I 100% dont expect that any devs will even look at this thread but anyways:
Please consider buffing shuffle by increasing the duration of the snare/immobolisation immunity it provide.
I dont know who enjoys the current snare meta where people slog around at 10% of regular movement speed.
I just dont understand, whats the point of running medium armour right now? Damage? You can get the same damage in heavy while having vastly better survivability.
70% snared in heavy? Who cares, you can just slam on S/B, and blockheal through that ***, put on pirate skeleton and dont even have to worry about blocking.
If you go into any high MMR bg its all the same deal with everyone running tanky setups, and groups layer the ground with ice wall etc, and just tank and spank till utli dump.
Meanwhile in medium you are forced to run 2-3 protective just so you dont get blown up in 2 seconds, its really stupid.