD races are so close to each other in term of efficiency that a slightly high ping or just luck on the crits will have a greater impact on your dps. They did a really good job balancing the races, why would you change that?
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • Salvas_Aren
    Salvas_Aren
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    If they changed Imperial and restored the detection passive from Bosmer, it would be as close to perfect as possible.
  • Wolfpaw
    Wolfpaw
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    Khajitt seem on the low end, not by much though.
  • max_only
    max_only
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    Crixus8000 wrote: »
    I hope races don't get nerfed just because pve players don't like that few k dps difference.
    ... PvPers out here complaining every day. Petty.
    Ratzkifal wrote: »
    shimm wrote: »
    Bosmers have the most useless 3rd trait of all the races...

    @shimm Which one are you talking about? Hunter's Eye? That's their first passive, not their third. If you are talking about 258 stam regen, then you are wrong. It's quite powerful. Certainly more powerful than Redguards outside of lab conditions anyway.

    Have yet to see detect stealth be useful anywhere. It’s not even useful in pvp, still get ganked in a keep after we take it, no forewarning whatsoever.

    And those that love rolling, you are willing to pay that much stamina for over penetration because you fear that the passive could only get worse, not because it’s ideal.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • MartiniDaniels
    MartiniDaniels
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    Elwendryll wrote: »
    DD races are so close to each other in term of efficiency that a slightly high ping or just luck on the crits will have a greater impact on your dps. They did a really good job balancing the races, why would you change that?

    Yeah, and that's why default min-max race for any stam character of any class and even for off-tanks is orc.
    And good job is when race are different but perform comparably. But they are not different, they are completely the same with 2k stamina and 2 set pieces of damage, crit or sustain. But orcs for unknown reason has another 1k of health, which is in comparison to bonuses of other races is not off-stat like magicka, speed, snare reduction whatever.
    Is orc OP in PVP? No. But in PVE it's one and only BiS race.
  • TequilaFire
    TequilaFire
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    Does that mean if they nerf ORC there is no BIS race?
    Confuses me because I thought players worked together in PvE to take bosses down.
  • Jaraal
    Jaraal
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    blnchk wrote: »
    Imagine the outcry if Orcs were to be nerfed now that people have already used their free Race Change tokens.

    No reason they couldn't give out more free tokens. Not going to hurt anything if they do, and that would give them an excuse to silence any complaints.
  • Strider__Roshin
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    DocFrost72 wrote: »
    Genuine question, why should Nords be a DPS race and not a tanking race?

    Lore, because in previous games their passives were for DPS and Orcs were more for tanking then ESO decides that they want to do their own thing.
  • Strider__Roshin
    Strider__Roshin
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    Beffagorn wrote: »
    Crixus8000 wrote: »
    I hope races don't get nerfed just because pve players don't like that few k dps difference.

    Few Ks of dps? We're talking about less than 300dps difference.

    The races are far more balanced than before, parses and math have ALWAYS shown an incredibly small margin of difference that comes down to player skill and error.

    This is just another thread pushing an agenda, like 99% of the threads regarding balance.

    No it's around a 3k dps difference actually.
  • IzzyStardust
    IzzyStardust
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    Until Dunmer are given their fire affinity back and Altmer return magicka instead of stamina (still: What?!) - nothing else matters.

  • Strider__Roshin
    Strider__Roshin
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    Until Dunmer are given their fire affinity back and Altmer return magicka instead of stamina (still: What?!) - nothing else matters.

    I agree. If I were you I wouldn't play this game until that happens.

    It's just too critical of an issue.
    Edited by Strider__Roshin on May 23, 2019 3:21PM
  • DocFrost72
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    Daus wrote: »
    DocFrost72 wrote: »
    Genuine question, why should Nords be a DPS race and not a tanking race?

    Lore, because in previous games their passives were for DPS and Orcs were more for tanking then ESO decides that they want to do their own thing.

    In Skyrim, orcs could enter their berserker rage and deal double physical damage. Nords had a ranged fear (read: CC). I haven't played oblivion or morrowind, let alone what came before (I'm a bit on the younger side!), so perhaps you could tell me what they did in those games?
  • pknecron
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    blnchk wrote: »
    Imagine the outcry if Orcs were to be nerfed now that people have already used their free Race Change tokens.

    Someone giving ZOE ideas for free. At least charge them for it.
  • Icy_Waffles
    Icy_Waffles
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    There will always be a “best” for most people. Right now it’s really close.
  • azjuwelz
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    lol I haven't even used my tokens, because I refuse to change my Bosmer NB regardless of what changes.

    But yes, that Hunter's Eye is the worst and the "stealth detection" doesn't even work. Roll back the stealth radius; maybe pair it with that roll/dodge thing if you really want, though I still think it's silly to spend stamina to get a passive benefit.
    Xbox-NA
    Guildmaster of Nightmothers Deadly Deals

    PVE/PVP Stamblade: Ylandra Silverthorn
    PVE Magwarden healer: Raw'zl Dah Zel
    PVE DK Tank: Greta Feuerwerk
    PVP StamDK: Helga Feuerwerk
    PVP Necro Healer: Dratha Helbain
    PVE Magcro: Dorian Fey
    PVE Magblade: Arivssa Thaoral
    PVE Magsorc: Eldara Birchwood
  • shimm
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    azjuwelz wrote: »
    But yes, that Hunter's Eye is the worst and the "stealth detection" doesn't even work. Roll back the stealth radius; maybe pair it with that roll/dodge thing if you really want, though I still think it's silly to spend stamina to get a passive benefit.

    You said it better than I did! The only thing comparable in the other racial passives are the ones that require you to do direct damage... but you’re already doing that all the time! This one can only roll dodge so much...
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    Races are fine. Maybe Khajiit slight buff but that's it.

    People ask for Argonian (dps) buff but that IMO would require a huge nerf to their survivability. Those scaly *** are almost unkillable on some setups.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • MLGProPlayer
    MLGProPlayer
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    Vildebill wrote: »
    The races have never been as close to each other as they are now. You can do anything as any race on any role. Most effective, maybe not, but still fine.

    Why did you choose the tank race for your stamina DPS character, and then complain about it?

    The gap between Orc and Redguard/Khajiit/Bosmer is massive at 2-3k DPS.
    Edited by MLGProPlayer on May 23, 2019 4:09PM
  • shimm
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    Until Dunmer are given their fire affinity back and Altmer return magicka instead of stamina (still: What?!) - nothing else matters.

    Dunmer

    - max stam and magicka
    - flame resist and max health
    - increase weapon/spell damage

    I’ll take half of any one of those in place of hunters eye on bosmer. I’m done and will stop beating the dead horse now... 😉
  • cheifsoap
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    This is what some people don't seem to get. As long as races have a perk, there will always be a "best" for tanking, damage, and healing. Nerf one, another will rise. Its a cycle
  • Drako_Ei
    Drako_Ei
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    Orc's critical damage is higher than khajiit critical damage... buff khajiit

    Argonian also needs to be buffed
  • Drako_Ei
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    Beffagorn wrote: »
    Crixus8000 wrote: »
    I hope races don't get nerfed just because pve players don't like that few k dps difference.

    Few Ks of dps? We're talking about less than 300dps difference.

    The races are far more balanced than before, parses and math have ALWAYS shown an incredibly small margin of difference that comes down to player skill and error.

    This is just another thread pushing an agenda, like 99% of the threads regarding balance.

    Then why cant i get past 53k dps as khajiit but i got 56k as orc when i tried it at the pts
  • Drako_Ei
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    If they try to change passives again, they should hand us more tokens.

    And idk why they made the Imperial an imp without Erial. Premium class - not premium at all.

    No if they only buff the underperforming races
  • zaria
    zaria
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    Daus wrote: »
    Beffagorn wrote: »
    Crixus8000 wrote: »
    I hope races don't get nerfed just because pve players don't like that few k dps difference.

    Few Ks of dps? We're talking about less than 300dps difference.

    The races are far more balanced than before, parses and math have ALWAYS shown an incredibly small margin of difference that comes down to player skill and error.

    This is just another thread pushing an agenda, like 99% of the threads regarding balance.

    No it's around a 3k dps difference actually.
    Yes its 3K from bis to races with no passives, say an breton stamina build or an Bosmer magic one.
    For relevant races 300 is more accurate. 1K if we include not dps optimized ones like Argonian magic DD.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
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    Until Dunmer are given their fire affinity back and Altmer return magicka instead of stamina (still: What?!) - nothing else matters.
    If Altmer get magic return, they would obviously become the new OP race as Orc is now, you you could reduce max magic a bit to compensate.

    Edited by zaria on May 23, 2019 4:51PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • MartiniDaniels
    MartiniDaniels
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    zaria wrote: »
    Daus wrote: »
    Beffagorn wrote: »
    Crixus8000 wrote: »
    I hope races don't get nerfed just because pve players don't like that few k dps difference.

    Few Ks of dps? We're talking about less than 300dps difference.

    The races are far more balanced than before, parses and math have ALWAYS shown an incredibly small margin of difference that comes down to player skill and error.

    This is just another thread pushing an agenda, like 99% of the threads regarding balance.

    No it's around a 3k dps difference actually.
    Yes its 3K from bis to races with no passives, say an breton stamina build or an Bosmer magic one.
    For relevant races 300 is more accurate. 1K if we include not dps optimized ones like Argonian magic DD.

    At average it's around 1-1.5k difference with relevant races if you don't mean dunmer like only relevant race. It could be ok if other races have advantages over orc in something else, but they don't have any advantage. As somebody mentioned orc's crit damage is higher then khajiit's simply because 2k stam and 258 WD bring more then 1k stam and 10% crit damage. Orc can convert WD to recovery any time, but bosmer and redguard can't directly convert sustain to damage, only by spamming more. So in PVE orc is simply best no matter what on any class in any viable circumstances. For example khajiit should be more effective on stamnb and stamplar, that is clear, but nope. Bosmer should be more effective in distance like bow/bow builds and redguard must be better in pure melee builds. But no, in any build orc is BiS. PVE stamina race balance is a failure.
  • Beffagorn
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    Drako_Ei wrote: »
    [Then why cant i get past 53k dps as khajiit but i got 56k as orc when i tried it at the pts

    Bring actual facts instead of worthless anectodal evidence.
    Daus wrote: »
    No it's around a 3k dps difference actually.

    Anyone with a brain knows there's no 3k dps difference between orcs and other stamina oriented races.

    Last time i checked the parses was back when the rebalance happened, and as i said before, it was around 200-300 dps difference between orcs and other stamina races, aka player skill and error. Orcs are BiS for stamina DDs, but unless you are pushing for cutting edge pve content that dps difference is worth absolutely nothing to you.

    This is just your agenda to nerf orcs and buff nords.
  • dodgehopper_ESO
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    DocFrost72 wrote: »
    Genuine question, why should Nords be a DPS race and not a tanking race?

    They should be both (like Orcs). There's a reason they've historically had high points in things like Two Handed weapons and One Hand and Shield type skill lines in previous games.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
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