In your marvelous opinion what's the most difficult role to play? [Tank vs Healer]

yRaven
yRaven
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I was thinking about it, sure most healers are made of paper and need to stay behind, and also making sure everyone are ''healthier'' but God... Tanks do a lot of the work taunting all enemies and SURVIVING THAT
But in your opinion what do you think, and if you want post a funny story that happened with playing the Role
Edited by yRaven on May 2, 2019 1:19AM
Jack of all trades. Master of at least one.
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Hërmës - Runner Troll (EP)

In your marvelous opinion what's the most difficult role to play? [Tank vs Healer] 334 votes

Tank
69%
Sorianahuntgod_ESOvailjohn_ESOPinesySkyeSuddwrathBigBraggKesstrylOsteosSkuatspecherb14_ESOSvenjaDracaneNemesis7884HelricBlackerskoekie1991b16_ESOLordTarequnknowngamerdavid_m_18b16_ESO 231 votes
Healer
30%
KovaJimmyrobertbmilesb14_ESOAnyOldIronTonnopesceKoensolDatoliteeverlastingodeb17_ESOcheeseaddictAhashrasrfrogg23beckamayFlameheartNyghthowlerMicallefIamElayneBluepitbull13ArtemiisiaxTAKISxGarethjolnir 103 votes
  • BrianLovesLisa
    BrianLovesLisa
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    yRaven wrote: »
    I was thinking about it, sure most healers are made of paper and need to stay behind, and also making sure everyone are ''healthier'' but God... Tanks do a lot of the work taunting all enemies and SURVIVING THAT
    But in your opinion what do you think, and if you want post a funny story that happened with playing the Role

    Biased Poll you forgot DPS tank and heal is easy
  • yRaven
    yRaven
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    Tank
    Biased Poll you forgot DPS tank and heal is easy

    DPS is basic, you just follow orders and kill, not talking about Queue, DPS is the easiest one and it's was purposely not included

    Jack of all trades. Master of at least one.
    -
    Àrës - Magicka Dragonknight (EP)
    Persephónē - Magicka Warden (EP)
    Athēna - Magicka Templar (EP)
    Hādēs - Magicka Necromancer (EP)
    Hërmës - Runner Troll (EP)
  • barney2525
    barney2525
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    Tevye in Fidler on the Roof




    8)

  • Siohwenoeht
    Siohwenoeht
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    Hard to say. If your dps can't stop running all over the place, healer. If your dps runs ahead all the time, tank. Ironically, I guess it depends on how good the dps are.
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • ryzen_gamer_gal
    ryzen_gamer_gal
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    dps is not so easy. i have struggled with making an effective dps, esp stamina dps. tank and healer builds are easy to construct and i have become somewhat creative with my builds for them to varying degrees of success. I have yet to get a great dps though. Could be the rotation thing and my arthritis/brittle bones/frustration tolerance/muscle memory. I find cycling through two bars to get a high dps to be difficult to manage. Just my 2 cents.
  • max_only
    max_only
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    Dps is the hardest. That’s why I only play tank or healer in group content.

    Tanking and Healing is a yes/no activity. Dps is done on a scale. Gamers as a community judge others harshly on that scale.
    Edited by max_only on May 5, 2019 7:09AM
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  • ThanatosXR
    ThanatosXR
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    Hard to say. If your dps can't stop running all over the place, healer. If your dps runs ahead all the time, tank. Ironically, I guess it depends on how good the dps are.
    This ,dps players are basically pokemons
  • yRaven
    yRaven
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    Tank
    For me as a DPS i find really easy to play, literally never had a problem with vet Dungeons or Trials, but God... when a Bad DPS comes with me i can feel the souls of the Tank and Healer burning out, i never played as a Tank or Healer but i see the work they has to do, so i thought they would be hard
    Jack of all trades. Master of at least one.
    -
    Àrës - Magicka Dragonknight (EP)
    Persephónē - Magicka Warden (EP)
    Athēna - Magicka Templar (EP)
    Hādēs - Magicka Necromancer (EP)
    Hërmës - Runner Troll (EP)
  • Casterial
    Casterial
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    DPS > Tank > Heals for ESO
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  • yRaven
    yRaven
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    Tank
    Hard to say. If your dps can't stop running all over the place, healer. If your dps runs ahead all the time, tank. Ironically, I guess it depends on how good the dps are.

    That is a good thinking, that's why i said DPS is just follow orders, always stay behind Tank, always stay close to the heals
    Jack of all trades. Master of at least one.
    -
    Àrës - Magicka Dragonknight (EP)
    Persephónē - Magicka Warden (EP)
    Athēna - Magicka Templar (EP)
    Hādēs - Magicka Necromancer (EP)
    Hërmës - Runner Troll (EP)
  • Matthew_Galvanus
    Matthew_Galvanus
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    yRaven wrote: »
    For me as a DPS i find really easy to play, literally never had a problem with vet Dungeons or Trials, but God... when a Bad DPS comes with me i can feel the souls of the Tank and Healer burning out, i never played as a Tank or Healer but i see the work they has to do, so i thought they would be hard

    honestly tanking and healing are the easiest jobs, they don't have to focus on pulling enough damage to slay a boss, they just have to make sure the team stays alive, and if the dps know how to avoid mechanics, then it's literally the easiest thing to do.

    DPS however, while simple in concept is anything but in practice. You have to know your rotations well enough to do anything otherwise you just flounder about, ever so slowly suffocating the boss one inch of its healthbar at a time.
  • yRaven
    yRaven
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    Tank
    honestly tanking and healing are the easiest jobs, they don't have to focus on pulling enough damage to slay a boss, they just have to make sure the team stays alive, and if the dps know how to avoid mechanics, then it's literally the easiest thing to do.

    DPS however, while simple in concept is anything but in practice. You have to know your rotations well enough to do anything otherwise you just flounder about, ever so slowly suffocating the boss one inch of its healthbar at a time.

    Also a good thinking, i never had problems following rotations, i can memorize new rotations really fast, and change skill to a new situation and also play well with that other rotation, like i said before i play so well with DPS that i really tought it was the easiest one

    Edited by yRaven on May 2, 2019 1:41AM
    Jack of all trades. Master of at least one.
    -
    Àrës - Magicka Dragonknight (EP)
    Persephónē - Magicka Warden (EP)
    Athēna - Magicka Templar (EP)
    Hādēs - Magicka Necromancer (EP)
    Hërmës - Runner Troll (EP)
  • Morgul667
    Morgul667
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    Dps is actually harder in teso for some reasons
  • RogueShark
    RogueShark
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    I think for every role, it's going to depend on content and what is required.
    vCR+3 kite healing is going to be more difficult than MTing vAS+2, for instance. It's also easier to be a mediocre tank or healer than DPS. Everyone notices low DPS; you are rarely, esp in pugs, called out for crappy debuff/buff uptimes, so DPS can be more difficult too. Especially perfecting weaving and rotation
    PC NA
    Will heal DPS for memes.
  • Matthew_Galvanus
    Matthew_Galvanus
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    Morgul667 wrote: »
    Dps is actually harder in teso for some reasons

    its because the game forces you to rely heavily on animation cancelling to do lots of damage and not everyone is capable of that, whether they have slow reflexes, their internet isnt steady to maintain it, or they don't understand how to weave. There are many reasons why some people struggle to dps that isn't simply a matter of being bad.
  • Runefang
    Runefang
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    Difficulty of role really depends on the content though, this is my opinion:
    HRC - Equally hard for all roles I think. Maybe the off-tank has the hardest job if they are tasked to kite a lot of gargoyles?
    AA - Hardest on the tank.
    SO - Hardest on the healer given the non-stop poison.
    MoL - Equally hard for all roles, the mechanics on all the fights have to be executed correctly.
    HoF - Hardest on the tanks for sure. I'm not a tank but those I've talked to say this is still the hardest trial for a tank.
    CR - DPS have a lot of responsibility here, I think its hardest on them.
    AS - Equally hard for all roles, the mechanics on all the fights have to be executed correctly.

    In dungeon pugs the healer role is the hardest because your team mates are unpredictable and often take a lot more damage than they should. Tanking in a pug is basically the same as tanking in a coordinated group except more boring because the dps is lower.

    In general the tank has the hardest job when it comes to dungeons though.
  • MrGraves
    MrGraves
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    I think they are about the same. any of them can be hard (in group content) if others aren't like decent.
    Generally I find DPS easier considering there's generally more of them and another dps can usually make up for what one lacks/ continue doing DPS while another gets some resource back if they run out. if a tank or healer runs out though it's more likely to result in a group wipe than if dps has to stop doing what they were doing to do a heavy attack or two or whatever. I think there's usually a little more pressure on tanks though than healers even if their job isn't necessarily harder I always see the DPS yelling at tanks for some dumb little thing that isn't their fault & they usually leave healer alone.

    But yeah in a vet dungeon if it's hard and a tank or a healer goes down it's more likely to spell real trouble for the team than if a dps goes down, other dps can take a second and get them back up while tank/healer continue to keep everyone alive.

    For solo content I would say tank cause stuff can take alot longer than it needs too. Most healers do dps too so it's easy to use your usual stuff and do solo content, tanks might have to switch their stuff up a bit or get dps gear to get through stuff without taking forever.
  • Corpier
    Corpier
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    It depends on what level you plan to play the role at. Consider the minimum capacity needed to play a role: dps enough to kill something, heals enough to keep players alive, and being able to taunt and survive. These are not what a role is capable of, but what make them effective enough to complete content. In this regard, I think tanking and healing are the easiest roles.

    Wearing heavy armor, stacking health, taunting, and blocking can clear almost all the game's content except veteran trials or dlc dungeons (some even then). For healing, keeping people alive with Healing Springs spam is easy and works for much of the game's content as well.

    However, when you add in other aspects of these roles such as debuffing enemies, buffing allies, controlling boss/add placements, managing group resources, and content specific mechanics then these roles become significantly more challenging.

    Due to this, I have a view that tanking and healing are roles in this game that have the lowest skill floor to be able to complete content with, but paradoxically also have the highest skill ceiling for the hardest content or pushing for score.

    Playing a DD requires that a player is able to down a boss, usually that they have 15-20k single target dps. This is a lot more to ask of a new player than to be a one button taunt or Healing Springs hero, but once a player can do over 40k+ dps starts to have diminishing returns in completing content. I'm a proud 50k+ DD player, but I think at the highest level the role (the skill cap/ceiling) difficulty is healer>DD>tank. Though I hesitate to list DDs as more challenged than tanks. Yet, a healer can almost always push for higher buff uptimes and a DD can push for more dps, but for a tank as long as they are keeping aggro, surviving, and maintaining Alkosh uptimes, there isn't much more they can do. It isn't so much that tanking at endgame is easy, but that there is a more obvious skill cap when buffs are up, debuffs are down, boss is in place, and everyone is safe. Though perhaps this ranking stems from my personal bias. I have only played tank and DD at endgame, so I may credit healing as more difficult than it is due to having less experience in the role.

    TL;DR: (MY OPIONION) Role difficulty at skill floor, easiest to hardest, is healer-tank-DD. Role difficulty at skill ceiling, easiest to hardest, is tank-DD-healer. However this can change due to mechanics and how they impact a role or other players in a group taking strain off of an individual.
    Edited by Corpier on May 2, 2019 2:37AM
    @Corpier | PC/NA CP1300+

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  • Runefang
    Runefang
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    yRaven wrote: »
    Hard to say. If your dps can't stop running all over the place, healer. If your dps runs ahead all the time, tank. Ironically, I guess it depends on how good the dps are.

    That is a good thinking, that's why i said DPS is just follow orders, always stay behind Tank, always stay close to the heals

    I think you've never played the DPS role in hard content then. Do that when you need to kite or run in the backyard in MoL, or complete the upstairs portion of HoF etc etc. Or dodge the ton of one-shot abilities the boss has while still maintain your rotation perfectly.
  • Mr_Walker
    Mr_Walker
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    All roles are complementary.
  • Osteos
    Osteos
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    Tank
    I would say Tank. If the tank loses control or dies it can cause a wipe. Healer can be stressful too sometimes.

    Dps is easy. Kill stuff and don't stand in stupid. Besides the OP asked a simple question. Which is the more difficult role tank or healer? Whether you think dps is harder is irrelevant to the question.
    Edited by Osteos on May 2, 2019 2:21AM
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  • FakeFox
    FakeFox
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    Healer
    My own role of course. :D

    I find healer harder to play in general, but tank harder to play well. Holding good buff uptimes is a lot easier on a healer then a tank in my opinion. And if you want to consider DD as well, I think DDs is the by far easiest role to play on a base level, but hardest to perfect.
    Edited by FakeFox on May 2, 2019 2:23AM
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  • Casul
    Casul
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    Hardest: DPS
    Easiest: Tank
    PvP needs more love.
  • Smasherx74
    Smasherx74
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    Tank
    yRaven wrote: »
    Biased Poll you forgot DPS tank and heal is easy

    DPS is basic, you just follow orders and kill, not talking about Queue, DPS is the easiest one and it's was purposely not included

    High level DPS is not easy. It's the hardest class in this game, you have to worry about rotations, phases, positioning, canceling, and your general movement. Casually every role is easy, competitively DPS is the most important and being a good versus a bad dps will be a lot more important than a Tank or Healer. The notion DPS is basic is simply false, you're operating under the premise of casual play not true PVE content IE trials.
    Master Debater
  • kargen27
    kargen27
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    Healing can get tough when someone asks the mechanics and group leader says don't worry the healers will just heal us through it. Most the time just healing is fairly easy though if all you are concerned with is healing. Start throwing buffs into the rotation to keep ele drain and others up all the time and it becomes fun. Trying to get the group in front of you so you can hit them all with Combat Prayer is like trying to herd cats.

    Same goes for tanking really. Easy to just keep the bosses attention but when you start adding the other stuff that helps the group it gets interesting. Watching a really good tank gather up a whole room full of adds and still keep the boss is a thing of beauty.
    and then the parrot said, "must be the water mines green too."
  • SydneyGrey
    SydneyGrey
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    Tank
    I've done both, and found that being a good healer is easier than being a good tank. It might just be the way I play them, though.
  • idk
    idk
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    yRaven wrote: »
    I was thinking about it, sure most healers are made of paper and need to stay behind, and also making sure everyone are ''healthier'' but God... Tanks do a lot of the work taunting all enemies and SURVIVING THAT
    But in your opinion what do you think, and if you want post a funny story that happened with playing the Role

    Biased Poll you forgot DPS tank and heal is easy

    They are clearly asking concerning the two roles.

    This comment does not seem to be from someone who tackles the more challenging content because a good player in the challenging content knows a tank or healer can make or break the group. I am not talking about the easy 4 man dungeons but vet HM trials like MoL and later. Even with how easy vMoL has become a tank or healer can make the difference between smooth fights or wreck. That is not even getting into the more recent trials. Just the easiest post Craglorn.


    Of course, if you are talking about content of lesser challenge like 4 man dungeons we have shown time and time again that the trinity is not needed so it is irrelevant in that context.
    Edited by idk on May 2, 2019 3:56AM
  • Runkorko
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    Speaking about endgame / v mode/ the most D rolle to play is DPS.
    Heling rolle in EsO is the easiest. Compared to all games i played healer.
    Tank is easy too. And is not a big problem if you move boss 2 steps righ or left ...
    As dps, every bad positioning, every skill pres delay, *** your overal performance.
    If tank do mistakes, healer can counter them. If healer do mistake, ppl can use CDs to survive or just avoid ***. Or just be covered from second healer.
    With good grp healing is the most boring rolle because you hardly need to do smth.
    As dps, when you do mistake, it hurts your dps and no one can help you.
    Lets try make it simple. Not speaking about vet / even if it works too/
    So you pick a shity tank set/ green or even green non tank set/ you will stil be able to fullfil your rolle without no one notice you wear scraps. As long as you follow the mechanic.
    Same as a healer. If gpr is decen you may not even neeed to heal.
    As dps .... yea/ just try and go with not perfect armor and skill setup. Thne show me your performance.
    Must live with fact that you get carried.
  • Runkorko
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    yRaven wrote: »
    Hard to say. If your dps can't stop running all over the place, healer. If your dps runs ahead all the time, tank. Ironically, I guess it depends on how good the dps are.

    That is a good thinking, that's why i said DPS is just follow orders, always stay behind Tank, always stay close to the heals

    This is not good thinking in eso
  • Ackwalan
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    The thing about tanking, is that the DPS expect the tank to get all the mobs together, do the interrupts and any mechanics that need to be done. It is frustrating as a tank when we get pinned and NO ONE will bash the boss. Come on DPS, you don't need a shield to bash that boss so we can move again.
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