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Is there any mag sorc healer build for pvp

r34lian
r34lian
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Are there any pvp sorc healer build out there i have vMA resto staff wanna try with it what gears and skill should I use ?
2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • MaxJrFTW
    MaxJrFTW
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    No, there isn't. I have seen only 1 sorc healer since i started pvping in eso almost 8-9 months ago.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • UppGRAYxDD
    UppGRAYxDD
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    Here let me be your guide.... got a VMA resto good. Just slot that on your front bar. Sets you wanna look into are obvious but for quickness ill list a generally easy to get setup. 5 Transmutation/5 reactive/2 earthgore or bogdans, 5/2 hvy light or 5/1/1 hvy, all impen, tristat enchants on all big pieces, witch mothers brew, atro mundus, race: argonian or whatever doesnt matter. Skills that you will need: Healing springs, Mutegen, Matriarch twilight heal, healing negate, efficent purge.

    Just flip bars once your hots are attached to get transmutation to fire.. also put all the cp into healing done and crit heals.
    Enjoy, ppl will hate you now with your nasty hots and got tier matriarch 360 degree 2 person plus pet heal...
    I know that there is probably something more BiS, but this is still nasty and pretty easy to get.
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Iskiab
    Iskiab
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    They’re out there, I’ve seen a couple. I thought they did well but not as well as I thought they would.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Kartalin
    Kartalin
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    The issue for sorcs is the only unique class healing skill they bring to the table is the matriarch heal, which a lot of sorcs are running already as non-healers. So you could definitely do a resto setup but each of the other four classes have unique abilities that make them a little better at healing in general.

    So you can do it, I just hope you like depending on the resto staff.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 34
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • Iskiab
    Iskiab
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    Kartalin wrote: »
    The issue for sorcs is the only unique class healing skill they bring to the table is the matriarch heal, which a lot of sorcs are running already as non-healers. So you could definitely do a resto setup but each of the other four classes have unique abilities that make them a little better at healing in general.

    So you can do it, I just hope you like depending on the resto staff.

    That’s all choosing a sorc brings as a healer? The matriarch?

    I was under the assumption they brought more then that to the table, people mention sorcs being usable in trials but that sounds like a weak skill set.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • r34lian
    r34lian
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    UppGRAYxDD wrote: »
    Here let me be your guide.... got a VMA resto good. Just slot that on your front bar. Sets you wanna look into are obvious but for quickness ill list a generally easy to get setup. 5 Transmutation/5 reactive/2 earthgore or bogdans, 5/2 hvy light or 5/1/1 hvy, all impen, tristat enchants on all big pieces, witch mothers brew, atro mundus, race: argonian or whatever doesnt matter. Skills that you will need: Healing springs, Mutegen, Matriarch twilight heal, healing negate, efficent purge.

    Just flip bars once your hots are attached to get transmutation to fire.. also put all the cp into healing done and crit heals.
    Enjoy, ppl will hate you now with your nasty hots and got tier matriarch 360 degree 2 person plus pet heal...
    I know that there is probably something more BiS, but this is still nasty and pretty easy to get.

    Thank you gonna try this
    Kartalin wrote: »
    The issue for sorcs is the only unique class healing skill they bring to the table is the matriarch heal, which a lot of sorcs are running already as non-healers. So you could definitely do a resto setup but each of the other four classes have unique abilities that make them a little better at healing in general.

    So you can do it, I just hope you like depending on the resto staff.

    Actually never played as healer have 11 characters of them 10 are dps that is stam and mag variants of each class and one tank got bored of this and wanted to try something different so was thinking of sorc healer since main has quite a lot of skill points to spare ^^
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • Liww
    Liww
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    pet sorc build but replace offensive abilities with resto abilities and purge would be my guess.
    Edited by Liww on May 8, 2019 7:50AM
  • xboxNA corin6
    xboxNA corin6
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    Since we are talking about pvp, sorcerer healer does bring more than stated above. Since sorcerer has streak, you can drop one of those selfish sets stated above and use something more helpful to your allies. You also bring negate, roots, a fire and forget execute, you could bring dbos, or even the destro staff ultimate especially in bgs since a lot of people don’t expect it. You can run two pets for a consistent dot support dps. You can bring minor vuln poisons, you can run magelight and bound armor for rediculous max mag that you can stack into more shields and sustain. You can bring aoe on your back bar. It’s pvp, be creative. As long as your team stays alive you’re doing your job and extra time spent can be used to help secure kills, because a dead bad guy does no damage which is your whole point of being a healer.
    I'm a magsorc
  • xboxNA corin6
    xboxNA corin6
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    On another note, let’s say you’re facing a team with a pure Templar healer. Once you down his dps, what does he have left? Nothing, he just sits their.
    I'm a magsorc
  • Thraben
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    r34lian wrote: »
    Are there any pvp sorc healer build out there i have vMA resto staff wanna try with it what gears and skill should I use ?

    As a general rule, using a vMS resto staff doesn`t fit well for PvP MagSorc healers, as their main strength is unlimited magicka, and the matriarch heal.
    MagSorcs are support healers in PvP, because they lack a powerful healing ulti.


    That being said, virtually every PvP group has a MagSorc "purge bot", whose main healing tool is Cleanse, and enemy Dots.

    If you are ungrouped, I´d prefer a "Combat Prayer, Matriarch, and FRAGS" playstyle.

    And even the "Purge bot" role is a misunderstanding: When introduced, it was more of a "purging DD" than a "purge bot", but most groups prefer more rigid groups roles.
    Edited by Thraben on May 8, 2019 1:19PM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • mague
    mague
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    r34lian wrote: »
    Are there any pvp sorc healer build out there i have vMA resto staff wanna try with it what gears and skill should I use ?

    5 Trinimac 5 Paria

    Use Healing Springs, Mutagen, Ward Ally and Purge. Ultimate: Barrier from Alliance support. Ward Ally all the time to trigger Trinimac. This should give you a good start into PvP.
  • darkblue5
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    What I'd say is that I've "sorc healed" in as much as I occasionally cast a couple heal spells in between root, Streak stun, and Negate spam. With root spam being understandably nerfed maybe when I play that way I'll actually heal more because I can't abuse Restraining Prison spam.
  • Kartalin
    Kartalin
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    MagSorcs make great support characters in organized groups -- purge, negate, encase, streak, all the stuff mentioned by several people in this thread already. But I wouldn't make one a primary healer, other classes shine in that role much better -- leave that to the magplars, magdens, and the occasional magblade.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 34
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • exeeter702
    exeeter702
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    Man so much misleading advice here sigh....

    OP.

    They absolutely work in pvp. First and foremost unlike a damage oriented magsorc with matirarch. a sorc built for healing will have a much more potent burst heal from this ability. You also do not want vma resto, you want brp resto with ward ally. Run transmutation set along with a defensive set. Matriach, mutagen and the new mend wounds (yes im serious) is solid. Sorcs healing ultimate is very strong and ticks for alot of health on an actual healer build. Aside from that its the run of the mill sorc offerings, ranged stun, root spam (not as good next patch admittedly) and kiting with streak. Bound aegis with frost staff blocking inc big hits can be used as well. And as is the case with dks, naga shaman is a very good set for sorc healers to go with trans or a high resistance set.
    Edited by exeeter702 on May 8, 2019 7:01PM
  • exeeter702
    exeeter702
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    mague wrote: »
    r34lian wrote: »
    Are there any pvp sorc healer build out there i have vMA resto staff wanna try with it what gears and skill should I use ?

    5 Trinimac 5 Paria

    Use Healing Springs, Mutagen, Ward Ally and Purge. Ultimate: Barrier from Alliance support. Ward Ally all the time to trigger Trinimac. This should give you a good start into PvP.

    Never under any circumstances whatsoever use trinimacs for any purpose other than aquiring clothing crafting mats.
  • Waffennacht
    Waffennacht
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    exeeter702 wrote: »
    mague wrote: »
    r34lian wrote: »
    Are there any pvp sorc healer build out there i have vMA resto staff wanna try with it what gears and skill should I use ?

    5 Trinimac 5 Paria

    Use Healing Springs, Mutagen, Ward Ally and Purge. Ultimate: Barrier from Alliance support. Ward Ally all the time to trigger Trinimac. This should give you a good start into PvP.

    Never under any circumstances whatsoever use trinimacs for any purpose other than aquiring clothing crafting mats.

    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Thraben
    Thraben
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    exeeter702 wrote: »
    Man so much misleading advice here sigh....

    OP.
    Matriach, mutagen and the new mend wounds (yes im serious) is solid.

    Never under any circumstance use mutagen as a main healer. If your own group leader doesn't kick you on the spot, the enemy players will immediately target you, thinking you are a help- and clueless noob. Mutagen- spammers are arguably even easier victims than bowtards.

    IF you are ungrouped (and thus no Main healer), the skill has some uses, though (if used with Trollking).
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • exeeter702
    exeeter702
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    Thraben wrote: »
    exeeter702 wrote: »
    Man so much misleading advice here sigh....

    OP.
    Matriach, mutagen and the new mend wounds (yes im serious) is solid.

    Never under any circumstance use mutagen as a main healer. If your own group leader doesn't kick you on the spot, the enemy players will immediately target you, thinking you are a help- and clueless noob. Mutagen- spammers are arguably even easier victims than bowtards.

    IF you are ungrouped (and thus no Main healer), the skill has some uses, though (if used with Trollking).
    Educate yourself please. Mutagen pops for 12k in pvp but more importantly you use it to maintain dirt cheap transmutation. You dont spam it, and im talking about small scale pvp where you actually have to play well and not large scale trash where you shower groups with springs.

    Edited by exeeter702 on May 9, 2019 4:29PM
  • DeadlyRecluse
    DeadlyRecluse
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    I've sorc healed before (admittedly, a couple years ago) in PvP. The biggest strengths I found:
    1. Streak for repositioning makes you much harder to focus than some other healer specs. Get caught behind/in front of your group? Two streaks lets you peel back through them.
    2. Your shield also can be discouraging for people trying to burst a healer, as they don't see their damage going through and are more likely to divert to other targets.
    3. Encase and negate are great support skills. Not exactly "healer" skills, but if you don't have enough negates in group you can provide one. And encase is a great skill to punch in coordination with certain ult drop strategies or to control mobility in chokes.
    4. Dark deal used to be a kinda nice advantage sorc healers in PvP could use to sustain in moments between damage spikes--meditate kinda leveled the playing field on that, plus it just isn't as useful a strategy as it was then. YMMV.
    5. Sorcs used to be used pretty regularly as Purge builds. No idea if that's still a thing.

    As for builds, like all healer builds, this will depend on the context you play in and what other buffs people are bringing to table. Can't go wrong with Transmutation, if nobody else in group is providing it. If you want to focus on pounding out negates while healing, something like Dragonguard+Alteration mastery could be fun.

    Monster helms/arena weapons are, again, largely depend on group. Troll King is good, but if you already have that buff in-group, it's not needed. Earthgore has it's moments, but is pretty cheesy. master Resto is pretty good, vMA resto is okay (if you are using the affected skills). Bloodspawn plays into the fast negates strategy.
    Thrice Empress, Forever Scrub
  • r34lian
    r34lian
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    I've sorc healed before (admittedly, a couple years ago) in PvP. The biggest strengths I found:
    1. Streak for repositioning makes you much harder to focus than some other healer specs. Get caught behind/in front of your group? Two streaks lets you peel back through them.
    2. Your shield also can be discouraging for people trying to burst a healer, as they don't see their damage going through and are more likely to divert to other targets.
    3. Encase and negate are great support skills. Not exactly "healer" skills, but if you don't have enough negates in group you can provide one. And encase is a great skill to punch in coordination with certain ult drop strategies or to control mobility in chokes.
    4. Dark deal used to be a kinda nice advantage sorc healers in PvP could use to sustain in moments between damage spikes--meditate kinda leveled the playing field on that, plus it just isn't as useful a strategy as it was then. YMMV.
    5. Sorcs used to be used pretty regularly as Purge builds. No idea if that's still a thing.

    As for builds, like all healer builds, this will depend on the context you play in and what other buffs people are bringing to table. Can't go wrong with Transmutation, if nobody else in group is providing it. If you want to focus on pounding out negates while healing, something like Dragonguard+Alteration mastery could be fun.

    Monster helms/arena weapons are, again, largely depend on group. Troll King is good, but if you already have that buff in-group, it's not needed. Earthgore has it's moments, but is pretty cheesy. master Resto is pretty good, vMA resto is okay (if you are using the affected skills). Bloodspawn plays into the fast negates strategy.

    mind sharing your build ^^
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • DeadlyRecluse
    DeadlyRecluse
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    r34lian wrote: »
    I've sorc healed before (admittedly, a couple years ago) in PvP. The biggest strengths I found:
    1. Streak for repositioning makes you much harder to focus than some other healer specs. Get caught behind/in front of your group? Two streaks lets you peel back through them.
    2. Your shield also can be discouraging for people trying to burst a healer, as they don't see their damage going through and are more likely to divert to other targets.
    3. Encase and negate are great support skills. Not exactly "healer" skills, but if you don't have enough negates in group you can provide one. And encase is a great skill to punch in coordination with certain ult drop strategies or to control mobility in chokes.
    4. Dark deal used to be a kinda nice advantage sorc healers in PvP could use to sustain in moments between damage spikes--meditate kinda leveled the playing field on that, plus it just isn't as useful a strategy as it was then. YMMV.
    5. Sorcs used to be used pretty regularly as Purge builds. No idea if that's still a thing.

    As for builds, like all healer builds, this will depend on the context you play in and what other buffs people are bringing to table. Can't go wrong with Transmutation, if nobody else in group is providing it. If you want to focus on pounding out negates while healing, something like Dragonguard+Alteration mastery could be fun.

    Monster helms/arena weapons are, again, largely depend on group. Troll King is good, but if you already have that buff in-group, it's not needed. Earthgore has it's moments, but is pretty cheesy. master Resto is pretty good, vMA resto is okay (if you are using the affected skills). Bloodspawn plays into the fast negates strategy.

    mind sharing your build ^^

    Well, like I said I don't currently sorc heal in PvP. And it really does depend on what you want to accomplish.

    If I were making a build for playing in a large group as a negate engine, I'd run:
    Dragonguard+Alteration Mastery+Bloodspawn, with sword and board and resto staff. Bread and butter heal would be springs, and I'd definitely slot matriarch as well as Ward.

    If I were making a sorc healer for a small (say, 3-6) man group, it would probably be:
    Bright Throat+Transmutation+monster helm of choice. And your options for weapons and skills would be a lot more varied, depending on how much damage you wanted to contribute.
    Thrice Empress, Forever Scrub
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