liquid_wolf wrote: »@liquid_wolf If hackers or whatever already have access to your account name, hence login information, then they are that much closer to already getting your account. It is simply a matter of one less security measure.
This isn't security. It is simply hiding and hoping.
Security is about awareness and preparedness.Keep your pseudo intellectual ramblings to yourself. Just because the possibility exists that someone can acquire this information through nefarious means does not mean I should just say screw it and give it out.
Furthermore I am a IT professional and I know all about "healthy" passwords and mine is secure but that is not the point here.
I don't care if you are an IT professional. It doesn't matter because the majority of the older IT professionals in my department are stubborn mules who can't pull their heads out of the idea that "security through obscurity" and "punishment on breach" is the way to be.
It is ultimately a flawed practice and always fails. You can't keep anything secret anymore.
Would not displaying the account name help? Nope.
Looking at the vast majority of other MMORPG accounts that get hacked, stolen, broken into, and reset tells us that it doesn't help.
Because the problem was never the account name, or even the email... it was the people and practices themselves.
You can't protect people from their own mistakes... but you can put them onto the battlefield so they can learn to protect themselves.
Your arguments have no value, because the people still find ways to mess it up.
Best practices be damned.
The 'best practice' should always be implemented by the 'prefessional entity' regardless of whether individual 'users' choose to ignore that same process. A relative minority (I suspect) of people not using a simple process is not justification for it to be ignored completely. People leave their cars unlocked all the time, is that justification to abolish car locks? (very loosely linked analogy I know).
Actively distributing user account information IS an issue. It may be only a small part of a more detailed overall puzzle but that isn't the point.
Why should the people who choose to take precautions to minimise the risk (as each and every measure you take goes toward minimising that risk) have their account information made public?
I have been playing MMOs for 15+ years and have never given any of my account information to anyone. I have played just about every AAA MMO since the mid 90's and many smaller ones aswell and I have never had an account compromised. I hate the term 'hacked' anyway because, as you have said, I suspect the majority of cases are not 'hackings' they are down to users implementing poor personal online security.
liquid_wolf wrote: »@liquid_wolf I don't want my account login name to be seen by others. I know that it is the first step in accessing my account. It should NOT be visible to others. We should have an Account Name that is NOT our Login.
Funny you should be calling out the IT people. You're actually the one who's being pig headed. I mean, you can't even acknowledge that this can assist in leading to hacks?
People are ultimately the problem. You can implement every security measure you can find any it still won't work.
The account name being visible, though unsettling, isn't the end-of-days issue that people believe it is.
I'm tired of these professionals coming in talking about security, when they clearly don't understand that their biggest hole in their systems are the people themselves.
Every layer, every password, and every control they have in place is negated by what people do, and how they behave.
"Security Professionals" know systems... and very little about people.
As far as I'm concerned, when it comes to achieving security, their methods are useless.
They ultimately do more harm to people, and allow them to become sloppy and less careful.
Hell... the same protections that get put in tend to encourage people to be bigger jerks, and hide behind those protections like a mask.
Sure... you have a safe and secure system... but the people eventually become little better than penned animals.
ZOS_AmeliaR wrote: »the process of getting personal information from a userID is extremely difficult, if not virtually impossible.
ZOS_AmeliaR wrote: »We understand everyone's concerns regarding this and want you to know that we take account security very seriously. Regarding the system we currently use, it is important to note that the process of getting personal information from a userID is extremely difficult, if not virtually impossible.
To recover a userID associated with a specific e-mail address and password, you need the first name, last name, and e-mail address of the account owner. Provided that is correct, you are still required to answer a security question, provide the correct answer, and then be sent an e-mail with a reset link. Simply attempting to put the required information into the website will not give an attacker any information.
There are quite a few layers of authentication, as well as the security of your trusted e-mail to protect you. This is all coupled with additional security not exposed to the player or potential hacker that protects you as well.
We hope this helps assuage some concerns. If you ever feel your information has been compromised, our support team is always here to help.
ZOS_AmeliaR wrote: »We understand everyone's concerns regarding this and want you to know that we take account security very seriously. Regarding the system we currently use, it is important to note that the process of getting personal information from a userID is extremely difficult, if not virtually impossible.
To recover a userID associated with a specific e-mail address and password, you need the first name, last name, and e-mail address of the account owner. Provided that is correct, you are still required to answer a security question, provide the correct answer, and then be sent an e-mail with a reset link. Simply attempting to put the required information into the website will not give an attacker any information.
There are quite a few layers of authentication, as well as the security of your trusted e-mail to protect you. This is all coupled with additional security not exposed to the player or potential hacker that protects you as well.
We hope this helps assuage some concerns. If you ever feel your information has been compromised, our support team is always here to help.
All of that is irrelevant I am afraid, you (ZOS) are still breaking one of the fundamental concepts for account security ... 'Do not give you account information to anyway'. I am sure all the other games where accounts have been compromised also had many layers of security in place aswell.
The person trying to gain access to an account is unlikely to try and do it through the 'official' account recovery processess, unless they have a good amount of information to start with. you are distributing account information publicly and therefore providing the potential account theif with a starting point. Without this, the process is harder as they need to identify a start point (i.e. first bit of information) before doing anything else.
ZOS_AmeliaR wrote: »We understand everyone's concerns regarding this and want you to know that we take account security very seriously. Regarding the system we currently use, it is important to note that the process of getting personal information from a userID is extremely difficult, if not virtually impossible.
To recover a userID associated with a specific e-mail address and password, you need the first name, last name, and e-mail address of the account owner. Provided that is correct, you are still required to answer a security question, provide the correct answer, and then be sent an e-mail with a reset link. Simply attempting to put the required information into the website will not give an attacker any information.
There are quite a few layers of authentication, as well as the security of your trusted e-mail to protect you. This is all coupled with additional security not exposed to the player or potential hacker that protects you as well.
We hope this helps assuage some concerns. If you ever feel your information has been compromised, our support team is always here to help.
This is a very good reply and yet...ZOS_AmeliaR wrote: »We understand everyone's concerns regarding this and want you to know that we take account security very seriously. Regarding the system we currently use, it is important to note that the process of getting personal information from a userID is extremely difficult, if not virtually impossible.
To recover a userID associated with a specific e-mail address and password, you need the first name, last name, and e-mail address of the account owner. Provided that is correct, you are still required to answer a security question, provide the correct answer, and then be sent an e-mail with a reset link. Simply attempting to put the required information into the website will not give an attacker any information.
There are quite a few layers of authentication, as well as the security of your trusted e-mail to protect you. This is all coupled with additional security not exposed to the player or potential hacker that protects you as well.
We hope this helps assuage some concerns. If you ever feel your information has been compromised, our support team is always here to help.
liquid_wolf wrote: »@liquid_wolf If hackers or whatever already have access to your account name, hence login information, then they are that much closer to already getting your account. It is simply a matter of one less security measure.
This isn't security. It is simply hiding and hoping.
Security is about awareness and preparedness.Keep your pseudo intellectual ramblings to yourself. Just because the possibility exists that someone can acquire this information through nefarious means does not mean I should just say screw it and give it out.
Furthermore I am a IT professional and I know all about "healthy" passwords and mine is secure but that is not the point here.
I don't care if you are an IT professional. It doesn't matter because the majority of the older IT professionals in my department are stubborn mules who can't pull their heads out of the idea that "security through obscurity" and "punishment on breach" is the way to be.
It is ultimately a flawed practice and always fails. You can't keep anything secret anymore.
Would not displaying the account name help? Nope.
Looking at the vast majority of other MMORPG accounts that get hacked, stolen, broken into, and reset tells us that it doesn't help.
Because the problem was never the account name, or even the email... it was the people and practices themselves.
You can't protect people from their own mistakes... but you can put them onto the battlefield so they can learn to protect themselves.
Your arguments have no value, because the people still find ways to mess it up.
Best practices be damned.
ZOS_JasonL wrote: »Hey there, @Gthirteen. If you do decide that you want to change your User ID to another name, our Support Team can assist you with that. We can also create a ticket for you if you'd like.
ZOS_JasonL wrote: »Hey there, @Gthirteen. If you do decide that you want to change your User ID to another name, our Support Team can assist you with that. We can also create a ticket for you if you'd like.
Zenimax this isn't a proper solution to the problem. Displaying customers account IDs is a gross security problem especially in this industry.
The solution is that you should have, and should, implement a "friendly name" for your account. The friendly name is what would be the @friendlyname and the account name would never ever be displayed.
This should be implemented asap.
I think in this topic ZOS looks like bunch of ignorant unprofessinals.ZOS_AmeliaR wrote: »We understand everyone's concerns regarding this and want you to know that we take account security very seriously. Regarding the system we currently use, it is important to note that the process of getting personal information from a userID is extremely difficult, if not virtually impossible.
To recover a userID associated with a specific e-mail address and password, you need the first name, last name, and e-mail address of the account owner. Provided that is correct, you are still required to answer a security question, provide the correct answer, and then be sent an e-mail with a reset link. Simply attempting to put the required information into the website will not give an attacker any information.
There are quite a few layers of authentication, as well as the security of your trusted e-mail to protect you. This is all coupled with additional security not exposed to the player or potential hacker that protects you as well.
We hope this helps assuage some concerns. If you ever feel your information has been compromised, our support team is always here to help.
All of that is irrelevant I am afraid, you (ZOS) are still breaking one of the fundamental concepts for account security ... 'Do not give you account information to anyway'. I am sure all the other games where accounts have been compromised also had many layers of security in place aswell.
The person trying to gain access to an account is unlikely to try and do it through the 'official' account recovery processess, unless they have a good amount of information to start with. you are distributing account information publicly and therefore providing the potential account theif with a starting point. Without this, the process is harder as they need to identify a start point (i.e. first bit of information) before doing anything else.
ZOS_AmeliaR wrote: »We understand everyone's concerns regarding this and want you to know that we take account security very seriously. Regarding the system we currently use, it is important to note that the process of getting personal information from a userID is extremely difficult, if not virtually impossible.
To recover a userID associated with a specific e-mail address and password, you need the first name, last name, and e-mail address of the account owner. Provided that is correct, you are still required to answer a security question, provide the correct answer, and then be sent an e-mail with a reset link. Simply attempting to put the required information into the website will not give an attacker any information.
There are quite a few layers of authentication, as well as the security of your trusted e-mail to protect you. This is all coupled with additional security not exposed to the player or potential hacker that protects you as well.
We hope this helps assuage some concerns. If you ever feel your information has been compromised, our support team is always here to help.
ZOS_AmeliaR wrote: »We understand everyone's concerns regarding this and want you to know that we take account security very seriously. Regarding the system we currently use, it is important to note that the process of getting personal information from a userID is extremely difficult, if not virtually impossible.
To recover a userID associated with a specific e-mail address and password, you need the first name, last name, and e-mail address of the account owner. Provided that is correct, you are still required to answer a security question, provide the correct answer, and then be sent an e-mail with a reset link. Simply attempting to put the required information into the website will not give an attacker any information.
There are quite a few layers of authentication, as well as the security of your trusted e-mail to protect you. This is all coupled with additional security not exposed to the player or potential hacker that protects you as well.
We hope this helps assuage some concerns. If you ever feel your information has been compromised, our support team is always here to help.
I'm sorry Amelia, but this sounds like a script composed by someone who doesn't understand security, and the need to keep as many elements of an account holder as confidential as possible.
There are reasons why many (the most sensible) forums use seperate login and "nickname" systems. Every piece of information is a vector - having someone's username to a login is a vector if the backend is compromised. NOBODY can claim their system is inscrutable, that it's impossible to get in without other details. Google Amazon, Apple and Wired reporter. Note the recent Apple SSL bug, and the current OpenSSL mess - there are holes everywhere that haven't been discovered, some may never be discovered, and you can bet that somewhere a black hat is sitting there laughing, saying, "you'd be amazed what you can do with just a username".
This is a piece of our personal information. It should be handled with care, and to quote that oldest of customer support quotes, The Customer Is Always Right.
If Zenimax are saying we're not right, and claiming to guarantee that we have nothing to fear, then please get it written into the EULA that Zenimax and it's directors take full responsibility and accountability for any loss, damage, inconvenience or personal grievances that come about from sharing our username with the world and their dog (not to mention every gold farmer and bot running around Tamriel). Something, say, I can pass on to my lawyer for a rainy day.
liquid_wolf wrote: »@liquid_wolf I don't want my account login name to be seen by others. I know that it is the first step in accessing my account. It should NOT be visible to others. We should have an Account Name that is NOT our Login.
Funny you should be calling out the IT people. You're actually the one who's being pig headed. I mean, you can't even acknowledge that this can assist in leading to hacks?
People are ultimately the problem. You can implement every security measure you can find any it still won't work.
The account name being visible, though unsettling, isn't the end-of-days issue that people believe it is.
I'm tired of these professionals coming in talking about security, when they clearly don't understand that their biggest hole in their systems are the people themselves.
Every layer, every password, and every control they have in place is negated by what people do, and how they behave.
"Security Professionals" know systems... and very little about people.
As far as I'm concerned, when it comes to achieving security, their methods are useless.
They ultimately do more harm to people, and allow them to become sloppy and less careful.
Hell... the same protections that get put in tend to encourage people to be bigger jerks, and hide behind those protections like a mask.
Sure... you have a safe and secure system... but the people eventually become little better than penned animals.
@Daggers you realize "The Customer is Always Right" hasn't been in practice for about a decade now, right? LOL
Seriously though, I am just blown away at how badly things like this are handled. Is there not a single employee at ZOS or even Bethesda that can sit back and say "Huh, you know... maybe we didn't think that one through all the way. Let's look at making that change."
Any word on how long this is taking? It's been 6 days since I put in a request change as my personal info is out there.
@Daggers you realize "The Customer is Always Right" hasn't been in practice for about a decade now, right? LOL
Seriously though, I am just blown away at how badly things like this are handled. Is there not a single employee at ZOS or even Bethesda that can sit back and say "Huh, you know... maybe we didn't think that one through all the way. Let's look at making that change."