DPS is at least 5x as hard to do at a top 1% level than tanking and healing I don't think you can possibly argue against that. Obviously any person can arrow spray.
Healing is to an extend easier than tanking, but this has something to do with the ceiling. I don't think anyone would argue main tanking Olms is hard, at the same time some stacks i vMoL can be very tricky.
DPS is at least 5x as hard to do at a top 1% level than tanking and healing I don't think you can possibly argue against that. Obviously any person can arrow spray.
Healing is to an extend easier than tanking, but this has something to do with the ceiling. I don't think anyone would argue main tanking Olms is hard, at the same time some stacks i vMoL can be very tricky.
Have you healed or tanked at the top 1%? That would mean you have cleared all vet HM trials including vAS+2 and vCR+3 as a tank or healer.
I think most in this thread stating that DPS is so much harder than healing or tanking are judging based on experience with less challenging content which is not challenging for any role.
I was thinking about it, sure most healers are made of paper and need to stay behind, and also making sure everyone are ''healthier'' but God... Tanks do a lot of the work taunting all enemies and SURVIVING THAT
But in your opinion what do you think, and if you want post a funny story that happened with playing the Role
runkorkoeb17_ESO wrote: »DPS is at least 5x as hard to do at a top 1% level than tanking and healing I don't think you can possibly argue against that. Obviously any person can arrow spray.
Healing is to an extend easier than tanking, but this has something to do with the ceiling. I don't think anyone would argue main tanking Olms is hard, at the same time some stacks i vMoL can be very tricky.
Have you healed or tanked at the top 1%? That would mean you have cleared all vet HM trials including vAS+2 and vCR+3 as a tank or healer.
I think most in this thread stating that DPS is so much harder than healing or tanking are judging based on experience with less challenging content which is not challenging for any role.
So end game is challenging only for tank and healer ?
And since when 1% is leading in any statistic
runkorkoeb17_ESO wrote: »DPS is at least 5x as hard to do at a top 1% level than tanking and healing I don't think you can possibly argue against that. Obviously any person can arrow spray.
Healing is to an extend easier than tanking, but this has something to do with the ceiling. I don't think anyone would argue main tanking Olms is hard, at the same time some stacks i vMoL can be very tricky.
Have you healed or tanked at the top 1%? That would mean you have cleared all vet HM trials including vAS+2 and vCR+3 as a tank or healer.
I think most in this thread stating that DPS is so much harder than healing or tanking are judging based on experience with less challenging content which is not challenging for any role.
So end game is challenging only for tank and healer ?
And since when 1% is leading in any statistic
I suggest you read what you quoted again. To suggest I am saying that would be nothing less than putting words in my mouth. At no point did I belittle the work of DPS and it is pathetic to suggest I did.
Ectheliontnacil wrote: »runkorkoeb17_ESO wrote: »DPS is at least 5x as hard to do at a top 1% level than tanking and healing I don't think you can possibly argue against that. Obviously any person can arrow spray.
Healing is to an extend easier than tanking, but this has something to do with the ceiling. I don't think anyone would argue main tanking Olms is hard, at the same time some stacks i vMoL can be very tricky.
Have you healed or tanked at the top 1%? That would mean you have cleared all vet HM trials including vAS+2 and vCR+3 as a tank or healer.
I think most in this thread stating that DPS is so much harder than healing or tanking are judging based on experience with less challenging content which is not challenging for any role.
So end game is challenging only for tank and healer ?
And since when 1% is leading in any statistic
I suggest you read what you quoted again. To suggest I am saying that would be nothing less than putting words in my mouth. At no point did I belittle the work of DPS and it is pathetic to suggest I did.
People need to chill.
All roles are important and all roles are hard to play competitively. ^^
The thing about tanking, is that the DPS expect the tank to get all the mobs together, do the interrupts and any mechanics that need to be done. It is frustrating as a tank when we get pinned and NO ONE will bash the boss. Come on DPS, you don't need a shield to bash that boss so we can move again.
I would argue that being a good dps is harder than both.
maintaining 40k+ dps in a trial setting while paying attention to mechanics is no easy feat. Healers and tanks just have to worry about mechanics, and when in doubt everything is sent our way to be in our favor (we get pads, cleanses, synergies, etc) where the dps just have to tough it out and deal. I get they're expendable and i get why supports are prioritized, im a healer main. I just think DPS should be on the poll.
that being said, most healing is easy. Tanks are the ones who have to worry about mechanics while taking extreme damage and being under high pressure. With healers it's mostly about fixing other people's mistakes and making sure everyone stays as buffed as possible for as long as possible.
Ectheliontnacil wrote: »runkorkoeb17_ESO wrote: »DPS is at least 5x as hard to do at a top 1% level than tanking and healing I don't think you can possibly argue against that. Obviously any person can arrow spray.
Healing is to an extend easier than tanking, but this has something to do with the ceiling. I don't think anyone would argue main tanking Olms is hard, at the same time some stacks i vMoL can be very tricky.
Have you healed or tanked at the top 1%? That would mean you have cleared all vet HM trials including vAS+2 and vCR+3 as a tank or healer.
I think most in this thread stating that DPS is so much harder than healing or tanking are judging based on experience with less challenging content which is not challenging for any role.
So end game is challenging only for tank and healer ?
And since when 1% is leading in any statistic
I suggest you read what you quoted again. To suggest I am saying that would be nothing less than putting words in my mouth. At no point did I belittle the work of DPS and it is pathetic to suggest I did.
People need to chill.
All roles are important and all roles are hard to play competitively. ^^
rotaugen454 wrote: »What is the hardest role to do? Which is harder, PvP or PvE? Which class is most OP/whines the most? Do casuals or dedicated players keep an MMO afloat? Should the Crown Store sell convenience items? .... these are all questions/polls that are guaranteed to lead to arguments and insults.
rotaugen454 wrote: »What is the hardest role to do? Which is harder, PvP or PvE? Which class is most OP/whines the most? Do casuals or dedicated players keep an MMO afloat? Should the Crown Store sell convenience items? .... these are all questions/polls that are guaranteed to lead to arguments and insults.
You're Wrong!
Easy tank = cookie cutter blah standard whatever some nobody streamer decides is "best in slot"
Hard tank = everything else and being original while still being effective; tanking with a class that has poor self-heals; tanking with a class that can't root; tanking with a frost staff only; tanking without a pull ability
Easy healer = cookie cutter blah standard whatever some nobody streamer decides is "best in slot"
Hard healer = everything else and being original while still being effective; healing with class skills only and no restoration staff; being a stamina healer; having heals that all require aiming (aka, no autotarget heals)
It really is relative to how you want to play it.
I got chew out for not being a cookie build
Easy healer = cookie cutter blah standard whatever some nobody streamer decides is "best in slot"
Hard healer = everything else and being original while still being effective; healing with class skills only and no restoration staff; being a stamina healer; having heals that all require aiming (aka, no autotarget heals)
ThanatosXR wrote: »I got chew out for not being a cookie build
Easy healer = cookie cutter blah standard whatever some nobody streamer decides is "best in slot"
Hard healer = everything else and being original while still being effective; healing with class skills only and no restoration staff; being a stamina healer; having heals that all require aiming (aka, no autotarget heals)
Power management requires restaff thoughout most of the game.
Stamina healing is a joke, other then warden never seen it be effective at group healing
Have you healed or tanked at the top 1%? That would mean you have cleared all vet HM trials including vAS+2 and vCR+3 as a tank or healer.
I think most in this thread stating that DPS is so much harder than healing or tanking are judging based on experience with less challenging content which is not challenging for any role.