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Question for zerglings?

chris211
chris211
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what makes 20 zerglings chase down one guy endlessly? what goes through their mind when they are chasing down one person like that I don't understand?
Edited by chris211 on May 6, 2019 9:15AM
  • Bhaal5
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    Snipe spam
  • chris211
    chris211
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    Bhaal5 wrote: »
    Snipe spam

    i was talking in terms of a solo player/1vxer should have made that clearer
  • chris211
    chris211
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    Bhaal5 wrote: »
    Snipe spam

    but yeah all bow users need to be ult dumped. [snip]
    Edited by ZOS_JesC on May 7, 2019 2:29PM
  • zyk
    zyk
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    A better question is what makes ESO players whine about it so much? You should expect opponents will try to kill you in a PVP game. It doesn't matter why. It's completely absurd to be salty about it.

    Can you imagine someone complaining about this in a first person shooter? In all team based games, it's normal for outnumbered sequences to exist. It is usually considered ideal to outnumber your opponent and to try to create such mismatches. If you find yourself 1v10 in most games, it's because you effed up.

    ESO players are weird.
    Edited by zyk on May 6, 2019 8:41AM
  • Zacuel
    Zacuel
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    Squirrel squirrel squirrel!!!
  • Tommy_The_Gun
    Tommy_The_Gun
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    What makes 20 ppl chase one guy ? I will say that it is lack of skill. Usually such ball groups start to run away when numbers are even...
  • Zacuel
    Zacuel
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    Then they all pat themselves on the back because they caught the squirrel...
  • zaria
    zaria
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    What makes 20 ppl chase one guy ? I will say that it is lack of skill. Usually such ball groups start to run away when numbers are even...
    An organized group is unlikely to bother chasing one guy for long, 20v1 is not cost effective for an long chase.

    Pugs simply follow the flock mentality, some start to chase, the rest follows and it can be hard to get people to stop.
    And yes this can be exploited, pull group out and into an ambush.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • idk
    idk
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    I wonder if OP is talking about an actual zerg or players searching around a keep for any stragglers after they win a battle.

    Zergs tend to not waste their time for one guy. Many at a keep after a battle will search and kill those hiding around in the area. Very different that what OP is trying to say.
  • Fur_like_snow
    Fur_like_snow
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    Because they wanna PvP and this is just how they’re going to achieve that end.

    I’d like to point out that 1vX wouldn’t exist if the X didn’t show up to the fight. So while it’s frustrating getting dog piled by so many players remember that individually their skill level is likely very low which is why they fight in groups that size.
  • Jeremy
    Jeremy
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    chris211 wrote: »
    what makes 20 zerglings chase down one guy endlessly? what goes through their mind when they are chasing down one person like that i don't under stand?

    Probably this:

    KILL KILL KILL KILL KILL
    Edited by Jeremy on May 6, 2019 8:46AM
  • Gnozo
    Gnozo
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    Its just brainless zerglings man. They chase the outnumbered ones and as soon as they turn around and fight they run like headless chickens.

    Its always funny If 20 players chase our 4 man group and then 10 of them die in an ulti dump and the rest gets scared and runs away.... Then we chase and bag everything out of them. Well deserved. <3
  • Browiseth
    Browiseth
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    "oh boy i can't wait for the complaining thread this guy makes on the forums"
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  • Bergzorn
    Bergzorn
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    I want to suckle that sweet, sweet 27 AP from your dead body!
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • Tavore1138
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    chris211 wrote: »
    what makes 20 zerglings chase down one guy endlessly? what goes through their mind when they are chasing down one person like that i don't under stand?

    I can think of an obvious one... if they have just fought a group and see another person of the same alliance running away the assumption could be that they are trying to get a camp down so that the group can res, they will chase you to make sure that doesn't happen.

    Equally they might think you are part of a group and you will lead them to you group... or you might have annoyed them in some way if you have been trying to snipe/gank them or troll resources.

    More likely is that it isn't an organised group because an organised group will mostly ignore single players in favour of getting to a real fight or objective.
  • Checkmath
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    what makes 10-20 coordinated group players (like ball groups or guilds) chase down one guy endlessly? what goes through their mind when they are chasing down one person like that, i don't under stand?

    I edited OP a bit for a new question.
  • eliisra
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    Absolutely nothing goes through their minds. It's just tunnelvision and zerging everything they encounter. It's a herd blindly following the leader or whoever initiated the chase. The "zerglings" stay with the flock becuse it's safe, even if the flock does unproductive things. But will normally stop chasing or attacking a single guy 20v1, if they see more enemies elsewhere.

    It's more common on unbalanced campaigns. They have so few enemies, they have nothing better to do than hunting solo'ers.

    If it's a snipe spammer or 1vX player that's been a nuisance, it can be personal though and raids chase him half the map for that reason. They know he's gonna get pissed off if they manage to kill him and t-bag, so it's worth wasting time on it. The more you flame, call people unskilled zergling etc the more likely you get 20v1 lol.
  • zyk
    zyk
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    If one is constantly going on about skill on a public server of an online game, there's probably some element of a self-image issue there. Go find a game with a real competitive scene and see what it's really like. No one cares how good you are on a public server unless you are a charismatic streamer. Most people play on pubs to unwind.

    It's seriously like this is Lord of the Flies Online. You'll have these indoctrinated asses who perimeter surf their faction stacks, constantly try to gank and kite and then spout off zergling this Xv1 that, kys, etc when they bite off more than they can chew.

    If you get zerged down, *you* messed up by putting yourself in that situation.

    Here's what most players think before they zerg you down: "it's an opponent, kill them!" That's it.

    The irony is that playing in an optimal group with minmaxed builds and seeking out random players to wreck on public servers is what's considered lame in most games. All this zergling bs is just a form of virtue signalling.
    Edited by zyk on May 6, 2019 9:23AM
  • Neoealth
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    See enemy, kill enemy, move on.

    People feel confident in large groups when the enemies a smaller number. So why not chase you down? It's easy AP and stops you from being a problem to our objectives for a short time.
  • barney2525
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    It's because (a) zerging is an effective tactic and (b) people hate to lose unfair fights.

    The instant reaction of the victim is because they faced a situation that was hopeless and lost. It's an honest reaction to a legitimate tactic.

    I was just on a bit ago, at about 3 am CST. Decided to check Cyradil to see if it was safe to do town quests. So I click on Kyne since I am level 27, and wait for the entrance. There was a beep so I hit ' F ' automatically.

    Problem was, some dork behind me had challenged me to a duel. Which I end up just standing there, not even fighting back. And then I end up in Cyradil after losing the duel.

    My initial reaction was that HE was a jerk. Which really isn't fair, but still that's what I felt. So now I have to change settings to auto-decline duels just so this type of thing doesn't happen again.

    It's all psychological. People are fine with winning or losing "fair" fights. But there is a natural anger that comes when it seems unfair. But the fact is, it is NOT actually unfair.
  • Casterial
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    chris211 wrote: »
    what makes 20 zerglings chase down one guy endlessly? what goes through their mind when they are chasing down one person like that I don't understand?

    I asked them and they told me this:
    "In war one guy dead means one less to worry about."

    All I said back was... "I can respawn right there..?"
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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  • Vietfox
    Vietfox
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    Tavore1138 wrote: »
    chris211 wrote: »
    what makes 20 zerglings chase down one guy endlessly? what goes through their mind when they are chasing down one person like that i don't under stand?

    I can think of an obvious one... if they have just fought a group and see another person of the same alliance running away the assumption could be that they are trying to get a camp down so that the group can res, they will chase you to make sure that doesn't happen.

    I was thinking about this too.

    Personally i play solo most of the time, but when i play with my guild, if we come across 1 or even just a few enemies we don't even bother and keep going to where we planned.

    Now, if i was playing solo and got chased by a zerg i wouldn't go to the forums to complain about it. The way i see it Cyro is war and kill or be killed are the only 2 real rules.
    If you want even/fair fights, at least in terms of numbers, you got 2 other options, duels and BGs.
    Edited by Vietfox on May 6, 2019 10:11AM
  • Thoragaal
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    chris211 wrote: »
    what makes 20 zerglings chase down one guy endlessly? what goes through their mind when they are chasing down one person like that I don't understand?

    You're a threat to the objective. Of course you need to be killed.
    Now you might not agree that you're a threat, but people aren't mind readers and have no idea what your intentions are; You'll get chased down and killed.
    The more longer you survive the more you also prove to people that you're worthy of killing because you seem more experienced.
    The road to hell is paved with good intentions.
    "I've always wanted to kick a duck up the arse" -Karl Pilkington, on the question what he'd do if it was the last day on earth.
  • red_emu
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    Silly question.

    -The solo guy could actually be a part of the group and is running to rejoin them,

    -The solo guy is the last one standing from a group that wiped trying to capture a keep and is looking to put up camp (even if he isn't - the 'zerglings' want to clear all enemies from around the keep),

    -Because the more you streak/cloak/endlessly dodge the more you annoy people,

    -Because this is PvP (even if you're outnumbered)

    On a side note. This is an MMO (the first M is pretty obvious!). So what you call zerglings is just random players - if you want a 1v1 every time go duel, if you want a fair 4v4v4 go do Battlegrounds.

    On another side note, when I see 20 players charging at me with no allies around me I just sheath my weapon and open the map to see where I can respawn. This is PvP. It's not always fair, you just gotta deal with it.
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  • Casterial
    Casterial
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    red_emu wrote: »

    On another side note, when I see 20 players charging at me with no allies around me I just sheath my weapon and open the map to see where I can respawn. This is PvP. It's not always fair, you just gotta deal with it.

    I just troll and see how far I can run, usually I make it pretty far. Usually it ends with at least one of them dying, or me being tbagged.
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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  • Tan9oSuccka
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    Kill them. No mercy.

    If you let the rat run away, he’ll put up a camp for his buddies.

    If it happens to me, I don’t get mad. I should have planned my route better.

    Side note to you salty rock dancers: if you die in the game, it doesn’t happen in real life. Chill.
  • Casterial
    Casterial
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    Side note to you salty rock dancers: if you die in the game, it doesn’t happen in real life. Chill.

    Lies! Q_Q

    Also, I only ever get mad when I'm far off the main route and 1 zerger sees me and clearly calls their zerg.
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  • bottleofsyrup
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    zyk wrote: »
    A better question is what makes ESO players whine about it so much? You should expect opponents will try to kill you in a PVP game. It doesn't matter why. It's completely absurd to be salty about it.

    Can you imagine someone complaining about this in a first person shooter? In all team based games, it's normal for outnumbered sequences to exist. It is usually considered ideal to outnumber your opponent and to try to create such mismatches. If you find yourself 1v10 in most games, it's because you effed up.

    ESO players are weird.
    Thoragaal wrote: »
    chris211 wrote: »
    what makes 20 zerglings chase down one guy endlessly? what goes through their mind when they are chasing down one person like that I don't understand?

    You're a threat to the objective. Of course you need to be killed.
    Now you might not agree that you're a threat, but people aren't mind readers and have no idea what your intentions are; You'll get chased down and killed.
    The more longer you survive the more you also prove to people that you're worthy of killing because you seem more experienced.
    red_emu wrote: »
    Silly question.

    -The solo guy could actually be a part of the group and is running to rejoin them,

    -The solo guy is the last one standing from a group that wiped trying to capture a keep and is looking to put up camp (even if he isn't - the 'zerglings' want to clear all enemies from around the keep),

    -Because the more you streak/cloak/endlessly dodge the more you annoy people,

    -Because this is PvP (even if you're outnumbered)

    On a side note. This is an MMO (the first M is pretty obvious!). So what you call zerglings is just random players - if you want a 1v1 every time go duel, if you want a fair 4v4v4 go do Battlegrounds.

    On another side note, when I see 20 players charging at me with no allies around me I just sheath my weapon and open the map to see where I can respawn. This is PvP. It's not always fair, you just gotta deal with it.

    found the zerglings
  • Riejael
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    Made this for Planetside 2 a few years ago, but it applies here:

    S6w1GmH.jpg
  • zyk
    zyk
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    found the zerglings
    Sure, I'll shamelessly zerg down opponents. The notion that this shouldn't happen is silly on so many levels.

    To begin, the number of opponents is just one of many factors that determine the overall effectiveness of and the challenge provided by any collection of opponents. Builds, group composition, comm types, organization and individual aptitude are all more important factors.

    An elite 4 player organized group is going to be far more difficult to defeat that any 10 random players. Therefore if I see 9 of my disorganized, random teammates fighting an elite group, why would I not help them if I recognize they are at a disadvantage? That is, if 'being fair' was my main concern -- which it's not.

    My general goal when I play is to help my team achieve success in terms of the map, the score and individual conflicts I participate in. So my main concern is to help my team win in any given conflict, regardless of which side has which advantages. I prefer difficult, close fights that are decided by key plays but sometimes you run over your opponents and sometimes they run over you. That's every PVP game.

    Then there are other factors such as the so-called tank meta. Troll tanks and tank groups are everywhere. Those players will require a disproportionate number of completely random players to kill.

    Plus ESO is a very casual game played by players of all ages from around the world. There is a massive gap between the floor and the ceiling.

    I say all of this as someone who gets zerged down more often then not. Because I don't play according to the small group community's ethics, I get zerged down by everyone. I don't have a problem with that. I think opponents are supposed to want to kill me. Especially after I've been killing them! When I die, it's always my fault. *

    I actually think it's kind of cool that some communities have an emergent ruleset they play according to, but they need to respect that not everyone cares for that. Keep your poop to yourselves pls.

    * excludes being ZOS'd
    Edited by zyk on May 6, 2019 1:00PM
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