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Nightblades got gutted

  • Deathlord92
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    please don’t butcher nightblades
  • BuddyAces
    BuddyAces
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    See, that is the one single thing about being a stam sorc. We don't have to worry about nerfs, there's nothing to nerf anymore.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • Kikke
    Kikke
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    Adapt.
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Lab3360
    Lab3360
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    Kikke wrote: »
    Adapt.

    You should give that advice to all the people who were crying for this nerf to happen. Nightblades will adapt regardless of decision, and the crybabies will still keep crying. Its been happening for years and its making this game unstable.
  • msalvia
    msalvia
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    Title Edit: "Nightblades get brought to earth, are comparable to other classes"
  • Dalsinthus
    Dalsinthus
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    SaltySudd wrote: »
    It was a well-deserved nerf. In PvP Incap was overperforming by miles, and in PvE you know there was a balancing issue when all of the DPS in a trial were stamblades or magblades for leaderboard runs.

    PVP incap over performing by miles? The skill has been nerfed a ton in various updates and DBoS looks so much better now. Nerfs have included cost increase, separating the stun into a higher cost ability, and now removal of defile. It can be dodged, blocked, etc. DBoS passively increases weapon damage, is an aoe stun/knockdown, has a hefty dot, and melts vampires/werewolves.

    PVE you definitely have a point. Stamblade was too dominant on leaderboard / score groups for dps.
  • Shadowasrial
    Shadowasrial
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    Let’s just give it to them straight. The solo nb experience after this patch will greatly decline since we will not be able to compete against other classes for dps unless we are in a group.
  • Shadowasrial
    Shadowasrial
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    Bump
  • Kidgangster101
    Kidgangster101
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    Let’s just give it to them straight. The solo nb experience after this patch will greatly decline since we will not be able to compete against other classes for dps unless we are in a group.

    Unfortunately this is a MMO where balance can't happen for solo play. We have pvp and pve and NB IS STILL GOOD AT BOTH but now they were toned down just a bit. You guys are acting like it is the end of the world when in reality pve dungeon wise it is the same exact loadout and you still hit very very hard.

    In solo play you lost minor berserk and lost major fracture from SA. But you gain minor vulnerability from teleport strike (same 8%) and you can use another class ability in marked target to get major fracture easy fixes lol.

    Now again in pvp you can still gank like nothing if you are good at the game. I'm sorry if your not good you need to get better but it won't be a hard rotation at all to murk someone. Cloak teleport strike apply minor vulnerability marked target to get major fracture cloak surprise attack fear incap dead. And you can do that in prob 3-4 seconds and that is just a basic rotation.......

    So again why all these tears about.your class? You can't see that your class was so overloaded in raw DPS skills that it was crazy? When you guys used SA you got major fracture, stun, major ward, major resolve and while you did that you applied crazy high damage? Tell me another class that has all that build into 1 skill but until then sit back and understand not much changed about your class except you were brought down to be closer to other classes.

    And seriously if you guys keep saying you can't beat vma with these changes that is crazy because you just change 1 or 2 moves around and you hit just as hard or even wear slimecraw get minor berserk along with minor vulnerability wow you just gained damage it's not rocket science to see that.......
    Edited by Kidgangster101 on April 21, 2019 5:30AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    . But you gain minor vulnerability from teleport strike (same 8%)

    I just want to point out this not the same 8% damage increase. Minor berzerk amps all your damage, minor vulnerability increases the damage taken by the target. Not the same. That 8% from minor berzerk applies to all your targets in your aoes. It also is addative with other percentage amps. Meaning you actually a less then 8% boost to your damage. With minor vulnerability, the target takes 8% more damage, which is going to be more then 8% more damage most of the time, as that 8% vulnerability is calculated differently then a personal buff of 8%, pretty sure.
    Edited by Lightspeedflashb14_ESO on April 21, 2019 6:25AM
  • blkjag
    blkjag
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    Was hoping to see better changes this week. Oh well
  • Hortator Indoril Nerevar
    Hortator Indoril Nerevar
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    Yo dawg I heard you like pvp so we gutted pve magblades to pvp back into pvp because pvp is pvp.

    Can we completely separate pvp and pve already please?... tired of pve or pvp getting gutted to stop people on the other side QQing.
  • Katahdin
    Katahdin
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    Let’s just give it to them straight. The solo nb experience after this patch will greatly decline since we will not be able to compete against other classes for dps unless we are in a group.

    Unfortunately this is a MMO where balance can't happen for solo play. We have pvp and pve and NB IS STILL GOOD AT BOTH but now they were toned down just a bit. You guys are acting like it is the end of the world when in reality pve dungeon wise it is the same exact loadout and you still hit very very hard.

    In solo play you lost minor berserk and lost major fracture from SA. But you gain minor vulnerability from teleport strike (same 8%) and you can use another class ability in marked target to get major fracture easy fixes lol.

    Now again in pvp you can still gank like nothing if you are good at the game. I'm sorry if your not good you need to get better but it won't be a hard rotation at all to murk someone. Cloak teleport strike apply minor vulnerability marked target to get major fracture cloak surprise attack fear incap dead. And you can do that in prob 3-4 seconds and that is just a basic rotation.......

    So again why all these tears about.your class? You can't see that your class was so overloaded in raw DPS skills that it was crazy? When you guys used SA you got major fracture, stun, major ward, major resolve and while you did that you applied crazy high damage? Tell me another class that has all that build into 1 skill but until then sit back and understand not much changed about your class except you were brought down to be closer to other classes.

    And seriously if you guys keep saying you can't beat vma with these changes that is crazy because you just change 1 or 2 moves around and you hit just as hard or even wear slimecraw get minor berserk along with minor vulnerability wow you just gained damage it's not rocket science to see that.......

    Im a decent pvper, above average but not pro level. Pre-nerf, I get killed in Cyro by all other classes as much as I kill them. That tells me it's pretty even. All these changes together will make it unbalanced as far as I'm concerned. Stamblades are meant to do high damage to kill quickly or they die.

    Have you ever tried to do vMA on a stamblade? It's one of the hardest specs to complete it on, if not the hardest.

    As a stamblade, Chuden is pretty much mandatory in VMA because stamblades have little to no damage mitigation there.

    Cloak is useless in vMA and vigor is good heal but it's not enough to mitigate all the incoming damage from 3-5 things hitting you all at once. It also uses a lot of stamina. No stamina means no damage and no heals on a stamblade and you're dead. If I slot slimecraw, I lose pretty much the only damage mitigation I have.
    Edited by Katahdin on April 22, 2019 6:54PM
    Beta tester November 2013
  • evoniee
    evoniee
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    i can agree to all the changes but the incap.
    first they took the stun, then major defile.

    why not change the skill name to "single flawless DB sometimes oS without dot"

    dev conspiracy to forcing us playing heavy armor 1h+s "nobody dies so nobody complain" movement
  • Colecovision
    Colecovision
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    Stamblades got overnerfed, not gutted. We need one thing back to make it right, but I don't think they will since they didn't today. It might help if everyone complaining actually tested things and gave some appreciation on the fact that we have a class aoe now. The problem is that at the build choices are so narrow now and there's no way to keep up the kill to heal and sustain with what we have left now.

    For vMA, nightmothers + slimecraw + 1 protective + new power extraction is pretty awesome actually. I don't know about flawless being easier, but when it goes right, it's pretty cool. I used to apply facture one target at a time with surprise attack and now, with night mother's basically being required for solo, power extraction is like oprah just giving fracture to anybody and everyone.

    Adds on stage five "You get fracture!" - Flame Attronarchs on stage 8 "You get fracture!" - Adds on the poison stage "YOU GET....oh crap, I just killed the shield guy.

    All that comes with more heavy attacking than is fun for the kill to survive pve style. If I got minor berserker back, I'd wear storm fist. If I had fracture the old way, it would hit the fracture for everyone thing, but I'd add some regen instead of night mothers. If they want me locked in to gear so I can't have all the damage and go full tank with chudan/warden, then I wish they'd just give back minor endurance. It would make the game more fun and wouldn't be op.
  • Kidgangster101
    Kidgangster101
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    Katahdin wrote: »
    Let’s just give it to them straight. The solo nb experience after this patch will greatly decline since we will not be able to compete against other classes for dps unless we are in a group.

    Unfortunately this is a MMO where balance can't happen for solo play. We have pvp and pve and NB IS STILL GOOD AT BOTH but now they were toned down just a bit. You guys are acting like it is the end of the world when in reality pve dungeon wise it is the same exact loadout and you still hit very very hard.

    In solo play you lost minor berserk and lost major fracture from SA. But you gain minor vulnerability from teleport strike (same 8%) and you can use another class ability in marked target to get major fracture easy fixes lol.

    Now again in pvp you can still gank like nothing if you are good at the game. I'm sorry if your not good you need to get better but it won't be a hard rotation at all to murk someone. Cloak teleport strike apply minor vulnerability marked target to get major fracture cloak surprise attack fear incap dead. And you can do that in prob 3-4 seconds and that is just a basic rotation.......

    So again why all these tears about.your class? You can't see that your class was so overloaded in raw DPS skills that it was crazy? When you guys used SA you got major fracture, stun, major ward, major resolve and while you did that you applied crazy high damage? Tell me another class that has all that build into 1 skill but until then sit back and understand not much changed about your class except you were brought down to be closer to other classes.

    And seriously if you guys keep saying you can't beat vma with these changes that is crazy because you just change 1 or 2 moves around and you hit just as hard or even wear slimecraw get minor berserk along with minor vulnerability wow you just gained damage it's not rocket science to see that.......

    Im a decent pvper, above average but not pro level. Pre-nerf, I get killed in Cyro by all other classes as much as I kill them. That tells me it's pretty even. All these changes together will make it unbalanced as far as I'm concerned. Stamblades are meant to do high damage to kill quickly or they die.

    Have you ever tried to do vMA on a stamblade? It's one of the hardest specs to complete it on, if not the hardest.

    As a stamblade, Chuden is pretty much mandatory in VMA because stamblades have little to no damage mitigation there.

    Cloak is useless in vMA and vigor is good heal but it's not enough to mitigate all the incoming damage from 3-5 things hitting you all at once. It also uses a lot of stamina. No stamina means no damage and no heals on a stamblade and you're dead. If I slot slimecraw, I lose pretty much the only damage mitigation I have.

    Stamblade completes it often. There is a reason that NB is always maxed out for leaderboards and other classes have 50-70 instead of the max for leaderboards lol. You have classes like Stam sorc, Stam dk, mag dk, stamplars, magplar all have it way harder than stamblade. If you are having multiple enemies up in vma then you need to kill faster.

    Learn were things are spawning put caltrops down at one go to another cast volley and start spamming high damaging moves. SA even with the major fracture Nerf hits very hard and it is very fast animation. That is something all other classes lack. So no I don't say it's hardest or even near hardest on stamblade it is one of the easier ones. If you are having problems then you need to practice your damage.

    Look up a guy named oscarflip on YouTube. He is very very good at vma and finishes first on PS4 na like every week in every single class. He has killed the final boss of vma in 15 seconds. No other class except NB is that possible so yeah don't tell me they have it hard when they can melt most of the bosses that quick lol.

    Edited to say just took this in about mighty chudan..... You do realize your class passive grants you this exact buff when you use SA right? Lol please learn to play your class and what your passives do before you try to say something isn't right.
    Edited by Kidgangster101 on April 22, 2019 9:14PM
  • Ragnarock41
    Ragnarock41
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    Katahdin wrote: »
    Let’s just give it to them straight. The solo nb experience after this patch will greatly decline since we will not be able to compete against other classes for dps unless we are in a group.

    Unfortunately this is a MMO where balance can't happen for solo play. We have pvp and pve and NB IS STILL GOOD AT BOTH but now they were toned down just a bit. You guys are acting like it is the end of the world when in reality pve dungeon wise it is the same exact loadout and you still hit very very hard.

    In solo play you lost minor berserk and lost major fracture from SA. But you gain minor vulnerability from teleport strike (same 8%) and you can use another class ability in marked target to get major fracture easy fixes lol.

    Now again in pvp you can still gank like nothing if you are good at the game. I'm sorry if your not good you need to get better but it won't be a hard rotation at all to murk someone. Cloak teleport strike apply minor vulnerability marked target to get major fracture cloak surprise attack fear incap dead. And you can do that in prob 3-4 seconds and that is just a basic rotation.......

    So again why all these tears about.your class? You can't see that your class was so overloaded in raw DPS skills that it was crazy? When you guys used SA you got major fracture, stun, major ward, major resolve and while you did that you applied crazy high damage? Tell me another class that has all that build into 1 skill but until then sit back and understand not much changed about your class except you were brought down to be closer to other classes.

    And seriously if you guys keep saying you can't beat vma with these changes that is crazy because you just change 1 or 2 moves around and you hit just as hard or even wear slimecraw get minor berserk along with minor vulnerability wow you just gained damage it's not rocket science to see that.......

    Im a decent pvper, above average but not pro level. Pre-nerf, I get killed in Cyro by all other classes as much as I kill them. That tells me it's pretty even. All these changes together will make it unbalanced as far as I'm concerned. Stamblades are meant to do high damage to kill quickly or they die.

    Have you ever tried to do vMA on a stamblade? It's one of the hardest specs to complete it on, if not the hardest.

    As a stamblade, Chuden is pretty much mandatory in VMA because stamblades have little to no damage mitigation there.

    Cloak is useless in vMA and vigor is good heal but it's not enough to mitigate all the incoming damage from 3-5 things hitting you all at once. It also uses a lot of stamina. No stamina means no damage and no heals on a stamblade and you're dead. If I slot slimecraw, I lose pretty much the only damage mitigation I have.

    I'm sorry but that is a l2p issue. You don't need chudan to do vMA. And quite the opposite stamblade is one of the easier specs to complete vMA with. Your passives give you free major ward/resolve anyways so you get a free chudan anyways just by spamming suprise attack.

    You don't clear vMA with damage mitigation, you clear it by learning the mechanics, improving your rotation and just being more efficient in timing-positioning etc. Obviously your build plays a large role but, I've done it with full impen PvP builds before, and I've seen a video of a magsorc doing a naked run, so what is your excuse not to improve then?
    Edited by Ragnarock41 on April 22, 2019 8:55PM
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