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#BethesdaGameDays CHARACTER TRANSFER

MajidAlammari
MajidAlammari
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I know that this subject has been brought a lot, Believe me, I am familiar.

The Elder Scrolls Online anniversary is a few days away, The game came out in 2014 and the only character transfer was in 2015 when the console version came out.

Many of us players have changed platforms over the years and are unable to bring the characters that we spent countless hours playing to our new favored platforms.

I know that it's difficult to do but it can be done nonetheless!

Here is what I think the character transfer should be for ESO:

-It has to be a paid service and you also have to buy the game and it's DLCs again to your new preferred platform
-Only a certain percentage/amount of gold can be transferred (to keep the in-game economy stable)
-Limit what you can keep in your character's inventory
Everything else should be fine (Achievements, Discovered Locations, Completed Quests, Stats, etc...)

This is a good business move for Zenimax Online Studios and it will make people who are moving into a different platform happy.

I love this game with all my heart and I am happy for its success...

I hope this will at least be taken into consideration.
  • Prof_Bawbag
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    Is gonna have to happen to some extent one day when the new consoles arrive. People switch brands and I'm f'd if I'm gonna start all over again when we get the next gen consoles. Pumped too much time and money to start from nothing again.

    Edited by Prof_Bawbag on March 29, 2019 11:48PM
  • Fata1moose
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    Is gonna have to happen to some extent one day when the new consoles arrive. People switch brands and I'm f'd if I'm gonna start all over again when we get the next gen consoles. Pumped too much time and money to start from nothing again.

    I'm hoping they add crossplay/cross progression once the new generation of consoles is here. They already have 4K they need more features to sell the game again.
    Edited by Fata1moose on March 30, 2019 12:11AM
  • randomkeyhits
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    Is gonna have to happen to some extent one day when the new consoles arrive. People switch brands and I'm f'd if I'm gonna start all over again when we get the next gen consoles. Pumped too much time and money to start from nothing again.

    Both MS and Sony recognise that players are not happy about having to re-purchase all their content when a new console comes out. Even though they are very happy if players do this. This is even more relevant as the next gen machines are an evolution rather than a revolution so backward compatibility is very likely to be a thing. Just how much is unknown though.

    What is most likely going to happen for example is PS4 games will work on a PS5 but PS5 won't work on a PS4, Same with the XBox, in fact even more so as that is pretty much guaranteed to be be whatever the current win10 core with gaming features is at time of release.

    As for ESO, the servers won't change, they'll still be the same as now, with the same APIs and delivering the same content, all that changes is the client that connects. I'd fully expect that either the PS4 client will still work fine or a PS5 one will be released that will allow you to continue where you left off. After all your login is tied to your PSN account and thats not changing.

    EU PS4
  • Acrolas
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    CAN I TRANSFER MY ESO ACCOUNT AND CHARACTERS BETWEEN DIFFERENT PLATFORMS?
    Updated 01/03/2019 09:12 AM
    We have not built, and do not plan to build, the capability to move individual characters from platform to platform. We were only able to move characters in bulk for consoles once on June 1st, 2015 because the database tables we copied to were brand new (empty). Now that the database tables are filled with other data, the techniques we used before no longer work.
    https://help.elderscrollsonline.com/app/answers/detail/a_id/25807/kw/console transfer
    signing off
  • celner4_ESO
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    Acrolas wrote: »
    CAN I TRANSFER MY ESO ACCOUNT AND CHARACTERS BETWEEN DIFFERENT PLATFORMS?
    Updated 01/03/2019 09:12 AM
    We have not built, and do not plan to build, the capability to move individual characters from platform to platform. We were only able to move characters in bulk for consoles once on June 1st, 2015 because the database tables we copied to were brand new (empty). Now that the database tables are filled with other data, the techniques we used before no longer work.
    https://help.elderscrollsonline.com/app/answers/detail/a_id/25807/kw/console transfer

    I’m praying to god something happens to force ZOS to have to figure out and allow cross platform account transfers even if it means paying for it and paying for another digital download. Sure the tecihnique back in 2015 might not work, but there’s always, ALWAYS, a way to make it happen when it comes to programming and coding (Yes I’ve programmed software and if I ever said “it’s just not possible” no innovation would happen, no matter the language or engine. Though for gaming I may be just an ‘armchair’ developer, though you can’t deny even using Skyrim as an example that armchair developers and their mods made Skyrim 1000x better :P )... I haven’t played ESO for almost 2 years now and it’s simply because I got a new computer due to my PS4 dying, because of which now all my games are on the PC platform. All the crownstore unlocks I obtained are the only reason I can’t accept starting over again essentially losing all the money I saved to purchase what I wanted for my account via the Crownstore. Quite frankly in this day and age where most big online multiplayer games are becoming cross platform it seems almost a predatory practice to expect fans and customers of your product to not keep all of what they’ve earned and paid for no matter the platform they choose to play on. It’s so anti consumer to expect us to pay 2-3 times over in $$ and even more so in time to get back what we already EARNED or PAID for (in some cases never get back if it was limited time only item purchase/reward).

    If this option to transfer your account ever comes... I will definitely be playing ESO again gladly. But it’s not that good where I’m paying for EVERYTHING I paid for and earned again, and it’s a little insulting that I’m expected to if I want to play on PC instead of console. Again.. it’s so anti-consumer at the end of the day... :(

    It otherwise is a great game!!! I poured thousands of hours into ESO and will gladly do it again playing my original account, but on PC! *prayer hands emoji x100*
    Edited by celner4_ESO on May 6, 2019 9:12AM
    Hide ya kids, hide ya wife, n' hide ya husband too cuz he be gankin' erybody up en heeyuh..
  • MattT1988
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    It’s not that they don’t want to do it, they’re greedy arses see the dollar signs in it. It’s because they CAN’T. Every time this gets brought up the official answer is usually along the lines of ‘its not possible, the console transfer was a one time thing because it was a fresh world’. I believe them when they say that, because if they could do it, they would of done it by now with some outrageous, criminal price attached to it.
    Edited by MattT1988 on May 6, 2019 9:15AM
  • daemonios
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    MattT1988 wrote: »
    It’s not that they don’t want to do it, they’re greedy arses see the dollar signs in it. It’s because they CAN’T. Every time this gets brought up the official answer is usually along the lines of ‘its not possible, the console transfer was a one time thing because it was a fresh world’. I believe them when they say that, because if they could do it, they would of done it by now with some outrageous, criminal price attached to it.

    I call BS on "they can't do it". It's a database integration. It gets done all the time, and got done when consoles launched. It may be more complex now, but any conflicts could be resolved given enough resources.

    They won't do it because it's not in their interest. Either the work required means it would be so expensive that few people would pay for it and the operation wouldn't break even, or they want people to stay in whatever server they began to avoid mass migrations e.g. from PC-EU which is having extreme issues for months, or they want people to have to start fresh if they want to move to a new server so they'll be motivated to buy "convenience" items such as riding lessons, XP scrolls, crown motifs, etc. I don't believe the "it's impossible" answer until someone demonstrates why that is.
  • Casterial
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    I'd like to see this, but also just don't care #PCMASTERRACE
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
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  • ArchMikem
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    daemonios wrote: »
    MattT1988 wrote: »
    It’s not that they don’t want to do it, they’re greedy arses see the dollar signs in it. It’s because they CAN’T. Every time this gets brought up the official answer is usually along the lines of ‘its not possible, the console transfer was a one time thing because it was a fresh world’. I believe them when they say that, because if they could do it, they would of done it by now with some outrageous, criminal price attached to it.

    I call BS on "they can't do it". It's a database integration. It gets done all the time, and got done when consoles launched. It may be more complex now, but any conflicts could be resolved given enough resources.

    They won't do it because it's not in their interest. Either the work required means it would be so expensive that few people would pay for it and the operation wouldn't break even, or they want people to stay in whatever server they began to avoid mass migrations e.g. from PC-EU which is having extreme issues for months, or they want people to have to start fresh if they want to move to a new server so they'll be motivated to buy "convenience" items such as riding lessons, XP scrolls, crown motifs, etc. I don't believe the "it's impossible" answer until someone demonstrates why that is.

    It got done because the Console character database was a clean slate. They explained how it cant be done to a library that already has data in it.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • CMDR_Un1k0rn
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    Casterial wrote: »
    I'd like to see this, but also just don't care #PCMASTERRACE

    This is another reason why playing MMOs on a console is a bad idea.

    On PC we only need our login credentials to keep playing. Generally speaking, even buying a whole new system will not stop PC gamers from continuing to access their online accounts in any given game.

    Consoles? You're at the mercy of hardware manufacturers saying what you can and cannot do. Just one reason why I'm done with consoles for online gaming.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • WolfingHour
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    ArchMikem wrote: »
    daemonios wrote: »
    MattT1988 wrote: »
    It’s not that they don’t want to do it, they’re greedy arses see the dollar signs in it. It’s because they CAN’T. Every time this gets brought up the official answer is usually along the lines of ‘its not possible, the console transfer was a one time thing because it was a fresh world’. I believe them when they say that, because if they could do it, they would of done it by now with some outrageous, criminal price attached to it.

    I call BS on "they can't do it". It's a database integration. It gets done all the time, and got done when consoles launched. It may be more complex now, but any conflicts could be resolved given enough resources.

    They won't do it because it's not in their interest. Either the work required means it would be so expensive that few people would pay for it and the operation wouldn't break even, or they want people to stay in whatever server they began to avoid mass migrations e.g. from PC-EU which is having extreme issues for months, or they want people to have to start fresh if they want to move to a new server so they'll be motivated to buy "convenience" items such as riding lessons, XP scrolls, crown motifs, etc. I don't believe the "it's impossible" answer until someone demonstrates why that is.

    It got done because the Console character database was a clean slate. They explained how it cant be done to a library that already has data in it.

    If only there were maintenance downtimes to insert new lines in said tables... :disappointed:
  • mairwen85
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    As a software architect, I can tell you that in software terms 'impossible' means too much effort for too little gain. This will have been considered and found to meet that criteria. It may be doable, but there isn't business need enough for it to be done that outweighs cost and effort. Also requires buy in from other platforms.

    Edit to clarify last sentence

    At console launch it was beneficial to platform owners (Sony and Microsoft) to transfer players from pc as this directly impacted their early population and adoption rates, and was beneficial in business relationship for ZoS. There is no business benefit for those platform owners to lose players to PC, and negatively benefits a business relationship for ZoS to offer it. Years after launch, ZoS has no high yield or immediate business gain in transferring new or existing players to console platforms. Regardless of how complex the data model or ORM mechanism is from data to application, this is a fundamental consideration for such a move. The technical aspects are weighted against that.
    Edited by mairwen85 on May 6, 2019 2:21PM
  • Donny_Vito
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    MattT1988 wrote: »
    It got done because the Console character database was a clean slate. They explained how it cant be done to a library that already has data in it.


    From any of us that have database knowledge and experience, their explanation does not hold up. It can be done, and thousands of companies have done migrations like this before (i.e. importing data to a server). As explained in other posts, the real reason is money.
    Edited by Donny_Vito on May 6, 2019 1:01PM
  • Tandor
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    This discussion is all very well from a technical viewpoint, but it begs the question of whether transfers from console to PC are permitted under the contract between ZOS and Sony/MS. It's highly unlikely that Sony and MS would have agreed to such transfers.

    We see the same thing on PC with Steam users who, if they registered after an initial grace period, are unable to log into the game other than through Steam. We know it's not on technical grounds as others have done it under the initial rules, so the chances are that it's down to contractual restrictions as is likely to be the case with console.
  • Odovacar
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    I wish we could transfer our EU and NA toons. Different platforms would be awesome too! Some day Op, some day...
  • Nyqwont
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    mairwen85 wrote: »
    As a software architect, I can tell you that in software terms 'impossible' means too much effort for too little gain. This will have been considered and found to meet that criteria. It may be doable, but there isn't business need enough for it to be done that outweighs cost and effort. Also requires buy in from other platforms.

    Edit to clarify last sentence

    At console launch it was beneficial to platform owners (Sony and Microsoft) to transfer players from pc as this directly impacted their early population and adoption rates, and was beneficial in business relationship for ZoS. There is no business benefit for those platform owners to lose players to PC, and negatively benefits a business relationship for ZoS to offer it. Years after launch, ZoS has no high yield or immediate business gain in transferring new or existing players to console platforms. Regardless of how complex the data model or ORM mechanism is from data to application, this is a fundamental consideration for such a move. The technical aspects are weighted against that.

    Except there is no business loss. Game is already paid for on the console. Money made. Eso plus is directly to zen regardless of if you're paying it on console or pc.
    Transfers would mean *more* business - you have to re purchase game + anything else on the new platform + pay for transfer.

    To me this is more petty than anything. They made a statement and hoped it would be the end of the community request for transfers, but it's only gotten larger and now they're pissy that people keep asking. It's a poor response to a substantial portion of players making a suggestion/request.
  • Tandor
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    Nyqwont wrote: »
    mairwen85 wrote: »
    As a software architect, I can tell you that in software terms 'impossible' means too much effort for too little gain. This will have been considered and found to meet that criteria. It may be doable, but there isn't business need enough for it to be done that outweighs cost and effort. Also requires buy in from other platforms.

    Edit to clarify last sentence

    At console launch it was beneficial to platform owners (Sony and Microsoft) to transfer players from pc as this directly impacted their early population and adoption rates, and was beneficial in business relationship for ZoS. There is no business benefit for those platform owners to lose players to PC, and negatively benefits a business relationship for ZoS to offer it. Years after launch, ZoS has no high yield or immediate business gain in transferring new or existing players to console platforms. Regardless of how complex the data model or ORM mechanism is from data to application, this is a fundamental consideration for such a move. The technical aspects are weighted against that.

    Except there is no business loss. Game is already paid for on the console. Money made. Eso plus is directly to zen regardless of if you're paying it on console or pc.
    Transfers would mean *more* business - you have to re purchase game + anything else on the new platform + pay for transfer.

    To me this is more petty than anything. They made a statement and hoped it would be the end of the community request for transfers, but it's only gotten larger and now they're pissy that people keep asking. It's a poor response to a substantial portion of players making a suggestion/request.

    Are you claiming that the console companies don't take a percentage of subscriptions, crown sales, or DLC/Chapter sales? If you claim to know that, then please provide the source - together with confirmation by source that the contracts between ZOS and the platform companies permit account transfers from console to PC.
  • rotaugen454
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    The level of necromancy in the forums is too dang high!
    "Get off my lawn!"
  • Comixfan
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    Fata1moose wrote: »
    Is gonna have to happen to some extent one day when the new consoles arrive. People switch brands and I'm f'd if I'm gonna start all over again when we get the next gen consoles. Pumped too much time and money to start from nothing again.

    I'm hoping they add crossplay/cross progression once the new generation of consoles is here. They already have 4K they need more features to sell the game again.

    Xbox have confirmed that you will be able to play all Xbox One games on their new console.
  • coj901
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    They cant make the server work. What makes you think they could transfer toons
  • darthgummibear_ESO
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    Why did we bring back a thread that is no longer relevant?
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