It was a well-deserved nerf. In PvP Incap was overperforming by miles, and in PvE you know there was a balancing issue when all of the DPS in a trial were stamblades or magblades for leaderboard runs.
Shadowasrial wrote: »Let’s just give it to them straight. The solo nb experience after this patch will greatly decline since we will not be able to compete against other classes for dps unless we are in a group.
. But you gain minor vulnerability from teleport strike (same 8%)
Kidgangster101 wrote: »Shadowasrial wrote: »Let’s just give it to them straight. The solo nb experience after this patch will greatly decline since we will not be able to compete against other classes for dps unless we are in a group.
Unfortunately this is a MMO where balance can't happen for solo play. We have pvp and pve and NB IS STILL GOOD AT BOTH but now they were toned down just a bit. You guys are acting like it is the end of the world when in reality pve dungeon wise it is the same exact loadout and you still hit very very hard.
In solo play you lost minor berserk and lost major fracture from SA. But you gain minor vulnerability from teleport strike (same 8%) and you can use another class ability in marked target to get major fracture easy fixes lol.
Now again in pvp you can still gank like nothing if you are good at the game. I'm sorry if your not good you need to get better but it won't be a hard rotation at all to murk someone. Cloak teleport strike apply minor vulnerability marked target to get major fracture cloak surprise attack fear incap dead. And you can do that in prob 3-4 seconds and that is just a basic rotation.......
So again why all these tears about.your class? You can't see that your class was so overloaded in raw DPS skills that it was crazy? When you guys used SA you got major fracture, stun, major ward, major resolve and while you did that you applied crazy high damage? Tell me another class that has all that build into 1 skill but until then sit back and understand not much changed about your class except you were brought down to be closer to other classes.
And seriously if you guys keep saying you can't beat vma with these changes that is crazy because you just change 1 or 2 moves around and you hit just as hard or even wear slimecraw get minor berserk along with minor vulnerability wow you just gained damage it's not rocket science to see that.......
Kidgangster101 wrote: »Shadowasrial wrote: »Let’s just give it to them straight. The solo nb experience after this patch will greatly decline since we will not be able to compete against other classes for dps unless we are in a group.
Unfortunately this is a MMO where balance can't happen for solo play. We have pvp and pve and NB IS STILL GOOD AT BOTH but now they were toned down just a bit. You guys are acting like it is the end of the world when in reality pve dungeon wise it is the same exact loadout and you still hit very very hard.
In solo play you lost minor berserk and lost major fracture from SA. But you gain minor vulnerability from teleport strike (same 8%) and you can use another class ability in marked target to get major fracture easy fixes lol.
Now again in pvp you can still gank like nothing if you are good at the game. I'm sorry if your not good you need to get better but it won't be a hard rotation at all to murk someone. Cloak teleport strike apply minor vulnerability marked target to get major fracture cloak surprise attack fear incap dead. And you can do that in prob 3-4 seconds and that is just a basic rotation.......
So again why all these tears about.your class? You can't see that your class was so overloaded in raw DPS skills that it was crazy? When you guys used SA you got major fracture, stun, major ward, major resolve and while you did that you applied crazy high damage? Tell me another class that has all that build into 1 skill but until then sit back and understand not much changed about your class except you were brought down to be closer to other classes.
And seriously if you guys keep saying you can't beat vma with these changes that is crazy because you just change 1 or 2 moves around and you hit just as hard or even wear slimecraw get minor berserk along with minor vulnerability wow you just gained damage it's not rocket science to see that.......
Im a decent pvper, above average but not pro level. Pre-nerf, I get killed in Cyro by all other classes as much as I kill them. That tells me it's pretty even. All these changes together will make it unbalanced as far as I'm concerned. Stamblades are meant to do high damage to kill quickly or they die.
Have you ever tried to do vMA on a stamblade? It's one of the hardest specs to complete it on, if not the hardest.
As a stamblade, Chuden is pretty much mandatory in VMA because stamblades have little to no damage mitigation there.
Cloak is useless in vMA and vigor is good heal but it's not enough to mitigate all the incoming damage from 3-5 things hitting you all at once. It also uses a lot of stamina. No stamina means no damage and no heals on a stamblade and you're dead. If I slot slimecraw, I lose pretty much the only damage mitigation I have.
Kidgangster101 wrote: »Shadowasrial wrote: »Let’s just give it to them straight. The solo nb experience after this patch will greatly decline since we will not be able to compete against other classes for dps unless we are in a group.
Unfortunately this is a MMO where balance can't happen for solo play. We have pvp and pve and NB IS STILL GOOD AT BOTH but now they were toned down just a bit. You guys are acting like it is the end of the world when in reality pve dungeon wise it is the same exact loadout and you still hit very very hard.
In solo play you lost minor berserk and lost major fracture from SA. But you gain minor vulnerability from teleport strike (same 8%) and you can use another class ability in marked target to get major fracture easy fixes lol.
Now again in pvp you can still gank like nothing if you are good at the game. I'm sorry if your not good you need to get better but it won't be a hard rotation at all to murk someone. Cloak teleport strike apply minor vulnerability marked target to get major fracture cloak surprise attack fear incap dead. And you can do that in prob 3-4 seconds and that is just a basic rotation.......
So again why all these tears about.your class? You can't see that your class was so overloaded in raw DPS skills that it was crazy? When you guys used SA you got major fracture, stun, major ward, major resolve and while you did that you applied crazy high damage? Tell me another class that has all that build into 1 skill but until then sit back and understand not much changed about your class except you were brought down to be closer to other classes.
And seriously if you guys keep saying you can't beat vma with these changes that is crazy because you just change 1 or 2 moves around and you hit just as hard or even wear slimecraw get minor berserk along with minor vulnerability wow you just gained damage it's not rocket science to see that.......
Im a decent pvper, above average but not pro level. Pre-nerf, I get killed in Cyro by all other classes as much as I kill them. That tells me it's pretty even. All these changes together will make it unbalanced as far as I'm concerned. Stamblades are meant to do high damage to kill quickly or they die.
Have you ever tried to do vMA on a stamblade? It's one of the hardest specs to complete it on, if not the hardest.
As a stamblade, Chuden is pretty much mandatory in VMA because stamblades have little to no damage mitigation there.
Cloak is useless in vMA and vigor is good heal but it's not enough to mitigate all the incoming damage from 3-5 things hitting you all at once. It also uses a lot of stamina. No stamina means no damage and no heals on a stamblade and you're dead. If I slot slimecraw, I lose pretty much the only damage mitigation I have.