Dps is the hardest. That’s why I only play tank or healer in group content.
Tanking and Healing is a yes/no activity. Dps is done on a scale, one gamers as a community judge others harshly on that scale.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
BrianLovesLisa wrote: »I was thinking about it, sure most healers are made of paper and need to stay behind, and also making sure everyone are ''healthier'' but God... Tanks do a lot of the work taunting all enemies and SURVIVING THAT
But in your opinion what do you think, and if you want post a funny story that happened with playing the Role
Biased Poll you forgot DPS tank and heal is easy
Dps is the hardest. That’s why I only play tank or healer in group content.
Tanking and Healing is a yes/no activity. Dps is done on a scale, one gamers as a community judge others harshly on that scale.
this basicaly. I find healer a bit easier then the tank, becasue while with both positioning is important, there is a bit more room for error so to speak with healing, and aintaining healer buffs, again in my opinion is easier then making sure you are taunting the right mobs at the right time.
but all in all, effective dps in this game IMO - is the hardest role.
The thing about tanking, is that the DPS expect the tank to get all the mobs together, do the interrupts and any mechanics that need to be done. It is frustrating as a tank when we get pinned and NO ONE will bash the boss. Come on DPS, you don't need a shield to bash that boss so we can move again.
Dps is the hardest. That’s why I only play tank or healer in group content.
Tanking and Healing is a yes/no activity. Dps is done on a scale, one gamers as a community judge others harshly on that scale.
this basicaly. I find healer a bit easier then the tank, becasue while with both positioning is important, there is a bit more room for error so to speak with healing, and aintaining healer buffs, again in my opinion is easier then making sure you are taunting the right mobs at the right time.
but all in all, effective dps in this game IMO - is the hardest role.
Here's the problem with the perspective many are approaching this thread with. You're comparing "effective" dps to general tanking or general healing. The thread's premise isn't effective tank vs effective healer, it's straight up tank vs healer. So if you want to throw DPS into the mix, it needs to be a general comparison and not effective/top tier DPS vs general tank vs general healer.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
BrianLovesLisa wrote: »I was thinking about it, sure most healers are made of paper and need to stay behind, and also making sure everyone are ''healthier'' but God... Tanks do a lot of the work taunting all enemies and SURVIVING THAT
But in your opinion what do you think, and if you want post a funny story that happened with playing the Role
Biased Poll you forgot DPS tank and heal is easy
To be blunt, anyone who thinks DPS is the difficult role is the type of player who completely disregards what the other roles bring to the table.
Look at it in reverse and ask which roles are the most sought after (i.e. harder to find, difficult to fill). Tank is the most sought after, followed by Healer, while DPS are a dime a dozen (and that's being generous). This tells it true which are really the more difficult roles.
Dps is the hardest. That’s why I only play tank or healer in group content.
Tanking and Healing is a yes/no activity. Dps is done on a scale, one gamers as a community judge others harshly on that scale.
this basicaly. I find healer a bit easier then the tank, becasue while with both positioning is important, there is a bit more room for error so to speak with healing, and aintaining healer buffs, again in my opinion is easier then making sure you are taunting the right mobs at the right time.
but all in all, effective dps in this game IMO - is the hardest role.
Here's the problem with the perspective many are approaching this thread with. You're comparing "effective" dps to general tanking or general healing. The thread's premise isn't effective tank vs effective healer, it's straight up tank vs healer. So if you want to throw DPS into the mix, it needs to be a general comparison and not effective/top tier DPS vs general tank vs general healer.
still counts though. this game is incredibly weird in that its easier to tank or heal then to dps. unless we are talking selecting dps role and then just sorta light attacking in a general direction of a mob.
it also works in terms of effecting tanking and effective healing vs effective dps. i STILL personaly find dps to be the hardest, requiring the most focus. personaly.
and btw, I play almost entirely healers in group content. I occasionally tank, and i only "dps" when soloing unless a guild normal run needs a warm body in a dps spot. I generally prefer healing in every MMO I've ever played, but in this game EVEN with all the responsibilities that are on healers and tank shoulders... I personaly STILL, in this game find them easier to play then dps. this is one of the few MMO's that i have personaly played where there is far more more required from dps then parsing the boss.
MLGProPlayer wrote: »1. DPS
2. Tank
3. Healer
This is why players who can't hit competitive DPS get relegated to support roles. It has a much lower skill ceiling due to not requiring as much hand-eye coordination (thanks to animation cancelling). Lag is also much less of a factor in healting/tanking because precision isn't important and there is a lot of room for error.
That's not to say no tank/healer could DPS. Plenty of them choose to tank/heal because they enjoy the role more. But in terms of just comparing difficulty, DPS is definitely ahead of the other two.
If animation cancelling wasn't a thing and combat was slowed down, you could make a case for healing or tanking being more difficult.
Both Tanking and Healing are highly skilled roles which are massively underappreciated, mainly because success in either cannot be summed up in a single Idiot Score.
Tank without suitable kits are freaking hard in this game .
Such as Templar and NB tanks .
ZOS created Psijic Order line that provide more options for the tanks , healer and DPS .
But the performance is really bad , they have no idea how this game run .
I was thinking about it, sure most healers are made of paper and need to stay behind, and also making sure everyone are ''healthier'' but God... Tanks do a lot of the work taunting all enemies and SURVIVING THAT
But in your opinion what do you think, and if you want post a funny story that happened with playing the Role
I was thinking about it, sure most healers are made of paper and need to stay behind, and also making sure everyone are ''healthier'' but God... Tanks do a lot of the work taunting all enemies and SURVIVING THAT
But in your opinion what do you think, and if you want post a funny story that happened with playing the Role
I don't know if "hard" is the right word, but I consider healing to be the most frustrating role to play right now. It's too dependent on the actions of other players, who tend to go out of their way to make themselves difficult to heal. Trying to run around healing a group that is spread out all over the place is so annoying it drives me nuts.
As far as tanking goes - how difficult that is depends greatly on which dungeon or trial you are doing. So I would say it fluctuates depending on the content.
AbysmalGhul wrote: »I was thinking about it, sure most healers are made of paper and need to stay behind, and also making sure everyone are ''healthier'' but God... Tanks do a lot of the work taunting all enemies and SURVIVING THAT
But in your opinion what do you think, and if you want post a funny story that happened with playing the Role
I don't know if "hard" is the right word, but I consider healing to be the most frustrating role to play right now. It's too dependent on the actions of other players, who tend to go out of their way to make themselves difficult to heal. Trying to run around healing a group that is spread out all over the place is so annoying it drives me nuts.
As far as tanking goes - how difficult that is depends greatly on which dungeon or trial you are doing. So I would say it fluctuates depending on the content.
You're doing it wrong... You don't have to run around healing groups/people. As a tank or healer, you are the boss of that dungeon or trial that you're participating in. You have to take control of the situation, do call outs, and make sure people are doing what they are supposed to be doing.
You have a kiting DD? That's a DD who isn't going to get healed and is going to die. No point is neglecting the rest of the team because of the bad habits of one player.