Who said life/games are supposed to be fair?
ZarkingFrued wrote: »Well I dont like it, and streak has an increased cost per cast based on how effective and unique it is. I'll go that far.
ZarkingFrued wrote: »Well I dont like it, and streak has an increased cost per cast based on how effective and unique it is. I'll go that far.
Streak is reliable, cloak is not. I do agree that invisibility is too effective (when it works) though.
Pretty useless against sorcs and Templars though so it could use some revaluation and meet somewhere in the middle.
Stealth in PVP is it fair? should it have a cool down?
1. Use Caltrops or any comparably-large ground-based AoE.
2. DoT up the offender when their Stealth is inevitably broken.
3. ???
4. Respawn because you're that bad and they killed you anyway.
1. Use Caltrops or any comparably-large ground-based AoE.
2. DoT up the offender when their Stealth is inevitably broken.
3. ???
4. Respawn because you're that bad and they killed you anyway.
Streak is reliable...on flat terrain without any obstacles and when sorc is not immobilized and enemy dont have gap closers. Streak "is too effective (when it works) though".ZarkingFrued wrote: »Well I dont like it, and streak has an increased cost per cast based on how effective and unique it is. I'll go that far.
Streak is reliable, cloak is not. I do agree that invisibility is too effective (when it works) though.
Jagdkommando wrote: »Sure, you are right, just delete all stealth skills.