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Weapon skills aligning to Classes

sindalstar
sindalstar
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This is just a random idea I had the other day.
It's probalby WWWAAAYYYYY too late for this in the pipeline, but I wondered for the heck of it:

What if the weapon skill lines were 'assigned' to certain classes. Those classes have would have a special 'class' interaction with them.

Like say, Templars are 'associated' with bows and sword/shield as an example. Some of the skills in those skill lines either have a special 'third' morph exclusive to templars or behave slightly differently at base. For argument sake, lets give the example that Snipe's templar morph is 'Holy shot'. It's snipe, but it always triggers burning light when it hits something (if it's available)

I feel like that'd be a nice way to both give some classes some of the 'stamina morphs' they're craving since most of the weapon skills are stamina based (mostly the older ones) while still making the weapon lines 'relevent'. I'd leave the staves out because by default most of the class abilties are magicka aligned. Obviously you would still be able to learn all of the skill lines still, there would just be a couple unique choices.

Can you imagine it?
Sorcerers hitting people with lighting charged greataxxes
DK's having special molten heroic slashes
The nightblade flurry replacing suprise attack as the dedicated spamable.

Obviously the numbers would need to be adjusted accordingly. But that's a pipe dream for now.
Just a musing I had. Would be another way to make classes feel more unique too. Though, like everything else, it would likely be a monster to balance
Edited by sindalstar on May 11, 2019 6:15AM
  • TheShadowScout
    TheShadowScout
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    sindalstar wrote: »
    What if the weapon skill lines were 'assigned' to certain classes...
    ...contrary to ZOS "free selection" policy?
    Nah, bad idea.

    We need more diversity in ESO, not less by forcing people to match class and weapon.

    Turn it around though... and we might be getting somewhere.
    As in: "What if weapon skill lines had -class interaction-?"

    Meaning, we could for example get a -second- ultimate for each weapon skill line, that changes depending on which class uses it.
    Like... say, for example...
    ...2H gets an "empowered blow" that does extra fire damage & DoT for DKs, extra lifesteal damage for nightblades, extra shock damage and stun for sorcs, extra holy magic damage and debuff for templars, extra cold damage and slow for wardens, and I suppose necromancers would do... extra oblivion damage and some curse effect?
    -stuff like that anyhow-
    So people could -still- pick and choose whatever setup they want for their class, the existing stuff does not have to be tinkered with, but they -add- something that gives us more options!

    It could be more then an ultimate of course - it could be a bunch of added skills to every weapon flavor!
    Like... a second-tier skill line, that only unlocks once you mastered -everything- of the basic skill line.

    Possibly even only unlockable by finding the right "weapon master" teacher - like, find a dour redguard swordsinger in a hidden corner of Hew's Bane to teach you about 2H mastery, find an exiled bosmer master archer in a hidden corner of Elsweyr to teach you about bow mastery, find a eccentric altmer archmage in a hidden corner of summerset to teach you about destruction staff mastery, find a adorable dunmer assassin (we all know who I am thinking of) in a hidden corner of Vvardenfell to teach you about dual wield, find a orc clan chief in a hidden corner of Orsinium to teach you about 1H&Shield mastery, find an imperial archpriest in a hidden corner of the gold coast to teach you about restoration staff mastery, etc.

    And it could be also done as "weapon mastery" -choice-; meaning... you -have- to pick -ONE- of your weapon skill lines to unlock the "mastery skills" (where you have the class interactions), and one only. Making people think which one they want, instead of going for everything.
  • barney2525
    barney2525
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    deja vu


    I've seen this thread before

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