VinxTerranova wrote: »I think that would work better too. No dismount. They just need to do something about it cause I hate it lol
runkorkoeb17_ESO wrote: »VinxTerranova wrote: »I think that would work better too. No dismount. They just need to do something about it cause I hate it lol
Rol argonian. Its swims fatser than 30% horse run ....
(no jk)
VinxTerranova wrote: »So I was thinking about this and how World of Warcraft does it. A water-walking mount. Cause flying mounts are out of the question, however, why not a water walking mount? Like obviously make slaughterfish attack the player either way. Even appear sooner with a slow at first to warn. But I'm tired of running through Murkmire or Grahtwood and having to dismount over a puddle.
I mean some mounts are better than others, you made the Novelty Stick Mounts not actually affected by mount speed. So why not make a water based mount. I think this would be much more achievable and realistic than flying mounts in ESO.
What do you guys think?
barney2525 wrote: »
Don't know if you have noticed, but in ESO, having your own boat is out of the question. And if you swim out too far its "game over" by slaughterfish.
Why would you think that a mount that crosses water would be something they want in their game?
VinxTerranova wrote: »runkorkoeb17_ESO wrote: »VinxTerranova wrote: »I think that would work better too. No dismount. They just need to do something about it cause I hate it lol
Rol argonian. Its swims fatser than 30% horse run ....
(no jk)
Bruh. Argonian swimming mount. WHEN lol
I want to ride a fat khajiit too.
VinxTerranova wrote: »barney2525 wrote: »
Don't know if you have noticed, but in ESO, having your own boat is out of the question. And if you swim out too far its "game over" by slaughterfish.
Why would you think that a mount that crosses water would be something they want in their game?
I love the boat idea. I just wish they would think outside the box a little. All they think about are the same 7 mount reskins.
Bear, Camel, Guar, Horse, Lion, Senche, Wolf.
Sure we got Indriks. Even those have 4 different reskins. The Indrik was nice, kudos. But Gryphons, Spiders, Wereboar, even a Giant Chicken, Horker, Ummm MUDCRAB MOUNT? Betty Netch. Durzog. Snake. Giant Skeever. A giant fox? Lamia. Wamasu. An Imp? Like they can have flying mounts, even if it's only hovering. Ya know? Like you're so heavy on top the Imp that it just hovers a few inches off the ground. There are so many creatures in Elder Scrolls lore that I'd love to see.
starkerealm wrote: »
The Lion is a reskin of the senche.
That said, you forgot the Dwemer Spider, the Elk, the Indrik (which might be an Elk reskin), the War Flea, the Koguti, and the Senche-Raht.
VinxTerranova wrote: »starkerealm wrote: »
The Lion is a reskin of the senche.
That said, you forgot the Dwemer Spider, the Elk, the Indrik (which might be an Elk reskin), the War Flea, the Koguti, and the Senche-Raht.
Those aren't the reskin ones. I mentioned the reskins, and I did mention the Indrik. And then I gave suggestions. Dwemer spider is a creative idea, but they executed it poorly. The rest of them are okay. Nix Hound as well. I'm not a bug fan or dinosaur. Albeit, spider mount.
starkerealm wrote: »
That's what I'm pointing out, there are far more than just seven mounts that keep getting reskinned.
shaielzafine wrote: »They haven't even fixed the bug where you're constantly stuck in combat so you can't mount. Can you imagine? Having a water walking mount and being attacked by slaughterfish so you can't mount again, even after you log out and log back in you're still stuck in combat.
VinxTerranova wrote: »starkerealm wrote: »
That's what I'm pointing out, there are far more than just seven mounts that keep getting reskinned.
I'm saying there are 7 that get reskins. The rest are unique on their own. But of the 7 SPECIAL ones, they keep getting reskins. The Dwemer spider got 1 reskin but ONLY at the cost of 400 Crown gems.
I want reskins of other mounts or completely unique ones...
starkerealm wrote: »shaielzafine wrote: »They haven't even fixed the bug where you're constantly stuck in combat so you can't mount. Can you imagine? Having a water walking mount and being attacked by slaughterfish so you can't mount again, even after you log out and log back in you're still stuck in combat.
As far as I know, Slaughterfish aren't technically a combat flagged event. You can think of them more like environmental damage.
Also, I realize this is a little off topic, but the team is actively working on this one now. Or, at least, Gilliam is. They've fixed some of the stuck in combat issues in the past, but this one isn't, really, a single bug. It's a mix of intended behaviors kicking in and then not clearing properly. Even though the end result is the same. In the past they'd fix one condition, and miss the part where there were still other circumstances that could fire. Now, they seem to be dealing with the entire issue, rather than looking at it as a single bug.