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Major Brutality

Nicalas
Nicalas
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With the recent addition of Race Against Time a lot of options are now available as we are no longer required to run 2H on all stamina builds for snare immunity. Removing this requirement allows more build options when it comes to choosing our weapon skill lines IE. SnB/DW, SnB/Bow, DW/Bow, DW/Resto etc.

Unfortunately some classes are still pigeon holed into specific Skill lines due to limited access to Major Brutality.


Class sources

Nightblade > Drain Power > Major Brutality 20 seconds/2754 Stamina. Requires hitting a target with a melee range AOE ability.
Sorcerer > Surge > Major Brutaility 33 seconds/4051 Magicka. Instant Cast Buff.
Dragonknight > Igneous Weapons > Major Brutality 30 seconds/4320 Magicka. Instant Cast Buff.
Warden > Bull Netch >Major Brutality 24 seconds/FREE, Instant Cast Buff.
Templar > None

Weapon sources
Two-Handed > Momentum > Major Brutality 33 seconds. Instant Cast Buff.
Dual-Wield > Hidden Blade > Major Brutality 20 seconds. Requires attacking an enemy.

A few things stand out to me. Specifically Nightblade, Templar, and Dragonknight.

Nightblade and Drain Power is an 8m AOE. The skill is not really viable for serious play. The damage is poor and you cannot precast for the buff.

Dragonknight and Igneous weapons the ability is expensive and although it buffs allies and gets an increased duration the casting cost is extremely high in comparison.

Templar simply has no source of Major Brutality.

All classes need to have reliable access to this buff. With some skills being conditional to combat and another being resource restrictive these classes are simply not afforded the same options for new and unique builds.Simply running Major Brutality pots put you at a disadvantage against other classes that are allowed to run more effective pots. I believe all classes need access to an Instant Cast version of Major Brutality that is not conditional to a weapon skill line, attacking an enemy, or resource restrictive. This is one of the many discrepancies concerning major buff access and the quality of the skills they are linked too.











Edited by Nicalas on April 24, 2019 11:33AM
  • JAwtunes
    JAwtunes
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    "Nightblade and Drain Power is an 8m AOE. The skill is not really viable for serious play. The damage is poor and you cannot precast for the buff."

    Poor damage??? This skill is getting buffed, as are most AOEs. It hits nearly as hard as surprise attack on current PTS. The only reason it wont be all over PVP next patch it the even bigger buff to spin-to-win.
  • SippingPotions
    SippingPotions
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    I would support this as long as you add Major Sorc in there for us mag bois. As a PVP magblade I spend at least 100k gold a week on Corn Flower in order to get my Major Sorcery buff, because potions are the only way I can prebuff out of combat. I'm not sure but maybe the dev's think that adding Major Sorc/Brute to NB toolkits would be too big of a buff because we could all run tri stat potions and have almost unlimited mag and stam sustain, or something along those lines. Not sure about Templar and DK, but I'm pretty sure the dev's are opposed to anything that could even be construed as a buff to NB's.
  • GrumpyDuckling
    GrumpyDuckling
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    It would be really cool to be able to use a bow build and gain Major Brutality without having to run 5 pieces of Dreugh King, or burn through potions all of the time, or get into melee range (Nightblade), or run 2H back bar (Templar), or have a stupid netch (Warden) following me around.

    None of the above options listed feel good to use.
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