We will be performing maintenance for patch 11.2.2 on the PTS on Monday at 8:00AM EDT (12:00 UTC).
Maintenance for the week of September 29:
• PC/Mac: NA and EU megaservers for patch maintenance – September 29, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• PlayStation®: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)

Stam sorcs seriously need some changes

  • ChunkyCat
    ChunkyCat
    ✭✭✭✭✭
    ✭✭✭✭✭
    The Devs don’t play StamSorc.

    So they don’t care.

    >,>
  • ilcavallo
    ilcavallo
    ✭✭✭
    Stx wrote: »
    Am I the only one who likes stam sorc the way it is? I like using lots of weapon skills. I like sorc passives for stam, they aren't bad at all and most classes dont have great stam passives. Crit surge makes stam sorc basically the best solo stam spec which is cool to me.

    I do NOT want to be forced to use pets as a stam build. I don't want to cast spells as a stam build like crystal frags. I like just being a melee character with lightning auras and lightning teleport.

    If I had to change something, I would want overload to have a physical morph. I think it would be fun.

    I'm kind of where you're at but wouldn't mind having major fracture attached to a stamina based class skill. Not having to slot skills that no one actually uses just for the passives would also be a plus. Really the class skills just need to be reworked along with the ultimates, but yeah I can live with the way things are right now except for the ridiculous uppercut change and removing the snare from hidden blade. Those need to be reverted.
    Edited by ilcavallo on May 8, 2019 3:21PM
  • rafaelcsmaia
    rafaelcsmaia
    ✭✭✭✭✭
    Why not follow this insane trend and go wild on our ultis?

    Change one of the morphs of negate to a single target, 120 cost ulti that deals physical damage and causes the debuff "fatigue" for 3 seconds, making all stamina based abilities unable to be cast.

    Lovely, huh?
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Why not follow this insane trend and go wild on our ultis?

    Change one of the morphs of negate to a single target, 120 cost ulti that deals physical damage and causes the debuff "fatigue" for 3 seconds, making all stamina based abilities unable to be cast.

    Lovely, huh?

    Approved. Just call it Chains of the Storm.

    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Why not follow this insane trend and go wild on our ultis?

    Change one of the morphs of negate to a single target, 120 cost ulti that deals physical damage and causes the debuff "fatigue" for 3 seconds, making all stamina based abilities unable to be cast.

    Lovely, huh?

    LoL, while we're at it, I'd like to have snare immunity on Lightning Form and major evasion on B.Armor. Oh and some unnamed buffs AND debuffs on something I use anyway just because.
  • universal_wrath
    universal_wrath
    ✭✭✭✭✭
    Why not follow this insane trend and go wild on our ultis?

    Change one of the morphs of negate to a single target, 120 cost ulti that deals physical damage and causes the debuff "fatigue" for 3 seconds, making all stamina based abilities unable to be cast.

    Lovely, huh?

    LoL, while we're at it, I'd like to have snare immunity on Lightning Form and major evasion on B.Armor. Oh and some unnamed buffs AND debuffs on something I use anyway just because.

    What is this? Nightblade?
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Why not follow this insane trend and go wild on our ultis?

    Change one of the morphs of negate to a single target, 120 cost ulti that deals physical damage and causes the debuff "fatigue" for 3 seconds, making all stamina based abilities unable to be cast.

    Lovely, huh?

    LoL, while we're at it, I'd like to have snare immunity on Lightning Form and major evasion on B.Armor. Oh and some unnamed buffs AND debuffs on something I use anyway just because.

    What is this? Nightblade?

    Pssst. Don't reveal my secret source of inspiration.
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    All ideas for rework of stamsorc abilities went into creating Psijic Skill line. Now we wait few years when the next turn comes.
  • Murador178
    Murador178
    ✭✭✭✭
    Just give everybody a stam spammable with some synergy in the class like stamblade: with cloak SA ... Its boring to force everybody in heroic slash...
  • Crixus8000
    Crixus8000
    ✭✭✭✭✭
    Murador178 wrote: »
    Just give everybody a stam spammable with some synergy in the class like stamblade: with cloak SA ... Its boring to force everybody in heroic slash...

    I would love a crystal frag morph into stam, does anything even use the other morph ? A stam morph of that skill into a melee version would be great imo, finally a spammable and allow us to use blood magic passive that currently is just useless to us.

  • Kadoin
    Kadoin
    ✭✭✭✭✭
    ✭✭
    Crixus8000 wrote: »
    Murador178 wrote: »
    Just give everybody a stam spammable with some synergy in the class like stamblade: with cloak SA ... Its boring to force everybody in heroic slash...

    I would love a crystal frag morph into stam, does anything even use the other morph ? A stam morph of that skill into a melee version would be great imo, finally a spammable and allow us to use blood magic passive that currently is just useless to us.

    Someone, somewhere uses it...

    T-That definitely isn't me!

    Okay, maybe I do use it it for a gank build that's there's no escape from...
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    Such a shame stamSorc stays as it is, after being told next patch for soooo many patches. So much room to add in morphs too, in extremely bad underused morphs underperforming skills. But nah, next patch, this patch is all about nightbl..I mean necro
  • Ocelot9x
    Ocelot9x
    ✭✭✭✭✭
    Have faith lads this is the long waited class balance patch, can’t wait to try my physical scaling streak :))))

  • Abhaya
    Abhaya
    ✭✭✭✭
    Ocelot9x wrote: »
    Have faith lads this is the long waited class balance patch, can’t wait to try my physical scaling streak :))))
    I honestly am too it’s just disappointing looking at all the changes for all of the classes and that streak is literally the only thing stam sorc gets as if it wasn’t already used as a magicka dump. The level of threads I’ve seen about stam sorcs recently relative to the amount of attention they received on the PTS notes is sad.
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    ok ok ok, they cannot do class changes this patch as it is about the patch and the class and all that FOINE. Cool, just make sure to be active (I KNOW WE HAVE BEEN BUT KEEP GOING) in the sorc feedback thread, next patch in the passive audit, they will have to make some changes to how our skills interact with passives. IE give us ways to interact with the passives.

    Be patient (I KNOOOOOOOW WE HAVE BEEN) and give solid feedback not just how we think it should go. Look at what happened when they just made changes to 1 class this patch, they have not been able to fix necro with all the changes they have had to walk back on nightblade. So changing all the classes this patch would be silly, THEY SHOULD HAVE LAST PATCH!

    We are done in this PTS, next one up is the big one, deal or no deal make or break though ZOS...
  • VaxtinTheWolf
    VaxtinTheWolf
    ✭✭✭✭✭
    I was trying to think of an adjustment to the passive for sorcerers but then I realized it was basically just a mix of what Implosion used to be and Templar's Burning Light.

    I was thinking of something like "Aftershock" where achieving a critical damage hit on an enemy would proc Shock/Physical damage, whichever is scaled higher between Magicka or Stamina, probably at a base value of about 1/2 or 2/3 of what Implosion used to be. The value would increase in damage up to maybe 35% or so against opponents with lower health starting when their health got between 50% - 25%.

    I don't know, it sounded more interesting to me than what's currently in place but I'm not really sure about that. Alternately, It could instead retain the reverse health thing if that's more popular, so that it would provide more upfront burst to a healthy opponent.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • Morgul667
    Morgul667
    ✭✭✭✭✭
    ✭✭✭✭✭
    Im running out of ideas to suggest

    We gave so many feedback in so many threads

    Yet nothing happens
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    Morgul667 wrote: »
    Im running out of ideas to suggest

    We gave so many feedback in so many threads

    Yet nothing happens

    I know but 1 more patch.
  • Morgul667
    Morgul667
    ✭✭✭✭✭
    ✭✭✭✭✭
    Morgul667 wrote: »
    Im running out of ideas to suggest

    We gave so many feedback in so many threads

    Yet nothing happens

    I know but 1 more patch.

    Feels like it's always one more patch xD
  • Caff32
    Caff32
    ✭✭✭✭
    The issue is that outside of hurricane, there aren’t any real stamina damage skills in the Stam sorc toolkit (pve). So if you want to buff their damage, you end up buffing weapon skills which in turn buffs all stamina Dps. Giving Stam sorc some class damage options is the only real way to increase only their specific Dps.
  • zParallaxz
    zParallaxz
    ✭✭✭✭✭
    Prutton wrote: »
    The developers already said they won't be changing old classes now. They said they are aware of people's need for stamina skills and that people like the concept from Warden and Necros, having one tree for dps, another for healing and a third onde for tanking. However, they don't have time to do it now and will focus on standardization of skills.

    The funny thing is that they found time to change nightblades, one of the stamina classes with the most identity, but didn't care about the ones that needed the most.

    It’s so weird, it’s even more peculiar that they actively made changes every pts for this class. When in the past, many times they have have said they can’t overhaul a class or skill in one pts cycle. I wonder how the disconnect between developer and players has grew to the point where in the first pts cycle they “rightfully” nerf the overtuned nightblade skills like incap. Then two pts cycles later, they add a silence to one of the most burst damage class in the game. Where is the quality control, where is the class reps, and where is the open communication we were promised.
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    I know it is always one more patch ALWAYS next time we got you next. I just want some identity some oomph for the class. If it had a direction even if it isn't some new you, but instead a this is how StamSorc plays. All I want is that.

    StamSorc is not weak and in need of some big buff if not it's terrible, it just needs some identity direction something to make it feel like a class. That is not just passive but active. Overload should be that. It needs to have some interaction with the pet tree, like bound armaments should be the armor skill and count as a summons. Giving more damage to hurricane in the process. Overload empowering weapon light attacks, Should be the best ulti for a stamSorc and should be the sustain for pve as well. These kinds of things some class synergy. Some identity.
  • Sarousse
    Sarousse
    ✭✭✭✭✭
    I know but 1 more patch.

    They never throw in class changes in the last patch. It's mainly bug fixes.

  • universal_wrath
    universal_wrath
    ✭✭✭✭✭
    Sarousse wrote: »
    I know but 1 more patch.

    They never throw in class changes in the last patch. It's mainly bug fixes.

    Thoughts and prayers that they do class changes. They're doing it for NB incap atleast this 5.0.4 patch. I'm 100% sure of it. Beside, after thus patch notes, they is still the final one with elswyre release.
  • MinaevNaKone
    MinaevNaKone
    ✭✭
    @ZOS_GinaBruno

    Please pay attention to this post. Stamsorc really needs extra stammorphs. Stampets would be a great addition to the new Chapter!

    My archer channel (Bow/bow builds from RU):
    https://www.youtube.com/channel/UCYfZNUUi8n678a-yMqgfERA
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Stampets would be a great addition to the new Chapter!

    :s
  • ilcavallo
    ilcavallo
    ✭✭✭
    Stampets would be a great addition to the new Chapter!

    :s

    Yeah. Hard pass on stampets. Just don't nerf weapon skills and give us access to major fracture or defile without having to run SnB or swapping gear. Stamsorcs will be fine
    Edited by ilcavallo on May 13, 2019 11:21AM
  • MinaevNaKone
    MinaevNaKone
    ✭✭
    ilcavallo wrote: »
    Stampets would be a great addition to the new Chapter!

    :s

    Yeah. Hard pass on stampets. Just don't nerf weapon skills and give us access to major fracture or defile without having to run SnB or swapping gear. Stamsorcs will be fine

    Major Fracture is a minor RAID buff. Major Fracture = Nothing. We only need extra morphs.
    My archer channel (Bow/bow builds from RU):
    https://www.youtube.com/channel/UCYfZNUUi8n678a-yMqgfERA
  • ilcavallo
    ilcavallo
    ✭✭✭
    ilcavallo wrote: »
    Stampets would be a great addition to the new Chapter!

    :s

    Yeah. Hard pass on stampets. Just don't nerf weapon skills and give us access to major fracture or defile without having to run SnB or swapping gear. Stamsorcs will be fine

    Major Fracture is a minor RAID buff. Major Fracture = Nothing. We only need extra morphs.

    Some people still like to 1vX or small group for PVP.

    Regardless, I think most would definitely support a few extra morphs
  • CurvedSwords123
    CurvedSwords123
    ✭✭✭
    @ZOS_GinaBruno

    Please pay attention to this post. Stamsorc really needs extra stammorphs. Stampets would be a great addition to the new Chapter!

    Stam pets is a terrible idea. Go play a warden with yogi.
Sign In or Register to comment.