ESO needs an invocation system

Vizikul
Vizikul
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About two years ago I came to ESO, but before that I played Neverwinter. That game has an invocation system which lets you pick a specific deity for your character and then invoke your selected god's favor. The invocation could be done several times per day with a cooldown in between each ritual and was awarded with a small amount of experience, in-game currencies, as well as a divine blessing that temporarily boosted your character's statistics. I would have liked to paste a video about that system here but unfortunately I couldn't really find a good one (short, on topic, etc.). However, if you want to know more about it, you can still look it up manually. Just google "Neverwinter invocation".

I really like that system. The more of ESO's story content I played, the more I felt like ESO was severely lacking this feature. I mean I played through Cadwell's Gold twice and learned a lot about Tamriel's many different cultures and their pantheons. I really feel like such a system would be a perfection addition to ESO since the Elder Scrolls Universe has more deities than one is able to count. In fact there are so many god-like beings that I think a player should be able to select primary and secondary deities to worship.

Just copy-pasting Tamriel's different pantheons from the wiki page here:

Imperial Pantheon: Akatosh • Arkay • Dibella • Julianos • Kynareth • Shezarr • Mara • Morihaus • Reman • Stendarr • Talos • Zenithar
Nordic Pantheon: Alduin • Dibella • Herma-Mora • Jhunal • Kyne • Maloch • Mara • Orkey • Stuhn • Shor • Tsun • Ysmir
Altmeri Pantheon: Auri-El • Jephre • Lorkhan • Magnus • Mara • Phynaster • Stendarr • Syrabane • Trinimac • Xarxes • Xen
Bosmeri Pantheon: Arkay • Auri-El • Baan Dar • Herma-Mora • Ius • Jode • Jone • Lorkhan • Mara • Stendarr • Xarxes • Y'ffre • Z'en
Dunmeri Pantheon: Almalexia • Azura • Boethiah • Dagoth Ur • Lorkhan • Malacath • Mehrunes Dagon • Mephala • Molag Bal • Nerevar • Sheogorath • Sotha Sil • Vivec
Redguard Pantheon: Diagna • HoonDing • Ius • Leki • Malooc • Morwha • Onsi • Ruptga • Satakal • Sep • Tava • Tu'whacca • Zeht
Bretony Pantheon: Akatosh • Arkay • Dibella • Julianos • Kynareth • Magnus • Mara • Phynaster • Sheor • Stendarr • Y'ffre • Z'en
Khajiiti Pantheon: Alkosh • Azura • Baan Dar • Hermorah • Hircine • Ius • Masser • Secunda • Ja-Kha'jay • Khenarthi • Lorkhaj • Mara • Mehrunes Dagon • Mafala • Magrus • Namira • Rajhin • Riddle'Thar • Sangiin • Sheogorath • S'rendarr • Y'ffre
Orcish Pantheon: Trinimac • Malacath • Mauloch

here's the link where I copied the information from: https://elderscrolls.fandom.com/wiki/Kyne

While Argonians aren't listed here, we know that they worship Sithis, and their hist trees.

To clarify what I mean with selecting primary and secondary deities, here is an example. As a Dunmer you might pick Azura (daedra) as your primary deity and the Tribunal (mortal gods) as your secondary (even though Azura might hate you for worshiping the three fake gods beside her). Or perhaps you are a follower of Dagoth Ur instead of the Tribunal?

However, considering the main story of ESO, I feel like certain Daedra, such as Molag Bal, Vaermina and Nocturnal should probably not be on the list of worship-able deities (you know, since we play the vestige, who ruins all their plans to shift the power gap between the daedric princes into their favor).

What do you guys think about it? I think it's a neat system which allows for more individual customization and role-play. Perhaps we could even make a world skill line out of it? Not sure about that one, though.

Tagging @ZOS_GinaBruno and @ZOS_JessicaFolsom for a improved chance to gain some developer attention.
Edited by Vizikul on April 19, 2019 6:20PM
Pugging. Pugging all the way to victory.
Imperial Dragonknight --- male, stamina, heavy & medium armor, dual wield, one hand and shield, two handed.
Breton Templar --- female, magicka, light armor, restoration staff.
Redguard Warden --- female, stamina, medium armor, bow.
Breton Sorcerer --- male, magicka, light armor, destruction staff.
Imperial Templar --- male, stamina, medium armor, two handed.

Daggerfall Covenant loyalist
  • Mettaricana
    Mettaricana
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    Isn't the mundus already that?
  • Vizikul
    Vizikul
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    Isn't the mundus already that?

    Not really, no. I see what you mean but the mundus stones function more like a zodiac sign system. That's not really comparable to worshiping a deity/ a few deities.
    Pugging. Pugging all the way to victory.
    Imperial Dragonknight --- male, stamina, heavy & medium armor, dual wield, one hand and shield, two handed.
    Breton Templar --- female, magicka, light armor, restoration staff.
    Redguard Warden --- female, stamina, medium armor, bow.
    Breton Sorcerer --- male, magicka, light armor, destruction staff.
    Imperial Templar --- male, stamina, medium armor, two handed.

    Daggerfall Covenant loyalist
  • starkerealm
    starkerealm
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    Isn't the mundus already that?

    Yeah, basically. That and the champion point system. The celestials have more influence on a character's stats, than the divines (or daedra) do.

    Also worth noting, there are a metric **** ton of duplications on that list above. Akatosh alone appears (at least) six times. I counted eight versions of Lorkhan before I lost interest.

    EDIT: The UESP has a much better list of the various pantheons, and where they overlap.
    Edited by starkerealm on April 19, 2019 7:01PM
  • Vizikul
    Vizikul
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    Isn't the mundus already that?

    Yeah, basically. That and the champion point system. The celestials have more influence on a character's stats, than the divines (or daedra) do..

    The system is not supposed to be a second cp system. And, again, no, mundus stones are rather zodiac signs than deity affiliation.
    Isn't the mundus already that?

    Also worth noting, there are a metric **** ton of duplications on that list above. Akatosh alone appears (at least) six times. I counted eight versions of Lorkhan before I lost interest.

    That's because some races worship a few of the same gods. That adds to the cultural background and makes its more believable.


    You are right in so far, that the specific name changes like for example Auriel instead of Akatosh for the aldmeri was not taken into consideration. the list also contains a lot of typos. But this is really not supposed to be a "which wiki provides a better deity pantheon" compilation.
    Edited by Vizikul on April 19, 2019 7:12PM
    Pugging. Pugging all the way to victory.
    Imperial Dragonknight --- male, stamina, heavy & medium armor, dual wield, one hand and shield, two handed.
    Breton Templar --- female, magicka, light armor, restoration staff.
    Redguard Warden --- female, stamina, medium armor, bow.
    Breton Sorcerer --- male, magicka, light armor, destruction staff.
    Imperial Templar --- male, stamina, medium armor, two handed.

    Daggerfall Covenant loyalist
  • StormeReigns
    StormeReigns
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    This would actually be kinda cool, from. Oth gameplay and rp stand point. But i can see issues that can arise, but thematically would be awesome, open to unique designs and imagery.
  • Dalsinthus
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    Vizikul wrote: »
    What do you guys think about it? I think it's a neat system which allows for more individual customization and role-play. Perhaps we could even make a world skill line out of it? Not sure about that one, though.

    While this is a neat idea, it is much more fitting for a setting like D&D's Forgotten Realms than for the Elder Scrolls. Here Aedra do not tend to directly interfere in the world, particularly through a boon granted directly to individuals a few times per day.

    From a gameplay perspective it sounds fun, but from a lore perspective, it doesn't really work.
  • rumple9
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    So they nerf everything so you can use an invocation to get the same stats you had pre nerf. No thanks it's just another button to click
  • Vizikul
    Vizikul
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    Dalsinthus wrote: »
    Vizikul wrote: »
    What do you guys think about it? I think it's a neat system which allows for more individual customization and role-play. Perhaps we could even make a world skill line out of it? Not sure about that one, though.

    While this is a neat idea, it is much more fitting for a setting like D&D's Forgotten Realms than for the Elder Scrolls. Here Aedra do not tend to directly interfere in the world, particularly through a boon granted directly to individuals a few times per day.

    From a gameplay perspective it sounds fun, but from a lore perspective, it doesn't really work.

    Actually they do. Do you know the story about Saint Alessia? I have to relate from memory, some things could be off. In the beginning Men were enslaved, tortured, *** and killed by the ayleidic Mer. Alessia prayed to Akatosh, begged for mercy and support. Akatosh responded and had indeed mercy for the human race. If I recall correctly, Akatosh pumped some blood out of his own heart and transferred it to her (somehow). So essentially he made her the first dragonborn. With this divine intervention the humans were able to defeat the tyrannical ayleids.
    Edited by Vizikul on April 19, 2019 7:48PM
    Pugging. Pugging all the way to victory.
    Imperial Dragonknight --- male, stamina, heavy & medium armor, dual wield, one hand and shield, two handed.
    Breton Templar --- female, magicka, light armor, restoration staff.
    Redguard Warden --- female, stamina, medium armor, bow.
    Breton Sorcerer --- male, magicka, light armor, destruction staff.
    Imperial Templar --- male, stamina, medium armor, two handed.

    Daggerfall Covenant loyalist
  • Pevey
    Pevey
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    Skyrim had both the mundus stones and the various shrines, IIRC. I think it’s a good idea.
  • Tensar
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    I would love a worship/pantheon system
  • DeadlyRecluse
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    I don't have a problem with a system like this, but it seems fidgety and unnecessary.

    Thrice Empress, Forever Scrub
  • Iccotak
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    What are the gameplay mechanics behind it?
    I say let players pretend that stuff for their character if they want to
  • max_only
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    I like the idea but I’m not sure how it will benefit the game.
    a small amount of experience, in-game currencies, as well as a divine blessing that temporarily boosted your character's statistics

    The experience boost would be nice I guess but not necessary.
    We already have multiple currencies, I, not sure I want to collect Azura coins on top of everything else.
    Temp boost to stats would once again boil down to one or two choices after the mathematicians discover “BIS”. I mean personally, I’d choose the god that bolstered where each character was weakest but people who stack a certain stat would just have another way to do that.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
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