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This game needs a way to change classes

  • Kiralyn2000
    Kiralyn2000
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    Final Fantasy's "job switch" thing is something they've also used in a variety of the single-player games. Yes, they let you do it - but the game is designed around that ability. It's built for it. It's a special FF gimmick, not a "should be standard in all games" thing.

    (and it's certainly not the equivalent of a "class change token" letting you reset your character)



    disclaimer - I'm an altaholic, not a 'completionist'. My least favorite thing about Diablo 3 was the all-the-time/free-for-all respeccing + "all skills gained the same way", that made rolling new characters pointless. I played Diablo 2 to level new characters and try different builds, not rush to "endgame" and farm bosses.
  • tnanever
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    Jeremy wrote: »
    As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.

    Yep. Class change should be implemented given the content in this game. Really stupid not to. Most of us don't have time to re-level a new class, do all the main quests and guild quests, etc., to experience the same level of end-game functionality with a new class that's being sold.

    This is why I've had one main character, with barely any playtime on alts, since beta. The grind for legerdemain, Psijic, Thieve's Guild, Fighter's Guild, etc., is just ridiculous to expect, ON TOP OF all the main quest content and crafting.
  • zParallaxz
    zParallaxz
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    Class change token as a radiant apex crown crate reward? :trollface:

    That’s all I heard when I read this post.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    I find leveling alts as boring as the next but it doesn’t take a long. My guild mate leveled his necro to 50 in three days. Will he have to farm skyshards? Yes. But that’s also fairly easy. Does he still have to level skills to morph them? Also easy, do daily dungeons or other daily quests that give good experience on completion and throw the skills you want leveled on your bar before turning quest in. Profit.

    The other point of leveling is to learn all the skills and the class mechanics.

    I’ll never understand this “give me something because I deserve it now even though I didn’t earn it!” Mentality. Everything is “too hard!” There are always excuses. Becoming more and more prevalent these days. Guess I’m getting old.

    I know games like final fantasy let you change classes. I played FFXI extensively and played FFXIV for a few months. Yet you still had to level skills as far as I remember and still had to farm the right gear to use each job effectively. Either way, it wasn’t that much faster than ESO. Again, you can level a character in 3 days.
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  • tizodd
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    Kurat wrote: »
    Stop chasing meta if your too lazy to level toons. Or if you just wanna test then go to PTS.

    When did the OP ever mention chasing meta? I'd love a class change option and I have no interest in being meta. I'd just like to enjoy the class but after leveling 7 characters 0-50, it gets a bit tedious.

    I created a new necromancer to try. Am I looking forward to another trip to 50? No. Does it have anything to do with "chasing meta"? No...
  • idk
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    Jeremy wrote: »
    To be honest, achievements is the main and only reason I'd like a class change token.
    kathandira wrote: »
    Jeremy wrote: »
    As the title suggests. It's unreasonable to expect players to start over from scratch on a massive game like this. A lot of us would like to try out the Necromancer (and many other classes for that matter) yet don't because the task of starting over is too prohibiting. The game already has race change tokens, name change tokens... why not class change tokens? It makes no sense to me why it doesn't. It would make ZoS more money, make their players happy - not to mention it's only fair considering how often they make (often dramatic) changes to their classes, many of which do not sit well with the people who play them. So it's a win win.

    We often get free XP scrolls for daily log in rewards. If you have eso plus, you get an xp bonus, and in a group, you get more xp bonus. You can also craft training gear which is even more. Also, during events we often get huge xp bonuses.

    If through all of that, you can’t hit 50 within a few days of casual play, or just feel that is too long of a task, I don’t know what to tell you. Leveling to 50 after the first character is super easy and really fast.

    As I've already said a few times in this thread - leveling my character to 50 isn't the issue. I wouldn't even mind it if the class change token I am asking for reduced my character back to level 1 to compensate.

    It's having to do all my quests, guilds, and achievements all over again. That's my issue.

    With the Crown Store addition of Sky Shards it is a very small step to see that Zos is likely to add the guilds. iirc, Zos even said this is a trial or test when they announced it.

    Once, and of course if, that is added to the crown store that takes care of a majority of what you are wanting.

    I do see your back and forth arguing but might I remind you of one thing. It matters little what we want because we do not agree on much. What matters in the end is what Zos wants and iirc Zos has said they do not want class change. So the possibility of what I stated is your best hope.
  • Icy_Waffles
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    It’s not hard to level. And you don’t need all skill points and crafting etc on every character... I don’t see the point. It would just monetize meta hoppers
  • DaveMoeDee
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    It's also a nightmare for completionists. They're all basically stuck on one class. There's no incentive for them to progress some content on another class.

    Account wide achievements (at least the pve ones) and crown store guild levelling tokens would solve this issue.

    3 characters of each class and 14 max level characters, I would love to have my characters be able to be all classes. My main is a tank and I've always tried to get all achievements on my main. I am giving up though because it just isn't fun using a tank to get all the event achievements or to do new zone content. And since my tank also crafts, I run out of skill points for a DPS build and don't care for carrying the extra gear when I could jump into group content at any point.

    I'll probably just have my healer play through all the DLC content and be my new quester. I want my quest person to have relationships with all reappearing characters for the dialogue options. At least she has completed Cadwell's Gold.
  • Facefister
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    NOT!!!
    GONNA!!!
    HAPPEN!!!

    Now, go, buy more crowns.
    And they said crown store would stay cosmetic only. I think they don't know how to implement it yet and when they're able to do so then you can be sure that they'll offer it.
  • Tandor
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    People always quote FFXIV when this comes up, but unlike ESO it wasn't designed as a single-class game, it was designed as a multi-class game with the ability to switch between the classes at will and without penalty in terms of losing skills learnt. It isn't remotely comparable to ESO.

    All the indications are that class change tokens aren't going to happen, and I hope that remains the case. While that's unfortunate for those players who are deterred from rolling multiple characters by the progression system, there are likely to be very many more players for whom that isn't a problem and who roll multiple characters quite happily under the present system.

    That said, I agree with those who say that if ZOS can find a way of introducing class change and have no principled objection to it then it is something that they would only ever introduce through the crown store - so as with unlocking skyshards, be careful what you wish for. Individual players may feel they have a grievance over the time needed to develop a character fully (and what they see as the grind involved in that) but each step taken in that direction takes us further down the monetisation route which isn't good for the overall health of the game. Moreover, once class change tokens were in the crown store there would be a very strong incentive for ZOS to alter the class balancing constantly so as to induce players to keep buying the tokens. Again, that would not be good for the overall health of the game.
    Edited by Tandor on May 22, 2019 11:05PM
  • Ydrisselle
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    Jeremy wrote: »
    bmnoble wrote: »
    Not gonna happen its an MMO they want you to take a long time to level the new character to keep you playing longer and hopefully subscribing longer.

    They brought out the Skyshard unlocks on the guild store if your desperate for skill points and have money to waste go for that.


    You chose a class and were motivated to level and flesh out the character, you must have enjoyed doing that or you would not have bothered putting in the time or effort.

    Don't see a reason to abandon a class just because they bring out a new one, if your race is no longer suitable for the role buy a race change token.

    I didn't mind doing all my quests, guilds and achievements once. But that doesn't mean I'm going to enjoy doing them all over again and again and again.

    MMOs are built around the idea that you will do the same content again and again, even if you are using only one character. So maybe this type of game is simply not for you.
  • max_only
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    cyberjanet wrote: »
    Imagine if in real life you could never ever change your job.
    Your first choice is the one you're stuck with for the rest of your life, no matter how much technology changes or if the job even becomes redundant.

    You will still have to learn this new job.

    Good luck trying to get a senior position in an engineering company with your long years of experience as a Doctor.

    That’s not how real life works anyway. Failed metaphor. You can be a lawmaker without any education in law, you can have a graduate degree and “not be qualified” to be a store manager. The world doesn’t work like that at all.
    Spawn186 wrote: »
    Hello
    Sorry for my bad English

    This thread is interresting. I play many time time on TESO, with reflection for create my charactere ( class, race, etc … ). I love play with my main. And i see Zenimax release a new chapter and new class. Possibility to changed class it's cool.

    Necromancer release much later when ppl create first character

    I agree with this. Especially when warden was released. I created a “nature healer” 2 years before they made a nature healing class.
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  • Noxavian
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    Nope.

    Use these 50 levels to properly learn your new class.

    A big NO! to level boosts or Class changes!

    Oh yes, because I definitely need those 50 levels to properly learn a new class.

    Now if you used perhaps a bigger-than-an-amoeba brain, then maybe you'd come to this realization:

    What if, now here me out here as this is ground breaking sentence structure, there was a way to *choose* to level a new class once you hit lvl 50? To do such, you could do a quest or an event that would let you learn this new class. You still with me? Good, now here is where it gets a little complicated, but I'll try to explain it so that you can understand. While your character will be level 50 and your weapon skill lines, armor skill lines, etc. all of that will be level 50, your class levels will not be. So, naturally, this would give you an incentive to level the class and try new things with it, whilst keeping everything else. Now this is an optional part, as in it could be done with/without, but there *could* even be a way to keep your levels you earned from the other class too that you can swap to if you feel like going back to your roots. Either this or it can just simply be one of those "permanent" things you can do. You sacrifice all of your class levels to earn a chance at another class.

    Wow that was a lot to take in, I know. Wanna know what other game has a system that works exactly like this and is debatably more popular than ESO? It's called FFXIV, and it's known for having one of the better class systems among any mmo. You want to know what this is proof of? That such a system works.

    And there you have it, my dude. Let us hope that your brain can grow from such a knowledgeable experience.
  • MakeMeUhSamich
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    We can already add/subtract WW or Vampire at will. There’s absolutely no reason to not have the option of switching class skills. Love your alts? Great! Keep going, big’un! For the rest of us, we’d simply like the option of experiencing new content on our beloved “main” characters with 30k+ Achievement Points.
  • david_m_18b16_ESO
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    But FFXIV lets you change you class as much as you want, and it's likely even more popular than ESO. T

    But you re-start at lvl 1 and your weapons are class restricted.

    Also many item are class restricted. you basicaly saves on main quest, crafting.
  • LioraValkyrie
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    I have no ethical qualm with class changes. The argument that 'you learn your class by levelling' is invalid due to the fact that you cannot learn your intended build until it is actually available to play - usually tens of hours beyond the level 50 mark due to guild line levelling, AP grinding, skyshard hunting, etc.

    Really, would it be so terrible if a person bought a fully levelled character, completely 'unearned' through hours of grinding - i.e. doing something in a game, during their leisure time, that they don't want to do - and used it to fumble around hopelessly and fail at vet Fungal Grotto? If people want to be lazy in their leisure time, for god's sake, let them- especially if it means they are giving more money to the devs for the privilege!

    Why the moral high-horse about class changes, when nobody bats an eyelid at race changes and horse upgrades - the most blatantly P2W element of the crown store, as this could actually be the difference between becoming emperor or not?
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  • idk
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    Tandor wrote: »
    People always quote FFXIV when this comes up, but unlike ESO it wasn't designed as a single-class game, it was designed as a multi-class game with the ability to switch between the classes at will and without penalty in terms of losing skills learnt. It isn't remotely comparable to ESO.

    This is it exactly and that in ESO we can perform all roles on one class. The design is total different and not comparable.
  • Solid_Metal
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    look , i personally have all character slot filled, all max level, all have purpose, but i LOVE my main character, i have personal connection with it, when i play, when i exploring the world, when i questing, i WANT to play with that said character, i want to finish all the quest with that said character.

    BUT simply play the same character with the same class all over again just simply feels mundane and boring, i want to try other class WHILE continuing journey and finish questing on my main char

    i don't get it why people objecting this idea, this idea didnt make anything matter in gameplay, it didn't make player instantly OP, it doesnt make the game easier, it doesnt make player play less, hell it probably even make player play more since they play they MAIN BELOVED character while leveling something again.

    for example FF14 let you switch job on the fly, and its great, people love it, it doesnt change anything, hell it probably make much more sense and make the gameplay more flexible since they can be all other role they want on the fly.

    ZoS afraid losing money ??, they can sell class change token for 5000 crown, i will still buy that sh*t , honestly, theres no reason for it
    Edited by Solid_Metal on May 23, 2019 3:41AM
    "i will walk through the fog, as i welcome death"
  • khajiitNPC
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    Lvling a character is so easy in ESO, whether grinding or just doing quests. No need for class change tokens.
  • Girl_Number8
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    It would not be in Zos's interest to have a class change token despite the technical issues. Character slots, riding skills, cosmetics for certain races only, sky shards, p2p classes....

    They will make a lot more money by not having a class change token. And that is Zos's mantra "Money, Money, Beautiful Money." :p


    Edited by Girl_Number8 on May 23, 2019 4:23AM
  • Rawkan
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    It already has one. Character creation menu.
  • Jeremy
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    Rawkan wrote: »
    It already has one. Character creation menu.

    No it doesn't.

    That is creating a new character, which is not the same as changing your class. Obviously.
  • Jeremy
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    look , i personally have all character slot filled, all max level, all have purpose, but i LOVE my main character, i have personal connection with it, when i play, when i exploring the world, when i questing, i WANT to play with that said character, i want to finish all the quest with that said character.

    BUT simply play the same character with the same class all over again just simply feels mundane and boring, i want to try other class WHILE continuing journey and finish questing on my main char

    i don't get it why people objecting this idea, this idea didnt make anything matter in gameplay, it didn't make player instantly OP, it doesnt make the game easier, it doesnt make player play less, hell it probably even make player play more since they play they MAIN BELOVED character while leveling something again.

    for example FF14 let you switch job on the fly, and its great, people love it, it doesnt change anything, hell it probably make much more sense and make the gameplay more flexible since they can be all other role they want on the fly.

    ZoS afraid losing money ??, they can sell class change token for 5000 crown, i will still buy that sh*t , honestly, theres no reason for it

    I don't understand why so many people are opposed to it either. It's just weird to me, frankly - especially considering it would not adversely affect them in any way.

    Sometimes I think people just like to disagree with others for the sake of it. This shouldn't even be controversial.
    Edited by Jeremy on May 23, 2019 10:28AM
  • Jeremy
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    khajiitNPC wrote: »
    Lvling a character is so easy in ESO, whether grinding or just doing quests. No need for class change tokens.

    Try doing all your quests, guild lines, and achievements over again then tell me it's easy.
    Edited by Jeremy on May 23, 2019 10:28AM
  • daim
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    Leveling in ESO is so fast these days there's really no point. I leveled my sorc last time only by doing VVardenfell and Glenumbra quests and I was already lvl50 after that.

    If you grind dolmen with all the xp boosts you can probably do it in matter of hours - and upto a few days depending how committed you are.

    But sure, I'm not against 30.000 crown class exchange token either. I wouldn't buy it though.
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  • Jeremy
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    It would not be in Zos's interest to have a class change token despite the technical issues. Character slots, riding skills, cosmetics for certain races only, sky shards, p2p classes....

    They will make a lot more money by not having a class change token. And that is Zos's mantra "Money, Money, Beautiful Money." :p


    I doubt it. People who like to create alts likely would still create alts even if a race change token was introduced. I believe it would make them more money, not less.
    Edited by Jeremy on May 23, 2019 10:32AM
  • Rygonix
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    Nope.
    Stupid idea.
    Now, go, buy more crowns.
    Ceres Des Mortem-Dark Elf Templar, EP
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  • Chilly-McFreeze
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    I doubt those class change token would come without severe drawbacks. One time only, resetting class skill lines, horrific price, requirement to already have a char of that class at 50 - hell, they might even set your char back to level 1 so all you get to keep are the archievements.
  • Jeremy
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    I doubt those class change token would come without severe drawbacks. One time only, resetting class skill lines, horrific price, requirement to already have a char of that class at 50 - hell, they might even set your char back to level 1 so all you get to keep are the archievements.

    As I said earlier in the thread, I wouldn't mind if it reset my character back to 1. Just leveling a character to 50 isn't that bad. It's doing all the quests, guilds, and achievements over again that is unreasonably tedious. And I can't really think of a single good reason not to give players the option.
    Edited by Jeremy on May 23, 2019 10:43AM
  • JWillCHS
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    I've been play magicka Templar since launch. I couldn't really be bothered playing my other toons no matter how meta they are today. I'd probably would be more interested in Necromancer if there was a system that allowed me to switch my class like FFXIV.

    But considering how ZoS monetizes the game, I wouldn't be surprised to see the option to purchase skill lines you've unlocked.
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